Droogami

Vampire Cat's page

20 posts. Alias of Shoot the messenger.


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rorek55 wrote:
Here is my magus, coming along quite well, not decided on a couple of things atm but she is mostly finished. even have some background for her.

I think Pyuvir can do most of the crafting for you if you want to save the feat. We definitely shouldn't both take it.


I'll dot. Sounds like a good bit of fun mayhem.

4d6: 4d6 ⇒ (5, 3, 5, 4) = 17-3=14
4d6: 4d6 ⇒ (6, 5, 3, 2) = 16-2=14
4d6: 4d6 ⇒ (3, 1, 6, 3) = 13-1=12
4d6: 4d6 ⇒ (4, 5, 3, 4) = 16-3=13
4d6: 4d6 ⇒ (6, 5, 5, 2) = 18-2=16
4d6: 4d6 ⇒ (4, 1, 1, 2) = 8-1=7

That's an interesting spread.


Awesome! I'm throwing together a sorcerer, who could potentially craft gear for the rest of the party if that's permitted.

If you want 4 players should we try and recruit more or make two characters each?


It's been 8 days since the GM last said anything. I think it may be over.


You know, this does sound like fun. I've had some boss battles in my head I could try to put down on pen and paper. Consider me interested


Fair warning, I do not know much about Golarion lore, and by extension Galt. I'm willing to do the readings to find out though!

With that in mind, this sounds like fun. All of the roles sound interesting, but my favourites are the distressed prelate or the criminal.

I'm thinking inquisitor sounds perfect for the prelate, maybe with ninja or rogue by the side. You get your bluffing skills and the divine spellcasting for the prestige class prereqs. Or, I could build a rogue / wizard.


The Emerald Duke wrote:

So still working on him, but here is the bones of my character: Grognat the Librarian, scourge of the Underdark, pillager of universities, defacto ruler of the nameless 52nd carvern of the Underdark wastes.

I ended up swapping Two-handed fighter for investigator to better capture that "cut you in half with a greatsword for bringing in your books late" feel. A lot still needed (including a polished backstory, though I do have a good idea of how he came to be in my head at least) but I feel there is enough on paper to share at least.

This is beautiful.


You're looking for PF1 Core characters as a play-by-post?

That sounds interesting.


I've finally updated Calor with a backstory. It was tough. I could see so clearly what I wanted, but it felt like it was fighting me at every turn.

Still having trouble with feats and gear though. So many options...


Ithe wrote:

Well, I’m working on a fighter/stalwart defender // Paladin // Oracle. We won’t technically be high enough level for the stalwart defender (SD) to kick in, but I figured tristalt was the best chance of making a SD work so I wanted to give it a shot.

Edit: well crud, I forgot to refresh before I posted. Sorry to step on your toes Vampire Cat. Pretty sure our builds will be way different though.

Ah, sorry! Given that I'm focusing on mobility, and stalwart defenders are typically pretty immobile, I'm fine if you are!


Woah, those are going to be some strong characters. I'm gonna need some time. That's a lot more character building than I thought.


The Emerald Duke wrote:
Ellioti wrote:
Vampire Cat wrote:
(I'm envisioning a children's picture book but for spells).
That's what goblin wizards use
Goblins can understand pictures? I guess they would have to be wizards to do that...

In goblin pictorial spell notation, fireball is a short stick figure pointing at a tall stick figure with some red scribbles. For 3 pages.

If goblins can manipulate magic merely using a picture as a guide and not the copious notes and scribblings of a proper wizard, does that make them the most powerful wizards of all?


Ellioti wrote:
Vampire Cat wrote:


Living grimoire inquisitor / kensai magus / I dunno, fighter or something? For when you really really really need to hit someone with a book and do a sizeable chunk of damage. Wait, wait, I have it. Make the third class barbarian. Because a barbarian smacking people with a book for ridiculous amounts of damage is exactly what this world needs.
Use the barbarian archetype that refuses to learn how to read.

It only says you have to study the spellbook to prepare spells, not read it. This checks out (I'm envisioning a children's picture book but for spells).

Okay, I've settled. Illiterate book wielder is the character I will apply with.


Too many build ideas, too little time. Honestly, I'm not sure I could pick one without some idea of what the rest of the party is (Although I do have two favourites currently). I'm just spouting builds for fun now (trying to inspire some non-magus ones too). Feel free to ignore me, or borrow what you will.

Mindchemist alchemist / a full caster. Maxing your mental scores and then running with save or suck/die sounds fun. And you have room to fill out a third class with whatever you need!

Warpriest / paladin / cleric. For the full helping of divine wrath.

Witch / druid / summoner. All of the pets! All of the MAD!

Synthesis summoner / bloodrager / paladin. I'm pretty sure this would be obnoxiously powerful, given how people usually see synthesis summoner. With smite, bloodrage, and maxed out charisma...

Arcanist / Ninja / fighter. To build on something the GM mentioned upthread, using the dimensional dervish line to hop around thanks to arcanist is awesome with decent combat stats. But what if you used the feat that lets you flank from your teleport squares to flank with yourself? Solo sneak attacks! (fighter for the bonus feats and BAB. Could be something else though)

Living grimoire inquisitor / kensai magus / I dunno, fighter or something? For when you really really really need to hit someone with a book and do a sizeable chunk of damage. Wait, wait, I have it. Make the third class barbarian. Because a barbarian smacking people with a book for ridiculous amounts of damage is exactly what this world needs.

I admit some of those are more silly than practical. Brainstorming is it's own kind of fun though. And that book one is pretty compelling. Definitely in my top 2.


JonGarrett wrote:
Vampire Cat wrote:
Nobody's mentioned playing an UberCaster yet. Think of all the spells per day you could have! Wizard / cleric / druid or something.

I've always thought of something like that as a bit of a waste of gestalt (or tristalt in this case), although I have done a Sorcerer/Oracle myself once. Mainly it's a waste because you can just do one thing lots, which isn't as awesome as a lot of other things.

Personally, I'd go for three classes that had full BAB, 3/4 BAB and 1/2 BAB, and if spellcasting is involved in each class I'd do 9th level, 6th level and 4th level. You're almost guranteed to get a bunch of cool stuff you can do other than casting, for those times the Fey turn off magic.

Not that doing it another way is wrong, I just think other combinations offer more interesting solutions to the question 'How do I leave this battle covered in loot and blood that isn't mine?'

I see your point. However, I still think it would make an interesting build though, even if suboptimal. If you focus all of your classes on different things (One for battlefield control, one for blasting, one for buffs, etc), you should be able to maintain some flexibility. Of course, if other people are taking 9-level caster classes, you do run a huge risk of too much overlap, which would really suck.


The Emerald Duke wrote:
So... I am thinking.... take a Black Blade Kensai Magus (with a temple sword for the black blade)... mix in a Martial Artist Monk (hence the temple sword)... and just for kicks, the twinned (unchained) summoner. Anyone see any constraints that I am overlooking?

It looks legal, but has a few weakspots. You'll have serious trouble choosing ability scores, as magus wants int, monk wants wis, summoner wants cha, and your sword wants all of the physical stats. Also, not having full BAB might suck a little. The monk/magus thing looks more clever the longer I look at it, and I'm jealous I didn't think of it first. Maxing damage on every hit during a flurry... ouch.

Sidenote: Is it just me or is magus THE most popular class for these rules?

Nobody's mentioned playing an UberCaster yet. Think of all the spells per day you could have! Wizard / cleric / druid or something.


Ellioti wrote:
I wonder if there's a tristalt combo that does not include a spellcasting class. Something like a Ninja/Paladin/Monk(Scaled Fist) or a Rogue/Fighter/Bolt Ace. Everyone else in the party will have spellcasting, so you won't lack buffs anyways.

I think barbarian / fighter / rogue would work. Once you flank, you can reach a terrifying amount of damage. Power attacking barbarians were bad enough before they had sneak attack. And with that amount of skill ranks and roguiness, you can contribute outside a fight.

Or swashbuckler / ninja / barbarian would let you stack charisma classes and have some cool tricks. Barbarian doesn't really fit the theme, but I'm not sure what else you could take with no magic. Paladin isn't quite no magic, but it would work.

Could also do something around a gunslinger. Gunslinger / ninja / paladin? Or maybe with a fighter and have all the gun feats? Assuming there are a lot of gunslinger feats.

Completely off topic, but what about the ultimate magic using gunslinger? Gunslinger / eldritch archer magus / spellslinger wizard. Might actually make spellslinger viable.


Ellioti wrote:
Charles Wynston 3rd wrote:
I'm thinking Barbarian/Magus/Monk(of the four winds).
which has an alignment problem

There's a monk archetype which fixes that, although it won't stack with 4 winds. Bloodrager over barbarian ditches the alignment restriction and shouldn't be that far from the original goal. Just some thoughts.

When you say feat taxes, you mean these ones?

I think I've created a Solarion for Pathfinder: Solar mystery oracle / mobile fighter / magus.


TheWaskally wrote:

Ladies and gentlemen, I believe we are being played, not as PCs but as a joke. There have been a rash of recruitment threads for games that sound amazing, from DMs who have no prior postings on the forums, in where hopeful applicants make characters for campaigns that ultimately go nowhere. Hopefuls are ditched by the DM, never to be seen again.

I realize Apolexis Aulmais might be the exception, but post with both eyes open, people.

On the other hand, nothing ventured nothing gained. I agree that there are risks, but I think it's worth a shot.

Musings on character ideas:

I'm thinking about an oracle/magus/fighter or something of that ilk as a frontline fighter. The idea would be to pick up the broad study arcana for oracle spells, and then use fighter feats to stay relevant so I can dump all my feats on extra arcana and more revelations.


Sounds intriguing.