Looking for alittle advice on PbP. I'm currently playing on PFS PbP on here and the GM hasn't posted for over a week. I don't want my character stuck in a PbP limbo (especially as I need him for other events.) What's the procedure/ettiquette for removing a character from a PFS PbP? Do you count as playing the Scenario and thus can't play it again?
TheWarriorPoet519 wrote: Is this that Agents of the Varlokkur campaign you referenced elsewhere? If so, dotting. It is indeed. I've become quite attached to the Varlokkur as an agency in Absalom. TheWarriorPoet519 wrote:
I figured other nations may take steps, and it's certainly something I'll be taking into consideration. I have no doubt Absalom will play defensively, but I figure the magical elements at Cheliax disposal (namely, devils) will hook the Varlokkur in nicely. Plus I get the feeling Cheliax would start a war far more subtley than just all out attack, probably weaken the city from within. You're quite right about the other nations stepping in, but (as in real life) if they aren't expecting it, they would take time to mobilise their forces and figure out to reaction. That said, a world war would be damn cool.
I'm currently running a campaign thats got the party heavily invested in the protection of Absalom and using the city as a base of operation for adventures around the city and surrounding area. As the campaign goes on they've come into contact with more and more Chelish operatives in the city that is eventually going to explode into a diplomatic incident and provoke Cheliax into direct conflict with Absalom. I've no delusions here, Absalom is pretty much untakable, but I imagine that given the right reason and provacation, the Cheliax are one of the few country that could have a good go at it. They literally have the armies of Hell at their back! I'm looking to use the Ultimate Campaign mass combat rules in the final stages for having the Chelish attempt a siege of Absalom, but I imagine they would also ply some questionable tactics within the city limits too. I'm looking for advice on how you guys think both sides would act in open conflict between them, what tactics or interesting events would the party have to contend with and what impact do you think such an event could have on Absalom, Cheliax and the Inner Sea overall?
TheWarriorPoet519 wrote:
Not at all, please help yourself to anything you want. Ed Reppert wrote: Looks like a great campaign, and the website is awesome! Thanks, it's just Obsidian Portal and they do most of the hard work for you.
I run a campaign set in Absalom called 'Agents of the Varlokkur', since the Valokkur are investigators and judges of magical crimes and oddities in Absalom, they work fairly well as a S.H.I.E.L.D style stand in. The only downside is that you need a fairly good reason for them to be operating outside Absalom, the upside being, Absalom is massive. You can do everything without ever leaving. I've set the House of Thrune up as a Hydra style stand in. I then convert PFS scenarios away from being set by the Society and instead offered by the Varlokkur higher ups.
trollbill wrote:
The words "I'm just role-playing my character" are so often used as an excuse to 'justify' antagonistic roleplaying, they're nails on a chalkboard to me. Whatever your reason to play a character who features 'jackass' in their personality description, find a different way to outlet that. I've seen characters with that have a chip on their shoulder roleplayed really well, while still contributing to the group positively and forwarding the groups agendas. Find away to align the two and run with it, even if that means compromising your 'character' somewhat.
Rachel Hill wrote:
All of the above are incredibly true. My worst RP experiences as both player or GM have been when someone turned up to the game and for whatever reason simply wasn't fit (mentally, physically, emotionally) to be there.
A big thing that impresses me is when a player makes it very clear optional modifiers they're applying and is very aware of what those modifiers do. For example; I'm going to Rapid Shot and use Deadly Aim on both shots, giving me -4 to hit on both shots, but +4 to both shots damage. Largely because I dislike nothing more than someone rolling, hitting a 19 and announcing 'I was totally using Rapid Shot/Deadly Shot etc.'
Thod wrote:
Likewise. In all honesty it's something I've wanted to see done for some time and I have been planning away to do it myself. There's potential for a great PFS and RPing community in Glasgow and in Scotland. A big issue I'm going to be addressing is that people just aren't even aware the PFS exists because there is no advertising for it here. Hopefully that's something that'll change very soon. |