Helmyn

Tobian Myroth's page

234 posts. Alias of RyckyRych.


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Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Looks like Pelkin (79644-11) will be 7th after completing the last level of Thornkeep. If I figure it right he'll get to 9th after using these two sheets. Let's do that.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Yep, it was an interesting ride. I didn't get to use everything but I liked what I could use.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Yeah, I'd be up for another module. I gotta see what 3-5 level PC I have available, though.

As far as who to apply the chronicles to... hmm, let me think on that.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Tobian moves forward and heals Galtar!

Flesh Mend: 2d8 + 7 ⇒ (1, 3) + 7 = 11


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Planes: 1d20 + 16 ⇒ (18) + 16 = 34

Frowning as he explains about the creature (read spoiler) Tobian nonetheless uses an Energy Blast of Cold, DC 19 Reflex to half: 6d6 ⇒ (3, 4, 4, 5, 6, 3) = 25


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

I forgot to ask, any type of knowledge checks to determine resistances and such for these enemies?


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Tobian casts Haste and moves back.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

And how would you go about doing that? I'd like to hear your suggestion, please.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Tobian emits an Electric Energy Ray!: 1d20 + 8 ⇒ (3) + 8 = 11 for Damage: 4d6 ⇒ (2, 6, 3, 3) = 14 at the enemy directly across from him.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

I can use the wand.

Yes, my mental powers are nearly drained. I could use a rest as well.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Tobian will slam the Flaming Sphere: 3d6 ⇒ (2, 1, 6) = 9 into the red child once more. He then steps up and stabs at the creature!

Rapier: 1d20 + 8 ⇒ (18) + 8 = 26 for Damage: 1d6 + 1 ⇒ (3) + 1 = 4
Confirm?: 1d20 + 8 ⇒ (17) + 8 = 25 for Damage: 1d6 + 1 ⇒ (5) + 1 = 6


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Tobian casts Flaming Sphere: 3d6 ⇒ (4, 3, 4) = 11 and slams it into the red child! We'll place it just east of red and north of green, forcing all of the enemies to move or take damage. DC 21 Reflex.

I hope they are not immune to fire...


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Why am I not surprised? Let's get around that and move on.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Tobian shrugs and moves along with the party.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Sure, of course. I hope we finish with this place soon, I am running low on mental strength.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Attack: 1d20 + 8 ⇒ (3) + 8 = 11 for Damage: 1d6 + 1 ⇒ (2) + 1 = 3
Attack: 1d20 + 8 ⇒ (3) + 8 = 11 for Damage: 1d6 + 1 ⇒ (6) + 1 = 7

Tobian tries again but he's no swordsman.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Tobian decides to engage in melee!

Rapier: 1d20 + 7 ⇒ (9) + 7 = 16 for Damage: 1d6 + 1 ⇒ (3) + 1 = 4


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Tobian casts Dispel Magic in order to cancel out the Blink spell!


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Yes, what is it that you seem to be researching? Tobian looks around the room with a curious glance to see if any other dangers lurk about.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

I believe Galtar can claim victory. Tobian quickly moves to heal him.

Flesh Mend for 1 Focus Point: 2d8 + 7 ⇒ (5, 4) + 7 = 16


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Tobian enters the room and casts Burning Hands, Intensified, DC 20: 7d4 ⇒ (2, 4, 3, 1, 2, 1, 4) = 17


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Interesting tapestry. Tobian will also look around for other interesting tidbits while the party recovers from the battle.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Tobian decides to try out his Lesser Intensified Metamagic Rod and casts Burning Hands, DC 20: 7d4 ⇒ (2, 4, 2, 2, 4, 3, 4) = 21


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Tobian will move to check out the door to the northest. SDOP as usual, Perception take-10 is 21.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Perception: 1d20 + 11 ⇒ (15) + 11 = 26
Religion: 1d20 + 16 ⇒ (4) + 16 = 20

Tobian pauses a moment. You hear that? The sound of silverware clinking on plates? Tobian pauses yet again then says, I believe we have a haunt. My guess is that a mortal creature must honestly confess an act of infidelity, be it marital, romantic, or spiritual, in the room to destroy the haunt.

Tobian turns to his friends. So, who wishes to confess?


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Last room on the main floor.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Fort or die!: 1d20 + 6 ⇒ (9) + 6 = 15

Yay! I'm down to 18/45 in the HP department though.

Tobian will step back and heal himself! Using a mental point to use Flesh Mend from the Conjuration school.

Flesh Mend: 2d8 + 7 ⇒ (8, 7) + 7 = 22


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Fort: 1d20 + 6 ⇒ (14) + 6 = 20

Blasted things. Tobian goes Total Defense, not being able to see the enemies.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

The small holes catch the attention of Tobian and he tries to determine what caused them. After that, he'll move to check out the next set of doors while the other investigate the room.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

After any needed healing is done, Tobian will investigate the double doors. Take 10


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Tobian moves in and tries to stab the creature!

Daylight Rapier: 1d20 + 7 ⇒ (10) + 7 = 17 for Damage: 1d6 + 1 ⇒ (2) + 1 = 3


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

So if I cast Daylight, that would do it? If so I'll cast it on my rapier.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

That's because I completely misses the Knowledge spoiler. I auto-make that DC.

Tobian rushes back and introduces the party to their enemy. Tireless hunters, stealthy trackers, and deadly predators, shadow mastiffs stalk the dark corners of the Outer Planes, preying upon all beings that stray from the light. These beasts have little in common with actual canines aside from their general forms (although with the notable addition of a long, spiked tail), their bodies being the evolution of countless centuries hunting the most merciless wildernesses of the Outer Planes and the Shadow Plane. On the Material Plane, they prefer to travel in shadow, moving soundlessly and unseen to find prey, hunting in vicious sport just as often as in hunger.
They have concealment unless in full daylight. Their bay or bark can terrify victims

I assume it takes a full round to run back.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Will: 1d20 + 7 ⇒ (9) + 7 = 16

Wait for me! Tobian scampers after Thomson.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Hmph! Tobian bravely follows the Linseed.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Oh, a Scooby Doo moment could have been had.

Tobian will attempt to disable the meddling trap.

DD: 1d20 + 9 ⇒ (18) + 9 = 27


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Hmm. Curious. To the house.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Tobian can't use the bracers so I'll pass.

Shall we investigate the tomb that the creature came from or proceed to the house?


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Not liking the fact that he and his friends can't see the other enemy, Tobian casts Dispel Magic to eliminate the mist.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Tobian growls and casts another Energy Blast - Fire!: 6d6 ⇒ (2, 1, 2, 2, 2, 3) = 12, this time in the same area of the mist. If I understand it correctly the fire should vaporize the mist as well. DC 20 Reflex for half.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Tobian sends an Energy Blast - Fire!: 6d6 ⇒ (3, 4, 4, 1, 5, 2) = 19 at the four zombies in the graveyard!

Has a 20' radius, DC 20 Reflex for half damage.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Let's take a look around first.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Yeah, its sorted I suppose. Tobian is ready to go.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

We still can't see inside the cloud? I assume its still there.

Tobian waits patiently for an enemy to present itself.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Tobian will wait, hoping to be able to see his target so he can use the flaming sphere and cast another spell.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

If I can see well enough to slam the Flaming Sphere: 3d6 + 3 ⇒ (1, 2, 4) + 3 = 10 in her, I will. Either way I'll use my standard to move. If I can't direct the sphere I'll move some more.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Guess I'll wait for all this to be cleared up before I try something. I wonder if my flaming sphere does anything with the cloud or if she moved away from it to avoid damage.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Spellcraft: 1d20 + 16 ⇒ (7) + 16 = 23

Call Lightning! Prepare yourselves!

Tobian slams the fireball into her again Flaming Sphere: 3d6 + 3 ⇒ (3, 1, 3) + 3 = 10, hoping to break her concentration. Just in case, he casts Resist Energy on himself. Gain resist 10 vs. lightning for 70 minutes.


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

Tobian uses Flaming Sphere: 3d6 + 3 ⇒ (1, 5, 2) + 3 = 11 once more and slams it into the north enemy! DC 21 save


Male Human Occultist [7] | HP 40/45 | AC 19 T 12 FF 17 | F +6 R +5 W +7 | BAB +5 CMB +6 CMD 18 | Perc +11 | SM +11 | DD +9

I agree with Zeldones.

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