Father Zastoran

Thom Riccio,'s page

11 posts. Alias of Dojohouty.


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Grand Lodge 1/5

Ditto on the Gnomecon. I had a fun time, you put a lot of work into it and I believe everyone had a GREAT time. Thanks Del!

Grand Lodge 1/5

WalterGM wrote:
deleted stuff ".. well, it's like a paladin adventuring with an imp:";)

Do you mean a multiclass Pally/Wiz with an imp? LOL

1) Calls imp,
2) banishes imp,
3) repeat

Spends the whole game completeing his "oath" to banish the imp over and over and over LOL

Grand Lodge 1/5

Saint Caleth wrote:

Unfortunately, in PFS, even the DM is bound by rule of law. That law being the guide to organized play.

...stuff...
I really hope that Mike and the Venture officers would not uphold such a petty alignment infraction were it to happen.

Thank you Saint Caleth, I just re-read both the Core and Guide on this. It is clear that there is "lee-way" for a GM on alignment issues but that both of our opinions are RAW & RAI.

If this were a petty alignment infraction there wouldn't be such a large response to it on these boards.
Looking at this problem from a defensible position for Paizo, Mike and the VCs, which position is easier or better to defend in a public media debate, eliminate the evil imp or the L/G pally? It makes no difference what year it is.
Saint Caleth wrote:
The hypothetical wizard is LN.

A character who continuously calls an evil demon to Golarion to do his/her bidding, is committing an evil act, but not an act that would change their alignment. According to the Guide "Characters who become wantonly evil, whose actions are deliberate and without motive or provocation, are retired from the campaign." So 2 of the three aspects have to be present.

Bringing an evil imp is definitely a deliberate act.
Bringing an evil imp does have a motive, it is a character ability.
Bringing an evil imp does provoke other characters.

If this did come up, if another player was provoked and I raised the issue, if the finding came back saying I was wrong, I really have no problem with Paizo making that call. I will accept and enforce their ruling.

Grand Lodge 1/5

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Sorry for my strong opinion on this, but when I GM if this situation happens ...
I'm going to warn the Wizard that in this case he is performing an "evil" act and his alignment is in jeopardy. Going so far as to add a comment to their chronical and submitting a report.

PFS says he can play with an Imp (evil companion) but I haven't found anywhere where it says he is immune from evil alignment changes.

Bringing an evil imp into play with any PFS group is bring an evil imp!

You bring evil, you be evil.

I hope PFS changes this so there won't be evil groups playing in Pathfinder.

I can picture the newspapers writing about a group of six children playing six wizards with their evil companions in Paizo's Pathfinder games. What would the legal ramifcations be?

The imp bringer is the "Pre-Meditated Griefer" here.

Grand Lodge 1/5

Nice idea!

But the idea of putting faces to names? I don't like that idea. I'm firmly of the opion that everyone has picked icons on this board that look like themselves!

Grand Lodge 1/5

I am very much in favor of this! Thank Michael for asking us.

Here in Charleston almost everyone is new to PFS. Our gaming groups are dedicated and we are growing.

This change legally brings the possiblity of players to correct mistakes, try new possibilites and feel much less stress about their first few games.

Grand Lodge 1/5

Being both a GM and a player I really dislike that I have to apply a GM chronicle to a character whenever I GM. That just means I can't play that character for 1/3 or 1/6 of that level.

So far I've got a "dump character" he a 4th lvl Fighter from GMing and only played him once.

I understand Paizo has to have some way to track our GMing though. How about a GM cert that gives some token to the GM but the main purpose is for Paizo's tracking.

The token may be a small boon like maybe 5% off the cost of a 1st level wand.
Or it might be worthless in game. Like
"Next time this character plays with Venture-Captain Drandle Dreng, at the start of the adventure Dreng looks you in the eyes and
nods his head at you." or
shackes his head at you." or
winks at you." or
says "you again, don't you have anything better to do?" to you."

GM certs could all be your -0 just for record keeping.

Grand Lodge 1/5

Option #2.
I've dumping GM chronicles into new characters. To complete the table recording I only need a character number (-X), name and faction. When that character gets to level 2, I start dumping into another new character.

Then I go back and say to myself, "Nuts, I've got a second level character of the XXXXXX faction (since I have to assign faction for the chronicle). Now what kind of character should I build?

Sorry Dragnmoon, you say most GMs are organized, but I don't really fall in that group.

The thing I dislike the most about assigning GM chronicles is have a higher level character that I haven't played.

Grand Lodge 1/5

Purple Fluffy CatBunnyGnome wrote:


Please lock this thread.
...
Nothing good will come of this.

+1

Grand Lodge 1/5

Great suggestions! And welcome Drigs!

Come November I'm going to run some games at "Gathering in the Park" in Summerville.

DCII, I just went to your s-c-a-r-a-b web site and very nice job. Could you put your PFS games on the PFS web site also? It would make it easier to get the word out to more people. Just an idea.

Grand Lodge 1/5

We had a really good game! 6 PCs a lot of splashing around :-}

I'v made another event (7237) for us on Aug. 27 at the Green Dragon in North Charleston. I'll be running 2-21 The Dalsine Affair for PCs level 1-7.

Green Dragon is a great game store, check out their website and read their rules at http://greendragoncharleston.com/index.htm.