CG Male Halfling Technomancer 1 | SP 5/5 : HP 7/7 : RP 4/4 | EAC 13 : KAC 14 | Fort. +1 : Ref. +3 : Will +4 | Init +6 | Perc +1 | Speed 30 ft.
GM, can Tik see a way to lock the door where the two guards are coming from? As in Psychokinetic hand, lock the door so they have to override the lock to get in? Delaying tactic is the thought.
CG Male Halfling Technomancer 1 | SP 5/5 : HP 7/7 : RP 4/4 | EAC 13 : KAC 14 | Fort. +1 : Ref. +3 : Will +4 | Init +6 | Perc +1 | Speed 30 ft.
Tik sneaks forward looks in the door and throws (casts) Grease in front of the door, under the other guard. not sure where Tchisk put his.. "That should trip up any re-inforcements" Grease duration = 1 minute... 10 rounds?
CG Male Halfling Technomancer 1 | SP 5/5 : HP 7/7 : RP 4/4 | EAC 13 : KAC 14 | Fort. +1 : Ref. +3 : Will +4 | Init +6 | Perc +1 | Speed 30 ft.
Tik shares what he knows about the Security goons, thinks through his list of spells, and draws his Laser Pistol. "If we are going in with direct aggression, pardon me if I say back here with Helperr. Some of those guys can remove may ability to move in a nanosecond."
CG Male Halfling Technomancer 1 | SP 5/5 : HP 7/7 : RP 4/4 | EAC 13 : KAC 14 | Fort. +1 : Ref. +3 : Will +4 | Init +6 | Perc +1 | Speed 30 ft.
Physical Science: 1d20 + 8 ⇒ (17) + 8 = 25
Tik looks at the monitors specifically at the guards for a bit. He then rattles off the pertinent details about the races/characteristics of the Exile's guards. DoubleGold, don't mean to be presumptuous here so if 20+ isn't enough to identify these folks, straighten me out :)
CG Male Halfling Technomancer 1 | SP 5/5 : HP 7/7 : RP 4/4 | EAC 13 : KAC 14 | Fort. +1 : Ref. +3 : Will +4 | Init +6 | Perc +1 | Speed 30 ft.
Save 1: 1d20 + 1 ⇒ (17) + 1 = 18
Building 3 Engineering: 1d20 + 7 ⇒ (10) + 7 = 17 "Stra-Der, here help me move this beam, be careful how you lift. You have to lift it just here, and move this direction to keep more of this from falling on this Auman. Be careful and ask me for the next step. We don't want anything else falling on him, gree?" SP: 0/5 First Piercing damage, now this piercing damage
CG Male Halfling Technomancer 1 | SP 5/5 : HP 7/7 : RP 4/4 | EAC 13 : KAC 14 | Fort. +1 : Ref. +3 : Will +4 | Init +6 | Perc +1 | Speed 30 ft.
When the Aumans eyes glaze over part-way through the physics lecture, Tik accidentally delivered, he wanders over to where AMOSU is and attempts to help with the Piloting discussion. Piloting(Aid): 1d20 + 2 ⇒ (7) + 2 = 9 Again he just muddies the discussion with physics concepts and terms that the Aumans just don't understand. At this point he is confused as to why he isn't being understood.
CG Male Halfling Technomancer 1 | SP 5/5 : HP 7/7 : RP 4/4 | EAC 13 : KAC 14 | Fort. +1 : Ref. +3 : Will +4 | Init +6 | Perc +1 | Speed 30 ft.
Piloting (Aid): 1d20 + 2 ⇒ (11) + 2 = 13 While ever the studious scholar Tik has trouble relating to fields outside his own knowledge base. He tries help discuss piloting, but the conversation turns into a lecture on the physics of powered and un-powered flight.
CG Male Halfling Technomancer 1 | SP 5/5 : HP 7/7 : RP 4/4 | EAC 13 : KAC 14 | Fort. +1 : Ref. +3 : Will +4 | Init +6 | Perc +1 | Speed 30 ft.
Tik sets about studying the vehicles that they are racing around. Physics and Mathematics are common laws even with a new species, maybe he can find a way to communicate through these little marvels.
CG Male Halfling Technomancer 1 | SP 5/5 : HP 7/7 : RP 4/4 | EAC 13 : KAC 14 | Fort. +1 : Ref. +3 : Will +4 | Init +6 | Perc +1 | Speed 30 ft.
Player Name: GreyWolfXR
CG Male Halfling Technomancer 1 | SP 5/5 : HP 7/7 : RP 4/4 | EAC 13 : KAC 14 | Fort. +1 : Ref. +3 : Will +4 | Init +6 | Perc +1 | Speed 30 ft.
Tik approaches and attempts to speak with the new race. He is delighted by both meeting the new race, and their ICE vehicles. Sense Motive: 1d20 + 1 ⇒ (7) + 1 = 8
CG Male Halfling Technomancer 1 | SP 5/5 : HP 7/7 : RP 4/4 | EAC 13 : KAC 14 | Fort. +1 : Ref. +3 : Will +4 | Init +6 | Perc +1 | Speed 30 ft.
A halfing sitting in the room, his feet dangling from the chair, chuckles. "Guidance you make it sound so simple, go there, pick up odds and ends, and come back again. Any indications what kind of trolls, goblins, Orcs, or dragons we may encounter along the way?" |
