Alurad Sorizan

Temerith Rhuun's page

226 posts. Alias of Viluki.


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Notable question, status of 3rd party content?


Another player GM... Status of third party content?


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Oh I didn't see that... Complete restart, I can probably redo Rhuun to be something better then this.


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Hence the reason i'm planning on chucking Rhuun out in favor of something else... Admittedly I have never been overly wild about sorcerers... Yes i'm a confirmed skillpoint addict.


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Question of note... Can the Rhuun (or the player) return? The old GM never did get me off the player list.


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

I believe I am just going to leave the campaign gm.


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Always save thy work into notepad...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

*Awakens from slumber with naked halfling, spots captain and shouts "praise the spirits!"*

Note to Captain I believe for your sanity that it may be beneficial to not pursue the Mythic route on this AP, Pact Magic is going to be interesting as is...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Don't disturb the silence...

Thought for a minute that the Captain had actually returned...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

the broken healthcare system of the US isn't helping, if your a US citizen Scoundrel would you call our country's healthcare system "good"?


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Intimidating Ghost confirmed, only "social" skills I personally believe on using against fellow PCs is bluff and sense motive...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Fellow man... My dear I went past those limits long ago-

Suddenly Temerith's eyes close and the baleful, blue eye glows upon his forehead, it moves taking in Charlotte briefly and then focuses upon the ghost... A terrible, deep voice booms from Temerith's throat one that should not belong to such a small "man"...

I roto i te ra o te kingitanga Cyclopi e tou wairua, ka whakaaro i raro i te rawakore tino o pononga, Puta atu i tenei ao.

Cyclopi:

In the days of the Cyclopi dominion your spirit would be considered below the most wretched of slaves, begone from this world.

Intimidate1d20 + 8 ⇒ (6) + 8 = 14


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

His own weakness was his damnation, some are simply not fit for life. I speak not for the Ocean but for the Ocean's Lost, of all the spirits you may encounter among the Lost you will never find one as weak as this ghost.


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Temerith gazes upon the wretched spirit and snorts...

Ghost you are nothing, the Ocean only takes Souls it deems worthy, Begone to the boneyard.


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

it depends on the crazy, my personnel opinion is that the more crazy it gets the more of an in built and difficult reason to get it is...

For instance cannons that fire fireballs are just that cannons, while cannons that fire skeletons not so much... But enchanted cannonballs that turn anyone they kill into zombies or skeletons oh that I can see...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

I vote for using pommels ONLY to smash locks! Pommels need LOVE, don't let your blade hog all the glory!


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Not a fan of fast food joints, cooking at home is cheaper... And you need to save on expenses when your pursuig a medical degree...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Shrimp and black olive pizza... Hmmm...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Why not GM...lets see what happens...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

And Temerith Rhuun after the "great restructuring" will truly be able to channel his "inner" Cyclops along with a host of other fun spirits...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

yep, although is it also for humor. I will be the only binder able to say "I knew that guy before he became a spirit"!


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Write you horny tiefling, write! Temerith won't say yes in less he believes your deeds are worthy of making you join the Ocean's Lost upon death!


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Doubtable I admit to assassinate Harrigan, I just like to envision the imagery of Harrigan trying to survive alone swimming in the sea while being chased by carnivorous, man eating penguins! Yes I admit my mind is warped...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Well...there is a way to kill Harrigan, but it would kill all of us as well... It's called sink the ship in the middle of the bloody ocean!


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Temerith will go below decks and see what the "cat" dragged in...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Note that I am using a library wi fi (forgot about that option) and my posting rate until the real modem arrives will be sporadic (and decided by how resistant my buttocks are to bicycle riding each and every day)


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

GM I will be out of commission for a week, the verizon jackals struck again... New modem may well take a week to get here.


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Ready to restart this when you are GM...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Justin Bieber... I personally believe that he should be given the "honor" of being the first american "colonist" of Antarctica... There due to lack of survival skills he will be eaten by man eating penguins...(I wish).


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Agreed gm and on the character I am creating for your Runelords campaign I have put on my Cthulhu Mythos thinking cap...it even has tentacles!


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Question of note Janus is it the sugar in the doughnuts that are bad or the frying? As from what I remember of southern food what makes it often so unhealthy is the fact that so much of it is deep fried within an inch of it's life...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Cap'n if you blood sugar is low I know a remedy! Doughnuts! Those lovely sugar saturated treats will solve all your sugar problems!


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

yes I am...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

he is back...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

As usual my pygmy lions rule the roost with iron paws...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Temerith will approach Variziel but later on in the evening, he is currently looking for that black female his compatriot was chatting up... Although he would prefer to find his coconspirator first to get the low down on her...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

If the knife ears is busy I might as well see what's about with my friend, that man from the Godless lands.

Temerith will go to find his fellow conspirator...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Temerith will lead Variziel down to the lower decks to talk...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Temerith will find Variziel and use the message spell to communicate with him(he will do this in such a manner that all think he is say just drinking a bottle of rum)...

Message:

Meet me down below decks, I shall have a bottle o rum with me as well... It is time to discuss your careers prospects my lad...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

no action capt it ain't needed


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

I will do this if I am within range of plugs, if not in range treat it as just Temerith checking the rigging...

Temerith gazes down at the loathsome presence of the first mate and begins "adjusting" the rigging... As he does this he slips in gestures and so forth...

Temerith mentally grins, once more upon the high seas the Wail of Ydrius the damned shall be heard... I hope ol' pluggs brought his brown pants with him today...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

here

*cue horrible piano playing*


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Yarr! Messages deployed via a motley collection of strange beings here be called "Lotus Master" and a "drow". As for our mascot let it be a spirit, who doesn't want a Cyclops at the prow of our fine vessel going kill it!


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

divorces... Good Luck you will need it, want me to name a spirit after you?


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Temerith is devising captain, no need to give him anything to do...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

I do kind of wonder whether or not if the swashbuckler class from the ACG is something more up Variziel's alley, as traditional fighters just don't support that piratical style we all know and love


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

don't try it Hank, remember Temerith has a nasty habit of binding spirits for his own use...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

I am thinking of the best way to ensure knife ears succeeds, I prefer a good natured romantic as captain over a man of the cloth who thinks his goddess will replace me if he so desires... He may be right, the Ocean's Lost and Besmara are not known for their "amicable" relationship...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

Hmm...


male human level 1 sorcerer (ancestral bloodline),
defences:
Initative +4 hp 8, ac 10, fort 2+. reflex 0+, will 5+

We may just have another recruit, were going to need her and everyone we can get... Although an idea does cross my mind on getting rid of those loyal to our dear captain. Tell me what do we know of the cook and the quartermaster?

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