Aric of Halvon
Another portal opens in front of you, and a stream of Pathfinders arrive. As they clear the path for the lizardfolk, a masked man approaches you. "Good job, Pathfinders at Slave Mountain." He shows his wayfinder. "We can take it over from here. A few updates on the other regions:" "Krella, leader of the ratfolk sends her regards. We helped her clear passage to the village and renewed relations with them." "The Temple of Empyrean Enlightenment was corrupted by a demon, and the Pathfinders helped repel the demon. Its influence tried to corrupt the new leader, but we returned and purified him." "Aspis had influenced several groups at the fringe of the tapestry, but they were willing to parley with us. We showed them evidence of Aspis's treachery, and they decided to join us." "Taikaga family guarded a wellspring of eternal water from undead, and they requested our assistance. We supplied it." By the time he finishes explaining, the lizardfolk cry out excitedly. "Water! The warmblooded found water!" They bow down in thanks. "We are ever grateful!" The next part takes place the next day, so reset your daily resources.
Aric of Halvon
The Red Raven is caught off guard when Hanlin finds some of Tseka's documents. "Ah, yes. You will find this documentation quite useful, yes?"
Aric of Halvon
"Ah yes..." Amara Li wrote: "Xuan Fung, the chest contains a total of seven pieces of contraband—a dose of blue whinnis poison, a pistol from Alkenstar, "You may be interested in this whinnis poison." The Red Raven produces it from his contraband. I hate to lose it, but we must secure our escape. "I'm certain you will all enjoy the day off Tseka gave you." He smiles.
Aric of Halvon
Ah. If I could use Diplomacy I would bribe them to keep quiet. I have a +11 Diplomacy bonus, giving me a DC 19 check.
Aric of Halvon
Disguise: 1d20 + 11 ⇒ (16) + 11 = 27 "Tseka wouldn't dare harm someone of my status." He flashes the false golden Aspis badge. "But she did request some privacy. She even told one of her subordinates to keep quiet." He shoots the nervous woman a quick glare to keep her quiet. Intimidate: 1d20 + 5 ⇒ (3) + 5 = 8 "Tseka asked not to be bothered until tomorrow. Isn't that right, friends?" My Bluff is only a +1. Bluff, Aid: 1d20 + 1 ⇒ (8) + 1 = 9
Aric of Halvon
"Ah, thank you." The Red Raven takes the contract. "I will tell the Society of your willingness to join us." "Since I didn't see an escape hatch I could use... I agree, Hanlin. We will show them our gold badges, tell them to give Tseka her privacy. Do not bother her for another day. "
Aric of Halvon
Did we really miss a barricade? That's what happens when we rush into battle, I guess! "We plan to return to the surface." The Red Raven realigns the sack. "Tseka was full of lies, anyway. Her badges were fake, and I doubt she could align you with her Consortium. You would find the Pathfinder Society to be a much better group, and we could use more intelligence on the Darklands." Diplomacy: 1d20 + 11 ⇒ (13) + 11 = 24 "What say you? Perhaps our agents could meet your agents in a more... neutral location?"
Aric of Halvon
"We can also use this false badge as an excuse to escape. No other Aspis member would interfere with us if they learned we had gold badges." The Red Raven chuckles. "Let us speak to the mushroom man and convince him she had no real power. Then we can trick the guards with the gold badge."
Aric of Halvon
"As you wish. She was a silver member of Aspis, aspiring to become a gold member. And she made at least one false emblem. Her relationship was clearly frayed. Remember this."
Aric of Halvon
Taking 10 on K Local
K Local: 1d20 + 10 ⇒ (4) + 10 = 14
He reads the missive. "Oh. Is she referring to the attack on the Grand Lodge? This may be a name of one of the organizers." He grins. "Marmarius... I will remember that name. May I have the chance to capture you personally."
Aric of Halvon
"Yes, these plans as well. Sorry, someone was trying to make things complicated." He shoots a look to the captive. Appraise: 1d20 ⇒ 13 "I know not the value of this. Gather Tseka's notes and intelligence."
Aric of Halvon
I have played Serpents Rise, and I have the chronicle. Thanks for asking again, I forgot I played it as Experiment 322.
Aric of Halvon
The Red Raven finishes stuffing Tseka in a bag when he notices someone. He moves up to the ratfolk. "Trying to escape? Going somewhere? Without telling me?" Intimidate: 1d20 + 5 ⇒ (1) + 5 = 6 Oof. "That isn't very nice of you."
Aric of Halvon
The Red Raven grabs his burlap sack and drops Tseka into it. "Let's get out of here." He grunts and lifts Tseka over his back.
Aric of Halvon
"I hit her once with my sap. Is she still alive?" The Red Raven peers at her and waits for Hanlin's response. "Good. If you can turn her invisible, that's all we need. Let's stop the bleeding and put her in a sack, quickly." "If anyone asks, our business was concluded and she asked for some privacy. See didn't want to be disturbed until the next day."
Aric of Halvon
The Red Raven calms down. "This was a good time to tell the truth." He pants. "You may live. I suggest you leave, and never cross the Pathfinder Society again." He looks to Makino Tokaji's body and finds some proof to bring back. A wayfinder, his signature, something. I have a +9 Sleight of Hand, but that's about the only way I can think of us getting out of here while smuggling Tskea. We were supposed to bring her to justice, right? Also... healz, please. :)
Aric of Halvon
"...you are wiser than you master." The Red Raven pants. The adrenaline rush wears off and now the wounds ache. "She is our prey, and will face justice." "We need a way to get her out of here without alerting the other guards." He glares at the woman. "What's the safest way out of here. ANSWER ME!" Intimidate: 1d20 + 5 ⇒ (18) + 5 = 23
Aric of Halvon
"You are fast. Coordinated." The Red Raven compliments his adversary. "But you hog too much experience for yourself." He delays until someone is flanking with him, then he begins a full attack on Tseka's Red Ratfolk swarming partner. I'm including flanking and haste as I try to defeat the Red Ratfolk. If she is KOed I'll switch to Tseka next. My Hidden Strike ability gives me an extra 4d4 damage for flanking someone. I know Tseka can ignore the flank, but what of her partner who just mauled me? +1 adamantine short sword: 1d20 + 9 + 1 ⇒ (18) + 9 + 1 = 28
sap: 1d20 + 8 + 1 ⇒ (9) + 8 + 1 = 18
Hasted +1 adamantine short sword: 1d20 + 9 + 1 ⇒ (2) + 9 + 1 = 12
"Your ally is weak!"
Aric of Halvon
"Hmm, she's very aware of her position." She quickly twists away reducing his vital blow to a basic bruise. No matter, now she can't run. And his weapons are ready.
Aric of Halvon
As much as he'd love to tear her apart, The Red Raven has his orders. The Society may want her alive. He uses his hasted speed to leap over the human traitor, climb up the stairs and flank with Nina on the other side. He draws his sap along the way and makes a single swing at Tseka. sap, flanking, haste, bless: 1d20 + 10 + 2 + 1 + 1 ⇒ (14) + 10 + 2 + 1 + 1 = 28
Hidden Strike(V) The Red Raven deals 4d8 points of precision damage against enemies that are completely unaware of his presence, who consider him an ally, or who are made flat-footed by his startling appearance ability. He can also deal hidden strike damage to a target he is flanking or that is denied its Dexterity bonus to AC, but he deals 4d4 points of precision damage to such targets instead. His up close and personal vigilante talent gives him another way to deal hidden strike damage. He can also deal hidden strike damage to creatures with concealment (but not total concealment).
Aric of Halvon
Tseka wrote: "Oh, sweet Despair, my pet!" Tseka shrieks. "You will pay for that foul deed, priest!" "Oh please, you were going to fight us anyway. We killed your pet and ruined your toy." He glances at the foolish traitor. "Give up now and I will spare you my wrath."
Aric of Halvon
Ah, okay. Thanks for clearing that up.
Aric of Halvon
I killed the alchemist, and then everyone else ran into the room before I got another turn. Did Tseka disappear? I would have moved up to her if I could see her. Assuming I can't, I'll move up to Tokaji instead. With all of the noise and the screaming, it was clear a quiet extraction wouldn't work at this point. The Red Raven moved 60 feet into the room, up to Tokaji.
+1 adamantine short sword, bless: 1d20 + 11 + 1 ⇒ (12) + 11 + 1 = 24
Assuming he is unaware of my presence...
Startling Appearance: When the Red Raven attempts an attack against a foe who is completely unaware of his presence, the foe is treated as flat-footed for the rest of the Red Raven’s turn. The foe also takes a –4 penalty on attack rolls against the Red Raven until the start of the Red Raven’s next turn. Uncanny dodge and similar abilities negate the effects of startling appearance unless the foe is level 3 or below. "Foolish!" The Red Raven appears. "Tseka would sacrifice you at her earliest convenience. Your betrayal cost many Pathfinders their lives."
Aric of Halvon
The Red Raven drinks his potion of invisibility and moves up. Hmpf, everyone else ran ahead.
Aric of Halvon
"I assume we were heard. Let us capture Tseka quickly, we need to bring her intact." The Red Raven barely flinches. "Either she is preparing to flee or arming herself. Hopefully the latter, so we don't have to run through another dozen checkpoints."
Aric of Halvon
The Red Raven sees the bomb coming, but he's too slow to avoid the explosive. Reflex: 1d20 + 11 ⇒ (20) + 11 = 31 But after the explosive blast he avoids any further effects. He tries to use his acrobatics to move through the mad bomber. Acrobatics vs CMD +5: 1d20 + 23 ⇒ (11) + 23 = 34 I'll try to move through his threatened space and emerge on the other side. If that failed, I am knocked prone. If that succeeded, put me on the other side to block off his escape. Either way, I get to make an attack as a swift action. See below. Up Close and Personal When the Red Raven attempts an Acrobatics check to move through an opponent’s space as a part of moving, he can attempt a single melee attack against that opponent as a swift action. This attack deals hidden strike damage (4d4 points of damage if the Acrobatics check fails, or 4d8 points of damage if the Acrobatics check succeeds). As he swings around the wayang, his short sword swings at a weakpoint. +1 adamantine short sword: 1d20 + 11 ⇒ (19) + 11 = 30
Critical Threat: 1d20 + 11 ⇒ (16) + 11 = 27
Aric of Halvon
Unable to get close enough to flank, the Red Raven moves around. "I'll leave the miscreant to you." He swings to kill the Kirrix. +1 adamantine short sword: 1d20 + 11 ⇒ (8) + 11 = 19
Aric of Halvon
"The Red Raven strikes!" The Red Raven hustles forth and tries to leap across the pit. Acrobatics: 1d20 + 23 ⇒ (6) + 23 = 29 That should make a 15 ft leap if I have a running start, or a 10 ft leap without the running start. +1 adamantine short sword: 1d20 + 11 ⇒ (20) + 11 = 31
Crit Confirm: 1d20 + 11 ⇒ (4) + 11 = 15
Is the Purple Kirrix aware of my presence?
Kirrix is unaware: The Red Raven startles the creature and attacks it flat-footed.
Hidden Strike: 4d8 ⇒ (8, 5, 5, 2) = 20 Startling Appearance: When the Red Raven attempts an attack against a foe who is completely unaware of his presence, the foe is treated as flat-footed for the rest of the Red Raven’s turn. The foe also takes a –4 penalty on attack rolls against the Red Raven until the start of the Red Raven’s next turn. Uncanny dodge and similar abilities negate the effects of startling appearance unless the foe is level 3 or below. Hidden Strike: The Red Raven deals 4d8 points of precision damage against enemies that are completely unaware of his presence, who consider him an ally, or who are made flat-footed by his startling appearance ability.
Aric of Halvon
The Red Raven pulls out his sap and gets as quiet as possible. Stealth: 1d20 + 9 ⇒ (2) + 9 = 11
Aric of Halvon
"We did hear something about an alchemist ally." The Red Raven muses. "I can use my sap to knock him or her unconscious, but those animals may make noise." He shrugs. "We're not good liars. We'll have to drop pretenses at some point."
Aric of Halvon
Fung leads. He can see in the dark easily, and the Red Raven is having trouble keeping up. He stands still when he hears the noises. letting Fung lead.
Aric of Halvon
The Red Raven skulks behind Fung.
Aric of Halvon
"Flying? Usually a tactical advantage, but now you are vulnerable from the ground and air." The Red Raven muses.
Aric of Halvon
"Tokaji is a fool." The Red Raven concludes. "We'll get them both, but Tokaji will realize his folly when Tseka tries to sacrifice him." He holds onto the journal for now. "Hallway to the north? Yes, let's secure this area so we know how to escape..." He looks towards the northern hallway.
Aric of Halvon
The Red Raven keeps his eyes peeled for traps.
If he doesn't notice anything, it's time to read a book. A journal, in this case. Whose journal is this? What has happened recently to Aspis here? And what is Tseka up to?
Aric of Halvon
The Red Raven isn't surprised by the Pathfinder training dummies. He's imagined plenty of Aspis agents during his training sessions. K Local: 1d20 + 10 ⇒ (13) + 10 = 23 You recognize that the gown appears to be the ceremonial attire of members of Goka’s parliament. A macabre trophy, probably taken by an assassin who once occupied this building. "This is the ceremonial attire of Goka's parliament." He points at the gown. "Probably a hunting trophy, taken by an assassin." He muses. "Best to leave it alone for now, but maybe we'll reclaim the evidence later." "I agree Hanlin. Let's see that hallway."
Aric of Halvon
"Alright, let's make sure this room is alright." The Red Raven agrees with Fung as the check the northwestern door. "We need to secure an exit route, anyway. We don't want to fight our way out of here once Tseka is captured."
Aric of Halvon
If the room is empty, the Red Raven decides to take a look around the room. "There might be a clue to Tseka's whereabouts. And more detail on Aspis activity. Watch my back." Perception: 1d20 + 10 ⇒ (20) + 10 = 30 Assuming he finds nothing interesting, he moves to the western door.
Aric of Halvon
"Should we go north next? I don't know what's with this door-" he points to the southeast door "But the answer may be on the other side..."
Aric of Halvon
"Terrible visions..." The Red Raven mumbles as he loses his composure for but a moment. "But we must carry on."
Aric of Halvon
The Red Raven enters, notices the rune and the bowl. Hanlin's words fade into the back of his mind as something gets his attention.
Something's intruding. Luckily this Tian-Xia monk taught me a thing or two. Focus Aric, focus!
Aric of Halvon
It sounds like I'm holding onto the contraband, since I gave some pieces away already.
Aric of Halvon
Devouring. Darklands. We are in quite deep, now. But it doesn't seem too attached to her. Once the Pathfinders reclaim control we can clean up this place. The Red Raven emerges and then nods, not wanting to upset things too much. "Shall we travel more to the east? You've had a wonderful conversation but we should continue our trip. Time is money."
Aric of Halvon
Sense Motive: 1d20 + 7 ⇒ (10) + 7 = 17
Aric of Halvon
Huh. You don't see that every day. The Red Raven simply stands aside and lets the fungoid pass.
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