Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
Tyler, standing behind Borin, says a prayer to Aroden, "...steel us and make us strong. Rise up in our hand that we may bring down the wicked and the unworthy. Rise up in our heart that we may not fear them, for you art mightier." Bless: +1 on attack rolls and against fear
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
Fox confused my other character with this one. "Fall back!" Tyler shouts to his companions, "We'll draw them in and deal with them one to one instead of one to three." Tyler took a defensive stance to ward off attacks until his friends moved back. New AC 21
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
Tyler moves to the mouth of the cave, raises his shield, and readies his sword against the Kobolds who might attack his friends and him.
Readied Attack: Longsword: 1d20 + 2 + 1 ⇒ (3) + 2 + 1 = 61d8 + 2 ⇒ (7) + 2 = 9 +1 and +1 if Airak sings before this goes off
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
"Alright," Tyler said with relief. "he's out but he should be ok." Looking at the two ways ahead Tyler throws in his two cents, "It looks like the left passageway heads back towards the tower. Perhaps we could find another way back in, in-order to get him to the surface."
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
Tyler moves over to Hunclay, trying to determine what state he is in.
Per GM: Substantial Con dmg from being crushed, translates into 'broken legs' in addition to other dmg.
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
As the floor begins to rumble, Tyler looks around for signs of falling rock. I don't have Knowledge Engineering
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
Being exhausted from channeling the energies of Aroden, and Caught off guard by the attack, it takes a moment for Tyler to react. Tyler rushes past his friends to meet the next Kobold further up the tunnel. Double move
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
Tyler's Thoughts:
Overcome by the sight of the unmoving astute man, Tyler summons the last of his energy (channels when within 30 ft). Tyler screams "Aroden! Heal this man!" Channel: 1d6 ⇒ 3 A wave of light rushes throughout the hall, healing all within 30 ft.
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
"Thanks Loman." As he and Loman lifted the beam, Tyler spotted a body of an old man in the rubble ahead. "There's someone up here." Tyler said to the company in tow. "Sir! Sir, are you ok!" Tyler shouted, less than stealthily.
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
Tyler moves in to explore the room while shouting back to Inwisme, "Well, theirs a lot of debris from the collapse but it looks like there is a room up here. Come on, I could use some extra hands to clear these beams."
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
According to the GM we did not miss it in a previous room. Also, this is the 'path forward'.
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
Tyler heals Airak with CLW.
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
Relevant Background:
1. Tyler grew up in Belhaim and was friends and had some history with everyone here, save Inwisme. He barely knows her. 2. Though, as Brad pointed out, the Barroness appointed Inwisme to act as chaperone, the Baroness having known her for sometime, Tyler does not have reference for why he should owe her respect outside of a formality, as even he does not particularly care one way or the other for the Baroness. Though, he wont admit his indifference in a crowded room. He does not have a reason, suitable to him, to respect her. 3. Tyler moved away Tyler moved to the capital of Taldor not long after Red's disappearance. As such, having effectively lost all his friends for the same amount of time (give or take a year), he did not take Red's disappearance as hard as the others. As such Reds return was the return of the last piece of the friendship puzzle. But it came with chains and an, as he would view it, entitled elf wizard. Even though he is happy to see Red, he does not trust Inwisme very much, even if he has seen her in passing before today. 4. While in the capital, Tyler found religion. Aroden's to be exact. While he hasn't accepted the "Human is the right race" sentiments, its been hard for him rationalizing how the somewhat human-centric doctrines of his faith apply to the other races that occupy the world. And as you may think that this point is about race, that is not where I am going with this. Aroden's church, if they want any power, acknowledge Iomedae as Aroden's inheritor and draw their power 'through her'. Iomedae, as we know from Wrath, loves cleansing the world of demons, devils, and near anything with an evil alignment and would as far as I can tell never make a deal with one before sending it back where it came from making that deal, as small as it was, and talking down to him in favor of talking with a devil was near the last straw of removing hope for trust. 5. Tyler, having gone to the capitol to apprentice an armor smith, took away more than a trade: A desire to do good in the world and serve the God (or Gods depending on how you look at it) with whom he has the greatest connection. Upon conveying his desire to crusade to the World Wound to his parents, decently well off merchants (As the name Mercer suggests), he had his support cut off and has been on rough terms with them for the last year or so. They are frustrated with him taking after his sister, Korin (of whom they seldom speak), who took to a life of adventuring and mercenary work (to which her name applies as well) rather than a secure life as a merchant or trades-person. Being told what to do is not taken well from his parents, it surely will not be taken well from someone whom meets the above criteria. I would prefer if Red broke in between "The Father of Man, and his Heir in Heaven watch for me." and "Who watches for you?". After which, Tyler will storm off having seen Red so upset. (Hopefully being let out of grapple at that point.)
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
At Fox's suggestion: Below I have Tyler's background and motivation for doing what he just did. If you want to read it, fine. If you want it to come up in character and don't want to spoil it, that's cool too. Also there is a bit for Inwisme.
Inwisme: Thanks for this role-playing opportunity, genuinely. Unfortunately its difficult to express sincerity in an near inflection-less medium, but know that I am sincere when I say; I'm not angry, I'm just role-playing. You just so happened to hit all of Tyler's nerves in one statement. Congrats.
That being said, where do we go from here? You can say whatever you like back, I've just been interrupted before when its my turn to do a relevant dialogue and its frustrating. However, everyone has a right to do what they feel their character would do so I understand if your reaction might have been, "I cast sleep on him.". I would have just popped her in the face for doing it to: Disrupt the spell, and drive my point home that he wont just be hushed away. I am more than happy to play this out, but so you know out of character: If you try the stern parent approach, it will result in more interactions like this ^. But again, its actual party conflict, YAY! So in summary: I'm not targeting you as a player, I'm playing out a character response. Again if you want the OOC on why he's doing this, read on, if not let it come up in discussion.
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
Tyler had never been more confounded. After prying his sword free and hearing 'Bargain struck!' his rage boiled over. Rounding himself towards Inwisme in complete frustration, within a moment his face was in front of hers.
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
Letting some of his frustration make its way into his voice, Tyler says, "Loman's right, we can't trust him. He tried to kill us and now that he knows he's about to be dispatched he is only trying to save his own skin, or whatever he has." He walks closer to it and begins to raise his sword while the imp pleads. "Pass phrase? Like get... in... the... CHAIR!" He screams while swinging down at it. Longsword: 1d20 + 2 + 1 ⇒ (1) + 2 + 1 = 41d8 + 2 + 1 ⇒ (6) + 2 + 1 = 9
Om nom nom botch The Imp ducks out of the way and Tyler's sword sticks in the chair next to it.
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
Tyler heals himself.
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
"Oh shi..!" Tyler exclaims as he leaps up. "Kill it, Kill it!" he screams loudly as he rushes over with his sword ready to bash it and channels once there to drive it out.
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
"Yep." Tyler pulls it. After whatever happens he pushes on the door.
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
Hey Steve, if you want to (and Brad will allow it) maybe ret-con the potion use and let me heal you? Sorry I didn't get back on sooner.
If potion use is ret-con'd: CLW: 1d8 + 2 ⇒ (8) + 2 = 10
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
Two courses of actions, depending on if Airak yells out its resistances/weaknesses: Nul info or no related info about steel weapons being bad:
Tyler sees Airak being shocked and exclaims abruptly, "Oh, shi..." and rushes up to help. He brings his sword down on the electric thing saying, "Piss off you little git." Longsword: 1d20 + 2 ⇒ (19) + 2 = 211d8 + 2 ⇒ (5) + 2 = 7 'Don't use metal': Tyler rushes to Airak's aid and touches him with one hand, and asking Aroden to heal him. CLW: 1d8 + 1 ⇒ (1) + 1 = 2
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
"Very well." Tyler bring his arms to chest height with his hands open and facing up. A symbol of an eye rests in his right palm with its cord wrapped around the hand. He begins to speak, "Aroden, may you hear our prayer. We beseech your will, through your living child Iomedae whom ascended to God hood at your right hand, in this our time of need. Let these your children rest, and allow them to move on from this place. Oh father of man, hear our prayer! Absorb them in your light!" At the height of the prayer, Tyler raises his hands over his head and closes his eyes as a brilliant light washes over the room.
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
Knowledge (Religion): 1d20 + 4 ⇒ (20) + 4 = 24
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
"Oh shi..." Tyler jumps and move away from the arm as its voice begins to speak. He take a moment to catch his breath and continues after the voice stops speaking. "I'm sorry, I didn't expect anyone down here is all, here take some food," He pulls some bread and cheese from his pack and hands it to the grasping hand. 1 Trail Ration "Alas, I do not have the keys for the cells. Whom did you say placed you here? Baron Sarvo?" Tyler asked, the name unfamiliar to him. He looked around shrugging, hoping for some explanation from his friends.
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
"Sounds good." Tyler readies himself to follow Airak and takes note of Red's awe at the light. Leaning forward a bit as she tug's at Inwisme's sleeve he says in a calm voice with a smile, "Do not be afraid Red. The Father of Man watches after all his children," pausing again to reconsider his wording in light of the recent blessing, "and their allies, even in death." If you want it, Diplomacy below. If not, don't worry. Spoiler: Diplomacy: 1d20 + 3 ⇒ (11) + 3 = 14
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
Tyler shrugs and says, "I'll give it a try..." He closes his eyes and raises his symbol with an eye and a sword behind it. He says quite audibly, "Oh Aroden, may you hear our prayer. We beseech your will, through your living child Iomedae whom ascended to God hood at your right hand, in this our time of need. Heal the wounds of your children" He pauses and thinks about Loman and Airak and continues, "and their allies. Oh father of man, hear our prayer!"
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
Tyler shrugs and steps forward in response to Airak's comment, "I guess that means me." He steps up and looks down the hole, "Inwisme, could you shed some light down there."
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
Previous Diplomacy: 1d20 + 3 ⇒ (6) + 3 = 9
"Wouldn't do much good to send them in, in the first place..." Tyler mutters under his breath in response to Xemne's statement. "Very well, it seems we are in a predicament then. You're afraid, for us, to send us in but you don't really have another option. Seeing as there are no other injured people out here, perhaps you would accompany us into the tower and see to us if we become injured?" Tyler says to her with a smile. Diplomacy: 1d20 + 3 ⇒ (12) + 3 = 15
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
Tyler, having stopped at the base of the tower to listen to the Baroness and Xemne chimes in, "Whats so bad about the tower?" Tyler asked with honesty in his voice. "I mean sure it wasn't structurally sound, in disrepair, and a strong wind could have blown it over." He says trying to turn their attention to the ruins with a gesture. "But as I see it, that means the worst part's over. Now all we have to deal with is cleaning up this mess and searching for injured parties which we are most apt at I assure you." He says, mocking Loman and his position within the watch. "Again, at the nearest sign of trouble we will alert you." Turning to address Xemne he spoke, "Might that put your concerns at ease, or is there something you know about this collapsed building that we don't?"
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
"Well..." Tyler started to say to Loman, Red and Inwisme. "I suppose he's not here. Shall we head back to the tower then? He waited for them to start back before he walks to the tower.
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
Seeing the door glowing, Tyler tries to grab Red and pull her out of the way. cmb: 1d20 + 2 ⇒ (1) + 2 = 3 Unable to grab her in the least, Tyler tries to shout some sense to her to get out of the way of the door while getting out of the range of the char marks himself. Diplomacy: 1d20 + 3 ⇒ (17) + 3 = 20 "RED! It is not safe by the door, come back here!" Common sense: 1. This is a Wizards house. 2. There are burnt things outside the door. 3. When things glow red of the own vocation, things don't go well. 4. Tyler doesn't want Red to die. Therefore, Tyler tries to pull her out of the way.
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
"Here, take my Mace." Tyler says lightly tossing Airak his Heavy Mace. "If Kavin's right and there is a more immediate threat in the town, we should deal with it. " he said to Loman. He tried to hold back his mixture of excitement and fear as this was easily the most exciting thing that had happened to him since he started his stint on the watch. "I'll need that mace back at some point by the way." Tyler said to Airak as he drew his sword and headed towards the wizards mansion.
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
"We understand your concern ma'am. Allow us to scout through the ruins for anyone in immediate danger then report back to you once the Wizard Hunclay has been contacted?", said Tyler attempting to appeal to the Baroness's good sense in relation to the safety of her vassals and serfs. He tried to subtly gesture to Loman, Airak and Kavin to help the Baroness along to the right decision. Diplomacy: Pre-Assist: 1d20 + 3 ⇒ (5) + 3 = 8 At most a 14 then.
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
With Lomans charge he readied his heavy mace and shield and said to him, "Without a second thought." With that Tyler made his way into the ruins and to the second floor, trying to take his time to move through the rubble and avoid injury.
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
Tyler walked up to the small bodies and tried figure out just what they were, and why they might be here.
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
Tyler is frustrated once again by the lack of competence exhibited by his 'superiors'. He motions to Loman and moves over to help Gergis out of the rubble. After they drag him away he turns to Hugs and says, "Keep an eye on Gorgeous here and we'll go 'secure the area'", one of the common tasks they are assigned by the pair.
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
perception: 1d20 + 3 ⇒ (1) + 3 = 4
Yep I'm good to go Fox.
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
Tyler found Reds recoil odd. Then again if she indeed had been in these chains for 7 years, odd was the least of changes her character could have acquired. "No kidding." Tyler said, as he turned his gaze to Inwisme for a while for any sign of insincerity.
Male Human LG |Cleric 2| Perception +3 | HP (14/14) | AC 10 (Unarmored) / 17 (Armored) Touch 10 FF 17 | Saves F +3 R +0 W +6 | CMD 13
Walking back from the bar with enough tankards filled with ale for everyone, Tyler approaches the table with Loman in tow. This would prove to be much more interesting than another round with Gorgeous and Hugs.
Noticing the manacles attached to her wrists he looks at the elf and says in a confused and agitated voice, "Hey, what is this then?" |