F HP 35/35 | AC 22 T 16 FF 17 | Init +5 | Panache 7/7 | Arcane Pool 5/6 Sylph Swashbuckler (Inspired Blade) 1 Magus (Myrmidon) 5
Tierra swiftly wills her arcane power to further enhance her strikes, moving forward to the creature, then channels a shocking grasp into her blade to strike. Casting Defensively: 1d20 + 10 ⇒ (1) + 10 = 11
Book Reroll on concentration, 3 stars: 1d20 + 10 + 3 ⇒ (5) + 10 + 3 = 18 If Attacked Melee: Parry: 1d20 + 13 ⇒ (16) + 13 = 29 Riposte: 1d20 + 13 ⇒ (7) + 13 = 20 Damage: 1d6 + 8 + 2 ⇒ (6) + 8 + 2 = 16 Lightning Damage if I missed before: 5d6 ⇒ (1, 3, 4, 1, 3) = 12
F HP 35/35 | AC 22 T 16 FF 17 | Init +5 | Panache 7/7 | Arcane Pool 5/6 Sylph Swashbuckler (Inspired Blade) 1 Magus (Myrmidon) 5
Tierra moves forward towards the worm thing, and expending her Breeze Touched protection attempts to trip it with gust of wind. Trip CMB Racial Breeze Touched: 1d20 + 4 ⇒ (11) + 4 = 15 First Melee Attack Against:
Parry: 1d20 + 13 ⇒ (13) + 13 = 26 Riposte: 1d20 + 13 ⇒ (5) + 13 = 18 Cold Iron Magical (+3) Piercing Damage: 1d6 + 8 ⇒ (4) + 8 = 12 6/7 Panache if attacked triggering my riposte
F HP 35/35 | AC 22 T 16 FF 17 | Init +5 | Panache 7/7 | Arcane Pool 5/6 Sylph Swashbuckler (Inspired Blade) 1 Magus (Myrmidon) 5
Tiera enhances her weapon as she advances, then seeing them still too far away fires a Magic Missile at the worm thing in the back. Force Damage: 3d4 + 3 ⇒ (2, 3, 3) + 3 = 11 She steels herself for an attack. If Attacked in Melee vs. First Hit:
Parry: 1d20 + 13 ⇒ (16) + 13 = 29 Riposte: 1d20 + 13 ⇒ (18) + 13 = 31 Magic (+3) Cold Iron Piercing Damage: 1d6 + 8 ⇒ (3) + 8 = 11 Confirm Riposte?: 1d20 + 13 ⇒ (7) + 13 = 20 Extra Damage: 1d6 + 8 ⇒ (4) + 8 = 12 Go to 6/7 Panache if attacked in Melee for the Opportune Parry & Riposte, but back to 7/7 if that results in a crit
F HP 35/35 | AC 22 T 16 FF 17 | Init +5 | Panache 7/7 | Arcane Pool 5/6 Sylph Swashbuckler (Inspired Blade) 1 Magus (Myrmidon) 5
I don't think we can go back home- that would be failing the mission; I guess we have to try to retreat then sneak back or something? But I didn't want to be "that guy" who waded in while the rest of the party retreated
F HP 35/35 | AC 22 T 16 FF 17 | Init +5 | Panache 7/7 | Arcane Pool 5/6 Sylph Swashbuckler (Inspired Blade) 1 Magus (Myrmidon) 5
"I will persist. . ." Tiera half heartedly makes effort to move more deadly, but her natural grace makes it difficult to suppress her ordinarily elegant movements. Spellstrike with an added bite? could be fun.
F HP 35/35 | AC 22 T 16 FF 17 | Init +5 | Panache 7/7 | Arcane Pool 5/6 Sylph Swashbuckler (Inspired Blade) 1 Magus (Myrmidon) 5
Tiera is Inspire Blade/Myrmidon Swashbuckler-Magus-- so he combat style is all about using Opportune Parry & Riposte, while getting into combat and spellstriking. She has an absurdly high Panache (7), and can use her Arcane Pool to Parry/Riposte as well if she runs out. I'll spoiler my parry attempts like this:
First melee attack at me:
(dice rolls) or something like this sometimes:
Only if (specific enemy) attacks me in melee:
(dice rolls) She also uses Arcane Strike, so I try to be clear on which exact buffs are active at any time! And she does have Combat Reflexes so multiple AOOs are possible.
F HP 35/35 | AC 22 T 16 FF 17 | Init +5 | Panache 7/7 | Arcane Pool 5/6 Sylph Swashbuckler (Inspired Blade) 1 Magus (Myrmidon) 5
A tall Sylph with long white hair, dressed in red and white robes and armor nods, clicking her tongue, "Tch, I do not like this undead solution, but if that is what must be done." "I am Tiera Canamar, and I am glad to pledge my blade to this mission. But tell me, Venture-Captain, is there anything we should do to prepare for being in this state?"
F HP 35/35 | AC 22 T 16 FF 17 | Init +5 | Panache 7/7 | Arcane Pool 5/6 Sylph Swashbuckler (Inspired Blade) 1 Magus (Myrmidon) 5
Player Name: NathanaelCLove
Looks like I am level 6 still! Inspired Blade Swashbuckler 1/Magus (Myrmidon) 5
F HP 35/35 | AC 22 T 16 FF 17 | Init +5 | Panache 7/7 | Arcane Pool 5/6 Sylph Swashbuckler (Inspired Blade) 1 Magus (Myrmidon) 5
Just signed up on GM early signup; have to transfer this character from paper to forums, but should have her updated well before we start- I have to check she's either 1 XP shy of 7th level or just gotten 7th level. |
