Mistress Kayltanya

Tessai's page

1,831 posts. Alias of Edeldhur.


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Hey GMMichael and everyone. After some thought, I don’t think this is the game for me. Instead of letting my participation dwindle into nothingness, I think it is better if I leave right now, while things are still starting. Happy to share my reasons via PM with anyone interested, but I don’t think there is a need to hash it out in the open. Wish you a great game, and see you around the boards!


Ok, then Tessai stays in the middle or rear of the group with Urtar.


Tessai follows after Gideon, if there is no scout.


GMMichael wrote:
that's fair

Thanks!

Gideon Stormborn wrote:
Thanks to the defensive magic beforehand, Gideon came out unscathed. ”Thanks for the magical defenses Urtar. Tessai, when you say go into the main building you mean go underground, right?”

"Correct" - Tessai nodded - "And I would grab one of those swords myself, if you are not using it Urtar?"

GMMichael wrote:
Gideon looks it over and can tell it's well traveled. Little at all dust.

Assuming Gideon shares his findings:

"It seems this part is more well traveled than I thought - I still think we should proceed - anyone care to scout ahead?"


Maybe I can retcon and not spend my LoH? :P


Tessai grabs some extra rations - "We should head into the main building - if others come, they will probably not follow us inside"


Tessai heals some of her wounds with a soft prayer, and a silvery glow emanating from her body.

LoH: 1d6 + 2 + 2 ⇒ (3) + 2 + 2 = 7

That should bring her up to full HP.

"I am ready to continue"


Jenna Wilde wrote:
Jenna wonders why Tessai picked up the crossbow if she wasn't going to use it?

I didn't. Just went with what GMMichael posted :)


Tessai will not shoot at a running man, so she passes the crossbow back to Jenna, and goes to take a look a the building where some of the cultists ambushed them from.


@Gideon, if you are attacking from behind Urktar with a reach weapon, you should have -4 to-hit because Urktar provides cover. Just saying this because I had the exact same discussion in another thread. Won't make a difference because you will trounce him anyway.

Tessai attacks the remaining warrior, with a swing of her blade.

Greatsword: 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 21
Damage if it hits: 2d6 + 7 ⇒ (1, 1) + 7 = 9


Tessai advances to engage the Warrior fighting Jenna and Urktar.

Move only, no attack.


AoO against the Orange Box (: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15
Damage if it hits: 2d6 + 7 ⇒ (3, 1) + 7 = 11

After swinging at the one trying to get away, Tessai moved to assist Urtar and Jenna.

Position updated on Roll20 - moving North.


Round 3

Pressed by two opponents, and without space to maneuver (I think the area behind me is difficult terrain), Tessai drops her bardiche, freeing the greatsword from its scabbard at her back, and attacks the man flanked between her and Gideon (Also just attacked by Gideon).

MW Greatsword Attack: 1d20 + 5 + 1 + 2 ⇒ (10) + 5 + 1 + 2 = 18
Damage if it hits: 2d6 + 7 ⇒ (2, 2) + 7 = 11

"Surrender!" - she roars.


Thanks for clarifying GMMichael!

Round 2

AoO against the Warrior who approached from the North (I see him at 10hp currently): 1d20 + 4 + 1 ⇒ (4) + 4 + 1 = 9
Damage if it hits: 1d10 + 7 ⇒ (4) + 7 = 11

That's a miss.

Wanting to coordinate with Gideon, she shifts her position and attacks again!

Bardiche attack: 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12
Damage if it hits: 1d10 + 7 ⇒ (2) + 7 = 9

That's another miss.

Gideon and Xavier, if you do 5', you can get flanking with Tessai. Same for the Necromantic Servant Arronus, I think.


GMMichael, I have a couple of questions:
- The leader type of guy to the south is dead right? At -9? Or at least unconscious?
- The guy just north of that one - I cannot see his HP. Has he been hit the previous round?
- We cannot 5' step outside the yellow lines showing the outlines of the path, correct?
- Toward which of the approaching Warriors does Tessai get an AoO against? The one from the north, or the one from the sw? I am assuming the one to the north?


"Hail! We mean no..." - Tessai's words die in her lips as she first notices the spearmen surrounding them, and then hears a spell being cast from behind and notices the rising, entangling plants - "Quarrel..."

Tessai has a Reach weapon, so if anyone comes at her she will have an AoO:

Bardiche AoO: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24
Damage if it hits: 1d10 + 7 ⇒ (6) + 7 = 13

Bardiche Crit confirm: 1d20 + 4 + 1 ⇒ (9) + 4 + 1 = 14
Additional damage: 1d10 + 7 ⇒ (7) + 7 = 14

I guess if the fight breaks out and no AoO is forthcoming, then this will be her attack roll? It should take down one of the spearman.

Due to Protection from Evil, her AC should be 23 vs Evil attackers.


Best wishes Jenna!


Tessai meets Urtar’s words with a sidelong glance, then gives a slight, deliberate nod - not of approval, but agreement. His instincts mirror her own.

Though the paladin's posture remains composed, there’s a subtle tension in her shoulders, a stiffness that wasn’t there before - as if her body remembers an old lesson about things that should stay buried. She doesn’t look at the skeleton, not directly, as though to do so would be to dignify its presence -"Are we to be fighting side by side with the walking dead?" - she snarls, to no one in particular.

When Gideon steps to her side, her eyes flick toward him, steadying just a fraction - a small, silent recognition of solidarity. Then her gaze returns to the treeline, fixed and grim.


You're the DM :)

For me it seems like if you 'raise a single human skeleton or human zombie from the ground', then one was already there to be raised. And it makes it much cooler also.


Tessai gives a sidelong glance at the skeleton rising from the earth, then at Urtar, waiting for a reaction to this sudden manipulation of the dead from the Cleric. Then back to Arronus - shaking her head softly at the image of a fully armored man, a skeleton, and a rat trying to hide behind a tree instead of facing what’s coming.

She chuckles once - dry and humorless - then straightens, brushing the dust from her tabard.

After a quick glance around, half expecting Gideon to step forward with her, she starts moving anyway, muttering - "Ignorant and innocent traveler ahead. Summoner of the dead hiding in the shadows. Seems proper" - as she walks toward the approaching voices.

Round 3: Casting Protection from Evil.

Also, doesn't Necromantic Servant require an actual skeleton or corpse to animate?


"You misunderstand me" - Tessai replied - "I have no mercy for Zon-Kuthon cultists. What I am saying is none of us here knows if there are actually any such cultists inside. And we cannot assume there are, simply because there is a mark on the door"


Urtar Rockburst wrote:
Urtar replies to Tessal "Well, you know, the unholy symbol of Zon-Kuthon is usually a telltale sign that the people aren't friendly."

"Not necessarily - they can be taking shelter inside, much like we were preparing to do" - Tessai shrugged.


"What if it is nothing more than someone taking refuge inside? Travelers or explorers?"


Do we have any solid reasons to storm the place?
Or just a sign on the door?


"Do we have any reasons to assume they are hostile, and simply attacking them?"


”Do we even know if there is anyone in there?” - Tessai asked.


"We should also check the doors for any traps" - Tessai comments.


Yep, kidney stones suck big time. Hope you bounce back soon man.


Tessai nodded in agreement with Urtar - "Yes, I am not a scout either - I will remain back and wait"


"I agree with Gideon - it would be a good idea to scout ahead first, regardless of what we may find" - Tessai suggested - "Gather information before we all proceed"


"I do not use underwear" - Tessai replied, no hint of a joke.


Tessai moves in a circle around the structure - "Seems somewhat defensible, if we want to camp here"


"We can check the closest structure first" - Tessai suggested - "And then make a decision"

If the others agree, she starts walking in the direction of the remnants of a small building.


All good.


Tessai brushed a vine aside with the haft of her bardiche, eyes narrowing as the first moss-covered stones came into view. So it was real. Azlantia.

The heat had soaked into her armor, and the jungle buzzed with life too large and too old to care about them. But ahead lay silence — the kind that comes before something terrible wakes.

She remembered the old knight’s stories. Half-mad, half-drunk, but full of names that now echoed faintly in maps and whispers.

Tessai didn’t know if she was meant to be here. There was only one way to find out.


Joined on Roll20.


Yessir.
Would be good if we could find another Arcane caster.
Otherwise I could always create an Arcane Trickster :D


Sorry to hear it Rhaeodlaf - was looking forward to our dwarven arcane master! Hope everything turns out for the best IRL.


GMMichael wrote:

Urktar in advance of going, found a source that taught him ancient Azlanti.

Well I guess theres no reason two of you cant have the same one.

Hunter might not be the most fitting, but I feel like it is the closest.

We could try to find another. What about...

The Oathkeeper: there’s evil in the dark and Tessai swore long ago to stand against it — Azlantia may hold the kind of threat she was born to face.

:)


For Tessai, I think the only one which applies is The Hunter.


So…. Your thrushes are better than any of us on those skills? :P

And the Soulbound Puppet, when you summon it, it can come with any skill? Say… Any Knowledge skill for a thrush? Diplomacy? Intimidate? Any ‘social’ skill? Or also other skills?

And let me see if I am understanding correctly - you are aiding the thrush, and then the thrush is aiding you? Is that it?

Are you planning on leaving any skills for the rest of us? Just curious :D


Diplomacy to Gather Information: 1d20 + 7 ⇒ (13) + 7 = 20


Tessai AC:21 (T:13/FF:18) CMD:18 SAVES: FO:+8 RE:+3 WL:+7; +2 vs. death
Paladin2/Oracle1 (Oath of Vengeance/Fiends) Female Tiefling [qualifier]
init:+0 perception:+1 Senses: darkvision 60 ft.
Specials: Lay on Hands, Prehensile Tail, Snite Evil Defenses: Fire Resistance 5


I think... I am mostly done? :P


GMMichael wrote:
Tessai wrote:
GMMichael wrote:

No. The one strong magic item would be taken up with the +1 Armor at 1150 plus cost of the armor. ie +1 scale mail would be 1,200 cost for that 1 magic item.

the only other magic item you could have is anything under 750 gp cost. just please dont let me see 6 people with anytools. ;) the idea is to make things varied, as they would be in a campaign. Thats why I put caps on things like I did, to encourage folks to think differently.

Yeah, I am not interested in another 1000+ item (apart from the armor), but I would be interested in a wand worth 750 gold (with the Shield spell actually), so armor and wand would be my two magic items :D

So if I wanted this wand, I would have to give up the armor, is that correct?

no its in the 750 and under category, as long as you understand its at 1st caster level ;) for duration.

Solid! Thanks ;)


GMMichael wrote:

No. The one strong magic item would be taken up with the +1 Armor at 1150 plus cost of the armor. ie +1 scale mail would be 1,200 cost for that 1 magic item.

the only other magic item you could have is anything under 750 gp cost. just please dont let me see 6 people with anytools. ;) the idea is to make things varied, as they would be in a campaign. Thats why I put caps on things like I did, to encourage folks to think differently.

Yeah, I am not interested in another 1000+ item (apart from the armor), but I would be interested in a wand worth 750 gold (with the Shield spell actually) - armor and wand would be my two magic items :D

So if I wanted this wand, I would have to give up the armor, is that correct?


@GMMichael: if one has already spent over 1k in the armor (my case for an armor +1), does that mean you can still get another 1000gp item, as per point 6? And another 750gp item as per point 8, and can these be spent on a wand? As long as you have the gold for it of course.


Gideon Stormborn wrote:

I'm not married to it, you can have the armor.

Will readjust my spending and expand.

Thx Gideon!


Arrius Voralius Constantine wrote:

This is the basic 'engine' of my submission. It looks like Tessai and I will be providing the 'obligatory' Paladin submissions.

I’ll step aside, and let you take the forefront. Good luck!


If that is how it works, it is definitely what I will do with Tessai then.
And apologies beforehand for stealing the idea, but can't pass on having two classes instead of one :D

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