Zellara

Toby Jaffe's page

88 posts. Alias of rando1000.


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Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

Yeah, I think it would be difficult at this point to continue this game with the current players, even if they were willing, which I know several are not. I hope the GM can reboot at some point later on with a new group of players and maybe take some lessons learned from this run. It's obvious he's got a really strong concept of his world and it could make for a really interesting game.


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

Toby is dumpfounded, but angry. She was just getting to like the little guy...She bursts forth from her hiding place to Jeri's body, to see if there's anything she can do.


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

Toby, having missed the boat on the scouting opp through her inattentiveness, merely observes from the brush.

stealth:
1d20 + 9 ⇒ (18) + 9 = 27

perception
1d20 + 6 ⇒ (4) + 6 = 10


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

Toby prepares to support her comrads if need be.


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

Perception:1d20 + 7 ⇒ (5) + 7 = 12

and if it gains me anything...

Know/Nature:1d20 + 9 ⇒ (19) + 9 = 28


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

Last suggestion I see from a PC is:

Brian WhiteAngel wrote:

we wanna overthrow these Golden Hand people and replace them. Probably with some righteous deity like Propoket, who is totally just as real as any other deity. Even Banjo.

Failing that, we'll just wipe them out.


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

"Hey, you guys are the tactics. You go, I follow."


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Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

"Don't blame him, Brian. I'm sure he arrived precisely when he meant to," Toby joked.


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Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

At some point after the battle, Toby would have uncharacteristically been excited as school girl at a basketball game over her colleagues' efforts, and would have remained happy and grinning until they began the grim work set before them.


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Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

o.o

wonders if she should get popcorn...


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

Sense Motive:1d20 + 6 ⇒ (18) + 6 = 24


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

Disguise (+5 mw, +3 cha, +2 assist):1d20 + 10 ⇒ (17) + 10 = 27


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

I think it means he's captain kirk now...metaphorically. in Utah.


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

Mazel tov!


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

"Thanks. I wouldn't want to put the others at risk," she says understandingly. And also: "Oy, my head."


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

So would be Toby if anything actually happened while she was intoxicated.


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

Yeah, I was just playing goofy drunk; moving on is fine if everyone else is done with important mission based stuff...


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Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

Toby finds a seat on the floor.


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4
Jerimiah Spilane wrote:
He quirks a brow, looking up from his drink. "Did you need something, Frau Jaffe?"

No, just...how's my friend Jerimiah doing this fine evening! she snickers, following it up with Hey, where'd that wine go!


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

At this point, Toby realizes she's let the stresses of all this weirdness get to her, and that she's gone ahead and had way too much wine for her rather slender frame.

Seeing Brian leave with his new friend, she "Hmmmmm" Marge Simpson style and saunters (more like stumbles) over to stand by Spilane, et al.


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Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

Toby listens intently to Brian's 'game', chuckling to herself at times. Ah, the young. She orders another wine.


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

"Yeah, what he said", Toby says, gesturing toward Brian with her thumb.


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

"Hey, you misjudge me. A lot of hard work ages you before your time. Only as old as you feel, right?"

Bluff:1d20 + 9 ⇒ (10) + 9 = 19


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

I'm having a blast here as well. I built my character as a shy older woman so I could sit back and watch a lot of other people RP, because honestly, I make a much better GM than a player. But this is good times. Glad to be here.


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Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

Hmm, now there's a thought...


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4
Michael Johnson DM85 wrote:

the ranger-iest character you can see is an old man carving a walking stick, but he is wearing temple attire.

Poo. Oh well, Toby thinks. Just the wine, then. She keeps an eye on the guard though.


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

Toby is actually a bit disappointed at no druids. She was looking forward to comparing their understanding of nature to her own knowledge of biological science. If she sees anyone "woodsie" looking (trapper, ranger, etc), she'll pull up a seat at the bar and order a red wine, hoping to strike up a conversation about the natural world.


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Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

"Yeah, reminded me of that Lego movie. You know, 'everything is awesome, everything is cool when you're part of a team...'"


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

"I hate to bring this up," Toby whispers, "but maybe they're "dealing" with the poor once they become a problem. Some tourist areas on our Earth were known for that..."


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Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4
Michael Johnson DM85 wrote:
Walking for an hour or so, you near the large gate in front of the wall, two guards are posted outside. One calls out, "Who goes? State your business!"

Go and tell your master that we have been charged by G-d with a sacred quest. If he will give us food and shelter for the night he can join us in our quest for the Holy Grail.

JK, Toby doesn't say that.


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4
Michael Johnson DM85 wrote:


[Ooc]Please take a moment and let me know cash on hand, as well any magical or wondrous items you carry.

As far as I know, all I have is a mwk Dagger and about 675 gp remaining from starting cash, unless we got treasure I missed.


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

druids sounds okay to me.


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

Toby's character sheet now 3rd level. +2 ranged damage and the potential to add sneak attack to ranged 4 more times a day (thanks to Vanish).


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

Toby is present but silent, as usual.


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Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

"Oh, what I wouldn't give for a google map right now. It could even tell me where to find a Starbucks."


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

"I would help, but I'm more of the 'pew pew' kind of magic person than the 'arcane knowledge' kind." Toby says.


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

If z is still up on her turn, Toby first disrupt undead again.

TOUCH:1d20 + 4 ⇒ (17) + 4 = 21
1d6 ⇒ 1

crappy damage. can't wait until I can use ninja vanish trick to get my sneak attack at range more often


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

Works for me. Justin's been up to some stuff lately.


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

On Toby's next action, she'll move left a bit and attack z with Disrupt Undead.

TOUCH:1d20 + 4 ⇒ (11) + 4 = 15
1d6 ⇒ 6


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4
Michael Johnson DM85 wrote:


Zombie 2 - 1 Damage

YEAH! *sarcasm*


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

On her action, Toby will move 10' to the left to get a clear shot at #2 (running out of Heavenly Fire uses today, I'll have to switch tactics soon).

TOUCH:1d20 + 4 ⇒ (6) + 4 = 10
1d4 ⇒ 1

duh, just noticed I have disrupt undead on my sheet. looks like I'll be switching to that next round...


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4
Michael Johnson DM85 wrote:

I strongly suggest redirecting that touch attack to 2 or 1 at the front there. 4 was nearly exploded earlier.

My bad. I missed that additional damage had been done to 4 and thought it was still up. please redirect as you see fit.


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

On Toby's next action, try to finish off 4 with another shot.

TOUCH1d20 + 4 ⇒ (8) + 4 = 12
1d4 ⇒ 2


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

Toby will position herself to continue fire on #4, if possible.

TOUCH:1d20 + 4 ⇒ (7) + 4 = 11
1d4 ⇒ 4


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

Sorry. Toby fires again. If the zombies are still flat footed, they gain the extra D6. Still attacking #4.

Touch:1d20 + 4 ⇒ (5) + 4 = 9
1d4 ⇒ 2
1d6 ⇒ 1


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4
Michael Johnson DM85 wrote:
Which zombie? You hit then for sure, but I need to know which one you agro-ed.

Let's say 4.


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

Toby moves within 30'.

Heavenly Fire
Touch:1d20 + 4 ⇒ (17) + 4 = 21
1d4 + 1d6 ⇒ (2) + (3) = 5


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

Toby comes back. Well, they're definitely zombies, all right. There are eight. If we want to take them out, let me sneak up again and fire a blast before the battle starts; if I'm lucky, I can take one out before they even know we're there.


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4

Toby, being somewhat stealthy, will go ahead and try to determine dead or not dead, for sure.

If they are zombies, and they see me, I'm pretty sure fire historically does well...

Toby will stick to cover as much as she can and get within double move range.

Stealth: 1d20 + 7 ⇒ (7) + 7 = 14


Female Human Ninja 2/Sorcerer 1 - - - HP: 17/17- - - Ki: 4
Jerimiah Spilane wrote:
I... really think it'd be a bad idea to go near them. They move about with no purpose with what I can see, no mind."

I agree 100%. This isn't some video game where we need to gain experience and jump every thing we come across. If those are...Toby shudders really zombies, I say good let 'em go!

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