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HP: 12 SP: 8 | EAC 12; KAC 15 | Fort +2; Ref +0; Will +5 | Init 0
![]() Tog finally catches up to the minecart right after Talbot falls, and hauls his body out of the cart. Setting him on the ground, Tog Uses a healing spell on himself and Sefel, healing them both after searching Talbot and then tying him up. He then uses his Healing Touch power on Talbot, healing him 5 HP. My Mystic Cure: 1d8 + 3 ⇒ (4) + 3 = 7
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HP: 12 SP: 8 | EAC 12; KAC 15 | Fort +2; Ref +0; Will +5 | Init 0
![]() Survival: 1d20 + 3 ⇒ (4) + 3 = 7 Tog tromps along behind the others, telling Dwarven anecdotes which largely involve slightly hyperbolic stories of Dwarven perfection. When the group arrives at the mine, a smile lights up Tog's face; it's the smile one might have upon returning home. In response to Jan's question, Tog says "Dwarves do not sneak. It's well-known that each time a Dwarf touches the ground, it cheers in joy. That being said, I do not mind taking point either." ![]()
HP: 12 SP: 8 | EAC 12; KAC 15 | Fort +2; Ref +0; Will +5 | Init 0
![]() "Yes, let's head out. Sooner this is resolved the better." It wasn't that Tog did not feel any empathy for the people of Akiton; As he was a member of a race of miners, he knew what it meant for a small town to have it's mine dry up, and how desperate it made people. Tog instead chose to focus on the true villain in this situation: Talbot, the man who had sold them false hope. ![]()
HP: 12 SP: 8 | EAC 12; KAC 15 | Fort +2; Ref +0; Will +5 | Init 0
![]() "Stupid girl. Your savoir stole powerful magic. We're just here to reclaim what he took. Now hold still." Calling upon the power of the stars, Tog channels starlight into her wounds, which close. Casting Mystic Cure on her. 1d8 + 3 ⇒ (6) + 3 = 9 ![]()
HP: 12 SP: 8 | EAC 12; KAC 15 | Fort +2; Ref +0; Will +5 | Init 0
![]() Tog will slot Second Seekers (Luwazi) Faction Boon then. "I can talk to people. It's well-known that Dwarves are the most beloved race in all the Pact Worlds. After all, the Gods hid Golarion away because only the Dwarves are worthy of living there." Unless stopped, Tog will ask around about anyone matching Talbot's description. Diplomacy: 1d20 - 1 ⇒ (5) - 1 = 4 ![]()
HP: 12 SP: 8 | EAC 12; KAC 15 | Fort +2; Ref +0; Will +5 | Init 0
![]() Culture: 1d20 + 4 ⇒ (11) + 4 = 15 The DC is 5 lower for anything related to religion. "Given what I've read of Akiton, we'll likely need to prepare to head out into the boonies of the planet. You will all likely want to get some extra rations and spare ammunition; oh, and environmental armor would be a good idea as well." ![]()
HP: 12 SP: 8 | EAC 12; KAC 15 | Fort +2; Ref +0; Will +5 | Init 0
![]() The Dwarf entered the room reading something in an actual book. He appeared to be a typical representative of his race, squat and heavily muscled. he wore an holy symbol of beaten silver around his neck, and was wearing heavy armor, which meant that he avoided taking a seat and instead leaned against the wall, continuing to flip through his book while he waited for the briefing. |