As a swift action, you can expend one use of mythic power to rally your allies. This gives you and each of your allies within 30 feet the option to reroll any one d20 roll after the roll is made. The granted reroll must be used before the beginning of your next turn, and the creature must take the result of the reroll, even if it is lower.
Next, the Inquisitor Strides all the way across to stand on the far side of the Grey demom-minotaur!
AC 25
The Inquisitor has a Commanding Entrance!
Commanding Entrance (Ex) (Mythic Origins pg. 28):
When you first enter an area or make your presence known to a group of strangers, as a free action you can expend one use of mythic power and attempt a single Diplomacy or Intimidate check to modify the attitudes of everyone within 10 feet per tier, and an additional number of characters equal to your Charisma modifier who are outside that range but have line of sight to you. (For instance, you could affect everyone near the entrance of a throne room and key people on the dais at the far end.) Alternatively, when you reveal yourself during the first round of combat (not counting the surprise round), you can expend one use of mythic power as a free action to use Intimidate to demoralize your targets.
Early during breakfast o$ flapjacks, sausage and fried potatoes with hot sauce, Tristan peers at the maps of both bridges provided by the scouts.
... Broken and unable to rally, the remaining tieflings and cultists fled the streets across the bridges towards Paradise Hill and Citadel Drezen. Which shall we investigate? Seems both should b scouted and cleared.
Tristan attemps some Counter-Ambushing by setting up trenches and such.
Stealth (Dex) DC 24:1d20 + 14 ⇒ (2) + 14 = 16
The Inquisitor seems to be also sowing bells to everyone's uniforms....
Edit!
Feeling so extremely Gallantly Inspired by the.....Tristan decides that maybe tying bells to the uniforms would be counterintuitive.
Hero Point! Stealth (Dex) DC 24:1d20 + 14 ⇒ (20) + 14 = 34
Tristan blinks.
I may need glasses. My nearsightedness has reared its ugly head.
The Inquisitor casts Expeditious Retreat.
Anyone have a really big bow?
Tristan stalks Benedic. The Inquisitor Strides about provoking any enemy Reactions prior to slapping the Cleric on his arse!
Cure light wounds:1d8 + 5 ⇒ (6) + 5 = 11
Speaking of Outflank, it appears that Tristan took that instead of original plan Dazzling Display....so he will Stride into the middle of the fray and cast Blistering Invective , using the above Intimidate roll, please. Reflex DC 16, fire:1d10 ⇒ 6
Tristan frowns at the ineptitude in front of him. The Tactician smiles.
Everyone try that again. This time with feeling!
Marshal's order:
Rally (Su): As a swift action, you can expend one use of mythic power to rally your allies. This gives you and each of your allies within 30 feet the option to reroll any one d20 roll after the roll is made. The granted reroll must be used before the beginning of your next turn, and the creature must take the result of the reroll, even if it is lower
Everyone has Protection from Evil and Tactical Acumen
The Inquisitor then points at the enemy!
Dazzling Display Intimidate (Cha):1d20 + 18 ⇒ (10) + 18 = 28
Tristan nods in approval, appreciation and a bit of awe, as Benedic provides peace a plenty!
The Inquisitor then begins Scouting....
Scouting Check (Perception or Stealth) DC 15:
There are many barricades and pallisades set up throughout the streets, likely the forces of Drezen have been preparing for an attack for a few days. Rushing out in the dark would likely present a significant challenge. Very likely there are other traps or tricks set up around the streets of Drezen, but you were forced to leave due to an enemy patrol.
Perception DC 15]+18 cannot fail
Scouting Check (Perception or Stealth) DC 25:
There are many barricades and pallisades set up throughout the streets, likely the forces of Drezen have been preparing for an attack for a few days. Rushing out in the dark would likely present a significant challenge. Furthermore there's a watchtower with ballistae and catapults set up in the fort above the cliffs of Drezen. If the Crusaders attack at night their torches would make an easy beacon for those siege weapons to aim at. It may be wise for this fort to be cleared prior to the army taking Southbank.
Tristan peers about the gathered troops, officers and Junior.
The troops and officers stand down, set a watch and prepare for the continuation of the attack at an hour before dawn.
The Inquisitor looks at Junior.
How are you feeling? Our group may still have work to do tonight.
Is there anything just our group could do to allow for the protected/secured rest for troops?
Tristan casts Shield of Faith.
AC 25 plus +1 per Adjacent Ally (even Junior).
The Inquisitor then turns to Junior.
Guess what I'm about to do?
The smiling Tristan then Strides into the chamber to stand next to his good friend Moxsahbuul.
Been a long time, been a long time; lonely, lonely time.
The Inquisitor pronounces Bane on Moxsahbuul! He smiles right up to his face!
Excuse me, but have you ever danced with the devil in the pale moonlight? Yes. Of course you have!
The Inquisitor pronounces Judgment on Moxsahbuul! He strides right up to his face!
Excuse me! Pardon. Was that your foot?
Swift-Destruction: The inquisitor is filled with divine wrath, gaining a +1 sacred bonus on all weapon damage rolls. This bonus increases by +1 for every three inquisitor levels she possesses.
Smiling as the company prepares to assault the cemetery, Tristan walks among the crusaders, offering encouragement, Tactical advice and perhaps a bit of humor.
Courage against the hungry dead! (Will DC 15):1d20 + 9 ⇒ (19) + 9 = 28 +1 per adjacent Ally plus +1
Tristan realizes that his MOJO must be off, or something. He decides to terrorize the enemy in frustration!
Magic Artillery - Concentration (DC 17):1d20 + 12 ⇒ (9) + 12 = 21
Tristan watches the pulsation of the Chrysalis. The Inquisitor's blue eyes travel to the cavern walls, ceiling, floors and area, calculates and then frowns.
Anyone got an Earthquake spell handy? Or sonic specialty?
The Inquisitor shrugs strides to the Chrysalis, and swings!
Melee +1 evil outsider bane longsword :1d20 + 11 ⇒ (4) + 11 = 151d8 + 4 + 2d6 + 2 + 2 ⇒ (7) + 4 + (3, 4) + 2 + 2 = 22 Judgment (Su): swift, Destruction: The inquisitor is filled with divine wrath, gaining a +1 sacred bonus on all weapon damage rolls. This bonus increases by +1 for every three inquisitor levels she possesses.
Fort save vs Distraction (DC 15), protection from evil:1d20 + 10 ⇒ (7) + 10 = 17+1 per adjacent ally
Tristan swats and bats and slices and dices and dodges and weaves (not to be confused with a sweater making activity) the incoming swarms!
Anyone got any Off!? Is there an Alchemist in the building!
Tristan watches what Junior is about to do, casts Expeditious Retreat, and takes any attacks from the Queen! He stands next to the Ork.
Tristan will move 60' to provoke before Junior, please. AC 24 plus +1 for each ally adjacent if any.
Junior! Your shoe lace is untied!
Will DC 15:1d20 + 11 ⇒ (3) + 11 = 14 +2 trait bonus on all saving throws against charm and compulsion effects. +1 per ally adjacent
Having problems moving Token with phone. Tristan has 90' of movement available between last Round and this Round. Can someone place him next to Junior, please.
Before everyone with demon-ants in their pantaloons can scurry off to play, the Inquisitor asks Iomedae to protect them all.
Protection from Evil, communal
You just need to pay attention, and you're sure you'll figure out the path through.
Perception DC 25
Perception Success:
You listen for where the Veskavors are loudest, isolating the sound from the echoes in the labyrinth.
Perception Failure:
You listen for where the Veskavors are loudest, but are fooled by the echoes in the nest. You are lured to a dead end, and are forced to navigate your way back. You've lost precious time! Increase the injury/mortality rate of the distraction squad by 10%
Tristan definitely decides to dutifully do Perception!
Perception DC 25:1d20 + 17 ⇒ (9) + 17 = 26
Tristan turns his piercing blue eyes over to Junior, as Greta pronounces his possible departure without them.
I need you with us, sir. We have come to rely on your expertise, experience and excitement.
The Inquisitor ties a string to the Skald and then to his own belt. He then says some words that sound kind of like magic phrase, bit not really.
I just bound you to my presence.