Kudaku wrote:
That's a shame. I'll take a look at them when I see the book- moving in swarms without damage or anything sounds amazing though. I can't wait for next week. :)
Can I beg for some info on the verminous slayer? :) I loved that UM opened options for those, but between not getting feats until you spent a point in Int (therefore losing mindless traits) and having absolutely miserable stats (5 point buy or less on some?..) I had to scrap ideas I'd wanted to use.
Tark, that..kinda sucks. :( Had this nice idea, don't see it happening for anyone but an Undine. A racial swim speed does not allow be to breath underwater though, if that's any help. I'd need the amphibious special quality, which I can get with ARG via either a feat or part of a druid class feature. I guess I'll see if I can come up with another idea, though..
Are you boys done gawping? Let's push off already, the seas call! 1.What set of circumstances found you in Port Peril at a tavern having a lively drink anyway? Spoiler:
Oh, I was bored, you know. The odd jobs I've been doing aren't really exciting at all. The taverns tell such great tales, life on the high seas and all that! I was hoping to find myself a ship to live on, some freedom to live with, and an adventure to stake my life on. 2.Are you the type who struggles against his chains as they are being put on or waits for an opportune moment to murder the jailer? Spoiler:
What kind of foolish question is that? Anyone who gets caught deserves their chains. Freedom or death, I'd say- and freedom is only a quick dip in the sea away. I've yet to see the man who can catch me underwater; hell, most of them don't even know how to do the breaststroke! 3.How do you see your character developing mechanically? Storywise? Spoiler:
Unira will be levelling Cleric and Flowing Monk equally, as currently planned. Focusing heavily on her ability to use Hydraulic Push and her Surge ability is central to the character- I'll be taking Domain Strike at third level to mix it in with normal attacks. If the ARG ever becomes open, I'd like to take a pair of feats from there for the amphibious quality and the ability to make hydraulic push (and presumably Surge) also able to disarm and trip my opponents.
Storywise, she won't be aiming for a leadership role onboard ship. She's content with the freedom of the pirate's life and the adventure of it all, and needs little else. She'll be always up for a new twist in the adventure and disdain anything that limits her freedoms. In time, she might find the pirates who kidnapped her parents (whom these might be can be left to the GM to work in the story if desired). 4.Be ye a dirty scoundrel who would sell his mothers soul fer a farthing and a pint o' rum or be ye some heroic type who be thinking himself better 'n 'is fellow black hearted bastard? Spoiler:
Hmph, trying to put labels on me? I'll do whatever I please, when I please. People like you just try to put people in categories, good and bad, trying to establish control. I go where the wind and Besmara take me, and do what feels right at the time. 5.THAR BE VOIKINGS OFF THE STARBOARD BOWWW!!! What do you do? Spoiler: *You hear a splash, shortly followed by the sounds of half a dozen vikings falling from the ship to either side, screaming. Unira climbs back aboard the ship, nude and dripping wet as she shakes her hair dry* Loud and dirty old men, I thought they needed a bath. |