Dwarven Rager

Throck Boulderhead's page

53 posts. Organized Play character for JustinB.


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Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck, not realizing until after the slave laid helpless on the ground that he was, in fact, not an enemy, roughly stands the slave back up on his feet and brushes him off.

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck rumbles into combat with his flail during the surprise round and bowls into one of the guys ready to tangle him up and take him to the ground:
Trip w/ flail: 1d20 + 4 ⇒ (8) + 4 = 12
idk what the rules are exactly for tripping with a trip weapon, but I don't have combat expertise or improved trip:/
Throck's eyes squint in concentration and his usually vacant face and far away expression focus into sharp awareness

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Trock moves ahead to catch any foes that might try to attack the party from the hallways.

This is all assuming there aren't any traps or anything that might spring up

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck also hands his poky stick of healing to Barboo's armload of wands

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck, like water, decides to take the path of least resistance. He didn't hear Lem either because of the huge padded helmet on his head or the fact that he can only really use a couple of his senses at a time without going into sensory overload. Throck starts trekking to the right, hoping to either get around the tree blocking the way, or to see what's behind it.

Perception: 1d20 - 1 ⇒ (3) - 1 = 2

Well, I guess a big helmet doesn't yield good sight. Maybe he should get some goggles

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

On arriving at the temple, Throck notices the doorway in front of him. While he contemplates whether or not to go in, the scrawny little thing with a knife runs over to check the door, and Throck takes that as a signal to advance. Taking out his flail and heavy shield, the walking pile of inexorable armor strides, or stomps through the door, without any regard for his surroundings or stealth.

On passing Crudgeon, Throck booms
Don't worry little Crug-on! Throck will peek as well!

Throck goes through the door

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

While the master of spells and Denizabyss were talking, a squat and heavily armored dwarf with the face of an overweight boulder stood staring at something, well actually nothing over Zey's head. Only after Denizabyss' clap on the shoulder, which did not make the dwarf move in the slightest, did he come to life and, striking his light flail against his chest, say
I'm Throck. No Aspis will get past my shield.
He then proceeds to move his gaze to the tapestry, and with heavy armored footsteps trudges through the tapestry.
Throck has purchased cold weather gear as well

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

dot

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Justin Boreman
Throck Boulderhead
Level one fighter
96633-4
Grand Lodge
N/A

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck monitors the spell caster from a distance ready to move to intercept any escape attempts

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck, falling into a sort of pattern, once again takes the AOO on blue:
Flail: 1d20 + 4 ⇒ (17) + 4 = 211d8 + 3 ⇒ (5) + 3 = 8
Then (drumroll please) tries to trip him:
trip: 1d20 + 4 ⇒ (17) + 4 = 21
another AOO for him

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck once again glares at the foolish man and takes a swing at him while he is standing up:
AOO: 1d20 + 4 ⇒ (7) + 4 = 111d8 + 3 ⇒ (8) + 3 = 11
Then (surprise surprise) goes for blue's feet:
Trip: 1d20 + 4 ⇒ (10) + 4 = 14
Another AOO for blue

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

unless he can't make an aoo while in total defense

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck also tries to smash the man with his flail:
Flail: 1d20 + 4 ⇒ (6) + 4 = 101d8 + 3 ⇒ (6) + 3 = 9
Then trips him again:
trip: 1d20 + 4 ⇒ (10) + 4 = 14
the guy gets another zoo

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck lashes out with his flail, hoping to entangle the foolish main in the heavy chains and bring him down to throck's level.
light flail: 1d20 + 4 ⇒ (12) + 4 = 16 v. CMD
The guy gets an aoo on throck.

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

If nobody offers advice throck can turn himself invis, but at this point I think it is too late to do that. Since they aren't attacking us at the moment, diplomacy seems like the best course of action. Someone with good diplomatting can give these guys a talk down.

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

uuuuuuuhhhhh...
Throck looks for someone to tell him what to do.

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck is going to ready the potion and drink it when he hears the aspis approaching.

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

I want to smash
Throck is ready to take some aspic down!

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Sound good to me

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

I stand in middle of floor. make them fight me
figured that if the aspis see a dwarf that doesn't belong in the warehouse they will make a beeline for him, leaving them open to attack from you guys.

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck attempts to whack the mean guy trying to get past him...
morning star: 1d20 + 4 ⇒ (8) + 4 = 121d8 + 3 ⇒ (8) + 3 = 11
Then attempts to trip him:
Trip with morning star: 1d20 + 4 ⇒ (19) + 4 = 23
Lasso gets an AOO

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Fortitude: 1d20 + 7 ⇒ (14) + 7 = 21 for the stinky sewer sludge i have to walk through

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck rushes out of the alcove and gets as close to the leper as possible, planning to give him a good smacking' upside the head

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck first resists the elf's annoying pleas to lead him out of the sewer, wanting to stay and take down the leper guy, but on receiving the invitation for some free grub, he is the first out of the sewer to get to the inn.

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

We should catch bad whip man when he makes the bad stuff, then knock him down Throck has caught the general idea of the situation, and thinks getting the sneaky rascal in the act would be a fine way to teach him a lesson. Any excuse to whack something upside the head is also always a bonus.

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck will watch the ship from a distance, and intervene only when there seems to be a problem involving smashing heads together and throwing people overboard.

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Should we follow the tracks, or wait until night time for the 'leper'

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck accepts the goo, thinking he is getting a bath (and for him it is, especially since the goo is an improvement on his current stench). He put a little in a bag to clean his shield later.

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck moves as close to the beetles as possible and readies an action to strike the beetle if it tries to get past him.

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck stands by the ladder, making sure that no one goes into or out of the sewer.
He also readies an action to hit any body who tries to push past him or attacks him

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck watched the rest of the party file in and continued to 'clean' his shield. When the rogue, still unnoticed by Throck, addresses the party, Throck nearly throws his shield across the cabin in surprise. After recovering from shock and giving the creepy man the stink eye, Throck follows Slain as he moves over to Dimble. As Valsin enters, Throck listens, quiet as a rock.

After the flurry of more than one syllable words, Throck is mentally blown away. While the blue cloaked elf was overwhelmed with information, Throck was completely oblivious to it. Throck leans over to Slain and asks in a deep voice What he say?

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck wonders his way through the maze of masts and ropes, looking for the boat he was told to find. To the sailors and pedestrians on the docks he appears to have a vacant expression...which he does. The riggings, flowing and waving high into the sky, weave in and out of his vision, keeping him distant and quite clumsy. Finally after roaming around for a while and boarding several ships on accident, he sees that old guy with the boom stick he had met before board a ship. Throck, somehow putting 2 and 2 together, finds out that the mystery ship is probably the the Sixwing Drake. Throck pats himself on the back and grins, reveling in his intellectual deductions. As he boards the ship, the gang plank creaks and bends under his feet, though Throck barely notices, thinking about his opening speech for his entrance to the cab. As throck opens the door (once again almost blowing the door off of its hinges) he draws his breath to deliver his meticulously prepared speech:
Grunt
Throck nods to himself and stands right next to the door, not noticing the half-orc only 2 feet away. He searches through his bag to find his soap and with the utmost concentration upon his face, begins to clean his steel shield, eyeing the gunslinger and ship captain.

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck Boulderhead
Fighter lvl 1
96633-4
Grand lodge
no day job

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck, after drooling on the ground for a while, finally notices a clanging noise nearby. seeing the combat unfolding he slowly thumps into the fray and swings his flail
Attack: 1d20 + 2 ⇒ (17) + 2 = 191d8 + 3 ⇒ (2) + 3 = 5
Grunt

Sorry I haven't been diligent about posting the last week or so, I'll make sure to check up more:)

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck is already far down the road, totally oblivious to the action unfolding not five feet away.

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck lumbers after the group keeping an eye on the rocks for any sight of the tiny pixie.

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck will attack:
Attack: 1d20 + 2 ⇒ (4) + 2 = 61d8 + 3 ⇒ (4) + 3 = 7

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck moves aroud the bear and tries to pull the bear's legs out from under it:
Trip: 1d20 + 4 ⇒ (9) + 4 = 13

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck moves with his softy toward the rocky island with the weird lights. Throck's small cranium vibrates as the gunslinger yells about as loud as his big boom stick.
Keep I' down will yea'!
Throck, after his vigorous mental exercise of engaging in a polite gentlemanly conversation thanks his shield for complementing him on his monuments achievement.
Throck is a little coo coo in the head!

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Seeing the green dwarf and the two "softies" moving toward the strange sounds and lights, Throck moves up and steps in front of the man with the big boom stick. After looking Slaine up and down, Throck grunts
You need to be a lil bit more beefed up.
On saying this, Throck hefts his tower shield and steps in front of the gunman, again not seeing the halfling in the bushes not 2 feet away.

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Seeing the man with the big sword walk through the dilapidated doorway, Throck stumbles after him, making sure his shield and straps are on securely. Tapping Ulric on the shoulder, Throck whispers,
If trouble, get behind me.

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Grunt

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Here are my stats:
Str: 16 Dex:14 Con: 20 Int: 7 Wis: 8 Cha: 5

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck lumbers over to his gear and wipes away the remaining grime off his now smelly but clean shield. Picking up his flail, he heads outside, keeping his shield on his arm, and his other hand resting on his flail.

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck takes one look at the journal and tries to read the first sentence. After a while his eyes cross and glaze over and he starts to get an exited look on his face. He looks at his fellow dwarf and asks
Smash?

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

For the armor, leather is good, but a high dex bonus is probs a good idea for boosting your AC. For weapons, as a brawler, your unarmed strike is the way to go, because it does more or equal damage than most weapons in the close and simple weapon group. It might be a good idea to have other weapons like a short sword to deal different types of weapon damage. But if Mr. Harris says you can use dwarves weapons, then go ahead and use those:)

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Also, how do I roll my save and such on here, and Also how do I bold my words for when Throck speaks?

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

Throck picks up the strips of bacon and tosses them all into his mouth while listening to the halfling finish his greeting.
"Bacon is good" he says more to himself than to Heff
"Throck. That is my name, I think."
Throck, lost in his meager thoughts went back to his shield and proceeded to lie down, holding the shield tight to his bulky frame, and snored off the day's travels.

Grand Lodge

Male Dwarf Fighter 1 16/16 HP / AC 21 / FF 18 / T 14 / CMD 17 / Initiative +2 / Saves ( Fort +7 Reflex +2 Will -1) / Perception -1 / Speed 20

How did you get your HP, AC , CMD, etc. by your name?

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