I'm going to throw Thuradin's hat into the ring. Thuradin Drackengorge, dwarven Warpriest of Torag.
Starting gold: 5d6 ⇒ (5, 4, 5, 4, 4) = 22=220 gold
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] I'm good without the PFS credit as well.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Thuradin arrives at the railing and quickly takes in the scene. Uncoiling the sounding rope, he whirls it over his head a bit before throwing the weighted line out to Belir. Cursing as the line lands short, he quickly reels it back in to try again.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Sorry, I seemed to skip over Thozar's climb to the crow's nest, so I'd like to retcon and say that Thuradin was at the bow doing the sounding. Thuradin stands at the bow of the ship tossing the sounding line into the water, noting the depth, and pulling it back out again only to do it all over "The mark is twain!" he calls out as he records the depth on the line
Hearing the commotion he draws the weighted rope in and hustles back amid ship to see what's going on.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] "Better to see trouble coming than wait for it to appear on your doorstep" Thuradin thinks to himself as he prepares for the climb to the crow's nest.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Thuradin boards the barge with some trepidation "My uncle Gundrun drowned in his bath. The first time in a month he'd been near water and he dies. Coincidence? I think not." Walking up the gangplank he mutters under his breath "Nothing good will come of this mark my words, nothing good." He turns to one of the crewmen and states "Dwarves don't float" before he goes below deck to secure a berth.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] So what exactly did we decide for the loot distribution? Thuradin's fine with Agrimmosh and the alchemical items but I'd just like to know for bookkeeping purposes.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] "Dwarves on a boat, nothing good is going to come of that." Thuradin mutters under his breath "Dwarves don't float."
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Assuming we know what the locket is, we know how it works.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Kragmyr, go ahead and take it, I can wait.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] +1 Constitution
Thuradin would be honored to carry Agrimmosh. I took a bunch of the alchemical items, which are nice to have but no one actually ever buys.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Kragmyr Grudgekeeper wrote:
Yeah, what he said.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Thuradin reaches the half-orc just as he's about to expire. Casting Stabilize on the body he looks up to his comrades "We were asked to find Roderick's killer and I'll bet you he was behind it. Now we can get some answers."
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Thuradin scurries past the Troll despite his desire to end the creature once and for all. Instead he hurries to the mad bomber on an attempt to keep him from dying...yet. "He has a lot to answer for." he shouts as his companions look on in confusion.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Thuradin slings his crossbow across his back and steps up to the cliff face. Grabbing hold of the wall he begins to climb. He makes it up a few feet before his hand slips off the rock he grabs and he tumbles back to the ground. Cursing in dwarven, he dusts himself off and tries again. The second time, going hand over hand, he makes it halfway up the cliff.
I'm assuming the Climb DC is 15 (Any surface with adequate handholds and footholds (natural or artificial), such as a very rough natural rock surface or a tree, or an unknotted rope, or pulling yourself up when dangling by your hands). If it's more or less, let me know.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Okay I missed the part about the Reflex save. "That's going to leave a mark" Thuradin thought to himself as the cooling waters of Thozar's spell douses the flames from the half orc's bomb. He levels his crossbow and takes careful aim at the mad bomber before he let's his bolt fly. It strikes the half orc in the side, near the kidney "Hopefully it's in deep enough to cause some real damage" Attack roll: 1d20 + 3 - 4 ⇒ (20) + 3 - 4 = 19
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Crap on a cracker, looks like I misread the map. Thuradin draws and loads his crossbow while whispering a prayer to Torag. As he finishes his weapon glows with a golden light. Leveling his bow at the half orc he says "Look around you. You're trapped on a cliff face, the only way out is through us. There is no way this is going to end well for you. Surrender now and you just might live through this day." But as he said the words even Thuradin didn't believe them. Diplomacy: 1d20 ⇒ 2 Thuradin uses his Good blessing on his weapon. +1d6 damage against evil creatures for 1 minute.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Thuradin runs around the skeleton to face the half orc.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Thuradin will step around the wolves corpse and approach Belir. With a whispered prayer to Torag he summons healing energy as he touches his comrade.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] BTW, GM Fuzzfoot, the Fervor Thuradin cast last round should remove any remaining damage on Thuradin. Thuradin grabs his axe with both hands as he moves up to confront the wolf with the greenish tint as it too moves up on Belir. With all his might behind the swing he brings the blade down on the wolf's skull.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Thuradin will swift cast Fervor upon himself and then take a double move up to Belir
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Thuradin chugs along after Belir as fast as his stumpy dwarven legs will carry him.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Wishing You and Yours Peace, Love, and Joy this Holiday season and throughout the year to come.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Round #2: Thuradin, his hammer glowing with faint magic, swings at the skeleton, it's blunt face rushing bones as it hits. "Use blunt weapons against the skeleton, they're more effective." he tells the others.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Knowledge (religion): 1d20 + 6 ⇒ (7) + 6 = 13 Thuradin casts magic weapon on his warhammer as he moves up to engage the skeleton.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Thuradin watches as the rat swarm dissipates into individual rats scurrying away. He hoists his axe on his shoulder "Scared them away. he laughs. "I agree with Torith, I think the main passage is the way to go. Straight on into danger, and all that." he says as he moves along the main passageway.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Too bad I don't have Channel yet. Thuradin chugs up behind Gundar, drawing his axe as he goes Double move to get up behind Gundar.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Thuradin takes a swing at the Yellow orc in front of him.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Wanting to wish all of our American players a Happy, and safe, Thanksgiving.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Years of hatred boil up inside Thuradin as he recklessly approaches the giant. Gripping his waraxe with both hands he slams it's blade into the giant with all his might.
Given the movement penalties for being in the water Thuradin will probably provoke an AoO as he steps within the giants reach to attack.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Thuradin moves into the water, wading out to stand next to Belir. Standing next to the drop off into deeper water he too shouts insults at the giant, calling into question it's parentage "Din mamma var en hamster och din far luktade av äldre bär"
Giant: "Your mother was a hamster and your father smelt of elderberries"
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Thuradin moves as fast as his dwarven legs will take him to the water's edge. Thuradin will use the run action to move tot he Hope Pond's edge where he'll stop, keeping in mind "Dwarf's don't float"
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Thuradin involuntarily flinches as the unexpected spray of gravel whizzes past. He turns to give Torith a "Seriously" look as the rocks flay the orc in front of him.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Thuradin ducks under the clumsy attempt to grab him by the orc and swings his axe into it's exposed midsection.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Bonfire
Thuradin takes the full brunt of the explosion as it lifts him off his feet and tosses him to the ground. Fortunately the impact extinguishes any of the embers that may have been burning upon him. Getting to his feet he brushes himself off and inspects the damage. Noticing his singed hair and beard he mutters "Someone is going to die for this." Market
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] My Father in Law passed away quietly at his home Wednesday afternoon. I appreciate everyone's patience and understanding during these trying times. I will be out of town from today until Wednesday attending the services and other personal matters, please 'bot me if there is anything that needs to be done.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Giantslayer: The Musical
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] It's a double barreled crossbow, ala Ladyhawke.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Angered by the attack, Thuradin rushes into the orc and lifts him bodily off his feet. Carrying him backwards he dumps him into the pit with the rest if his kind.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Not for much longer.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Thuradin will hold his action until the next wave of orcs appear. Then he will cut the ropes holding the last pile of timbers and climb back over the barricade.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Again I want to apologize for not paying attention to my games. There's no really good way to say this without sounding ghoulish but we are currently on a death watch for my father-in-law. Early last week he took a turn for the worst and the hospice nurses believe he could pass any day now. Needless to say my wife is beside herself with worry and I just haven't had the time to devote to these boards.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Thuradin jumps the barricade and moves as fast as his stumpy dwarven legs will carry him over to the second pile of logs. "Belir, fall back" he yells as he draws his axe to cut the timbers loose.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] That's what I would have ended up doing.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Hey everyone, just wanted to apologize for not being very active for the past couple of days. I've been busy with things at work trying to get ready for an upcoming work convention in Las Vegas next week.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Traded it out for Giant Hunter.
Male Dwarf Warpriest of Torag 6
Character Information: Blessings: 3/3
[HP: 51/51]; [Armor Class: 23; Touch: 12; Flat Footed: 22]; [BAB: +4; CMB: +7; CMD: 19]; [Saves: Fortitude: +8*; Reflex: +5*; Will: +9* (+3 v. poison, +5 v. spells and spell like abilities)]; [Initiative: +5]; [Perception: +11 (+2 to notice unusual stonework)] Fervor: 1d6 ⇒ 5
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