Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
And everybody can see a little gnome running in the same direction. Sorry, sorry. I'm late. I was busy with Big Ears and Hairry Harry. They're affraied after attack and i needed to calm them. Now they're sleping, safe in the stables. Ho, I forget. I'm Titinambule, the Marvelous. I thinks I saw you yesterday, during this........ moment. As he says this word, he have a shudder of displeasure. As if he doesn't like that he remember. Hee. In fact, I follow you, because I saw you going in this direction. What's happens? You can see rings under his eyes.
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
Titinambule shake his head saddly when he sees destruction bring by this saddistic goblins. Such a shame. A great day like today, wasted by this...... And he kick a dead goblin corpse. Then, after somes long minutes, he turn on the discussion. Sorry. I'm happy if I can help. But Titinambule sees again the ravaged town, tears in his eyes.
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
Damned. Others goblins. How many of this repugnants creature we'll encounter today. But, Desna smiles to us, no dead for the moment. Titinambule opens wide the eyes of surprise. He nearly lose his crossbow when he notice the new group of goblins. Fortunately, I'm not alone in this place. I'll try to help the longshanks. Then, he puts itself behind a makeshift shelter and begins to encounter a spell to help his companions of fight. Get away goblins. Or Titinambule the marvelous'll but kicking you. Move action : I go behind something that can protect me. Standard action : I ready a color spray if two or more gobelins goes in my direction.
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
Since they're isn't goblins alive now in the central place, Titinambule heave a sigh of reassurance. Pouyaya, that's a chance this goblins doesn't understand that dwarves were an illusion. And now, it's time to help people in another way. Titinambule stop to focuse on his illusion and dwarf's battalion disapears suddenly. Then, he jump from the table and begins to navigate between bodies on the ground, looking if he can help wounded persons. In case of, he have his crossbow with a bolt his his left hand. Then, he turn his face on direction of his badger. Hairry Harry, stay here. It should be dangerous. Then, he shout. Is anybody need help. Hello, I can help you. Give me an answer or raise your hand.
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
Things sounds better since tavellers and villagers had took back in confiance. We'll push away goblins now. Titinambule maintains his illusion of a dwarf battalion to protect as many people as possible from goblins. He also takes his crossbow and load a bolt. As long as my illusion play his role, I'll protect people with it. But.... Titinambule maintains is silent image and load his crossbow. If some goblins disbelieve his illusions, he'll shoot (or at least trying to shoot) the first.
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
Han. Such a shame, my donkey is quicker than me.^^ Big Ears is a donkey use to carry. He'll flee as soon as possible. Same thing for Hairry Harry. He isn't train for nothing expect ask food and sleep (and curiously, I never teach him this tricks).
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
Kurgan and Big Ears are up next.??? Is there another character nammed Big Ears? Because Big Ears is my donkey, and he'll not be involved in the fight (or he can if you want, you're the DM after all ^^). I suppose it's me. Anyway, I post my actions.
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
Gods almighties. Goblins!!! In town. It’s a real disaster. These sadistic and resentful creatures will kill everybody they encounter. Even childrens and seniors. They’re so much that people have a hard price to pay for this attack. A brief look around and Titnambule can see longshanks organizing the defense. A lot of travelers seem to know how to use weapons. It’s a chance that this assault takes place today, otherwise…. Titinambule shake his head. He prefers not thinks about this kind of things. He’s here and now he has to manage a goblin invasion. Hum. What can I do to help people? I can use my light crossbow, but violence is rarely a solution. In this situation, it’s one. But I have a best role than fighter to perform. Titinambule shout the strongest possible. On me kids, quick. I’ll protect you. Come on and be with uncle Titinambule. He’ll defend you . And he begins to encounter his most powerful spell. Drawing from his gnome’s inheritance, he focuses to create an illusion. He chooses the strongest military force he never sees. A dwarf' battalion in armor and raising crossbow. He assumes it’s very improbable, but put on the weak intellectual abilities of goblins. He use is illusion to create a “wall” between goblins and the largest part of helpless citizens. Move action, I shout, standard action, I use my spell silent image.
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
As Titinambule plays with childrens, with the help more or less voluntary of Hairry Harry, he was asked by a strange man with a bird head. He open his eyes, surprised. Even in all the part of the world he visit, he never encounter such a kinr of people. Good morning mister. That's just some tricks to amuse youngs. I never really learn hox to do that, it's natural for me. I just want to do and I do. But if you find this intersting, I can.... And Tintinambule is interputed by warning cries and fearing people. Hum, what's happens? And he looks around him to see why peopla are so affraid. Unfortunally, his small size didn't allow him to see what's happen. Do he decides to climb on a table to have a better situation. [Ah, Longshancks, always to run everywhere whitout taking care of people smaller than them [/b] perception 12 + 1 = 13. If i need time to climb, I use several rounds to do
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
After Tintinambule had payed the merchant for his spices, he decides to walk betwen the others stands, just to have a look. He smiles to everybody and perform some magixal tricks to the childrens. he s impatient to see the next step of the party. Specially the free foof and drinks.
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
Oh yes. It will be wonderful to use new fragance the next time I will cook. Pepper, salt, curry, harissa and others savor are perfect experience. So you'll sell me a pack of all the different type of spice you have. Hum, I say about two ozes of each.
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
As the speechs of mayor and others officials break the attention of the crow, Titinambule stops to perform his buffoneries. Instead, he keep a close eye on hairry harry and begins to visit the attraction. Thassilonian scrools sounds terrible, but less than the spices. It's a long time since he try new fragance and sensation. So, he decides to examine the fresh picked spices. Hello mister. I'm interrested by this spices. Can you tell me more? Specially how do you choose the good time to harvest it.
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
As he amuses the crow, Titinambule notice a varisian woman who compliments he. Regrettably, he’s very busy by his tricks, prestidigitations and others jokes. Sometimes, he dances even, especially two steps and folk dances, at least some steps. He have a public to seduce, and show must go on. He tries briefly to smile to people interesting he can notices, people who doesn’t appears like peasants or commoners. Conquers a large part of the city is valuable, indeed, but conquers others travelers and adventurers can propagate his fame in others cities. And now ladies and sirs, a riddle for you. Specially elaborate by cunning ermits of distant vudain. A lot of people tried in vain to resolve it, and failed. Some tear away hair, others ask even gods to obtain the answer. And me, Titinambule the marvelous, master of this riddle, I offer you this riddle.
He he, you were warned.
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
Titinambule arrives in the city with a very big smile on the face. He closes his eyes and takes a breath. Salt and sea sprays, fine food and heady wines. Laughter and shouts of joy comes to his ears.
He opens his eyes and turns his face in direction of the caravan. Without really waiting any answers, he turns again in direction of the city and begins to walk of an assured step. People can see a gnome not really sturdy but plump. He wears a flashy robe, with purple, red, blue and pink. In his head, sit the biggest hat ever seen on a gnome, with feather of a lot birds, even an ostrich and a peacock. A badger walks close by him, without any bride. Nor bride also for the donkey that follows him, weakly loaded. Come on Hairry Harry, come on Big Ears. I’m sure fame is waiting me in this city. And Desna thanked for it, this carnival in her honor is an opportunity I cannot refuse. COME ON Ladies and sirs, boys and girls. The marvelous Titinambule arrived. And Titinambule start to run the show in the street, telling some of his best jokes, using prestidigitation to perform minors magical tricks, like take out a rabbit from his hat, take out a copper coin from the ear of a kid, changing the color of the fur of Hairry Harry in yellow, then white, then blue, then rainbow.
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
Hum, rarely play a sorcerer. I was thinking diplomacy was a class skill...... and it seems that not. I apologize for my mistake. With a CHA of 16, my skills are : Diplomacy +4 (1 rank +3 CHA), Knowledge Aracana +6 (1 rank + 3 class skill + 2 INT), Perform Comedy (Joke telling) +5 (1 rank, +3 CHA, +1 trait), Spellcraft +6 (1 rank, +3 class skill + 2 INT), Use magic device +7 (1 rank, +3 class skill, +3 CHA), Perception +1 (+2 racial, -1 WIS) and Stealth (+1 DEX, +4 size). So 5 rank, 2 + 2 (INT) + 1 favored class.
@ Kane Hune Just a precision, I'm not a Wizard, but a sorcerer. That doesn't really matter for the game.^^ @ DM ShadowBloodmoon It's ok for me. Never play this campaign too. If my character isn't already in hero lab, you can change it as I'm saying (CHA 16, excitable remplace by campaign trait Eager performance, perform instead of profession). Thank you very much to manage all of us.
Hi I'm interested by your setting (roleplay first) and i never play this campaign. My character is Titinambule, a traveler gnome, illusionist. As I'm in 20 points, I can minus his charisme, so he'll have 16 instead of 18. I'll change his trait excitable by an campaign trait, i don't know wich yet. I prefer CRB character, so there's very few things from another book in Titinambule. I begun an online PFS scenario, but it's now finish (you can read them to have a look on my RP). IRL, I'm french and I speak english rather well, but sometimes, you can have problems for understand some of my sentences. Excuse me for that. So, I don't think i have something more to add. If you have questions?
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
While they're talking about the situtation, they're under an attack of some beast of the river. Titinambule thinks that finally Razmiran isn't a gentle country, where longshanks and nature are hostile. He have to act to help his patners, but he doesn't want to hurt the snake and the drake until he know the reason of their attack. Perharps the boat disturb their den, or they're hungry. He jump from the pile of rope where he sit few seconds before and push Hairy Harry in security. Be careful with this beasts my friends. I'll try to know why they attack us Tintinambule focuse now his mind to use somes of his racial abilities and try to enter in contact with the conscience of the snake. i use my racial power to speak with animal and start a discussion with the snake
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
Titnambule cimb a pile of ropes and sit on. Never been in this part of the world. And Gods knows that i travel a lot. I think the best wya is the nearest. If we travel the quickest possible, informations about us and trouble in the port'll arrive a long time after we left.
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
Titinambule hears his partners. Hum. All this stories are possible. Pilgrims'll be probably the most difficult to use, remember the saying of the guards. I think that tells the truth, partially, his the best way. We're going to the mendev to help his inhabitant in theirs trouble with the demons. We doesn't have to explain why. He's looking in firection of the paladin. That's true. We just didn't mention the dwarves in the inn.
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
Now the figt is finish, Titinambule talks with the others members of the mission. That's a good question capitain. I think the best it's to sail out of the seaport the quickest possible. We're probably spotted now with the fight. For the two prisonners, we can keep them somes times, then we'll disembark them somewhere after we're be in security. I can use somes illusions to cover our retreat. Like a boat which looks like in our and who sails in another direction. And Titinambule sit on a roller of rope, caressing Hairy Harry.
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
A precision about color spray 2 HD or less: The creature is unconscious, blinded, and stunned for 2d4 rounds, then blinded and stunned for 1d4 rounds, and then stunned for 1 round. (Only living creatures are knocked unconscious.) So you have to add 1d4+1 round to the stunned effect.
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
Listening the sounds of the battle above the deck, Titinambule finish to bind the wolf and the guard, helped by the dwarf. He use a rope as a muzzle for the wolf, and he bind his legs together. Then, he drop the weapons of the guard, and send him to the dwarves. Don't let them trying to escape, but without killing them. Even if Razmirian aren't sympathic, they're doing their job of guard. I'll see above if they need my help. Titinambule goes to the deck after this actions. Since I take time to do this properly (at least 4 rounds), i'll not participate to the fight. But i'll post again, even i don't act.
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
Titinambule hears blades and cries upon the deck. The guard use his wolf to attack them. Ah, longshanks are so prompt to use violence. Such a pity. Sadless in his heart, he move of one step and use his spell of combat, the spell he doesn t like but save him sometimes. Glamerings light flash from his hands and cover the wolf and therazmiran guard. The blue melt with orange and red. The two creatures falls on the ground, helpless. Titinambule sob loudly and take a rope an bind the two foes. During his action he talk to Aranan. ok. I m binding this two. I ll come after upon the deck. But the longshanxk is already climbing the stairs. Taking little attention to the gnome. Titinambule sob again and ask to the dwarves to help him.
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
Hum, unfortunaly, dwarves aren't well hide. But that isn't a surprise for titinambule, dwarves are so proud. And this longshank seems very brass. He's listening Aranan trying to find a good issue, but doubt of his chance to be successful. He thinks that the best solution is to be ready to the confrontation. Titinambule ready to take a 5 foot step and incante color spray on the guard and his wolf if they try to use violence
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
Hummmm, longshancks, ase usual. This words, Titinambule repeteated them in his mind. Such a pity that things cannot be resolved with discussion. If he doesn't try something, a fight'll come, and he doesn't want to kill someone. So, he take his decision. Titinambule take a 5 foot step behind (case S11), the hand raised in signe of peace. As he's talking to the guard, he use is racial power of ghost sound to create a sound like the shout of a badger, the most powerful possible. Ok mister. No problem. I don't want to disturb you. Just be careful with Hairy Harry.
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
Titinambule was looking the discussion sit on the boat, with hairry harry at his feet. It seems that things sounds bad. He doesn't know if dwarves are skilled in hiding, but he assume that not, dwarves are so proud. Concentrating on his racial powers, he ask to Hairry Harry to go fast in direction of the deck. Then, he follow him. Hairry Harry, come immediatly. He just want to have a look before guards, ready to use illusions in case of necessity, and his looking for something that smell strong, like fish, to thwart the sens of smell of the wolf.
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
Titinambule cannot contain his happiness when they embarked on the boat. He rarely travels by the sea, preferring roads. He ran on every space on the boat with Hairy Harry, asking to the crew the utility of all which he find; rope, sails, anchor etc.. He talks also with his companions, about their lives, theirs objectives in life. He occasionally talks with birds, like gulls or kingfishers. After the captain Passad asked theirs opinions, he toke his posture of thinker, the look in the vagueness, his right hand caressing its chin. He looks Valador when he suggests using strength. Typically sentences of a longshank. Why should be uses violence against them? We can use others solutions. For example, why not paid the tribute while hiding Lady Raugar and Lord Amauhak? I can use some of my mystical powers to create illusions, or if we have a small cannot, we can disembark them stealthily by night.
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
Titinambule looks the arrival of the longshanks in the room. Presenting that things will become funnier now, he sit on a chair and stop talking with Kyanetikert. Hairy Harry took advantage of this moment of calm to climb on the table and to eat what he can find. Titinambule pick an apple for his part, looking amusedly his badger swallow quickly, before anyone notice him. Then, he listened to the presentation of the longshank and the dwarfs. Erg, in fact, of the female dwarf named Metella Raugar. The mention of Osirion intrigued him a little. What Dwarfs can do in Osirion! When he entered the Society, he was asked him to choose one faction. He answered Osirion because the name looks terrible, like the story of all this knowledge lost. But he didn’t think that dwarf lives in this country. According to the conversation, he feels excitation fill his heart and his mind. Mendev, Razmiran. Some of the countries he absolutely wants to visit. So fabulous. The opportunity to talk with a God in Razmiran, or at least his clerics. And the Worldwound, where he can see reals demons, direct from the abyss. And a rescue mission, what’s a fantastic purpose. People in the room can see Titinambule stamp more and more hardly on his chair, and suddenly, he jump of his chair, a big smile on his face. Fantastic. So much people to encounter on this journey. So many place to visit.
Been used to the explosions of humor, Hairy Harry continue to eat, just raising a little his head to have a look.
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
Titinambule looks the people in the room. He says hello briefly to the longshanks and walk in direction of Kiyanetikert. He begins to talk in gnomish. Hello beauty. How do you feel? I’m Titinambule, your servant. My friend is Hairy Harry. He indicates the badger as same the he’s smiling.
Male Gnome Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1
When he received the message from venture captain, Titinambule was walking across the city of Druman. He had arrived in the city several months ago, a stage on its long way worldwide. The city looks beautiful, with all this statues, sculpture, shops. But, unfortunately, citizens look more pragmatic, doubtless because the entire inhabitant dwarf. Such a pity that dwarf aren’t so jovial or prankster than gnomes, or at least hobbits. But, Titinambule had a cunning plan to put back enjoy on the face of the dwarfs. Silently, he hid behind a box and began to incanted an illusion. Then, he screamed : “Gold, there’s gold on the street. “
Some others people were already present. They can see a little gnome, less than one meter, but very fat and young. He’s wearing a colored dress, in the purple and golden tones. On his head sit the largest hat that a gnome ever uses, with several feathers of a lot of birds. Titinambule smile, like every time, and he scratch the chin of a badger sit on his shoulders. He seems to have only a dagger put on his belt. A weapon more suitable to cut bread and delicatessen than foes. Good morning everybody, I’m Titinambule the Marvelous. I think there’s a meeting about the Society. Is the good place? You understand, it would not be the first time I am wrong.
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