Full Name |
Titinambule |
Race |
Gnome |
Classes/Levels |
Sorcercer 1, fey bloodline. AC 12, Life 9/9, R 1, W 1, F 3, perception +1 |
Gender |
Male |
Size |
3 feet 2 inches, less than one meter |
Age |
54 years old |
Special Abilities |
1/day : ghost sound, speak with animal, dancing light, prestidigitation + 1/day |
Alignment |
CN |
Deity |
Desna |
Location |
Absalom |
Languages |
Gnome, dwarf, Elven,Sylvan |
Occupation |
Traveller |
Strength |
8 |
Dexterity |
12 |
Constitution |
16 |
Intelligence |
14 |
Wisdom |
8 |
Charisma |
16 |
About Titinambule
Small and jovial, Titinambule enjoy travelling and discover a lot of new thing.
Naturally Gifted (Gnome) +1 use spell like ability/day.
Eager performance : +1 trait on perfom
AC : 12, FF : 11, touched : 12. +4 vs giant
Fort : +3
Ref : +1
Will : +1. +2 vs illusion
CMB -2
CMD +11
Light crossbow : +2 to hit, 1d6, 19-20/X2
Dagger. +0 to hit, 1d3-1, 19-20/X2
Feat : cantrip, eschew material, spell focus illusion
Hit point : 9
Diplomacy +4, knowledge arcana +6, perform comedy (Joke-Telling) +5, spellcraft +6, use magic device +7, perception +1, stealth +5
Initiative +2
Low light vision
Bloodline fey : laughting touch 7/day
Spell 0 (at will): read magic, daze ( dc 15), ghost sound (dc 15), disrupt undead
Spell 1 (4/day): color spray (dc16), silent image ( dc 16)
Gear : a light crosbow, 20 bolts, a dagger, a donkey named "Big Ears", a badger named "Hairy Harry".
Titnambule was born somewhere on the road between Absalom and Almas (Capital of Andoran).
His parents were jovial gnomes who enjoy travels; they rarely stay more than one or two year in the same place. So, the young Titinambule was educated by several cultures, a lot of teachers, by the icy mountains of the north or the burning wind of Osirion, by the salt of the ocean and streets of cities.
And that kind of education went perfectly for Titinambule, who loves encounter new people, new cultures, new arts.
When he become an adult, finally if we can speak about adult for gnomes, he begun to practice magic. Like all gnomes, he can speak with animals, create sounds. But in his case, he can go farther and create small illusions. Probably an familial heritage.
With his donkey, named Big Ears and his badger Hairry Harry, Titinambule decide to quit his family to follow his path. This isn’t a separation, but most an achievement due to the style of life of his family. And we’ll probably meet another day, in the bend of a road.