Raistlin

TheDarkPrince's page

Organized Play Member. 129 posts. No reviews. No lists. No wishlists. 10 Organized Play characters.



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Love it.

I think it would be hell to role play if you took every class literally, but might be better if you reskinned or role played the classes differently than they are classically interpreted.

Maybe all those seemingly disparate abilities are the secret teachings of a radical sect of inquisitors? (Inquisitors are the most Swiss-army knife type class of that bunch, good catch all class for this) Your paladin/samurai/monk classes all contribute to the warrior training of this weird inquisitor, the Druid/cleric/inquisitor are the spiritual aspects of the class.

To the character, these are all one class; from his perspective, nothing is relegated to this class or that class, it’s a homogeneous training of his sect.


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I really love the idea of the Blightburner kineticist, but the execution seems a little lackluster and I was curious if anyone had made any homebrew changes to the archetype?

If not, anyone have suggestions? I was considering changing the focus from earth to fire, seems odd that the archetype deals fire damage with no way to really focus on it. Maybe some more radiation themed wild talents? Or a unique blast?


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I would’ve like Paizo to double down on adventures and worry less about making 2e.

Personally, I followed pathfinder because I love 3.5, and enjoyed the smaller system changes paizo did to streamline skills and such. But mostly because I loved the published adventures, and eventually the world building that followed.

I’m not sure how a business could avoid rules bloat and such, so I understand the need to develop a new system in order to create more product. I think starfinder was a good avenue for this, and other product lines could have been explored before a new system was created. But I don’t run a big business, with employees dependent on me. And I know that there are holdover problems from 3.5, etc that many wanted to address.

I honestly haven’t looked too far into 2e, but from what I’ve seen it changed the system too much for my tastes.


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Maybe instead of having your characters be responsible for trapping the enemy themselves, find a powerful ally to do it?

Plot device level power vs plot device level power

Then you don’t have to worry about rules as much, and engage your DM in the process.


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Altered Carbon, Cyperpunk 2077, the expanse, Dune (books/movies).


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Studious biohacker for the will saves, because it takes a pretty powerful will to wander around that high, and not just crawl into a bathtub with fuzzy things.


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Great stuff!


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I agree with including it enhanced. It would’ve given more time so develop things.

And yes the class does free up funds for other augmentations, but freeing up funds shouldn’t really be a cornerstone of the class.; class features shouldn’t be so easily be replaced by purchasing gear in the first place, or nearly replaced.

I’m also confused by all of the downsides your niches give you. Some of them are quite harsh. What’s with paizo’s on giving characters penalties from the get go? Solarian (at first) couldn’t focus too much on one revelation branch or they’d be penalized, and now evolutionist with these drawbacks. The solarian drawback wasn’t even too harsh by comparison. For a class that seems to want to be in the thick of things, this class has the potential to take a lot of damage *by design* without much mitigation, à la vanguard or nanocyte.

I think this bothers me only because the class seems to require a very high level of system understanding and planning, without much reward. You have to have a good understanding of the class, manage your MP, avoid damage types, etc, all to have class features that are mostly just purchasable augmentations. Those adaptations that aren’t replicable by augmentations, are pretty niche, and I can’t see them being used as you’re already going to be spending MP on other things every round, or dumping it somehow to avoid extra damage, not to mention not even choosing those adaptations to begin with, since you don’t get access to all of them (which I feel like this class should have; the evolutionist should be able to adapt to anything, on the fly, imo…I mean it’s kinda in the name).

Again, I feel like the “adaptable” niche was covered pretty well with the nanocyte, to me that class is already the “adapt to any situation/venom symbiote/transforming class”, and biohacker/mechanic is the “augmentation/weird science” guy.


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I was very excited by the potential of this class, but then confused when it came out. I guess I expected it to be a starfinderized mutagen kind of thing, which it kind of is? But not really?
The nanocyte already fills the amorphous/adaptable character niche, and all of the augmentations, that (basically) anyone can buy and use, fills the augmented/weird biological experiment/etc archetype. A reflavored mechanic, with an appropriate ai and the right augmentations, can basically fill that flavor in many ways.
What science-fantasy niche was the evolutionist supposed to fill? What party role? I’m just very confused by it all. And the mechanics don’t really seem to float the class along in any way, from what I’ve seen.

I’m almost never this negative about something, and I haven’t played the class, I guess I’m seeking clarity. I want to be excited by this class again.


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Wow sorry been busy. Published on pathbuilder! Look up Pondthoughts :)

Can also type it up here if you’d like.


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Do you use pathbuilder?


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That album cover is FANTASTIC!!

I was also thinking of an android lich build. I’d love to see what you did with that character. I was looking at an impossible blooded sorcerer just for that capstone too! Love the idea of combing phylacteries into the impossible depths of its body. The breakdown of that name is amazing too, love the thought you put into it all.

My files are bursting with images I’ve saved for inspiration, I’d say it’s my largest source of character builds, followed by media characters; such as marvel, dc, tv, video games, etc.


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Let me dig out my build, will post shortly!