The Rake

Tulsino's page

124 posts. Alias of Aconyte.


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Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Them? What manner of creature holds power over you? The more information you can provide, the faster we can deal with it.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Tulsino hands the pendant to "Jack". Thank you your excellency. Can you provide any information about the tribe of bandits which make their home in this region? Anything which we could use to expedite our missions would be most appreciated.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

So it really would be in your best interest to assist us with our mission, and we would be able to assist you with yours. A Kobold army would be a strong ally indeed.

Tulsino says.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Sounds like we seek the same thing then. I can see this being a very prosperous alliance.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Allies are always wanted. Please tell us what it is that you wish of us so that we might be friends.

Tulsino says with a great smile.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Tulsino bows graciously. Greetings, I am Tulsino Geraldino and this is Jack Dredgewood. He says motioning to himself then Garr'ak. We come to parlay information about the surrounding areas, and possibly rid you of bandit competition.

Bluff: 1d20 + 15 ⇒ (4) + 15 = 19 He is lying about the name, but the intentions are truthful.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Us two then.

Tulsino Bows to the Kobold.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

We are not here for trouble, just a parlay.

Tulsino makes a reassuring gesture.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

I am Tulsino Geraldino, and who might you be? Tulsino replies back calmly making no move to his weapons.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Tulsino will dismount his horse and ensure all the gear he might need is equipped. Then he helps to wrangle all the horses into a safe spot.

Once everyone is ready, he goes and checks out the sign, making sure to take care to look for any signs of danger.

Perception: 1d20 + 1 ⇒ (14) + 1 = 15


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

I think I'm standing next to you in our next fight, you are the luckiest man alive. Let's just remember now that there is no easy way back out of here. Keep your wits about you so that we don't have to move through here again.

Tulsino takes another look around and starts heading off.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Thanks, I must have missed that.

What is it? Perhaps this is just the occasion we need it for to get everyone across safely. Tulsino asks inquisitively.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Didn't feel safe, not liking this bridge. Maybe we can find a way to strengthen it with some beams or something underneath?

How deep is the drop below the bridge?

Tulsino begins looking around to make sure they are not about to be ambushed.

Perception: 1d20 + 1 ⇒ (15) + 1 = 16


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Sense motive on Thig and Thag.

Sense Motive: 1d20 + 13 ⇒ (15) + 13 = 28

Tulsino slowly walks his horse across the bridge.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Looks like this is the only way accros. Let's try to go slowly.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

I don't mind dealing with the creatures if they lead us to the greater threat. And if they move to strike us, they will find their proper justice!

Tulsino smiles at the prospect.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Tulsino tries to get a feel for the area and see what he can find in each direction by going to the nearest high point.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Pretty sure we are here to do both. But eliminating known threats would be a higher priority in securing lands for settlement. At least that is my interpretation.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Thank you Thagis. That sounds like a good place to go looking. A Kobold army could be useful.

Tulsino smiles.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

If we return to camp, that will give the Stag Lord more time to prepare. Most of this is junk anyway. I think it would be better to try and track down the Stag Lord. Just my two copper...

Tulsino cleans his blade and his armor before mounting his horse.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

I'm ready to go!


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Aye, one of his other games we suggested to wait until after New Years to see if the game is back on. I will be doing the same here (But I continue to check it).


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

I am here.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

I'm cool with the loot getting stored in the wagon. We can sell it maybe when we get back to town.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Before Brennyn has a chance to heal Tulsino, he begins to heal himself making sure to tell Brenny that there is no need to waste his resources on him.

Touch of Corruption: 5d6 ⇒ (3, 2, 5, 3, 6) = 19
Touch of Corruption: 5d6 ⇒ (3, 1, 2, 2, 1) = 9


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Tulsino will begin searching the corpses, taking his time.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

AOO on Kressle for Standing

Attack: 1d20 + 13 ⇒ (17) + 13 = 30
Damage: 2d6 + 2d6 + 16 ⇒ (4, 1) + (4, 2) + 16 = 27

Swift Action Heal Self
Touch of Corruption: 5d6 ⇒ (4, 2, 1, 5, 5) = 17

If Kressle is still standing and within 30 Feet
Ranged Touch of Corruption: 1d20 + 10 ⇒ (8) + 10 = 18
Will 16 for Half: 5d6 ⇒ (3, 4, 1, 4, 6) = 18

Otherwise

Attack Sequence:

Against Ogre
Attack 1: 1d20 + 16 ⇒ (2) + 16 = 18
Damage: 2d6 + 14 ⇒ (2, 3) + 14 = 19

Attack 2: 1d20 + 8 ⇒ (19) + 8 = 27
Confirm: 1d20 + 12 ⇒ (13) + 12 = 25
Damage: 2d6 + 14 ⇒ (3, 1) + 14 = 18
Crit Damage: 2d6 + 14 ⇒ (4, 4) + 14 = 22


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

25% crit is ignored, just want me to roll it?


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

I'm not a big fan of pirates, but the AP is decent so far. Not liking the underwater bits so much and will probably get rid of those in the future.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Skulls and Shackles. Group is about to start book 2!


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Nice, I got my home game tonight.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Ah fair enough lol, My bad. well that was my turn, so it can be next round or w/e.

Not sure how busy I am going to be today and over the weekend.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Tulsino slices at the woman and his blade tears into her flesh.

Attack Sequence:

Against Bandit Lady

Attack 1: 1d20 + 18 ⇒ (18) + 18 = 36
Damage: 2d6 + 2d6 + 16 ⇒ (3, 3) + (1, 4) + 16 = 27

Attack 2: 1d20 + 8 ⇒ (4) + 8 = 12
Damage: 2d6 + 2d6 + 16 ⇒ (6, 1) + (5, 3) + 16 = 31

If she drops, cleave to Ogre
Cleave: 1d20 + 16 ⇒ (5) + 16 = 21
Damage: 2d6 + 14 ⇒ (4, 3) + 14 = 21


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

25% that the crit is ignored (Fortification from Unholy Resilience). Would I have been able to make a readied attack against any opponents last round?

Tulsino sees that this bandit might be more of a challenge and strikes at him first.

Attack Sequence:

Swift Action, Heal Self with Touch of Corruption
TOC: 5d6 ⇒ (5, 5, 2, 1, 5) = 18

Attack Bandit
Attack 1: 1d20 + 18 ⇒ (11) + 18 = 29
Damage: 2d6 + 2d6 + 16 ⇒ (1, 5) + (6, 6) + 16 = 34

If Bandit Target Dies, cleave to ogre
Cleave: 1d20 + 16 ⇒ (2) + 16 = 18
Damage: 2d6 + 14 ⇒ (1, 4) + 14 = 19

Second Attack on either bandit or Ogre
Attack: 1d20 + 8 ⇒ (3) + 8 = 11
Damage: 2d6 + 14 ⇒ (1, 4) + 14 = 19


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Tulsino will try to move into a position to engage them and keep all allies out of range of his channel. He will try and get the attention of the Ogre and the Leader.

Led by a woman? No wonder they fell so easily! I bet she's sleeping with the Big stupid Ogre too, probably can't get a real man with a face like that!

Not sure of the position, but Tulsino will either take a swing at something or use his touch of corruption if the ogre or the woman don't engage.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Tulsino watches for how the bandits react to the commands given to them. He readies an attack should any approach him with harmful intent.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Tulsino watches as the appendages of the men he just slain fall to the ground separated from their body. The blood flying off the edge of his sword as it comes around to strike it's new targets.

Attack Sequence:

Power attack, Furious Focus, Human Bane, Bless, Bardic Performance

Attack 1: 1d20 + 18 ⇒ (13) + 18 = 31
Damage: 2d6 + 2d6 + 16 ⇒ (5, 3) + (4, 3) + 16 = 31

Cleaving Attack should a target die
Cleave Attack: 1d20 + 18 ⇒ (2) + 18 = 20
Damage: 2d6 + 2d6 + 16 ⇒ (4, 2) + (3, 3) + 16 = 28

Attack 2: 1d20 + 8 ⇒ (20) + 8 = 28
Confirmation: 1d20 + 12 ⇒ (10) + 12 = 22
Damage 2: 2d6 + 2d6 + 16 ⇒ (6, 2) + (6, 3) + 16 = 33
Crit: 2d6 + 18 ⇒ (4, 5) + 18 = 27

Tulsino feels energized as the attackers are slain before him.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

He is enjoying the fighting parts, but the pure dismemberment and what not he is not enjoying as much.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Assuming my targets are Human

Tulsino Looks at the scratch and laughs. Is that all you can do? My turn.

Attack Sequence:

First Attack, With Bane Human, Power Attack, bless, bardic performance, and Furious Focus
Attack 1: 1d20 + 18 ⇒ (19) + 18 = 37
Confirm (critical Focus): 1d20 + 23 ⇒ (7) + 23 = 30
Damage 1: 2d6 + 2d6 + 16 ⇒ (1, 5) + (2, 3) + 16 = 27
Crit Confirm?: 2d6 + 18 ⇒ (4, 2) + 18 = 24

Target Dead? Cleave
Cleave Attack: 1d20 + 18 ⇒ (14) + 18 = 32
damage: 2d6 + 2d6 + 16 ⇒ (1, 2) + (5, 6) + 16 = 30

Attack 2 Bane and Power Attack
Attack 2: 1d20 + 8 ⇒ (13) + 8 = 21
Damage 2: 2d6 + 2d6 + 16 ⇒ (5, 6) + (4, 2) + 16 = 33

Pretty sure that is everything

As Tulsinos blade tears into the bandits, what usually is a smile gets replaced with a solemn frown when he beholds what his actions have caused.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Congrats man. I know how stressful those can be. I work in the tech industry and man o man do I hate technical interviews.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Reflex: 1d20 + 7 ⇒ (16) + 7 = 23

Tulsino dismounts his horse and stands ready to defend himself.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Tulsino continues into what he suspects is an ambush, ever wary of impending danger with his sword drawn.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Seems pretty neat.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

I currently belong to 9 games to fulfill my needs hehe.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Bummer Tobaris, I have been there. I thought the speed was one post a day, has that not been what is happening? I haven't been counting lol.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

I finally got to start Dishonored, Took me 6 hours to get through 2 missions... Wonderful game so far. If only my Steam list didn't have 12+ games I haven't played yet.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

That is bad. I wanted to play more video games :(


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Tulsino stays on his horse and rides ahead with Garr'ak. Sword in hand keeping an eye out for an ambush.

Perception: 1d20 + 1 ⇒ (20) + 1 = 21


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

I'll try and get them to show themselves. Ya'll stay out of sight and prepare to pick em off.


Male Human Anti-Paladin 9 | Hp: 94/94 | AC: 22 | Touch: 13 | FF: 19 | CMD: 23 | Fort: +11 | Ref: +7 | Will +11 | Init: +1 | Perception: +1 | Sense Motive: +13

Been eyeing the Razer Blade Pro myself. I have my wedding to pay for though, so that is on the back burner for now.

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