Svirfneblin

Umdar Thornbeard's page

75 posts. Organized Play character for Hironjo.


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Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Kn Religion: 1d20 + 4 ⇒ (2) + 4 = 6

Rushing to Meng's side, Umdar kneels down and opens his belt pouch, "Oh dear, oh dear, oh dear, this is not good at all", from it he takes a roll of leaves, which he quickly sets on fire, smudging his hands with the ambers, a fresh minty smell wafting from it.

Falcorius screeches and flaps onto Meng, and Umdar proceeds to tap Meng on a few key points on his chest, neck and ribs, soft swirling waves appearing at the points that we're pressed, the hawk tapping on his forehead where his third eye should be.


Using Healer's hands
Heal+Guidance: 1d20 + 11 + 1 ⇒ (16) + 11 + 1 = 28
Falcorius Heal Aid: 1d20 + 3 ⇒ (7) + 3 = 10
Meng heals a total of 1+4+1=6, should be back at 1 hitpoint

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]


Kn Engineering untrained: 1d20 ⇒ 6
no Athletics or Disable Device, will have to cross the boards.

"I'm not the best on building things either. but I think those things are crossable if we are careful" taking out a piece of rope, Umdar ties it around him and gives the other end to the stouty dwarf. Winking "Here goes nothing" and he proceeds to tip toe around Zhao and past Anastasia, aiming to lunge the last bit at the door and tying the rope to the door handle from the inside


Cast Guidance
Reflex: 1d20 + 1 + 1 ⇒ (20) + 1 + 1 = 22 w00t!

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Picking at his beard, Umdar says If he ran off, there's no telling where he could be. Maybe we should have a look at what he was looking at, and that will give us a clue to his behaviour

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

"Well met Nigel, beggars can't be choosers" he winks, in reply to his comment.
"What do you mean Anumet was acting strangely? Was he talking to himself, dancing on tables, what man, what!?"

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Giggling slightly at Gromdal's jest, Umdar says to the elf As my colleague has stated, we are not random people walking off the street. Whatever trouble is happening inside, we were sent to sort it out.

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

kn History: 1d20 + 2 ⇒ (19) + 2 = 21
kn History aid (Falco): 1d20 - 1 ⇒ (6) - 1 = 5
kn local: 1d20 + 1 ⇒ (5) + 1 = 6
kn local aid (Falco): 1d20 - 1 ⇒ (9) - 1 = 8

Falcorius screeches and flaps his wings in an agitated fashion, Umdar turning to him "Oh what do you know? Be quiet" stroking his beard he turns Anastasia.

"Yes, you are correct, I also remember that Ralzeros the Overwatched built what is now the Blakros Museum thousands of years ago as an observatory to study distant worlds (and some say, to be studied by them). He later disappeared following a mage-duel with another of Absalom’s early wizards. Nasty business."

Sighing and stroking his beard once more, he turns Captain Drangle "Straight to the Museum? Was that when this Anumet fella was seen last?"

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

"I told you it was this way" a voice can be heard down the hall, and a high pitched squeal is heard. The door opens, "If we're late because of you..." and a frail man with a long white beard and hair walks in, seemingly arguing with someone behind him.

"Oh hello!" says Umdar, beady eyes and big smile showing under his white moustache "My name is Umdar, good to meet you all"

The hawk on his shoulder squeaks, a large bird with a long beak and a black and white striped wings. sighing to Anastasia and Zhao, he sighs motioning to teh hawk "And this is Falcorios, or Falco, he's smarter than he seems, but twice as stubborn" Falco let's out an indignified squeak.


Falcorius - a Sage Familiar

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Player name: hironjo
Character name: Umdar Thornbeard
PFS #: 2400695-4
Faction: Grand Lodge
Day Job Roll: Profession(Herbalist): 1d20 + 8 ⇒ (11) + 8 = 19

Grand Lodge

Hi all.

I created a Core character which played one scenario, but I would like to play it as Standard from now on.
Also I want to switch factions.

Problem is I cannot, for the life of me, find the place on the forums to change it.

If I go to the character edit I can change the avatar, but not the faction.

No idea where to convert it to Standard.

Help!

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Thank you N'ya indeed it is there. I'll re-read it (for the -nth time :) ) just to make sure.

I've downloaded the chronicle sheet, thanks!

Grand Lodge

1 person marked this as a favorite.
Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

GM Deussu thank you for this adventure, it was a lot of fun and great experience. Thank you all, I enjoyed very much interacting individually with all of you, I look forward to finding you around the forums.

If you have another adventure brewing let me know, I'd be happy to join.

As discussed in the beginning, I'll be applying the XP to a lvl1 character Umdar will now go back to being the dwarf, heh.

In terms of gold, the scenario was subtier 4-5, how much gold is given to the lvl 1 Umdar? is it the Subtier 4-5 value, the 1-2 value, or nothing?

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

On the flames that remain alive on the ship's hold and room, Umdar waves his hands and water sprays from his fingers to put them out.

Seeing Droogami's state, Umdar grabs Droogami by her head and they touch foreheads "You were very good and very brave, I'm proud of you".

He then proceeds in ensuring that the slaves are all freed and on their way up.

With that resolved, he proceeds to search the bodies of the captain, the half-orc, the first mate and his helper for whatever leftover loot he might find. A Pathfinder must pay his bills after all.

I don't know how loot is treated or how gold is given. Remember 1st time Society game

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Umdar Seeing the flames igniting in away to can take them down and the whole ship, spreads his fingers and with open palms wills water from thin air, spraying over the newly created flames.

Move to get a better view into the room
Cast create water (8 gallons) spread over the flames

The Earth Elemental continues his attempt to create a door
Strength Check to break down the wall
Str: 1d20 + 3 ⇒ (2) + 3 = 5

The captain, receiving a beating, still has to deal with Droogami

Bite: 1d20 + 8 ⇒ (20) + 8 = 28dmg: 1d6 + 3 ⇒ (3) + 3 = 6
Bite confirm: 1d20 + 8 ⇒ (1) + 8 = 9 nope
Trip: 1d20 + 6 ⇒ (1) + 6 = 7
Claw: 1d20 + 8 ⇒ (11) + 8 = 19dmg: 1d3 + 3 ⇒ (1) + 3 = 4
Claw: 1d20 + 8 ⇒ (8) + 8 = 16dmg: 1d3 + 3 ⇒ (3) + 3 = 6

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

sorry about that, Droogami will stay on the Grease, then, provided allies can still go past her. Otherwise she will take the AoO

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Umdar seeing a new attacker appearing and disappears decides to capitalize on it. He deftly draws his string holding a prepared bullet, and swings it, aiming to the outlined surprised invisible captain.

Umdar actions:

Move action draw sling (I believe I have line of sight, if not, ignore)
Sling: 1d20 + 2 ⇒ (9) + 2 = 11dmg: 1d4 - 1 ⇒ (3) - 1 = 2

Droogami, bloodied,but still strong, seeing her foe going down in a blaze and seeing another attacker appearing from the room to the side, moves around the corner, hops over the pool of grease and attacks the captain

Droogami:

Move 30ft
Move over grease Acrobatics: 1d20 + 9 ⇒ (7) + 9 = 16
Bite: 1d20 + 8 ⇒ (13) + 8 = 21dmg: 1d6 + 3 ⇒ (2) + 3 = 5
Trip: 1d20 + 6 ⇒ (11) + 6 = 17

The Earth Elemental turns, facing the wooden divisor wall and tries to bash through the wall

Elemental actions:

Break down the wall not sure how it works, if it's an attack or strength check
Strength check: 1d20 + 3 ⇒ (4) + 3 = 7
Slam: 1d20 + 6 - 1 ⇒ (7) + 6 - 1 = 12dmg: 1d6 + 4 + 3 ⇒ (5) + 4 + 3 = 12

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

The Earth Elemental rock's on!

Elemental actions:

Power Attack on trollhound yellow
Slam: 1d20 + 6 - 1 ⇒ (15) + 6 - 1 = 20 dmg: 1d6 + 4 + 3 ⇒ (1) + 4 + 3 = 8

Umdar seeing Droogami going down loses his patience and precaution on using fire. "Droogami!" he yells.
He points his finger at the trollhound and a small red bead materializes at his side, materializing into a large rolling fire ball

Umdar actions:

Cast Flaming Sphere - Reflex DC15
3d6 ⇒ (5, 3, 5) = 13

Droogami, bloodied and scraped, stans up and takes revenge on the attacking trollhound

Droogami:

- Get up (granting an AoO to a trollhound)
Bite: 1d20 + 8 ⇒ (17) + 8 = 25 dmg: 1d6 + 3 ⇒ (1) + 3 = 4
Trip: 1d20 + 6 ⇒ (6) + 6 = 12

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Will can easily move to shoot his bow into the red trollhound without cover

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Surprised that the gnome was so prepared to join the fight, Umdar turns to rescue the other slaves "Alright lads, let's get you out of here"

Umdar actions:

5 foot step
- cutting one slave free
- If possible cutting another slave free

Droogami, her fur getting bloodied from the cuts, is not backing down from her fight, and presses on her attack

Droogami:
Full attack
Bite: 1d20 + 8 ⇒ (1) + 8 = 9dmg: 1d6 + 3 ⇒ (1) + 3 = 4
Trip: 1d20 + 6 ⇒ (6) + 6 = 12
Claw: 1d20 + 8 ⇒ (4) + 8 = 12dmg: 1d3 + 3 ⇒ (3) + 3 = 6
Claw: 1d20 + 8 ⇒ (2) + 8 = 10dmg: 1d3 + 3 ⇒ (1) + 3 = 4

The Earth Elemental strikes with both his rock fists

Elemental actions:

Power Attack
Slam: 1d20 + 6 - 1 ⇒ (19) + 6 - 1 = 24dmg: 1d6 + 4 + 3 ⇒ (5) + 4 + 3 = 12

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Seeing the slaves gesturing to him and the trollhounds and orc contained, Umdar rushes over to the Pathfinder gnome and removes the gag and starts untying her.

"Fear not, we're with the Society and you're free. There's a rowboat outside you can run to. Help me untie these and go!"

Umdar actions:
Move 10ft
Standard action untying the gnome Pathfinder

Droogami, attacked by the half-orc, snarls back and pounces him

Droogami:
Full attack

Bite: 1d20 + 8 ⇒ (13) + 8 = 21dmg: 1d6 + 3 ⇒ (6) + 3 = 9
Trip: 1d20 + 6 ⇒ (4) + 6 = 10
Claw: 1d20 + 8 ⇒ (7) + 8 = 15dmg: 1d3 + 3 ⇒ (2) + 3 = 5
Claw: 1d20 + 8 ⇒ (6) + 8 = 14dmg: 1d3 + 3 ⇒ (2) + 3 = 5

The newly formed Earth elemental strikes the nearest trollhound

Elemental actions:

Attack
Slam: 1d20 + 6 ⇒ (9) + 6 = 15dmg: 1d6 + 4 ⇒ (2) + 4 = 6

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

"Aberrations of nature, those things" Umdar says to Erica "Throw your stone now, I'll ask Gozreh for help, and then set those slaves free"

Umdar sees Droogami waiting on the other side of the ship and signals her to attack the trollhounds. She readies herself to pounce, and comes out of the shadows snarling, throwing herself at one of the hounds fiercely

Umdar then closes his eyes and mutters the words of nature, summoning forth it's will, and a swirl of dust begins to materialize in front of one of the trollhounds.

Actions:

Umdar:
- Cast Summon Nature's Ally 2 Small Earth Elemental
Droogami:
- Move 35ft
- Attack
bite: 1d20 + 8 ⇒ (18) + 8 = 26|bite dmg: 1d6 + 3 ⇒ (1) + 3 = 4
trip: 1d20 + 6 ⇒ (5) + 6 = 11

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Umdar follows Erica downstairs "She'll take that way, ready to cover us, we'll go the other way " replied Umdar, grabbing his shield and heading below deck on the opposite side.

I am assuming that Erica has gone downstairs via the nearest door, I'm closely behind her
Move 30ft
Draw Shield

As soon as he turns the corner at the bottom of the stairs, and he sees the humans and gnome tied up, he knows he has to free them.

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

a wand of CLW is 1d8+1, so Will actually heals 3d8+3

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Realizing he is holding a strong healing potion and that time is precious, he turns to his leopard and says

"Droogami, check if someone is downstairs, don't let anyone see you!"

Seeing Florin receiving aid, Umdar turn hiss attention back to Will. "Here you go, Will, this will make you feel better" He puts the opening to Wills mouth and let's him drink


Free action Handle Animal: 1d20 + 10 + 4 ⇒ (17) + 10 + 4 = 31
Standard ActionCure Moderate Wounds: 2d8 + 3 ⇒ (3, 6) + 3 = 12

Droogami nods and rushes inside the forecastle, then slowing down and walking to the lower deck, making sure she is not heard.


Move 50ft
Move 20ft downstairs (I hope my math is correct)
Stealth: 1d20 + 12 ⇒ (10) + 12 = 22
Perception: 1d20 + 5 ⇒ (8) + 5 = 13

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Curing 30 hitpoints with a wand of clw will take on average 6 turns :D
Everyone should start smacking themselves silly with their wands

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Seeing that Floring is not fully conscious, Umdar waves his wand again at Florin and expends another charge of his "You really took a beating".

Cure Light Wounds on Florin: 1d8 + 1 ⇒ (3) + 1 = 4

Umdar takes the potion Erica handed to him, holds it up to the moonlight, pulls out the stopper and smells it.


Identifying the potion with Perception
Take 10 + 8 = 18

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Can I also hear it?
Perception: 1d20 + 12 ⇒ (12) + 12 = 24

Seeing that Will became more conscious and grasping a wand, Umdar turns to Florin, waves his knotted wand and touches the wizard. A small wisp of light world into her.

Cast Cure Light Wounds CLW: 1d8 + 1 ⇒ (5) + 1 = 6

"Wake up and get up, there's no time to lose! I think theres more below for us to deal with!"

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Umdar reaches into his bag and takes out a knotted wand. "Will! Thank the gods you're alive" He waves the wand and touches the tip to Will's shoulder.

Cast cure light wounds clw: 1d8 + 1 ⇒ (4) + 1 = 5

"That was a really nasty blow to the head you took. No time to waste though, these fellas might be out, but there might be more below

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

As the Gnoll rushes to throw himself over board, he receives one last gash from Umdar's Talons, and the Earth Elemental also takes a last swing at him.

AoO Umdar and the Elemental
Umdar Bite: 1d20 - 2 + 2 ⇒ (13) - 2 + 2 = 13 Bite dmg: 1d4 - 2 ⇒ (2) - 2 = 0
Elemental Slam: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16 Slam dmg: 1d6 + 4 ⇒ (2) + 4 = 6

Seeing his comrades down, and the half-orc dealt with, Umdar rushes to Will's and Florin's side and turns back into his gnome self

Umdar Actions:

Move 25 ft
Standard action: end wild shape

The Earth Elemental, sensing the staggering first mate, rushes him with a final slam before he turns to dust

Earth Elemental Actions:

Charge
Elemental Slam: 1d20 + 6 + 2 ⇒ (14) + 6 + 2 = 22Slam dmg: 1d6 + 4 ⇒ (4) + 4 = 8
He is gone at the end of his turn

Seeing her foe downed finally, Droogami is not keen on letting Bleoran flee, she charges down the stairs and cuts him off.

Droogami's Actions:

Charge
Bite: 1d20 + 8 + 2 + 2 ⇒ (7) + 8 + 2 + 2 = 19 Slam dmg: 1d6 + 3 ⇒ (2) + 3 = 5
Bite trip: 1d20 + 6 ⇒ (2) + 6 = 8

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Umdar keeps attacking the gnoll, in the hopes of keeping it distracted so that the Earth Elemntal can. press on his attack

Umdar's actions:

full attack
Talon: 1d20 - 2 + 2 ⇒ (7) - 2 + 2 = 7 | dmg: 1d4 - 2 ⇒ (1) - 2 = -1
Talon: 1d20 - 2 + 2 ⇒ (17) - 2 + 2 = 17 | dmg: 1d4 - 2 ⇒ (1) - 2 = -1
Bite: 1d20 - 2 + 2 ⇒ (12) - 2 + 2 = 12 | dmg: 1d4 - 2 ⇒ (4) - 2 = 2

Seeing Floring go down, Droogami snarls at the Half-orc, side steps to get better vantage and attacks him with her powerful claws and jaws

Droogami's actions:

5ft step + full attack
Bite: 1d20 + 8 ⇒ (10) + 8 = 18 | dmg: 1d6 + 3 ⇒ (3) + 3 = 6
Bite trip: 1d20 + 6 ⇒ (19) + 6 = 25 not sure if the bite hits,but here's the trip roll
Claw: 1d20 + 8 ⇒ (16) + 8 = 24 | dmg: 1d3 + 3 ⇒ (3) + 3 = 6
Claw: 1d20 + 8 ⇒ (9) + 8 = 17 | dmg: 1d3 + 3 ⇒ (1) + 3 = 4

The Earth Elemental presses on his attack, trying to bring down the gnoll

Elemental's actions:

5ft step + full attack
Slam: 1d20 + 6 ⇒ (8) + 6 = 14

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Good to know, perhaps it's to avoid perpetual tripping. I haven't done much tripping, can you point me to the FAQ, always good to have a reference

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Droogami seeing her prey standing up, attacks again.

Not sure if she's flanking or not
Bite: 1d20 + 8 ⇒ (4) + 8 = 12Bite dmg: 1d6 + 3 ⇒ (2) + 3 = 5
Trip: 1d20 + 6 ⇒ (14) + 6 = 20

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Droogami's predatorial instinct doesn't allow her to let Curtzog get away. She follows him up the stairs and pounces him, trying to wrench him to the ground.

Droogami's Actions:

Move 20ft
Standard Action Attack
Bite: 1d20 + 8 ⇒ (10) + 8 = 18 Bite dmg: 1d6 + 3 ⇒ (2) + 3 = 5
Trip Maneuver: 1d20 + 6 ⇒ (17) + 6 = 23

Umdar sees that Ny'a is becoming outnumbered and flies in to distract one of the Gnolls.

Umdar's Actions:

Move 30ft
Standard Action Attack
Bite: 1d20 - 2 + 2 ⇒ (4) - 2 + 2 = 4 Bite dmg: 1d4 - 2 ⇒ (3) - 2 = 1

The Earth Elemental turns and roars it's silent grinding noise to the Gnoll

Elemental Actions:

5ft step
Full Attack (Power Attack)
Slam: 1d20 + 6 + 2 - 1 ⇒ (6) + 6 + 2 - 1 = 13 Slam dmg: 1d6 + 4 + 3 ⇒ (4) + 4 + 3 = 11

Grand Lodge

1 person marked this as a favorite.
Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

As Curtzog rushes to aid his firstmate, Droogami and the Earth Elemental both lunge at him

Droogami Bite: 1d20 + 8 + 2 ⇒ (8) + 8 + 2 = 18 Bite dmg: 1d6 + 3 ⇒ (3) + 3 = 6
Elmntl Slam: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9

Dashing past Umdar, he also lashes out with a powerful talon.

Umdar Talon: 1d20 - 2 ⇒ (4) - 2 = 2

90% of my rolls on this campaign have been single digits. Leaving all the good rolls for the final boss, I guess ¯\_(ツ)_/¯

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

strikethrough looks much better, will do that, thanks!

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

I had CLW prepared, I removed it once used, perhaps I need to mark them as "spent" instead.

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Enjoy your holiday trip!
Shall we bot you while you're away?

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Didn't notice the bleed. Will need to rub a wand of clw on him then

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

To correct my previous statement, 33 dmg, leaving Will at 1 hitpoint

@Deussu I've had my share of getting ill from my daughter, get better soon!

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

So Will was at 41. Being healed 8 points leaves it at 31. You should be alright now, mate

Grand Lodge

1 person marked this as a favorite.
Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

It's the part I go "where's the cleric?" And then look at myself.

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Seeing the blow that Will took, and him not getting up, his heart sank. With a flap of his powerful wings he jumped from his perch and flapped furiously to Will's aid. He landed next to him, one talon perched on Will's shoulder, and he guides Nature's will to help his friend.

Umdar's Actions:

Move 30 ft to Will's side
Cast Cure Light Wounds
Cure Light Wounds: 1d8 + 4 ⇒ (4) + 4 = 8

Droogami doesn't break her gaze as Erica moves past her to go to Will's aid. Taking advantage that her opponent is concerned with the Earth Elemental that appeared behind him, she snarls and attacks Curtzog with all her might.

Droogami's Actions:

5ft step
Full Attack, flanking

Bite: 1d20 + 8 + 2 ⇒ (1) + 8 + 2 = 11 Bite dmg: 1d6 + 3 ⇒ (3) + 3 = 6
Claw: 1d20 + 8 + 2 ⇒ (13) + 8 + 2 = 23 Claw dmg: 1d3 + 3 ⇒ (2) + 3 = 5
Claw: 1d20 + 8 + 2 ⇒ (2) + 8 + 2 = 12 Claw dmg: 1d3 + 3 ⇒ (1) + 3 = 4

The Earth Elemental, having been summoned to Umdar's aid, roars a sound of grinding stones and attacks the Half-Orc with his solid stone arm

Earth Elemntal Actions:

Full Attack, flanking
Slam: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16 Slam dmg: 1d6 + 4 ⇒ (2) + 4 = 6

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

On my way with a cure light wounds on the next round.
Sorry for blocking you Erica, but it was either attack the orc, or take an AoO running for Will

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Yikes! If the mast is that tall, with a fly speed of 30 ft I'll not be able to get to range with a move action, it will have to be a run action. I'm ret-conning my previous post, if that's ok.

In the previous round
Umdar seeing his friends being attacked swoops down and lands on the rail behind the gnolls.

Droogami hearing the sounds of fighting, jumps from the rowboat, climbing on the side of the ship's rigging, alongside Ny'a

Droogami Climb: 1d20 + 7 ⇒ (8) + 7 = 15 I believe it passes, with a speed of 50ft, she should reach the top

in the current round

Umdar screeches and gesticulates his wings, willing nature to his aid, a swirl of dust begins to appear behind one of the Gnolls.

Umdar Actions:
Cast Summon Nature's Ally II Small Earth Elemental. Will attack on the next round

Droogami hops from the railing to the side of Erica, seeing an Outlined angered Half-orc she attempts to bite him, but fails to connect. Angrily she reaches out with her mighty claws finding purchase in her enemy.

Droogami Actions:

5 foot step
Full Attack
Bite: 1d20 + 8 ⇒ (1) + 8 = 9Drat!
Claw: 1d20 + 8 ⇒ (2) + 8 = 10Claw dmg: 1d3 + 3 ⇒ (3) + 3 = 6
Claw: 1d20 + 8 ⇒ (10) + 8 = 18Claw dmg: 1d3 + 3 ⇒ (1) + 3 = 4

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Umdar screeches and gesticulates his wings, willing nature to his aid, a swirl of dust begins to appear behind one of the Gnolls.

Cast Summon Nature's Ally II Small Earth Elemental
Casting is 1 round, so it will appear and act on my next turn
I've added a token to where it will be when it appears
Question @Deussu does Droogami act on my turn?

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Seen from below, one would see a large bird screeching and flapping it's wings, nothing uncommon near shore.

But this was Umdar, aware that Will's ruse was about to be questioned, casting a spell in his eagle form, generating a big sloshing ball of water on the ships side, which fell to the water causing a big splashing sound.

Cast Create Water on the side of the ship Will is pointing at, creating 4 gallons of water

Grand Lodge

1 person marked this as a favorite.
Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Seeing the queue on the way up the ship, Umdar whispers up "I'm going a different route" He takes a moment to center himself, and hops out of the boat, but does not splash in the water, in his place an eagle appears, flapping its wings.

The Eagle flies away to gain altitude and circles back, taking a bird's eye view pun intended of the ship, counting the members of the crew on deck, and if there are any lights from below deck, if they can be seen from the outside.

Umdar ends up perching itself on the top mast, out of sight

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

@Sylvester you are indeed correct, she stays on the boat

"I'm no good at climbing, but I do have a scroll of spider climb I can use" Umdar says, quickly reaching his backpack for it.

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

"Would you look at that. " says Umdar "I'm not big on reading, but that's a poor attempt at hiding. 'KAt Season', with a capital A, and the ink doesn't match the surrounding letters"

Droogami shows her nervousness at being in the rowboat, as soon as she is within range, she silently leaps out to the side of the ship.

Droogami has a climb speed of 20ft, which means she has +8 to climb, and can always take 10. 10+7(skill)+8(climb speed) = 25

Speaking in hushed tones. " She will stay out of sight till she's needed. How do you want to do this? Do you want to talk first, sneak ahead, or come up with swords out?"

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

Droogami's nervousness is palpable as she is conviced to hop on the large rowboat to take the group to Pilot Island. Umdar spends most of the trip soothing her by stroking her fur and humming a soothing low tune.

Once they dock at Pilot island, Droogami hops out as soon as they are close to shore. Umdar cranes his neck up to look at the lighthouse and whistles.

Once they enter the Pilot's Office, some people might be put off by a bowl of fish stew, but the smell brings back good memories to Umdar and he sallivates slightly, remembering that it is late in the day and close to dinner time.

Breaking his gaze from the fish bowl he puts his hand on Ny'a's shoulder

"I think it's her we give the letter to"

Grand Lodge

Human Druid 1 | AC17 FF16 T11 | F1R1W6 | Init1 | Meelee-1 Ranged1
Skill:
ac1ap2blf3clb-1crft2dip3ddev1dis3esca1fly1hdl9heal11intm3knar2kndu2knen2kng e2knhi2knlo2knnat7knno2knpl9knrl2lng2prc8prf3prof8rid1sm4slh1scrt2stl1srv8s wi-1umm3
Spells:
level 0[Create Watr, Det.Magic, Guidance]level 1[Asp. of Falcon, Speak w Animals, Calm Animal]

There's also the "I'll just stay up here in a cot, and go down every week or so for supplies"

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