Worshipper of Cayden Cailean

Ula Windtalker's page

76 posts. Organized Play character for MisterSlanky.


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Dark Archive 5/5

Glastor Gilderhoff III wrote:
"I don't know what you are taking about! Gnomes are totally cool! We are the best adventurers... hey what is that? Is that a...." Glastor states before wandering off to see a brightly colored thrush.

"Us gnomes totally need to stick together! The other races just don't understand that adventure is supposed to be fun!" says the nearly 5'8" gnome.

Ula creates the illusion of Glastors head on her own.

Dark Archive 5/5

I'm Hiding In Your Closet wrote:
My Illusionist is due to pursue the Veiled Illusionist Prestige class, which I have NEVER seen anyone else with. He could have had a few levels in it already, but I want to reach 8th-level as an unadulterated Wizard so he's eligible for a certain Discovery.

"Hi! I'm Ula, and I'm a Veiled Illusionist too. Gnome veiled illusionists represent! I'm also a priest of Razmir!" *wink*.

"We're not as rare as you think."

Though I did go the route of non-heavens oracle illusionist - and Ula is unique on so many levels.

Dark Archive 5/5

Joshua Pierce wrote:
I will have to see what plans are, but I would greatly enjoy attending a convention with the Twin Cities lodge. We have hosted a few of your number at our local conventions, and it was my great privilege to play with them. I have never had more fun with a moose. I have never been more frustrated with a moose. I have never had to bargain with a moose. Because let's face it, at a certain point you're not the character any more, the moose is. I mean he has his own art.

That moose is now in her preferred form of a female donkey.

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Thanks for running AJ. Was murder, but fun.

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula makes a vicious smile at Ahendile, "Your arcane magics are worthless, for I have the power of a living god giving me his divine strength. Prepare for final judgment." She presses the palms of her hands against her own chest.

Swift: Maintain concentration on the illusion and move it.
Standard: Cast Cure Light Wounds on Self CLW: 1d8 + 5 ⇒ (7) + 5 = 12
Move: Move myself into flank with my illusion.

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula walks up behind Echo and lays her hand on her shoulder channeling healing power in the process.

Move Action: Walk to where I am.
Standard Action: Cast Cure Light Wounds CLW: 1d8 + 5 ⇒ (8) + 5 = 13

Swift Action: Maintain Concentration on illusion and move to a better flank location.

Not a huge issue, but I have a reach cold iron longspear and threaten both bad guys

For GM: Regarding AoOs:

If Ahendile casts a spell non-defensively I'll take the AoO, but none before she has that opportunity. If I still have my AoO by the time the thug gets up, I'll use it on him.
Longspear AoO: 1d20 + 4 + 1 ⇒ (6) + 4 + 1 = 11 Add +4 if it's on the thug.
Longspear Damage: 1d8 ⇒ 5

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula narrows her eyes, "No Mor'Targh...burn his priest in most holy heavenly fire. She is the blasphemer."

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

A look of minor concentration crosses Ula's face as the large form of Razmir himself trundles over to the guard.

Swift Action: Concentrate & move image within it's range (6 10' squares which I've marked on the map)
All remember that the red square threatens.

She moves forward while raising her hands above her head and speeks with complete conviction, "Razmir bless us!" She looks directly at Ahendile and says, "You will quickly learn the wrath heretics deserve. Your fate has been decided. Surrender now and we will be more lenient. Fight on and you will be destroyed."

Move Action: Move
Standard Action: Bless (+1 to hit and fear saves)
Bluff: 1d20 + 12 ⇒ (19) + 12 = 31

At this point it appears Ula is believing her own words.

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Player Name: Ryan Bolduan
Character Name: Ula Windtalker
PFS # & Character #: 1870-11
Faction: Dark Archive
Chronicle #: 11
Slow/Normal advancement: Normal
Starting XP: 13
Starting Fame: 24
Starting Prestige: 20
Starting Gold: 1732gp

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula starts quietly, "Who do you think you are?"

You can sense the tension in her voice as she begins speaking louder, "You would dare?"

Her voice raises louder, "You DARE challenge my position?"

It grows to a shout as she raises her finger, "YOU! YOU ARE THE HERETIC!"

And with the wave of her hands and the casting of a spell she finishes, "I judge you unworthy, and for that, you shall suffer a punishment most severe!"

Standard Action: Cast Threatening "Minor Image"

A swirling of mist appears behind Ahendile as a figure steps forward. A ten foot living effigy of a masked figure wearing more finely appointed robes of the priesthood of Razmir, his mask clearly glinting in the moonlight.

She finished by stating plainly and without emotion, "Do with them what you will..."

Five foot step backwards.

For any of us on our side - that thing is a flank buddy from the front right corner! Assuming they don't save (Will DC18) of course.

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Hearing the commotion Ula notices she's out of sight and uses her sleeves to mimic the Razmir garb she's seen. In disguise she muscles her way towards the front and raises her hands . "Well met Holy Ahendile, I am Ula, Inquisitor of his most holy Razmir and seeker of heretics. I am glad to see you well."

Without missing a beat or waiting for response she continues, "It appears that lines of communication have been garbled. I am under secret orders to hunt and detain heretics in this area and collect them for reeducation and judgement. While I do have to use the services of..." she sighs, "...mercenaries, I assure you that their faith has been tested and they have been deemed worthy. Now, if you will please move out of our way, so I may finish my mission and report my discoveries to our highest of powers, I would be appreciative."

Bluff: 1d20 + 12 ⇒ (15) + 12 = 27

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula cheers up, "Delzden and Bleys, I have donuts on the boat! Let's go!"

Bluff: 1d20 + 12 ⇒ (10) + 12 = 22

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula looks to the party, "Shouldn't we get going? Quiet even?"

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Taking 20 is a long time. We don't have a long time.

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula looks over the Dwarves. "They look fine to me." She shrugs unceremoniously and turns her attention from the boring dwarves while following Echo around seeing what she's looking at.

Heal: 1d20 - 2 ⇒ (9) - 2 = 7

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula walks up behind Mor'Targh and looks at the two weakened Dwarves, "HI THERE! I think I heard you say something about pastries? We fought a pastry just a minute ago. At least I think it was a pastry. Was this the mute guy you're talking about? No? Hmmm, I think maybe we need to get you out of there. But you said cleric didn't you? Where's the key to the door? Where is he now? Why aren't you free yet?"

Ula continues to ramble while everybody else gathers close.

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Yay, both lucky numbers were used!

Ula recovers the wand she dropped on the floor. You watch it skitter out of her reach once or twice before she nabs it. She stuffs both her wands back into their wrist sheaths before offering to use any other healing devices on her party members. She then walks over to the horse after it stands up, "That was exciting, wasn't it? You should all be glad the horse showed up to save the day!"

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Round 1

Ooola smiles at the group's success but the smile turns into a frown as she watches the horse sway back and forth. Shrugging she touches Mor'Targh with the wand before stepping back, and shoving the wand into her waistband.

Standard: CLW on Mor'Targh CLW: 1d8 + 1 ⇒ (7) + 1 = 8
Move: Stow wand
Five foot step backwards

Round 2 & 3

Oola then goes to town with her cold iron longspear.

Attack 1 Cold Iron Longspear: 1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 13Damage: 1d8 ⇒ 2
Attack 2 Cold Iron Longspear: 1d20 + 4 + 2 ⇒ (3) + 4 + 2 = 9Damage: 1d8 ⇒ 8

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula whinnies at the horse before yelling, "LOOK AT MY HORSE, MY HORSE IS AMAZING!" while pointing at it and urging it on to attack Teplebass.

I do not have handle animal, AJ you decide what the horse does

GMerific Only:
If you decide the horse behaves like a light horse summon and it attacks, here are it's rolls.

AC 11, 15 HP

Hoof 1: 1d20 - 2 ⇒ (8) - 2 = 6 Damage: 1d4 + 1 ⇒ (4) + 1 = 5
Hoof 2: 1d20 - 2 ⇒ (17) - 2 = 15 Damage: 1d4 + 1 ⇒ (4) + 1 = 5

If you decide otherwise. Meh, it's still a flank buddy!

Then she reels around before realizing that she's stuck between a rock (Delzen) and a hard place (the bee devil) she tries to convince the Devil otherwise, "Grrarrgh, rarrrgh, I'm a devil too."

Bluff: 1d20 + 12 ⇒ (2) + 12 = 14

She then touches Mor'Targh with the wand in her outstretched hand before looking utterly exhausted.

CLW Wand: 1d8 + 1 ⇒ (8) + 1 = 9

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula looks down the barrel of her wand, and then looks around the room frantically figuring out where to launch her summoned creature knowing full well that her original planned summoning spot probably isn't where it should go. She frantically points to the space beyond the Devil and watches in awe as a full sized horse squeezes into the space between it and the wall. She says cheerfully, "Sorry horse."

Finish full round cast from wand - Mount
Have fun with that image AJ.

Ula drops the wand which skitters across the floor and away from her, as if controlled by an unseen force.

Instantly another wand appears in her hand, which she uses on Bleys.

Swift Action:Spring Loaded Wand
Standard Action: Wand CLW. Wand CLW: 1d8 + 1 ⇒ (3) + 1 = 4
Move Action: Just move in the tight space.

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Kn: Planes Fatty: 1d20 + 6 ⇒ (5) + 6 = 11
Kn: Planes Mr. Buzz Buzz: 1d20 + 6 ⇒ (5) + 6 = 11

Ula squints at the two devils and shrugs, "Eeeeeew, and I thought the dragon spit was gross.

Stepping back carefully she flicks her wrist. A wand appears which she deftly starts waving while reciting the keyword.

Five Foot Step
Swift: Spring Load Wand
Begin casting summon from wand

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

New combat, worth a new reminder (since it's been awhile).

Echo and Delzden have lucky numbers. If the following numbers come up on any roll (any roll, regardless of die type), you may either keep the roll and add +2 OR you may roll again.

Lucky Number Delzden: 1d20 ⇒ 10
Lucky Number Echo: 1d20 ⇒ 13

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula looks like she's straining very hard to hear things, or like she's concentrating so hard her head is going to explode. She whispers, "You guys hear anything, anything at aaaaa-al? I mean it would stink if we woke up the two women upstairs. They have a business to run. Huh? Huh? Huh? Huh? If we get caught, just say we're cultists, I got this covered."

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Let's do this!

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula looks to Echo, "Hey Echo, you think that somebody might walk out of a door down here and be like 'boo', and we'll scream? That would kind of ruin stealth, wouldn't it? Don't make toooooo much noise."

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula whispers to her compatriots, "Um guys, there are two doors, which one? Maybe both lead to candy and happiness."

She sneaks up behind Delzden spear in hand and listens carefully over his shoulder before whispering into his ear, "What if there are spiders behind this one?"

Sneak: 1d20 + 2 ⇒ (10) + 2 = 12
Perception: 1d20 + 3 ⇒ (7) + 3 = 10

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

"Let's do this Echo-beko-bo-becko."

Ula starts to pretend to sneak around the room.

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula looks cheerfully at her companions, "They seem like such a nice bunch. We should offer them a chance to join us. Doesn't that seem like a great idea? But we are here for something. They didn't give me any ideas where to look, although I'm curious to look into their pantry to see where they get their apples. That pie was de-lish. What say you all? Go get some seconds? Or should we go and try to sneak into their room? I'm not sneaky though so it would need to be one of you. Or what else did you find?"

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula wanders around the common areas until meal time looking very casually at any artwork or decorative effects she finds paying little attention except her conversation with the women.

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula attempts to make friendly with the innkeepers under her assumed guise, "What kind of traffic do you get along here? We typically deal in Sargavan spices, but we are always looking for new places to sell. I'm afraid this whole area is new to us. What do you know of the area?"

She then begins to babble in a nearly incoherent chain of thought that goes on throughout the dinner preparation hour, barely taking a breath the whole time.

Diplomacy: 1d20 + 14 ⇒ (10) + 14 = 24

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula smiles and bats her eyelashes at the people who run the inn, "So, what is available?"

Bluff: 1d20 + 12 + 2 ⇒ (1) + 12 + 2 = 15

Then she does a shirt reroll.

Bluff: 1d20 + 12 + 2 + 4 ⇒ (11) + 12 + 2 + 4 = 29

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula perks up at the sight of another person that can do more than wander aimlessly.

"Well met Addas! It's a pleasure to meet something not intent to eat us!. We almost met our doom on the river from a pair of, what were they again Lucious? River drakes? In any case, there was goo, and spit, and gross things, and blood, and danger. Not my cup of tea. Not that I'd want that in my cup of tea, that sounds awful."

Ula snaps herself back on track.

"My name is Ula, humble gnome merchant and purveyor of goods from across Avistan. This here is my trading partner Lucious, the most fantastic rat-man you'd ever meet, and frankly, choice operator of one of the most reputable businesses I've ever encountered. His goods are fiiii-ine. We would be looking for a place to spend the night, perhaps to meet the local people, and perhaps even a meal?"

Ula gives a look of having an afterthought.

"Oh yeah, we also have our guards and..."

Anybody watching sees Ula almost say, 'cultists' but instead she immediately switches over as she has this mischievous look flash across her face but immediately disappear.

"Crew of our trading ship. Perhaps you have a dusty corner to put them in for the night too?"

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula waits for Delzden, and then steps inside waiting to see what is visible with a sense of childlike joy.

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Hearing the rat Ula steps up to the door and opens it.

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula wakes up from whatever stupor she was in, "Are we here? Are those two loudmouths done talking? Are we there yet? We have to walk?"

Ula grabs her gear and steps off the ship testing the soil beneath her feet, "It's about time. Obviously we go with the original plan - Delzden, you're my guard. And such a cute guard you are too." Ula pinches Delzen's cheek.

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula sizes up Delzden, "I don't think he was talking a small meal. Just sayin'."

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula crinkles her nose at Echo, "Got it - 'I am a thorn in the side of fun'. Wait, wait, wait. I know! 'I am the poo that sticks to your shoe that you keep trying to scrape off but it won't come off and then you smell like poo and you're like, why do I smell like poo? but you can't tell so you're walking around trying to figure out who smells like poo before you realize it's been you all along'. You need to spend more time with Lucious. At least he knows how to have a good time".

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

"Well now you say so. I cast spells assuming we'd have a leisurely ride up this river. You're sneaky rat."

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula looks at Echo, "Mastered my fear? What are you, a cheap fortune cookie? You are one with the boat. You are but a leaf on the wind. You are the cheese in my omelet. I can do that too!"

Ula first touches Delzden one more time with the wand encased in her spear for good luck.

Cure Light Wounds: 1d8 + 1 ⇒ (1) + 1 = 2

Ula then stands back and lets the magic flow out of her hands into her body.

Cure Light Wounds: 1d8 + 5 ⇒ (4) + 5 = 9
Cure Light Wounds: 1d8 + 5 ⇒ (7) + 5 = 12

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

How many days out do we think we are from the place we're going?

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

GM:
I think what Jack is asking is did you remember to put in the 4 player adjustment. We're at exactly 3.5, which we can chose to round up or down. If we round down, which we'd want to do, we'd be 4-5 with 4-player adjustment.

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

As a reminder to our two fighters. You have lucky numbers.

If the following numbers come up on any roll (any roll, regardless of die type), you may either keep the roll and add +2 OR you may roll again.

Lucky Number Delzden: 1d20 ⇒ 10
Lucky Number Echo: 1d20 ⇒ 13

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula cringes at the painful bite delivered to her right shoulder, but then cringes more intensely when she hears the 'crunch' come from the direction of Delzden. She moves a little closer to her ally with a determined look on her face, and magic incantations coming from her mouth. She reaches out and and touches him with her outstretched glowing hand.

"Um, maybe we should take this one down, he seems to be hurt."

5' step
Concentrate to cast a level 2 spell (DC 19)
Standard Action: Cure Moderate Wounds

Concentration: 1d20 + 10 ⇒ (15) + 10 = 25
Cure Moderate Wounds: 2d8 + 5 ⇒ (7, 6) + 5 = 18

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula looks at Echo, "Eeeew, eeeew, eeeew, get it off, yuck, yucky!"

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula looks horrified to be covered in green goo, "Eeeewww, get it off! I need you all closer together, but not too close, you don't want to be gooed!"

Looking around and clearly realizing her obvious lack of combat prowess Ula begins casting a spell. Her longspear begins to tear open, glowing orange inside. Quite suddenly, a wand appears in her hand and she plunges it into the longspear which stitches up without a seam.

"This is clearly not our day. I haven't had a day this bad since that time a giant bugbear almost killed my friend! Don't die anyone, that would be bad!"

Swift: Cure Light Wound Wand from spring loaded wrist sheath.
Standard: Cast Weaponwand on the longspear and wand.
Move: Look a little scared.

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula smiles at Mor'targh. "Now you're getting it! We can be whatever we want to be! Wealthy pilgrim cultist merchant it is!

Ula looks seriously antsy.

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula stands as tall as she can next to Delzden, which is surprisingly tall.

"Great plan, glad I thought of it." She then points at Echo, "Lucious is right, you'd make a great personal looking guard for him, wonderful idea! You're a perfect couple."

Without missing a beat she goes off the rails again, "That leaves Bleys and Mor'targh as a cultists! Now that we're all decided let's do this."

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Sense Motive: 1d20 + 5 ⇒ (1) + 5 = 6

"Those are both excellent options Mr. Dwarf man. I agree with Lucious, let's combine the two. We can be merchants with our religious friends who told us to come here! Sounds like an idea to me! Lucious and I are merchants, we have our guards since the River Kingdoms on the way here are so dangerous, and then we're all here to talk to the friendly people of Razmir because of our friends that are zealots. It's like Thursday evening back at the Lodge! I'm ready."

Ula looks ready to go and is just waiting for her fellow adventurers to agree to what is probably a terrible idea.

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula perks up a bit of hearing of the chance to talk to people again, "I like the cut of your jib Lucious. See what I did there? We're on a boat...jib. Ha! Don't worry Delzden, those last people were meanie bo-beanies, they were looking for a fight. And a fight they got, which um...yeah was all part of the plan anyway! We wanted to fight them because remember, we'll disguise ourselves differently this time and put up different flags. We have a different flag for this boat, right? If not, Mor'targh, perhaps we can repurpose your underwear? But I agree, we should go talk to these guys, this time it HAS to work. Lucious can do the talking and I'll back him up if they start demanding details! See, that's all part of the plan to look different, last time it was a merchant crew led by a female gnome, this time time it will be a half-rat man. We're just full of great ideas. Glad you guys thought this through and came up with such a good plan."

Bluff: 1d20 + 12 ⇒ (18) + 12 = 30

Ula starts getting ready for the plan to act as merchants again, regardless of any other conversation that may occur.

Dark Archive

Female CN Gnome? Somethingorother | HP: 15/42 | AC: 20 (12 Tch, 18 Fl) | CMB: +3, CMD: 15 | F: +4, R: +4, W: +3 | Init: +4 | Perc: +3, SM: +3 | Speed 30ft | Shirt Reroll 0/1; Time Flicker 4/5 minutes | Spells: 1st 1/8, 2nd 1/5 | Active conditions: None.

Ula looks at the gear obtained from the enforcers and the angry female dwarf in front of her before turning her attention to the rest of her fellow Pathfinders. "As I am sure you are all aware by now, some unseen force has decided to grant me, ME, powers of healing and other magics. You don't have to wave your wands about like a group of crazed stick wavers, I can do that! Now let's get out of here, we have places to go!"

Ula pulls out her own wand and heals herself as well.

If we're free and clear I will do the following

Use any character's wand that wants healing, just come to me, no need to UMD it.

I will also buff our melee fighters with the spell Lucky Number

Cure Light Wounds on Self: 1d8 + 1 ⇒ (8) + 1 = 9
Lucky Number Delzden: 1d20 ⇒ 10
Lucky Number Echo: 1d20 ⇒ 13



So I'm playing a Plant type creature in a PbP game here, I was just affected by a polymorph spell.
By the Plant traits i'm immune to polymorph even though there is a whole line of spells for turning into plants and polymorph any object can turn a raven into a writing desk.

Is it explained anywhere why plants are universally immune to Polymorph effects? I tried some Google-Fu but came up with nothing.


I am currently running a ROTRL campaign with a player who is a Catfolk that has Scent.
I'm having difficulty adjudicating when it is fair/what is fair in regards to information to a person with a scent check when I as a human being have no experience with such senses.

Have any of you had success with rewarding a player with Scent while keeping sight and hearing based perceptions relevant?


So, you are a free captain of the shackles, you settle down to a dinner of sumptuously prepared reefclaw secure in your knowledge that you are king of your castle. A haze of screams, fire, gunshots and glorious motion as you cut though fools attempting to take your life. the lap of waves a steady rhythm to it all. You think you remember your ships mage tossing lightning bolts at you. As you think on this you are distracted by a large shark attempting to eat you, you dispatch it. As the blood clouds the water below, you realize with shock that it was in fact not a dream.

That is when you see it, in the distance with only the center mast above water is the burned out husk of your beloved Wormwood.
Somehow you were drugged, and in between then and now someone burned your ship to a cinder and scattered your crew to the four winds.

What do you do now?

Suffice it to say due to shenanigans the party of L2 players managed to drug the officers and stage a Coup. It succeeded because Harrigan managed to roll a Nat1 on his fort save.
The druid set the ship on fire to serve as a distraction to him stealing harrigans chest of loot from his bedrrom (he entered through a porthole)
They also tricked Peppery into following them up onto deck, covered her in chum and blasted her into the ocean with a True strike+ hydraulic push combo. Plugg and scouge got a similar treatment and are in the ocean somewhere.
The Ad hoc solution was letting them escape in the jolly boats and row to the nearest land (Bonewrack)
It leaves me the question of what to do with a omnicidally infuriated free captain of the shackles + surviving officers though.

Anyone care to toss me some advice?


Right, so I have a group of people that are doing a Skull and shackles game. One of them wants to try out the siege mage and while digging the flavor is completely off-put by the terrible abilities.

He likes the concept of controlling siege weapons but the archetype is incredibly limited, so I put this out here as a plea to help a friend. Were you given the task of making the Siege mage a viable option in a campaign that will be using Siege weapons quite often what would you do?

So far my concepts have been:

1.removing cantrip loss,

2. making the siege weapon bond thing an at will ability
and the Int modXday thing being mental control of multiple (likely Intmod or 1/2Int mod # of weapons (*only one instance of the ability may exist at any one time*.) at the same time.

3. A multi siege weapon attack would be a full round action, not sure If I ought to apply penalties to the attack due to the complexity of using multiple siege weapons at the same time as a single person or just calling it magic and blowing off an actual explanation. Might just use the broadside rules. not sure

4. Making the Spell Sac swift action mechanic function with the now increased number of weapons a Siege mage can fire at the same time so you can justify not just using the spell slot for a fireball.

5. Siege engineer gains Animate objects as an arcane spell, not sure if any other spells relating to the Siege engineering thing that exist which are not already on the wizard list but any thoughts on that would be cool too.

Any thoughts, suggestions or opinions to my additions to the to my budding concept would be enjoyed and digested for future use.


The group i'm in consists of a Ninja, Cavalier, gunslinger and cleric/inquisitor. The GM is somewhat insane and has a roll system that results in stats between 60-100 point buys.

I've been allowed to take Suli as a race (part genie +2str/Cha and -2 int) so long as I pick one of the nerfs from the ARG that puts the race more in line with core. I was thinking Fire.

With 18,18,16,16,14,14 as stats I've decided to play a ninja flanking buddy/ skirmisher bard with the intention of maxing inspire courage modifiers to make everyone more awesome.
Outside of combat I plan to roll as Knowledge monkey/ Party face what with no one else really being interested in either job.

Character is currently L2 as a Vanilla bard, thinking
20 st (racial+)
14 dx
16 cn
14 in (racial-)
14 Wi
20 Ch (racial+)

Feat: Flagbearer (using a longspear to capitalize on it)

Considering taking a level of Lore oracle to get Cha to AC. The concept of deflecting blows with my force of personality as a bard is quite amusing.

I've read treantmonk's bard guide but it does not have the newer books included. Anything absolutely required for a Melee/ buff focused bard such as myself?


So I've got a group that I recently ran through We Be Goblins, they were entirely bemused by the concept. We had a roaring time playing out the events of the game and much merriment was had. The group of them have been prodding me for a bit about doing something like it again. I want to but I'm not sure how to go about it, so I come here for a bit of advice.
I thought about just doing a home game running the goblins through PFS adventures with a bit of refluffing. I thought for a moment about that remembering the cardinal rules of goblins, that went down the tubes.

Has anyone expanded on the premise of We Be Goblins before?
What advice have you for a poor fool such as me in order to keep the same flavor and general concept of the first adventure?
Thoughts, advice and adventure seeds are all equally appreciated.


I'm a GM from a group running a ROTRL game. One of my players recently had a character die and brought to me the idea of his next character being the child of a trade tycoon. He wanted to have his character endeavor to create a trade empire and take over the world. I bartered him down to just working on Varisia for now.

What with the premise of ROTRL this gives me some excellent chances to foreshadow certain villains that normally don't get much limelight till much later. Right now the group I'm GMing is just starting on Thistletop so I figure much of this is for later, but good to have it now and not need it.
What I'm considering doing is dropping the experience progression of the group and tossing in some extra side quests and missions across Varisia.
This would give me time for the character and the party in question to gain contacts and amass resources in an organic manner.

I'm not sure if the Kingmaker rules would cover such a thing as trade routes or even begin to press on the idea of rival nations and companies exerting their economic might. I get the feeling, with my read through of the nation rules, that as the system was not designed with such a thing in mind that it would fall flat and be more harm than help in emulating what I want to.
I think this might be possible to make enjoyable but I lack the experience to do so and would prefer to find a balance between difficult and impossible that makes the character cry and the player smile.
So, I ask anyone who has had the patience to read this rambling message.

Have you ever GM'ed for a player or group of players that wanted dominance of the world though trade, what did you find useful and what did you find did not work?

Advice and suggestions of any stripe or flavor would be appreciated, thanks.


So, my GM decided to put us against a group of four rock trolls. They had went and stolen some orphans from town and were eating them.
suffice it to say instead of killing the surviving one, surprise attack multi-acidic fireball deathtrap,the wizard decided he needed more arcane materials and flensed the thing of its skin 10 times before it died in agony.

So we have 13 troll skins and a wizard with craft wondrous item.
Problem being that the GM has ruled that rock troll skin/bones excet shares the trolls weakness of turning to stone in sunlight.

I'm trying to think up some good thematic magic items one might make out of rock troll flesh/bones, a few eyes as well.
If you can think of any some useful mundane objects to make out of skin that permanently turns to stone that would be fun as well.


making an item for a 20th level campaign, tried to follow the magic item rules but I'm not horribly handy with them.
Over priced? Too powerful?
Anyway Id like some feedback if you guys would be so kind.

Fluff:
Wings of the Iron Angel CL 20 200,000 GP
A cloak made of thousands of feathers each one made of a type or shade of metal on command the cloak transforms into a pair of wings composed of iron feathers, a cloud of loose feathers swirling around the wearer granting a 20% miss chance but not impeding her vision in any way. The wings grant a +5 resistance bonus to all saves and can store objects inside it in the same manner as an Efficient quiver.

Crunch: (tried to follow the basic rules of the magic item part)
wings of flying 56,000
Cloak of resistance 25,000 +12500
Cloak of minor displacement 24,000+1200
Efficient quiver 1800 +900
132,200
+66,100 (50% price increase, (reason: Slot Value))
198,300 total
(round up to 200,000 because I can't much think of anything else flavorful to tack onto this)


The questions:

How much weight would a purple worm lose from becoming skeletal? (1)

How much weight in iron would it be to cover a Purple worm's carapace in two inch thick plate mail(2)

I'd like to know this as it is quite possible this thing will fall from a ceiling in the near future and my DM runs with the 3.5 CW weight to damage ratio for large objects (3)

I'm also aware of the time drain crafting such an item would be normally, but my character happens to have armorsmithing ranks and the spell fabricate.

(1 The Remorhaz is a huge creature of similar dimensions to the purple worm it is 10,000 pounds
Englarge person states that a size spike increases the creature by 2x height and 8x weight So my rough estimate is 80,000 pounds and 70 ft long from tip to tail for a living purple worm

(2) yes I am aware plate mail is much thinner than this, even for a gargantuan creature. hence why I haven't just multiplied the weight factor by eight on an armor type and moved on.

(3) Page 159 CW *but the system is essentially a 200-1 ratio*

If anybody has some advice on how I might figure this out it would be appreciated. I also fully accept and enjoy the number of cat girls I am killing with this line of discussion.