Wendel

Vahnear's page

81 posts. Organized Play character for Wolffauer.


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Wayfinders

Thanks Doublegold! See you all around!

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Vahnear backs up to get some space to shoot again.

Trick Attack (take 10): 31
Scorch Gun vs flat footed: 1d20 + 10 ⇒ (13) + 10 = 23
Weapon Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Trick Atk Damage: 4d8 ⇒ (8, 5, 5, 8) = 26 + 7 Bleed

Wayfinders

Vahnear keeps up his attack on the twinsoul.

Trick Attack (take 10): 31
Scorch Gun vs flat footed: 1d20 + 10 ⇒ (7) + 10 = 17
Weapon Damage: 1d6 + 3 ⇒ (3) + 3 = 6
Trick Atk Damage: 4d8 ⇒ (8, 4, 4, 8) = 24 + 7 Bleed

Wayfinders

Vahnear start taking shots at the Twinsoul.

Trick Attack (take 10): 31
Scorch Gun vs flat footed: 1d20 + 10 ⇒ (8) + 10 = 18
Weapon Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Trick Atk Damage: 4d8 ⇒ (7, 1, 1, 5) = 14 + 7 Bleed

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"Hard and fast. Call for backup on the way, and maybe they will arrive before the fight is over".

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I'm going to take a break after we finish this one.

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"A Twinsoul? What's that?"

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"Let's see what we can figure out with this."

Computers: 1d20 + 11 + 4 ⇒ (13) + 11 + 4 = 28

*click* "Got it open!"

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Engineering: 1d20 + 17 ⇒ (18) + 17 = 35
Mysticism : 1d20 + 4 ⇒ (4) + 4 = 8

Vahnear takes a shot at Oliviana.

Trick Attack (take 10): 31
Scorch Gun vs flat footed: 1d20 + 10 ⇒ (17) + 10 = 27
Weapon Damage: 1d6 + 3 ⇒ (1) + 3 = 4
Trick Atk Damage: 4d8 ⇒ (3, 6, 8, 1) = 18 + 7 Bleed

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Thanks!

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Right - meant book 3. DJ is currently level 5.

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Chronicle info for book 2

262720-705
DJ Event Horizon
Dataphiles
Day job Musician (DJ): 1d20 + 11 ⇒ (1) + 11 = 12

mike@knauer.org

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Engineering: 1d20 + 17 ⇒ (15) + 17 = 32

"The guard is controlling the robots! Take him out and they should stop."

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Vahnear goes after the remaining guard.

Trick Attack (take 10): 31
Scorch Gun vs flat footed: 1d20 + 10 ⇒ (13) + 10 = 23
Weapon Damage: 1d6 + 3 ⇒ (5) + 3 = 8
Trick Atk Damage: 4d8 ⇒ (1, 1, 6, 5) = 13 + 7 Bleed

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"Get those scientists out of our way!", Vahnear yells to the rebels.

Using his jet pack, he flies up to try for a clear shot at Evandrian.

Trick Attack (take 10): 31
Scorch Gun vs flat footed: 1d20 + 10 ⇒ (10) + 10 = 20
Weapon Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Trick Atk Damage: 4d8 ⇒ (5, 7, 4, 3) = 19 + 7 Bleed

Wayfinders

Focusing as best he can with all the chaos around, Vahnear takes another shot at Evandrian.

Trick Attack (take 10): 31
Scorch Gun vs flat footed: 1d20 + 10 ⇒ (1) + 10 = 11 Ouch!
Weapon Damage: 1d6 + 3 ⇒ (5) + 3 = 8
Trick Atk Damage: 4d8 ⇒ (6, 6, 6, 2) = 20 + 7 Bleed

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I wasn't aware that would work during combat. Found where they were discussing it on the forums and it looks like you are correct. Cool! Thanks!

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Keep on Evandrian

Trick Attack: 1d20 + 21 ⇒ (2) + 21 = 23
Scorch Gun vs flat footed: 1d20 + 10 ⇒ (11) + 10 = 21
Weapon Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Trick Atk Damage: 4d8 ⇒ (1, 8, 4, 8) = 21 + 7 Bleed (if trick works)

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"Let's see if we can take him out!"

Vahnear targets Evandrian.

Trick Attack: 1d20 + 21 ⇒ (17) + 21 = 38
Scorch Gun vs flat footed: 1d20 + 10 ⇒ (15) + 10 = 25
Weapon Damage: 1d6 + 3 ⇒ (1) + 3 = 4
Trick Atk Damage: 4d8 ⇒ (1, 8, 7, 8) = 24 + 7 Bleed (if trick works)

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"They aren't my specialty, but I can try." Vahnear sits down to take a crack at the system.

Computers: 1d20 + 11 ⇒ (4) + 11 = 15

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Continuing to attack the Rune Warden.

Trick Attack: 1d20 + 21 ⇒ (1) + 21 = 22
Scorch Gun vs flat footed: 1d20 + 10 ⇒ (12) + 10 = 22
Weapon Damage: 1d6 + 3 ⇒ (6) + 3 = 9
Trick Atk Damage: 4d8 ⇒ (1, 6, 6, 7) = 20 + 7 Bleed

Wayfinders

Sorry for the delay - was travelling and thought I'd have more time it keep up

As the drones seem under control, Vahnear switches his focus to the Rune Wardens.

Trick Attack: 1d20 + 21 ⇒ (11) + 21 = 32
Scorch Gun vs flat footed: 1d20 + 10 ⇒ (1) + 10 = 11 Yuck
Weapon Damage: 1d6 + 3 ⇒ (5) + 3 = 8
Trick Atk Damage: 4d8 ⇒ (6, 4, 4, 3) = 17 + 7 Bleed

Wayfinders

Trick Attack: 1d20 + 21 ⇒ (19) + 21 = 40
Scorch Gun vs flat footed: 1d20 + 10 ⇒ (18) + 10 = 28
Weapon Damage: 1d6 + 3 ⇒ (5) + 3 = 8
Trick Atk Damage: 4d8 ⇒ (2, 2, 3, 2) = 9 + 7 Bleed

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Did we lose Gaz-i-Gaz?

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Vahnear looks to Gaz-i-Gaz, while quietly drawing his Scorchgun.
Slight of Hand: 1d20 + 18 ⇒ (17) + 18 = 35

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Loot!

Ready to proceed

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Computer: 1d20 + 10 ⇒ (6) + 10 = 16
Culture: 1d20 + 9 ⇒ (7) + 9 = 16

Nope, he's really more concerned with what might attack him next...

Wayfinders

Perception: 1d20 + 11 ⇒ (6) + 11 = 17

Vahnear digs through the various piles of stuff, but is more focused on watching for further threats.

Wayfinders

Vahnear adjusts to get a better angle on him.

Trick Attack: 1d20 + 20 ⇒ (7) + 20 = 27
Scorch Gun vs flat footed: 1d20 + 9 ⇒ (13) + 9 = 22 Better
Weapon Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Trick Atk Damage: 3d8 ⇒ (7, 7, 4) = 18 + 6 Bleed

Wayfinders

Vahnear takes a quick step back and fires.

Trick Attack: 1d20 + 20 ⇒ (14) + 20 = 34
Scorch Gun vs flat footed: 1d20 + 9 ⇒ (3) + 9 = 12 Damn
Weapon Damage: 1d6 + 3 ⇒ (1) + 3 = 4
Trick Atk Damage: 3d8 ⇒ (3, 3, 6) = 12 + 6 Bleed

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Vahnear will attempt to disable the trap on the workshop door.

Engineering: 1d20 + 16 ⇒ (19) + 16 = 35

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Updated to 6th and ready

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Life Sci: 1d20 + 5 ⇒ (20) + 5 = 25

"Aah, Space Slugs!"

Vahnear starts shooting at it/them.

Trick Attack: 1d20 + 19 ⇒ (4) + 19 = 23
Scorch Gun vs flat footed?: 1d20 + 9 ⇒ (16) + 9 = 25
Damage: 1d6 + 2 + 3d8 ⇒ (1) + 2 + (5, 8, 4) = 20

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Perception: 1d20 + 10 ⇒ (9) + 10 = 19

"What? Where?"

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"What the hell?" Vahnear draws his weapon and will fire on Grasilex.

If he gets a shot off:

Trick Attack: 1d20 + 19 ⇒ (13) + 19 = 32
Scorch Gun vs flat footed: 1d20 + 9 ⇒ (8) + 9 = 17
Damage: 1d6 + 2 + 3d8 ⇒ (5) + 2 + (6, 8, 2) = 23

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Sense Motive: 1d20 + 10 ⇒ (14) + 10 = 24

Vahnear slows his approach and looks around to try and get a better understanding of what is going on.

Perception: 1d20 + 10 ⇒ (19) + 10 = 29

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"What was that explosion we just heard?" asks Vahnear as he moves to help.

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Engineering: 1d20 + 15 ⇒ (10) + 15 = 25

”Who are these people?”

Sence Motive: 1d20 + 10 ⇒ (5) + 10 = 15

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Vahnear follows Gaz-i-Gaz's lead and searches as well.
Perception: 1d20 + 10 ⇒ (9) + 10 = 19

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Evil robot? Shoot it!

Scorchgun: 1d20 + 9 ⇒ (14) + 9 = 23
Damage: 1d6 + 2 ⇒ (2) + 2 = 4 Fire

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"Ah? Whatcha find there?" asks Vahnear. He studies the console for a moment, before breaking out his tools to try and disable the trap.

Engineering: 1d20 + 15 ⇒ (8) + 15 = 23

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"Cedona, I'll be glad to help get that thing out of the Empire's hands, but where do we start? Do you know where they are keeping it?"

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I like starship combat in general, but it does drag on PbP.

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Updated are ready

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You mean this: Second Seekers: Luwazi Elsebo Champion, Improved?

My understanding is that all of the Improved Champion boons just let you recover a resolve point under certain conditions. You earn reputation as normal.

Is there something else?

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Out of curiosity, what is the improved version? I'm not familiar with it.

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Woot!

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He probably meant Signal of Screams.

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Vahnear: mike@knauer.org

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Loot!
Definitely a set of AG equipment, and some of the Mk 1 healing. Plus a pulse caster pistol and a standard taclash.

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