M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
Tuthil takes an attack of opportunity on yellow as he move around him, then attacks again during his turn at which ever one is left yellow first. AoO Longsword vs yellow: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19 to hit
Longsword vs ether: 1d20 + 6 + 1 ⇒ (19) + 6 + 1 = 26 to hit
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
Seeing how the fighting field is cluttered, Tuthil calls upon Iomedae’s Devine Favor , and calls out the the others outside, ”Check for a back door!” GM, does the fog give cover? Divine favor: +1 luck on tohit, damage on self.
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
Tuthil looks sternly at the woman, ”Aye the elder Andares did not hire us. As you said ‘We all have our goals.’ We are looking for answers and I hope yours is to continue living. Sounds like a good compromise?” intimate: 1d20 + 4 ⇒ (2) + 4 = 6
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
Tuthil moves around to flank with Zaarah on the green dog and swing at the green dog, ”Die mutt!” Attack Roll: adamantine longsword w/+2 flank: 1d20 + 6 + 2 ⇒ (9) + 6 + 2 = 17 to hit damage: 1d8 + 2 ⇒ (1) + 2 = 3
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
Seeing the rabid dogs prepare to attack, Tuthil steps forward and attacks with his longsword and shield "Away with you dogs!" adamantine longsword: 1d20 + 6 ⇒ (16) + 6 = 22 to hit
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
Tuthil takes a look at the man’s hand assuming Thalia is talking about her abductor. ”Alright, what do you think is in the cellar more thugs?”. Tuthil moves to open the cellar door and have a look.
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
Tuthil rounds up all the bandits so that is easier to keep an eye on them as they are questioned, He also keeps his bow ready, "Now answer the questions and don't think about lying I'll know!" sense motive: 1d20 + 8 ⇒ (11) + 8 = 19
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
Current AC 18 without shield Continuing another 20 feet south-east, Tuthil fires another arrow at the Red bandit, ”Surrender while you still live!” Comp.Longbow at Red: 1d20 + 4 ⇒ (14) + 4 = 18 to hit
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
Current AC 18 without shield Tuthil moves south-east drawing his darkwood longbow, calling out ”There is no need to fight, just free the girl!”. The dwarf firing an arrow at the red bandit . Comp.Longbow at Red: 1d20 + 4 ⇒ (20) + 4 = 24 to hit
Possible critical
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
Rejoining the other Pathfinders, "Yes, most interesting but its best I tell you while we are on our way." Once the group leaves the manor, Tuthil tells the group "It seems our liberty inspired Thalia found out information that suggests her family including her father Tercio may have conspired with other powerful political families to form new dynasties. Which give that north and central Andoran is ostensibly a democratically elected government may not sit well with the freedom loving people."
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
"Yes, having a look at her room could be enlightening! " If allowed, Tuthil follows Dorabeth to Thalia's room and looks around for any clues as to who could have kidnapped her and or where she might be. "So, Thalia is inspired by the call of Lady Liberty?" perception: 1d20 + 9 ⇒ (18) + 9 = 27
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
K(local): 1d20 + 6 ⇒ (12) + 6 = 18 Tuthil recalls that Sander Bryton is in a position to direct help to the world wound. Directing his attention to Bryton , ”We will find the girl, but there is a desperate need for warriors at the world wound to hold back the evil could you not spair some Knights?” diplomacy Aid influence : 1d20 + 3 ⇒ (5) + 3 = 8
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
sense motive: 1d20 + 8 ⇒ (15) + 8 = 23 Tuthil nods in understanding, "Then for Thalia’s life we can't accept any help from you, but we will do what we can to find her and the kidnappers." Turning to Bryton, "May we have a word with you, Mr. Bryton unless you have also received a demand not to help?"
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
diplomacy Aid: 1d20 + 3 ⇒ (3) + 3 = 6 Tuthil bows, ”Tuthil Kegbane at your service. We were sent by the Pathfinder Society to aid in the search for your daughter, and see that she is returned safely.” The dwarfen Inquisitor does wonder privately why Tercio Andares would turn down the aid of the Eagle Knights in finding his daughter. sense motives: 1d20 + 8 ⇒ (6) + 8 = 14 to judge his level of concern.
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
k(eng): 1d20 + 2 ⇒ (5) + 2 = 7 Tuthil glances at the architecture, but fails to anything interesting about it. The dwarf inquisitor taps his foot impatiently as the help’s failure to reconginze our group importance’s has to be corrected effecently and effectively by Zaarah
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
Tuthil takes note of the places in town that halfling Captain points out as he leads us to Andares Manor. "Looks like a nice enough place.", Tuthil comments about the manor.
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
Tuthil watches not sure what to think as the scrawny girl introduces herself and shares her thoughts, ”Yes, well looking forward to working with all of you.” The dwarf enjoys the voyage up the Andoshen River, until it starts to rain. Tuthil observes as Dioliapitisallada and others handes the introductions with Captain Merton Demrick. The inquisitor tries to gage the Captain’s reaction to our group and mission. sense motive: 1d20 + 8 ⇒ (16) + 8 = 24
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
Tuthil nods in agreement with Malora recounting of the Andares family. As for Sauerton, Tuthil comments, ”The town is infamous for its cheap and widely distributed Saueton Red wine. There is an Andoren proverb that something of poor quality ‘must be down from Sauerton.;”. The town itself is fairly large and located in wine country in the northeast Andorran about equal distance from the Andoshen River, which is used to ship wine to Andoran’s southern ports for export, and the Verduran Forest, which occupies much of the tense border with Taldor and Galt.” k(local): 1d20 + 6 ⇒ (9) + 6 = 15
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
A dwarf Standing clad in armor, with a wooden holy symbol of Iomedae displayed prominently among his weapons, darkwood shield and other tools of trade for an adventure. His hair and beard braided to keep out of the way in a style that marks his military training. As news of the kidnapping is relayed to the group, Tuthil eyes flash with anger that smoder from old memories. ”Aye, we will find Thalia Andares, return her to her home and see that justice is done. After she is safe we can see about enlisting the Andares aid in the coming worldwound campaign.” Tuthil searches his memories trying to determine what he recalls about the Andares family and who in the area might have reason to Kidnap the young heir. Knowledge checks:
history: 1d20 + 2 ⇒ (2) + 2 = 4 Local: 1d20 + 6 ⇒ (19) + 6 = 25 Nobility: 1d20 + 2 ⇒ (16) + 2 = 18 The inquisitor dwarf looks at his fellow pathfinders assigned to this mission nodding in approval as he indtruces himself, ”Looks like we will be working together, I am Tuthil Kegbane Inquisitor of Iomedae.”
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
Thanks for running GM Batpony, I've enjoyed both games! Unfortunately, Tuthil will have to bow out of the next part, due to having played it with another character.
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
GM Batpony - dealing with Filth fever:
If you will allow Tuthil attempt to treat the disease with heal skill and saves. I believe 2 saves are required. If not then Tuthil will buy remove disease spell casting services 5cl * 3 lev * 10gp = 150gp? (Let me know which you are OK with and note on chronicle any gold expended. heal check vs DC14: 1d20 + 9 ⇒ (7) + 9 = 16 for +4 to Fort save.
heal check vs DC14: 1d20 + 9 ⇒ (2) + 9 = 11 for +4 to Fort save.
Thanks for GMing the game!
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
Struck and teetering on the edge of unconsciousness, Tuthil feels the double burst of healing energy from his allies enabling him to fight on. The dwarf attacks the monster once more with his longsword, ”I don’t remember the first one of these being so hard to kill!” mwk longsword w/+1 bard, +1 guide: 1d20 + 4 + 1 + 1 ⇒ (12) + 4 + 1 + 1 = 18 to hit
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
Tuthil Fortitude DC14 or be plagued by filth fever: 1d20 + 5 ⇒ (7) + 5 = 12 Not feeling the plague yet, Tuthil attacks the creature again with his longsword. mwk longsword w/+1 bard: 1d20 + 4 + 1 ⇒ (8) + 4 + 1 = 13 to hit
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
fort save vs DC14: 1d20 + 5 ⇒ (20) + 5 = 25 Resisting the plague and continuing his attack, Tuthil swings at the Carrion Golem again, but misses badly. mwk longsword w/+1 bard: 1d20 + 4 + 1 ⇒ (1) + 4 + 1 = 6 to hit
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
fort save vs DC12: 1d20 + 5 ⇒ (9) + 5 = 14
mwk longsword w/+1 bard: 1d20 + 4 + 1 ⇒ (12) + 4 + 1 = 17 to hit
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
will save Vs DC15: 1d20 + 6 ⇒ (12) + 6 = 18 +4 vs spells and spell-like-abilities Not one to fall under it's fascination, Tuthil points his hand and sends a ray of disrupt Undead {link} energy at the newly risen zombie Domain Disrupt Undead: 1d20 + 2 ⇒ (10) + 2 = 12 range touch attack to hit
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
Tuthil is of a like mind as Robyyn, this don’t seem to be the expected competitors. (GM, Does anything in the two knowledge questions I have indicate they are or not? )
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
k(local) DC14: 1d20 + 6 ⇒ (19) + 6 = 25
Standing in plan sight, Tuthil chuckles ”Being late to rise make you late to work, Unless you intend to rob us of rightfully recovered artifacts, I don’t think you can make such demands! Go find your own ruins to investagate, these are already claimed!” diplomacy: 1d20 + 3 ⇒ (20) + 3 = 23
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
Tuthil shakes his head, "No objection, Robyyn. Use it and take a load off." The Inquisditor examins the pile of bodies in the alcove, "Wonder how long these have been here? as the tries to estimate there age. perception: 1d20 + 7 ⇒ (3) + 7 = 10
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
Tuthil pulls out of his backpack a coil of 50 ft of silk rope, ”If that is a pathfinder, we should recover his body. I’ll be glad to lower anyone down and pull them back up.”
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
Tuthil gives his thoughts, "The one in the fountain room appears to have lived the longest. Also his body is intact, where as the crushed one may be too damaged to speak. Remember too that we found a scroll of speak with dead and I should be able to use it." Thinking for a moment "As for the question, we could explore a bit more and if we need more information then we can come back and ask him?" 5 levels differences = 75% chance to activate speak with dead scroll
M Dwarf Inquisitor of Iomedae 3 - HP 27 - AC 20/T: 12/FF:19 - Perception +9 - Fort: +5*, Ref: +2*, Will: +6* : CMD: 15* - Speed: 20 - Init. +4
Tuthil stops Untir, ”Robyyn has a valid point, We should be questioning one of the Pathfinder bodies we found, not this old bag of bones, he apparently died before this place was built.”
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