Karzoug the Claimer

Tore Galyna's page

67 posts. Alias of Herkymr the Silly.


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Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Real life has taken a few hard turns this last week. I need to step away from game. so I will withdraw so you don't have to wait on me and continue easier. Sorry


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Tore will use his staff as a walking staff and stay towards the front of the group as they venture towards the monastery.


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

I'll take first 2 then rest and prep spells. Tore suggests.

perception: 1d20 + 2 ⇒ (18) + 2 = 20

While watching...if permissable...I will scribe mage armor to a scroll.


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Great now we got it lets go...I'm ready to be shut of this doom and gloom. Tore says with a sigh of relief


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

I'd agree with alphonso. Lets get the item and then sleep away from here.


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Two more tiny acid bugs fly from Tore's hands converging on the pot. attack: 1d20 ⇒ 16damage & metal rending: 1d3 + 1 ⇒ (2) + 1 = 3


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Tore summons forth a couple of acid beetles to attack the pot. acid splash: 1d20 + 0 ⇒ (6) + 0 = 6damage +metal rending: 1d3 + 1 ⇒ (3) + 1 = 4


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

confrim crit roll: 1d20 + 0 ⇒ (1) + 0 = 1 lol fickle dice gods.


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Tore takes a quick acid shot at the pot. attack touch: 20 + 0 = 20 damage +metal rending: 1d3 + 1 ⇒ (1) + 1 = 2


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Tore, seeing the pot attack, takes a moment and focus's. His skin grows thicker and more stony.
ironskin +2 ac for 10 min


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Ready here we go. The oread says as he begins walking forward keeping his eyes on the hut ready call out.


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Let's push on. We can Haloo the house as we come in. That way no one is surprised we are coming. The oread says.


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

I just responded in game and then realized t his was here. I should be full as far as I could tell.


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

I looked back over stuff and as far as I can tell my hp are full


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

I agree with alwin. safety in this case may be the best p[art of valor. Tore states simply


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Tore walks over and kicks the body before bending down to search it.
Taking 10 total of 12 for search


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Tore takes aim and a ray of positive energy leaves his hand.
5ft disrupt undead attack: 1d20 + 3 ⇒ (16) + 3 = 19damage:: 1d6 ⇒ 2

This time the ray hits the creature square in the chest.


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Tore takes a step back and a ray of positive energy leaves his hand.
5 ft then disrupt undead 1d20 + 3 ⇒ (1) + 3 = 4damage: 1d6 ⇒ 5


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Tore takes a swing at the zombie with his quarterstaff. attack: 1d20 + 2 ⇒ (2) + 2 = 4 damage: 1d6 + 1 ⇒ (2) + 1 = 3


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

I'll go first. while Torgald heals up.
As soon as we start marching I will cast mage armor on myself.
I updated profile to show this

What are you? Tore asks the creature from a distance.


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Which ever one, lets go.says the impatient stone man


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

I'll stand guard. The oread states blandly


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

I agree. Here is as good as anywhere. Tore begins to gather stones for a makeshift fire pit.


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

i'll get something up tomorrow.


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Tore seeing a moment with the creature distracted,charges forward slamming his quarterstaff down. If ten feet away.
Charge + attack: 1d20 + 2 + 2 ⇒ (18) + 2 + 2 = 22 damage: 1d6 + 2 ⇒ (4) + 2 = 6


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

A ghostly wave shoots up from the grounds at Tore's feet covering him briefly in what appears to be heavy armor. Visible only a sec, it dissolves into his form and leaves a faintly translucent glow for a moment before that to fades.

Mage armor +4 ac= ac is now 17


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Tore again concentrates briefly and his skin begins to harden and darken as if turning to iron. As his skin changes he moves into protective stance above Felos

Iron skin 10 min +2 ac

move action


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Satisfied that the fox will survive, Tore takes the trap from its nesting place. We may be able to use this later and it will atleast get it out of the hands of others like the hobgoblin. He says


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Its wounded. If we know it will survive then let it go by all means. If not put it out of its misery. Tore glances around challenging the others with his look.


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Tore takes time to clean off his gear/clothes and remove the arrow. He then clubs the fox making sure it is dead. He will then take the trap to be used possibly some other time.


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Tore swings violently at the nearest crow before moving back towards the trees. attack: 1d20 + 2 ⇒ (7) + 2 = 9 dmge: 1d6 + 1 ⇒ (6) + 1 = 7 Move action after attack


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Oops looked at wrong file when making my post. Your right only 6 left. sorry. Also can't move myself on map


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Tore growls in annoyance more than pain. He quickly rubs one hand over the other generating a thick dark coating that spreads swiftly over his body.

activate class ability ironskin +2 ac for 10 min--Ac is now 13 --- HP are 16


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Tore simply walks up to the creature and kills it with a blow to the head from his staff, leaving it trapped but quiet.
damage: 1d6 + 1 ⇒ (2) + 1 = 3


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Tore stretches and yawns as he wakens. He grabs his staff and first thing that he does is begin to run through a few kata forms to loosen up. After about 15-20 minutes of this, he grabs food and sits down with his back against a large tree facing the direction of the lumber camp. He opens his spell book and begins to study, glancing up from time to time to commit things to memory and to study the area around him.


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

The inn would be nice but might as well use the distance we've come to shorten the distance we have yet to go. Tore says as he begins to walk off a ways further from the camp.


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Imbecile. I could make 2 of him with little effort. But caution sometimes is the better part of Valor. Better let those others deal with him. I'll just wait my turn to return the ignorance.
the stone man thinks folding his arms across his chest in irritation.


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

perception: 1d20 + 1 ⇒ (1) + 1 = 2
I'll trust your word on that. I can't see a thing that might help us.Tore says glancing up the trail rapidly then looking around to make sure no straggler lumbermen are nearby that we may grab.


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

I will not demean myself to yelling. I would rather wait and catch a single one alone and "convince" them in whatever method necessary to aid us.Galyna states firmly


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

I wasn't hired to be charming. I'll stay back and see how this develops. Maybe if I see a better way I will intercede then. Tore thinks


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Tore follows the cat but at a much more moderate speed. He appears to hurry but not be rushed.


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Tore shifts calmly slipping his quarterstaff into easy reach of both hands. I think this may turn ugly if we aren't careful. Knowing my skills, I'll just shut up and be ready.


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Tore shifts from foot to foot in impatience while he waits for the lumberman to speak up. I wonder if I might obtain enough darkwood here for a staff. I will have to keep my eyes out for someone whom would trade me.


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Pausing just long enough to hear Alwin's comment and warning, Tore nods at Torgald's comment. Then with purpose he continues his lumbering stride towards the consortium's camp.


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Not a worry. RL first then the fun can happen


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Milon huh. Human? the oread says already moving for the door.


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Agreed 30 will do and we can leave anytime. the stone oread states.


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

HooJoo maybe. But your abilities haven't stopped the spread of this. Maybe then its time for hoojoo. the matter of fact oread states finally unfolding his arms. Besides the gratitude of the folk, what can such a collection garner in way of payment?


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

unfamiliar with sickness, and feeling out of his element, Tore simply waits with his arms still folded, taking in the information as it is given.


Iron skin 6/6 day (+2 ac) Male Oread metal wizard 2| 20 ft Speed | HP: 10/10| AC: 11(15)/10/11(15)|Init: +1| Perc: +1| Fort: +4| Ref: +0| Will: +3| CMB: 1| CMD: 11 spells =1/2 +1/1 = body capacitance, mage armor, shield

Tore fold his arms and steps behind the healer waiting as his companions take care of the line.

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