Ancient Void Dragon

Treshian's page

Goblin Squad Member. Organized Play Member. 5 posts. No reviews. No lists. 1 wishlist. 1 Organized Play character.


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I've been considering doing all or a few of them when I'm done with Fall of Plaguestone, but I'm unsure about how much needs to change from the published 1.0 playtest material that's in the Doomsday Dawn adventures to make them work for the full 2E rules - I'm uncertain how much DCs, stats and such should be adjusted for them to make sense. I could try to adjust them on the fly or beforehand on my own, but my 2E experience is fairly limited still.

There's also the consideration of adjusting it so it's more approachable as a set of adventures meant to be enjoyed instead of generating data for Paizo - I figured being very forthcoming about what the individual adventures call for in a meta sense when the party are in their character generation phase so they're not blindsided too much for instance, that could make a fairly big difference and ensure it'd be a bit more 'fair'.

Does anyone here have any other tips, tricks, suggestions or specific changes they'd do to run the Doomsday Dawn adventures in Pathfinder 2E? Let me know. :)


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Hey, read a bit about Arcadia as part of some prep work I'm doing and noticed this part about the Kansari people: "The Kansari were originally hostile to the colonists of Valenhall, attacking with arrows and tomahawks, until unknown Ulfen diseases thinned their ranks."

This is a clear analogue to the plagues Columbus and his men brought with him, but I'd doubt the Ulfen, as viking analogues, would have sufficient plagues with them to do this.

I cite this as a source (and a damn good video about the topic to boot!): https://www.youtube.com/watch?v=JEYh5WACqEk

Ulfen society doesn't seem to reflect a society that would develop plagues (large cesspool-like cities with thousands of domesticated animals).

Then again, it's one people vs. a whole continent, so perhaps the Ulfen settlers' diseases could be enough??

Suppose one could argue daemonic influence since this is Golarion and all, but I'd consider that outside of the scope of my argument. :P


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This! So much this! We just got through chapter 1, but the survey only allowed update doc 0 through 1.3 in the survey, when we actually ended up using 1.5 (the newest when we started)

There wasn't any field I could have added it in as a comment either, so now they have incorrect data from me due to how the survey was made. :(


Terrinam wrote:
darth_borehd wrote:
I don't think I am "hip" to the new lingo the kids use nowadays. What is "hetero-normative"?

Focuses on the 80-90% of the population that isn't LGBT. Sometimes includes ignoring the 10-20% that is.

Note these figures have no guarantee of accuracy. I got them third-hand from census information. If they are off, please post a correction.

Indeed, it's more like 4-5%. Source: http://news.gallup.com/poll/201731/lgbt-identification-rises.aspx


*is a bit of a necromancer here...*
Heh, I don't suppose you're still interested? Hehe...
I'm moving to Duluth from Norway come fall, and I'm looking around for a Roleplaying, pathfinder preferred, community or group to play with.