Algon the Ever-Seeking

Thomas Seitz's page

13,054 posts. 1 review. No lists. No wishlists. 1 alias.




The Flash is gone after 9 seasons

So I guess my belief the CW is probably going to start being more propaganda network is coming closer to realization.


So while I admit I'm still not sure if I want to see this, I was curious if anyone HAD seen and what they thought?


So I guess we might not get a second season...


As a 14th level arcanist, who also has access now to greater teleport and a group that knows how to get Absalom, I just was wondering, would there be a scroll of Gate that I would be able to buy...or should I just wait until we hit level 17 so I can summon it just for giggles and crap.

I mean against our enemies, not necessarily against the party...


Specifically, as a DM, what is your ruling on if one were a Shaman who ended up in contact with the Elder Mythos by his wandering spirit and then decided to summon up/call up on Elder Mythos creature like say a Wendigo or a Star Spawn of Cthulhu? Does that mean said caster has to eat the entire body of a creature or just a part of it for the Wendigo? What about sacrificed humanoid?


Admittedly I've read enough to know an arcanist can only get an arcane discovery through an exploit. That's not a problem for me. What I am wondering is COULD I select this specific arcane discovery through the exploit more than once? IE could I get TWO cleric spells from the domain list IF I selected it twice via the arcane discovery exploit?


Just as the title suggests. While I'm still working out the kinks for my shaman with the Lore Spirit...I'd like an option just in case it doesn't work out.


I just need to know a) how viable this is; b) if I go sylph can I still do it if I choose a different racial package (IE a sub-race of sylph)

Also if you need further details...13th level, 20 point buy, anything in the PRD and d20pfsrd.com is allowed that isn't third party.


Dear lovely CS people (Who might not see this due to the fact Shayara says you're doing company training);

I have been waiting now for over a week (even counting 2 days for Saturday and Sunday). I have not yet received an email telling me when the pending status of these orders will be filled. Should I be concerned since it's said to wait 1-7 days. Or is there some other problem? Please let me know. Thank you.

Sincerely,
Blaine Seitz


I want to first of all again thank Shayara (and in a lesser way Katina, mostly because they are both the awesome), for helping me solve a problem.

Now I have a question moreso than a problem: Are orders that are being processed done in a specific way; IE if it's pending do that mean it take X amount of days for it be done or is there another layer being involved? I only ask because I'm curious as to approximation of delivery/sending off of stuff.


Dear Katina and/or Shayara (who are both awesome),

I recently purchased a Visa Gift card that had money on it. I tried using the store because Amazon doesn't always carry everything I need at a reasonable price (looks @ Weapon Master's Handbook being over 200 dollars...) However when I tried to enter my payment it hung and I didn't get anything resolved. I have since removed the items from my cart. Is there anyway I can have this resolved or do I need some other method of payment?

Sincerely and with much love to the wonderful CS people,

Blaine Seitz


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Sweet!! Yamasoth MIGHT be making an appearance if the summary is accurate! I can't wait! :)


They live in our hearts and in our heads, and mostly in my carry on bag while inside their boxes.


I do love the artwork for Yoon and the bound Genie. :)


Trailer

So...yeah I had no interest but after seeing how much they're playing this for lolz, even more so than the Robin Williams one, I can't WAIT to see it.


Is that...yes it is! Dragon AND Dungeon mags by Paizo?!! By Crom's blue beard! Chris, Vic, someone?! What happened?! How did this happened?!
I'm so confused?!!


Is this thread and/or event REALLY necessary?

I dunno. I do know that I think Zemo finally has a friend now.


Anyone interested in trying some RPGs on a Saturday afternoon perhaps?


I'm looking to start SOME kind of table top RPG (possibly Pathfinder but who knows?) since my current Saturday game is REALLY not happening. So if you have some free Saturdays, don't mind coming to Morgantown, (especially to Four Horsemen Comics and Gaming at the Morgantown Mall), from noon until probably 5, I'd welcome that chance. Thanks!


I thought you were a guy. I was informed otherwise. I apologize. How may I make restitution?


5 people marked this as a favorite.

Liz, if you do eat villager, make sure to wash it down with some good wine. It will cut back on the calories. ;)


1 person marked this as a favorite.

FINALLY!!! Now we just have to sit through 3-4 years of waiting...

Took you long enough Marvel


3 people marked this as a favorite.

SPOILER!!!

Spoiler:


I'm glad to see something new coming down the line in 2017. I am curious however, as a science fantasy, how the new system handles religion as well as proof of divinity from the old gods (Cayden and the rest) if they do still have followers or what.

So James Sutter. What can you tell me?


Make sure you get her number for me Liz! ;)


I'm considering if I ever play in this game, would a neutral druid (of the Green Faith) who later on took Envoy of Balance, be a good addition to this path?

Or am I just imagining things?


I have a tielfling sorcerer in my group. I'm not sure what bloodline he has but I do want to give him something he might enjoy (besides the chance to change a faerie dragon into a Lunar Dragon ...which he doesn't know will happen but will. Long story).

So I was looking at robe of arcane heritage. I wanted something that would a) be a robe, b) increase his bloodline powers by 4 and increase the caster level for his bloodline spells by 2.

I'm just having a hard time pricing it out. So...help?


Let's say, for the sake of argument that an enterprising GM wants to us Occult Rituals but only to make it so that a specific version of said ritual transforms a lesser dragon (like say a Faerie dragon) into say a true dragon (or perhaps an Outer Dragon...)

Is that feasible in your guys mind?


Hi I placed this order almost a week ago. It's still pending. Is there a problem I need to be aware of? I had hoped to receive this order before September 13th.


Yes folks I had 9 players. I was doing my whole "journey up the river on a barge/flat bottom boat" when after the combat with a river nymph/fey, some fey-ish encounters and finally the river pirates...it dawned on me.

9 players is just TOO damn unwieldy.

So now I have two groups.

My only question is this: Should I put in more encounters or dial it back to normal if the PCs are now each 5 members?


So I've got my party set:

1. gnomish cavalier on a wolf
2. human alchemist with a southern accent
3. half orc gunslinger
4. tielfling sorcerer
5. halfling rogue
6. human witch with a fox familiar
7. human fighter (sword and board)
8. tielfling inquisitor of Calistra

So yeah...big group. Now I've set it up so they all signed on with a named mercenary group who are helping a noble (Taldan) who has a claim to the land thanks to a Brevorian cousin. So now they all have jobs (except the gnomish cavalier and the halfling rogue).

Now I have everyone rounded up and ready to sail up to the Stolen Lands.

But I'm wondering...should I introduce the dangers to this party via river pirates or not...

I kind of want to, but not sure. Opinions would be GREATLY welcome.

Also I plan on having the PCs eventually take over the role of explorers/helpers in fighting the bandits. So kind of why I want to do river pirates too...


1) I'm considering that my party make up (around 6-8 people) will probably NOT want to be from Restov or Brevory for that matter. (At least I don't think they will...) So should I consider changing the campaign traits offered in the players guide.

2) I kind of want to give them a little extra help if they might need it in the form of a "fallen" celestial that's basically a willow wisp with celestial powers that grows.

Thoughts?


Said PC also had a beloved dog that passed on but instead of joining the eternal cycle, the dog stays on as his master beloved ghost dog. How would one create such as character?


1) Since it doesn't look like Hex Channeler from ACG and the Hedge Witch from APG use the same class features (hexes designated) is it POSSIBLE to combine the two of them.

2) If it is possible, then by taking Extra Hex, could I increase the channel dice for it, using Extra Hex?


I'm especially looking for players that might like to try different systems other than Pathfinder RPG. (Though honestly I like that system better but I'm not the one running)

We could use some newbies, oldbies, hell just warm bodies! The point is this: My current group is dissolved. We need new people. My current player will probably be DMing as I'm done for the time being. Anyone interested in joining, contact me at nighttfall@gmail.com

Thank you!!!

Race

| CMD 12 | F +8 R +3 W +8; +4 vs. fey and plant–targeted effects, +2 vs. illusions | Init +1 | Perc +12; low-light vision

Classes/Levels

| Speed 20ft | Spells 1st 2/4, 2nd 3/3 Active Conditions: None.

Droogami:
| HP 17/26 | AC 18 20, T 18, FF 13 15 | CMD 18 | F +6 R +9 W +2 | Perc +5; low-light, scent, Move 50

Gender

”Lini” | Female N Small Gnome Druid 4 | HP 35/35 | AC 16, T 13, FF 15; +4 vs Giants

About Lini & Droogami

Conditions/Notes: Barkskin on Droogami 40 minute duration from entering room with cold iron golems.

The gnome Lini has a way with wild creatures, but seems eccentric to people—as evidenced by the bundle of sticks she guards closely. A faithful snow leopard, Droogami, stalks near her.

Droogami Character Sheet:
Droogami
Female Snow Leopard 4
N Medium Animal
Init +5; Senses low-light vision, Scent; Perception +5

DEFENSE
AC 18 (+3 Natural Armor, +5 Dex, )
HP 26
Fort +6, Ref +9, Will +2; Evasion,

OFFENSE
Speed 50 ft.
Melee bite +8 (1d6+3 plus trip +6), 2 claws
+8 (1d3+3);

STATISTICS
Str 17, Dex 21, Con 15, Int 2, Wis 12, Cha 6;
Feats Skill Focus (Stealth), Weapon Finesse
Skills Acrobatics +9 (+17 when
jumping), Climb +7, Perception +5, Stealth +12
SQ link, low-light vision, scent, share spells, sprint (move 500 feet when charging 1/hour)
Tricks attack [all creatures], come, defend, down, fetch, guard, heel, stay

LINI
Female gnome druid 4
N Small humanoid (gnome)
Init +1; Senses low-light vision; Perception +12

DEFENSE
AC 16, touch 13, flat-footed 15 (+3 armor, +1 deflection, +1 Dex, +1 size); +4 dodge vs. giants
HP 35 (4d8+12)
Fort +8, Ref +3, Will +8; +4 vs. fey and plant–targeted effects, +2 vs. illusions

OFFENSE
Speed 20 ft.
Melee mwk sickle +3 (1d4–2)
Ranged sling +5 (1d3–2)
Special Attacks +1 on attack rolls against goblinoid and reptilian humanoids, wild shape 1/day
Gnome Spell-Like Abilities (CL 1st)
1/day—dancing lights, ghost sound (DC 13), prestidigitation, speak with animals
Druid Spells Prepared (CL 4th; concentration +7)
2nd—barkskin, bull’s strength, flaming sphere (DC 15)
1st—2x entangle (DC 14), goodberry, speak with animals
0 (at will)—detect magic, know direction, light, resistance

STATISTICS
Str 6, Dex 12, Con 16, Int 12, Wis 16, Cha 16
Base Atk +3; CMB +0; CMD 12
Feats Natural Spell, Self-Sufficient*,
Skills Craft (jewelry) +3, Handle Animal +10, Heal +11, Knowledge (geography) +9, Knowledge (nature) +11, Perception +12, Spellcraft +8, Survival +11; Racial Modifiers +2 Craft (jewelry), +2 Perception
Traits animal friend, devotee of the green*
Languages Common, Druidic, Gnome, Goblin, Sylvan
SQ nature bond (animal companion), nature sense*, trackless step, wild empathy +7, woodland stride
Combat Gear scroll of barkskin, scrolls of owl’s wisdom (2), scroll of spider climb, wand of cure light wounds (30 charges), wand of magic fang (7 6 5 4 charges), wand of produce flame (20 charges), acid;
Other Gear +1 leather armor, mwk sickle, sling with 10 bullets, cloak of resistance +1, ring of protection +1, antitoxin, belt pouch, mistletoe, spell component pouch, stick collection, sunrods (2), trail rations (2), 8 gp
* The effects of this ability have already been calculated into Lini’s
statistics.

SPECIAL ABILITIES
Wild Shape Once per day, Lini can turn herself into a Small or Medium animal and back again, like the beast shape I spell (Pathfinder RPG Core Rulebook 247). This lasts 4 hours or until she changes back. Changing to or back from an animal is a standard action that doesn’t
provoke attacks of opportunity. Lini can’t speak while using wild shape, but can communicate with animals of the same general type.
Animal Friend Lini gains a +1 trait bonus on Will saving throws while an animal is within 30 feet.
Natural Spell While using wild shape, Lini can complete the verbal and somatic components of spells, and use material components or focuses that are melded into her form.
Spontaneous Casting Lini can exchange any prepared spell that is not an orison for a summon nature’s ally spell of the same spell level or lower as she casts the spell.
Trackless Step Lini leaves no trail in natural surroundings and can’t be tracked.
Wild Empathy Lini can improve the attitude of an animal using wild empathy (like how using Diplomacy works with people). Her bonus on this check is +7. She can try influencing a magical beast with an Intelligence score of 1 or 2, but takes a –4 penalty.
Woodland Stride Lini can move through nonmagical undergrowth at normal speed and without taking damage.

--------------------

Background:
Lini always had a way with wild creatures. More than once, her enclave was threatened by some great bear or razor-clawed cat, yet each time she soothed the beast and sent it on its way. The snow leopard Droogami was the first animal to threaten her, but Lini beseeched the cat to help her instead, and they quickly became companions. In the years since her departure from the Lands of the Linnorm Kings, Lini has collected more than a dozen sticks—one from each forest she has visited. These sticks are a road map of her experiences, and each holds a wealth of memories for the gnome druid.