Chung Po

Thoril Falconbow's page

51 posts. Alias of NewXToa.


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Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Thoril takes another swing at the construct!
Attack: 1d20 + 3 ⇒ (11) + 3 = 14+2 flanking
Damage: 1d6 + 3 ⇒ (3) + 3 = 6


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Will Save: 1d20 + 5 ⇒ (11) + 5 = 16
Karist - are you thinking a concentration check?
The only reason I can think you'd need to roll is if you're adjacent to the enemy, and I don't think you are.

Thoril, refusing to be disheartened by his earlier miss, swings again.
Attack: 1d20 + 3 ⇒ (10) + 3 = 13+2 flanking
Damage: 1d6 + 3 ⇒ (2) + 3 = 5


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Thoril leaps forward to assist Enrico and Corath. He makes an effort to get into flanking position with whoever it's easiest to flank with, and swings his fist.

Attack: 1d20 + 3 ⇒ (6) + 3 = 9 +2 flanking? I don't think it'll help, though.
Damage: 1d6 + 3 ⇒ (1) + 3 = 4


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Let's go north!
Assuming there is no dissent, Thoril leads the way through the North doorway.


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

"It's probably better we stick together, actually. I don't want to think what I could run into alone - another bugbear could cause me quite a bit 'o trouble."

Let's proceed down the stairs in standard marching order.


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Is there any more doors in this room? Also, how many arrows do I get?
Thoril claims his pile!


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

"Ah, thanks, Karist. That feels much better."
In response to Corath, "Mind if I claim it? Walking in front as I do, it may come in handy if we encounter any unexpected traps."


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Thoril nods, while keeping a cautious eye on the stairwell. "Aye, I would appreciate a bit'o healing. Thanks."


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

"Well, that wasn't too bad."
Thoril reaches for the longbow, then checks for any arrows the bugbear may have carried. He then moves to the stairway to keep watch for anything not of their party.
If the door still works he'll close that and use the arrow slit, but I understand if that's not possible due to breaking it on the way in.

Sorry, forgot to actually record the 4 damage I took at the beginning of combat. I've updated that now.


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Thoril laughs. "I had no plans to back down anytime soon."
Attack: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16
Damage: 1d6 + 3 ⇒ (3) + 3 = 6


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

His previous attempt failing, Thoril tries again.
Attack: 1d20 + 3 ⇒ (2) + 3 = 5
Damage: 1d6 + 3 ⇒ (4) + 3 = 7


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Sorry!
Thoril jumps closer to the bugbear and swing at it with his bare fists.
Attack: 1d20 + 3 ⇒ (10) + 3 = 13
Damage: 1d6 + 3 ⇒ (3) + 3 = 6


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

We'll miss you, Enrico! I will always remember your critical hit.


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

I'd be fine with that.


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Initiative: 1d20 + 3 ⇒ (5) + 3 = 8
"Someone's shooting at us!" Thoril shouts as he ducks his head reflexively.


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Making a decision, I guess.
Thoril leads the way cautiously up the stairs.
Stealth: 1d20 + 1 ⇒ (9) + 1 = 10


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Thoril shrugs. "I say we head up the stairs - after all, the spire only goes up so far, but we don't know how big the rest of the floor is.


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

So...
We pass though the double doors. We don't see the chaos party, so what do we see?


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

I think that'd be best. We won't have to worry about strange loot or exp shenanigans, either.
Good luck, Chaos!


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Note: My readied action will move my initiative to right before whatever triggers it.


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

I'm not sure how well I'd do at grappling. However, I don't really have any ideas except damage them, so *shrug*.


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Well, this is exciting :/
Thoril lets out a shout as he punches for Asassi. "So much for talking, eh?"
Attack: 1d20 + 3 ⇒ (8) + 3 = 11
Damage: 1d6 + 3 ⇒ (3) + 3 = 6


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Readied action:
Readying an action for when a fight breaks out to attack the nearest enemy.

Light sources: Each person in our group is holding a torch or a light of some sort. We're traveling in a line - I'm in front, and the next person is standing 10 ft behind me, etc, so each person's light radius overlaps with the people in front and behind them.
As for descriptions, Thoril is a dwarf wearing simple robes, holding nothing but a torch. There isn't any weapons on his body.
What do you guys look like?

No point fighting if we can get through this peacefully.
To my allies: "The catgirl has it right - no reason for needless violence. Let's wait and see if we can talk our way through this." To the chaos group: "And we be explorers from Fort Inevitable. Ye can call me Thoril." He hesitates. "How's it going?"


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Link to chaos party
Does the door have anything we could block it with?


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Is closing the door a viable strategy? We both got pretty high initiatives, and by closing the door we'd be going from acting first to reacting to whatever they do to get through the door.


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Initiative: 1d20 + 3 ⇒ (16) + 3 = 19


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Thoril, of course, relays what he hears to his allies.


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

I'm good with that.
Whispering, Thoril says, "Spooky in here, aint it? I don't envy you people's awful above-ground vision. Good plan, though. Should we head north, east, south, or west?"
He glances around the room, looking for traps, more secret passageways, or sounds goblins make.
Perception[/dice: 1d20 + 8 ⇒ (6) + 8 = 14


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

If the goblin didn't do any stuff to prevent it, Thoril is making an attack of opportunity against the goblin.
AoO: 1d20 + 3 ⇒ (20) + 3 = 23
Confirm: 1d20 + 3 ⇒ (6) + 3 = 9
Damage: 1d6 + 3 ⇒ (2) + 3 = 5

Afterward/if the goblin didn't provoke:
"Aye, let's take the secret passage. At the least, they probably won't expect us to come from that direction."


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

When his turn rolls around, Thoril will follow Enrico's lead, charging the goblin.
Attack vs Goblin: 1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15
Damage: 1d6 + 3 ⇒ (2) + 3 = 5
My AC is 13 for the next round.


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Oops, initiative.
Initiative: 1d20 + 3 ⇒ (1) + 3 = 4
EDIT: Dang, everyone but Karist rolled awfully :)


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Realizing he can't really do anything at this range and grimacing at the pain of the arrow, Thoril will duck for cover.
"We have any specific plan? I think it saw us."


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

I guess I should make my stealth check too.
Stealth: 1d20 + 1 + 5 ⇒ (8) + 1 + 5 = 14


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Karist - just note that I don't actually have a bow :P Too expensive for now.


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Thoril nods grimly and the begins creeping cautiously towards the door, using whatever path seems like it would be most prudent. He does his best to stay as far away from the goblin as possible.

Thoril is tryong to avoid having to make a stealth check, or at least make it so he gets as many natural bonuses to stealth/gives as many penalties to opposed perception checks as possible given the circumstances.


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Thoril points out the goblin, and gestures towards the side door. "Should we go that way? It may allow us to catch whatever awaits us off guard, and I get the feeling we're going to need every break we can get."


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Pausing just at the edge of the clearing, Thoril will look around warily for traps, signs of intelligent life, less obvious paths to the entrance (so as to catch anyone who may be standing guard by surprise), etc.

Perception: 1d20 + 8 ⇒ (11) + 8 = 19


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Thoril thanks Starcloak, and then meanders towards the mixed group that the wizard had been referring to. As he approaches, he can't help but overhear the last part of their conversation.
"If ye're still thinking you need allies, I have reasons to volunteer. I be a fair hand with a longbow - when circumstances allow - and can make my way with my fists, if need be. Whaddya say? Mind if I accompany you on this adventure?"

Just to be clear, circumstances do not currently allow me to be a fair hand with a longbow, as I can't afford one :P I will be using my fists, maybe shuriken occasionally, until I can afford one and/or hit level 3 :)


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Just so you know, I am going to wait for the wizard to respond before acknowledging that you guys entered the inn.


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Thoril thanks the wizard, and then asks "Do you know anything about the Emerald Spire that may help me survive long enough to find your friends? I know naught about it but tha' many dangers reside within, and tha' many have tried to conquer its secrets, but few have succeeded. "


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Maybe they just didn't want to make up another person for the order :) . Either way, I guess it's not that important.


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

"Aye, I would be. D'ye have a description of the missing people, so's I can recognize them when I see them?" Thoril frowns, thinking. I'll have to find companions, too - I've heard the spire is a dangerous place to be alone.

I plan on having Thoril end up in a tavern/bar to look for fellow adventurers. If anyone wants to meet me there, that'd be nice. If anyone has other ideas, I'm not committed to the tavern idea yet.


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Their decision to have Starcloak personally present may make more sense with some context for the area. I have the Pathfinder Online: Thornkeep book (which really has nothing to do with Pathfinder Online, it's really just a module and adventure setting rolled into one), because it gave me more info about the Echo Woods and the area surrounding it. In the book, it explains that the Goldenfire Order is composed of 5 full magic users and 3 apprentices, so the two missing wizards make up a large chunk of her organization :)


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Is it alright if I use names and information I know from Fort Inevitable right now? I think our main concern is getting started, and that would help speed thimgs up with regard to me, at least.

I'm referring to stuff I can explain away contextually, such as the name of the person who posted the poster, the name of the person who runs the inn I'm staying at, or the fact that there is a lake nearby (seen while entering the Fort). I realize this will not be an acceptable practice in the actual Spire - it looks like our focus right now is on justifying our excursions into the spire, and this will mean I can act without needing a description of everyone/everything I see.

I'll try to stick with stuff that will probably remain true even if you aren't running everything straight out of the book, so I still get to experience Fort Inevitable as you interpret it :) Mostly I'm just referring to what I did in my gameplay post - knowing the name of the person running the inn, assuming the person who put up the poster told me who to contact.


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

That reward would be a welcome addition to my pockets. I can't maintain this standard of living for much longer. Thoril moves over to the front desk, his interest piqued by the poster (and the reward). "Pard'n me, Mr. Reedbank. D'you know where I could find this Starcloak person mention'd on that there poster?"

I'm assuming it's Doliver Reedbank at the desk for simplicity.


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Striped, because stripes are cooler than dots.


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Forgot to mention - Thoril is currently in Fort Inevitable. He's probably hanging out in one of the taverns or inns.


Male Dwarf Zen Archer Monk | HP: 11/11 | Init +3 | AC 15 (Touch 15 Flat 14) | CMB +3 CMD 14 | Fort +3 Ref +3 Will +5 | Acrobatics +5 Perception +8, Stealth +1, Darkvision 60 ft

Sorry I've taken so long to post.
I think Thoril will have temporarily given up on questing to help people after his last attempt went south. Right now, he is just out for glory, riches, etc... However, he'll accept a quest once we start playing if it comes up.


Yeah, based on my experience with my party in the spire, the traps are dangerous but not lethal. My party has a rogue, but they also have someone trying to become the goddess of triggering traps (I'm not sure why). I don't go easy on him with the traps, but they're still alive.


Two things:
1. I've posted most of the fluff for my character. I think that's everything he needs for now.
2. Just so's you're aware, Captain CC, I am currently running the Emerald Spire for my home group. We're on about level 7. Obviously, I'll do my best to avoid letting this affect gameplay - I'll try my best to play strictly from inside my PC's head. .