Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk generally keeps to himself, not having the words of the noble Marcello or even the bellicose Pallius. He quietly lurks about the training area, making the most of Pallius's offer, though still unsure of his place in this motley crew. Ready to move on anytime
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk looks about, waiting to see if any of The Children move forward to heal Pallius; he wanted to save some of his healing powers for whatever trail they may face next. If no one has the capabilities, he calls upon his powers to heal his companions. CLW Marcello1d8 + 2 ⇒ (1) + 2 = 3
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk tries to wear a grin of confidence, but he's not sure how well he manages, since the events of the past few hours have him more than a little rattled. Nice to meet you all; no offense... He casts a glance at the side passages, half expecting a fine rebel army to come waltzing out of them. ...but is this all of you?
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk nods at Zeke, then turns to look at the others. I know someone, but I don't think that they'll help without considerable set up...no doubt they'd not appreciate our showing up on their doorstep with these fellows. I say we leave them; we're in this now - for better or worse.
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk nods with Pallius, his thoughts going to little Penny and his uncle, Zazwol, and what the soldiers might do to them if they thought that they were involved with the resistance. Zeke, doesn't the resistance have a holding cell or something where we could keep them? Perhaps we could blindfold and tie them, then leave them somewhere outside of the city; that would at least buy us some time to warn those we care about.
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk stops to administer one of his own potions to Lhuar, figurig that somehow he owed the fellow for being a sizable body to hide behind. Then, after helping him to his feet, Tuktuk follows the others. Clw, unless someone did it already and I missed it1d8 + 1 ⇒ (4) + 1 = 5
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk nods at the words and follows after the others to the west, leaving the Hellknights behind. He knew that they were beyond the point of diplomacy, and saw no reason to try and argue the charges levelled against the group. I have limited healing left, but can use it now if we need it. It may be better to use the potions we found instead, as they'd be more difficult to use in combat.. Tuktuk laughed at the thought that he would so nonchalatly mention battle, when in reality he was scared out of his wits, and moving forward was the only thing keeping him from curling into a ball somewhere to hide.
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk curses his wound, gritting his teeth against a wave of agony. He blinks away tears as he reloads his crossbow, then again takes aim. Move action to load xbow, std action to fire; attack1d20 + 2 ⇒ (3) + 2 = 5
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk curses as he sees Lhuar fall. Now not to confident in their odds, he retreats a few steps, and fires at the guard facing him. Retreat to E22, fire with Xbow
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk sighs as the two warriors again take blows; he grimaces at the constant cycle of pain then healing that they have to endure. That's gotta' hurt He uses his powers to alleviate whatever pain he can. Move to E25; channel energy to heal Pallius and Lhuar...only 1 left!
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk takes a quick few steps forward to position himself behind Pallius, well shielded by the big man's body, but still moving forward to provide any assistance that he can. He calls upon his powers once again, bringing healing energies to all around him. Move to E23, Channel energy...should get everyone from there
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk grimaces at the sight of soldiers...human soldiers, and young ones at that. It was one thing to kill a goblin, but quite another to kill a young man. He takes Zeke's words to heart, more for his own piece of mind than for the appearance of the rebels. He calls upon his inner powers to help his friends...perhaps he could provide a bit of help to guide their blows and deal with these young me without doing permanent harm. Move action to load xbow; std action cast Bless
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk looks about in concern, both at the carnage they'd created and the danger still coming their way. We're out of time; let's go! Zeke, which way? He scans about for the symbol that would tell them where to go. Perception
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk shrugs at the goblins' continued attack; he was almost sure they'd flee in the face of Pallius's fury and their swiftly fallen companions. Growing more anxious about the Hellknights hot on their tails, he darts forward and looses a bolt at one of the little beasts, hoping to knock it down so that they can move on. Single move to F27, shoot at goblin in front of him, with Point blank
Confirm crit1d20 + 2 ⇒ (16) + 2 = 18
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk moves to keep up with Pallius, though his short legs couldn't keep up. He shouts at the goblins in their language as he advances upon them. Goblin:
Run now, or we'll kill every one of you! Move 20' towards Goblins, move action to load crossbow
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk rushes forward to aid Pallius, his crossbow up and loaded. He fires as he gets closer, but still stays several feet back from the lone Pallius and his seemingly devastating weaponry. Move 20' to the east, ending 15' back and to the south of Pallius, fire at southernmost leading gobbo to the east.
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk grits his teeth in frustration as his companions continue to take wounds, knowing that his power to heal such wounds did have a limit. He forces out his healing powder in a radius again. Channel energy again
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk sighs as the goblin arrows hit home in his new-found fellow rebels. Would you fellows please stop getting hurt? He meant it to be light-hearted, but his grimace at the wounds of both Jerod and Lhuar betrays his real feelings. He concentrates again, drawing forth power to heal in a wide radius. Channel energy; I should just get Pallius too
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk curses. Well, from the frying pan to the fire; we don't have time for this! He casts a worried look over his shoulder, in the direction from which they'd come, then leans forward to place a hand on Lhuar's arm. He closes his eyes, concentrating inwardly on the place from which his power seemed to flow; it was still an almost instinctual action, not learned. CLW on Lhuar1d8 + 1 ⇒ (5) + 1 = 6
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk looks concerned at Marcello's selfless act, but he nods, trusting the man's abilities. He secures his potions in his pack in an effort to keep them from breaking, then follows after the others. He takes his place in the middle of the line, behind Pallius. I'm assuming that Lhuar would also be in the front, so it'd be Pallius and Lhuar, then Tuktuk and Jerod, then Naeli and Zeke. If that's agreeable to everyone else, of course.
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk rushes after the others, his confidence bolstered by their descent. The pounding at the door undoubtedly hurried his steps along. He holds his crossbow up and ready, as if expexting Hellknights to be in the sewers, too. He lets his eyes adjust slowly to the actor's spell in the darkness.
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk's eyes widen as he rushes past the front door, fully expecting the Hellknights to break through and grab him up at any time. He grabs his gear from behind the bar, and stands near the door. On the way, he puts a hand on Lou's arm and nods his thanks. We'll help however we can when we get out of here, Lou. You won't be left behind. He waits at the top of the trapdoor, obviously to allow someone a bit better at scouting to head down first.
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk's ees widen at the boy's tale, and he immediately agrees with Zeke. They let him go to follow him here! They'll be here any minute! Zeke, is there another way out of here?. He points to the front of the tavern. Someone should check and see if anyone's coming!. His lack of offering to go himself is fairly telling.
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk follows Pallius swiftly. Though suddenly unsure of his steps, he certainly did appreciate his increased options had he his crossbow in hand. The gnome searches for any regret, should the Hellknights catch them, but realizes that this would be his path no matter the danger.
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Perception1d20 + 2 ⇒ (20) + 2 = 22 Tuktuk finds himself nodding at the words, his conviction and devotion to the cause growing with people of like mind about him. I'd think a quiet revolution is the way to start, though I'm sure it must eventually be given voice. What could a group such as this do on a level that's quiet, though? He listens as Zeke steps out, then gives him a puzzled look. He sits up straight, suddenly on edge. I'm sorry, but I couldn't help but overhear; a man named Darian was to be here, and he's not? Do you think something could be amiss?
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk nods his thanks to Zeke and pulls up a seat, his eyes scanning the tavern. Due to the very nature of these "discussions", he's obviously on edge, and his eyes flit about nervously, looking for anyone who seems out of place. As the others filter in, he greets them with a smile that starts off shaky, then becomes more confident with each arrival of a fellow conspirator. Perception, looking for anyone out of place...i.e. not regular
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk leaves the funeral saddened for the loss of Gregor, who truly seemed to be a man of honor and a genuine hero. He also feels bolstered by the words of Pallius, and he has to control a spring in his step so as not to seem to conspicuous. The gnome heads back to his uncle's shop, where he spends the late morning and afternoon seated at his work bench, using painfully short strokes of his razor sharp knife to shape his small but intricate works of art. This one, a chariot with driver, bowman, and large, spoked wheels, was a special piece requested by a local judge who was a collector of anything related to military history. He takes a break for lunch, and brings a dense bread and smoky cheese to his small copse of trees...his island of serenity in life, for a lunch with Penny, his cousin. The girl was young, naive, and full of vibrant hope. She was a welcome breath of fresh air to the gnome, who had just recently become so jaded. He whittles away the time...quite literally, until he needs to leave for the meeting of like minds. He packs everything that he can think of, but can't help but think that he's missing something as he makes his way to the Crossed Swords.
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk nods with excitement, then quickly slows the movement as he looks around for others who may not be so apt to agree. He leans in, his face a picture of resolve. Count me in; whatever meager abilities I have I'd like to use to bring about change. Too long have the horrors of this city gone unnoticed.
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk pays his respects as if Gregor was a fallen brother, not just as if he had just heard of the man only hours before and had never met him. The Father's right; his sacrifice means that he was a friend to all of us who would strive for change from what this place has become. He deserves the honor of one who would lay down his life for the rest. Upon the request for a speaker, the gnome purposefully fades into relative obscurity, which he at times finds to be quite easy among the taller races. It's quite obvious that he has no wish to speak in front of even this small service.
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk glances at the newcomer and then to Zeke, his gaze questioning. Though his confidence had been raised by speaking with the heroes, he was beginning to feel less at ease with the brazen talk in the common room, particularly with newcomers joining in. He sits back slightly, sipping at his drink and waiting for some hint from Zeke or Lou as to whom he could trust. They speak ill of the city so easily; don't they know the risks involved with such words?
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk nods at Naeli, though his eyes show a bit of wariness, perhaps due to her heritage. I know we just met, but I would be honored to attend the funeral of your friend. If he was your trusted companion and perished in the act of heroics, then he deserves such honor indeed. He casts a glance at Zeke. Zeke, it seems you've some fine friends here; you have my thanks for introducing us. Will you be going to the funeral tomorrow, as well?
Male Gnome Oracle / 2; HP: 18/21, AC: 15/13/13, F+2/R+2/W+3, Perc +2, Init +4
Tuktuk blinks in open surprise at the appearance of the Tiefling girl, his mouth dropping open, then quickly snapping shut. Miss Naeli...of course; it's a...well, a delight...to meet you, that is. Are you...uh, with these men?
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