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Organized Play Member. 24 posts. 1 review. No lists. 1 wishlist. 3 Organized Play characters.


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The part of the rule(s) being used in the argument comes from the description of the flame blade that states: "You wield this blade-like beam as if it were a scimitar."

The stated implication being that wielding it like a scimitar means it is a weapon, and the spell strike can be used because the description of spell strike states "he can deliver the spell through any weapon he is wielding as part of a melee attack".

Is there precedence for this that we could use to resolve this one way or another?


Can Spell Strike be used to deliver spells through Flame Blade?


Sara Marie wrote:

I've set up a replacement order for you (2162519) and we'll get it shipped out as soon as possible. Would it be easier for you to ship the book back and be reimbursed for shipping or to get a prepaid UPS label and drop it off at a UPS location?

thanks
sara marie

Excellent!

The UPS label would be best, as my office is just a half-block away from the UPS store.


ORDER # 2127218

Erik Myers

• AD&D Dungeon Master's Guide (1E) Hardcover
Wizards of the Coast (moved from order 1927275)
1 @ $44.95 $ 38.21
• AD&D Monster Manual (1E) Hardcover
Wizards of the Coast (moved from order 1927275)
1 @ $34.95 $ 29.71
• AD&D Players Handbook (1E) Hardcover
Wizards of the Coast (moved from order 1927275)

I received my three rulebooks today, and noticed a problem with the AD&D Players Handbook (1E) Hardcover. The binding is not glued to the inside covers of the book. The brown liner paper is free from the cardboard on the front as if it never received it’s final attachment process.

How do I progress from here? I would obviously like to receive a book that is in good shape which this one is not (through no fault of your own).

Do I send it back to you? I would like to avoid the shipping costs if possible.

Please advise.


Thank you for the clarification.


I find myself needing to cancel my subscription to Pathfinder Adventure Paths for now.

I plan to return in total again, but for now the cancellation is required. I see that there are a couple of the books supposed to come my way in August. If I could have those removed, I would appreciate it.

Thank you


I have sent a couple of emails about this subject:

I was trying to check on what appears to be a duplicate order, separated by a few months, but I cannot access what the orders are. I just get a message that says my order has been split into three orders. I have a couple of questions about it that I cannot verify. If you could assist me, I would appreciate it.

1. I wanted to make sure I do not have identical orders twice. I was looking to purchase the 1e AD&D rulebooks, just the one time however (if they are identical orders)
2. I had selected holding the books back to ship at one time to reduce shipping costs. If the order has been spilt into three orders, I wanted to make sure that was for product billing, and not shipping.

My order numbers from the website are:
Order # Time Placed Items
1927275 May 25, 2012 This order was split into 3 orders.

2124524 Jul 4, 2012 This order was split into 3 orders.


DM Wellard wrote:

So let me get this right..the VTT is real time?..in which case it won't be much use for the PbP's here as they tend to span continents and many many time zones.

I do worry sometimes about Paizo's explosion of diversification this year..it reminds me of a certain company once based in Lake Geneva Michigan

Nit-picky comment, but coming from someone who is proud to live less than 1/2 hour from the birthplace of that game, Lake Geneva is here in Wisconsin...hehe.


Nobody said they could not play it out whenver they wanted at whatever time scale THEY elect to, but the implications of the APs are that there is a sequence of events that are taking place at any given time. No one is telling people how/when to play the products.

I am just saying that there has been an effort in their products already to emphasize that the world rolls along at a nearly year for year pace, why not cap it with an event as well? Those could be played whenver the DMs decided as well.

I like the idea of an organic world that has a bit of change to it. FR had the same thing to an extant, EXCEPT that when they decided to change thigs, or make world wide events, they tended to mark drastic, sometimes horrible alterations.

This would be on a smaller scale, but still worthy enough to mark a yearly occurance.


What I would like to see added would be a yaerly book with the changes and events that took place over that year.

The first part could be a summarization of the modules and APs that took place, where they were and what impact they had on the setting. The idea is that the Golarian's years go by 1 for 1 with ours right?

If a larger-than-normal adventure could be released with that has another higher-than-average event that would take us into the next year, that would be great.

That way we could get a higher scale event, with a listing of all the canon events that took place that year without having to play through an entire AP every time.

Paizo would also be getting free self-advertising for their own products wrapped in.


Chernobyl wrote:
Personally I'd like to see MORE adventures and fewer "splat" books. That was my big attraction to Paizo and Pathfinder. But lately it seems like the rulebook/supplement book-to-adventure ratio is more like 3:1 or something. Opening up a whole 'nother continent (Tian Xia) and soon Planets(!) just seems like its going to dilute the adventures more.

I agree. We have a massive landscape that has been barely touched in some cases, and it is expanding again? Tian Xia was inevitable I guess, but Planets as well?

It's not the idea of exploring more that bothers me, it's the lack of attention this will invite. It has already been stated that the stable of manpower and talent is nearly over-used as it is, adding more to the plate must then logically lead to other things getting moved to the back-burner.

I kind of like the idea of the Adventure Paths covering new territory ("countries") EVERY story arc. Each story could take place in a neighboring area, so that the stories could still have some cross-over ability.


First off, let me say that I have been on-board with the AP's since their inception. I was a big fan of the format in Dungeon, and when the chance came to switch the Pathfinder APs, I gladly converted my subscription dollars.

I LIKE the APs. Overall, I enjoy reading and running them, and I am looking forward to many more.

The O.P.'s point did remind me of the only...limitation(?) I can see. Multiple APs that cover ground or storylines, that my group is not interested in. So aside from mining it for good ideas to seed into other adventures I have had months go with no real workable AP to use.

I know I am but one person, who represents just one group, I know this. I just wish there was a way to spread the love around if there happens to be a stretch of APs that do not pertain to me.

I also purchase the modules, and at one time or another, I have subrscribed to every part of the Pathfinder line that exists. This should not be taken as a complaint, there is just soooo much to explore, and it seems as though there are times when they hit on things that do not always pertain to all groups, a more specialized...flavor(?)

The Jade Regent and Skull & Shackles are two good examples. I like the Jade Regent as a read, and Skull & Shackles sounds like it will be pretty cool, I do not have the party interest in them, so will have a black hole in my game lists for a year straight.

I guess this is just a long winded way to say, "I wish there were a profitable way to see more adventure (paths) set in a wider area of the world."

Format change? Nah. I like the set-up, and various articles of interest, although the fiction is something I usually skip over to tell the truth.


Mikhaila Burnett 313 wrote:
Tom Baumbach wrote:
So... how *do* you pronounce Paizo?

Pie Zoh. Rhymes with Size Ho?

*scampers to make dinner*

Pie Zoh..Pie Zoh..It's off to work we go...


Am I the only one who is being forced to cut back on what they can buy because of the speed everything is coming out at?

I have a really good job, and I have no financial worries, so that is not the concern. It is literally the speed everything is coming out at.

I have been forced to cut back on my subscriptions (I was subrscribed to everything Pathfinde related) because I cannot grab up everything at once, now I feel like I am missing out on products as they come out. There is such a thing as too much of a good thing.

I'm not angry or anything, more like frustrated. I have plenty of disposable gaming money. I just cannot fathom how much money would be needed to get everything with the pathfinder stamp on it.

I know, I know. "You do not need to get everything just cause..."
I feel like I might be missing out on something if I do not. Look at the new Devils guide is going to have the diabolist prestige class for one. Can I get that anywhere else? What other products are going to have new spells, prestiges and the like that I cannot ge unless I buy THAT product?

Anyone agree? Disagree? Not care?


Are you really married to the idea of switching on and off as DMs? Cause your group sounds large F.H. and I thought maybe both DMing at the same time might be a fun exercise for you.

I ask because my current gaming group runs from 8-12. We run with two DMs at the same time. Its a homebrew world of my own making and we switch off duties every game.

One week I run flavor text and single NPC interaction, whilst he runs combat and combat friendly NPCs and we both interact with each other when there is a multiple NPC encounter. The next session we switch. This also allows for the group to split if they feel that hitting a story from different angles is important so that we each take a group and run at different parts of my game room.

We have had some of the very best stories come from this style, as we are able to more freely interact and weave the story as we go since one single DM doesnt have the nightmare of coordinating such a huge group.

To be precise most times the groups ARE split and moving at oppostie ends of a story to work them out. But your group sounds like it will be fine playing as one and working as one group, making the double DM gambit more plausible in my opinion.

Somethin to chew on maybe...or not...your choice.


Well, my obit. list seems kind of tame compared to some others now.
The intial T-Rex encounter after the wreck killed the barbarian in my party. After swallowing him TWICE hehe.

He cut himself out once and managed to get swallowed again.

He was not amused.


I am DMing the Savage Tide and we are coming up to the adventure where the Fleet is getting ready to attack Farshore. My issue seems to be with the mapping.
My players spent several hours from our last session planning the defenses of the colony whihc include some surprises in the mouth of the small bay, and several well placed walls of stone between buildings to help funnel the attackers through.
So, I cannot run the events of the attack piece-meal.
They are also planning on splitting themselves up into areas they think will best be suited to their characters abilities and strengths. Which also leads to them being scattered throughout the town, augmenting themselves with help from the Jade Ravens and such.
I need a large map to coordinate as much as possible. I have a huge mondo mat(wet erase) but the scaling wouldn't be exact.
I COULD bite the bullet, change the scale and use the mat I have, however I would like to make this as precise as possible.
What have you all done for this encounter?
Any comments/advice would be welcome.


Nice little tidbit on the origins of the tribe that lived on the Isle of the Ape in issue #143.
From the module...yep, Isle of the Ape.

Amusingly enough (to me at least), I run in a home-brewed world that I have been working on for more than 10 years (obviously multiple campaigns in the same world), and I recently incorporated the Isle of the Ape into my world's history and ran the module as a small part of a campaign from a little over a year ago.
This little bit should perk the player's ears up a little if nothing else.


Khezial Tahr wrote:


As for the similarities and monomyths... ever read Jung?

Indeed.


Khezial Tahr wrote:

I enjoyed the first one, despite it not being the most original plotline ever. And let's be honest, the farmboy destined for greatness has been used and abused.

That being said, I enjoyed the first book. Not every series can be a Wheel of Time or Amber.

I'm not trying to be a jerk here. But I found it passing amusing that you say that the farmboy destined for greatness is a tired plot, THEN uphold the virtue of Wheel of Time as an example of greatness...A series that turns a farmboy(shephard is close enough in my book) into a hero As well as a blacksmith, a horse trader's son, ann innkeeper's daughter, and a local herbalist into minor heroes, all from the same TINY village.

While not technically farmers, it's just a matter of tiny nuance that seperates these young people from that stereotype.

I just finished Eragon, and I did NOT like it. I have read both Wheel of Time and Amber and DID enjoy them.

There are similarities in most fantasy though, you have to realize that. Granted, similarities are not the same thing as blatent rip-offs.

One of the examples of this is when people duplicate something called the Monomyth (or mythic journey). The monomyth will kinda surprise you with how many people use the same structure, either by coincidence or by intent.

http://en.wikipedia.org/wiki/Monomyth

Anyhow, thought I would throw in my 2 coppers. It takes much amusement to motivate me to actually post...now I must rest.


I know what you are saying, but there ARE bullywugs available if nothing else.

i used them and was glad to find such a use for them.
Until then I was unable to find good way to do so.


So whats the real blurp on Lurking Terror then? I've been starting to buy up Conan OGL stuff and was wondering.
Being a nearly-lifelong fan of R.E. Howard, it's nice to see this game stuff coming out in such quantities.

Maybe we will see some Solomon Kane based stuff as well.


If your list hasn't grown unreasonably huge I would enjoy recieving future installments of your work. I am halfway through the second adventure and anything that makes the work easier would be much appreciated.

captchaos@charter.net


I also like the watermarks. Though it wouldn't hurt my feelings if they were softened a bit. Having them on the pages gives the overall feeling of the magazine a sense of depth, like there is even more there than just the written content. Almost like bonus artwork, adds a bit of the feel and flair to what you are reading.