Vailea

Tbblbitz's page

78 posts. Alias of Tirion Jörðhár.


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Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

No problem. I rather liked this one with the unusual characters, but with so many dropping, it would be tough to keep going. While I like the characters, without a fairly lively OOC few campaigns last long.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

I'm here, usually around. The hard part is sticking with the campaign if the posting is so low as it makes remembering the character's personality and nuances very difficult. If things are going to pick up, I am all for it. If posting is going to remain this slow, then we may need to decide how to move forward.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

The tiny faerie flies up and points at the tree.
Over here, see, a giant hole. Ok, perhaps not a giant hole unless you are really really really really small. But, it is a hole, here at the bottom of this tree. Seehowthelinegoesintotheground.Righthere.

You are uncertain, but the small green woman seems to have reverted to atomie hyper speed speech for a moment.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

What type of wand? CLW? CMW? Something else?


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

No way Dragon Girl. You never get hurt. Now get back on your feet.

As she says this, the tiny fey flits about tapping Eina where it appears she is injured.

LoH: 4d6 ⇒ (3, 5, 4, 2) = 14 <-- 4 uses of Lay on Hands (1 left)
--> if there is a Wand of CLW, Tbblbitz will use that, just do not know who has it


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Hmmm, had not thought about Teamwork feats. Have to look into Inquisitor dipping perhaps, or just switching to that. Will have to review how I planned on going with Tbblbitz.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Assuming the Green one is down, otherwise use rolls on the Green.

Nice hits hat man and dragon girl. Now lets finish these weird snake-fish things.

With that, the diminutive green fey dodges through the maws defenses and once more begins to harass the creature allowing her companions to more easily hit.

5-foot step into Black Maw's area.

Attack(aid another for Shield): 1d20 + 14 ⇒ (16) + 14 = 30 vs DC10
--> +3 on next attack for Shield


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Round 7
Continuing to harass the maws so that her companions can get solid shots in, the blue fey dodges in next to the green maw and kicks it so as to distract the creature and hopefully allow someone bigger to take it out.

5-foot move into square with green maw.

Aid Another: 1d20 + 14 ⇒ (3) + 14 = 17 vs DC10 -- +3 attack for Eina

Amazingly, despite the seriousness of the battle, the tiny woman continues her incessant chatter.

Hey Wolfie, how did you find these ugly things?


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Trying to figure who is up and who is down. I think that Ibrox and Eina attacked the same maw creature (light blue?). Can we move the X/dead ones to clean up the battlefield. My intention is to aid another on the next closest bad guy. Probably green next to Decr.

Assuming the above is correct.
---
Round 6
The buzzing green woman once more dodges past the gaping maw and pokes and jabs to distract the creature.

Move (move to Green maw, not done on the map yet).

Acrobatics: 1d20 + 14 ⇒ (5) + 14 = 19 <-- avoid AoO(green)

Attack(aid another, Eina): 1d20 + 14 ⇒ (3) + 14 = 17 vs DC10, +3 attack on next attack


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

EDIT - just realized I have the Helpful trait. All Aid Another actions should add +3 rather than +2.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Seeing Decr surrounded, Tbblbitz does a quick spin and takes off to help gorilla man.

Dragon lady and hat man, take care of this one, I gotta keep gorilla man from getting hurt.

With that, she flits off to aid her companion.

Attack(aid another for Decr): 1d20 + 14 ⇒ (3) + 14 = 17 vs DC10 <-- +2 AC

Acrobatics: 1d20 + 14 ⇒ (15) + 14 = 29 <-- avoid AoO(white)
Acrobatics: 1d20 + 14 ⇒ (13) + 14 = 27 <-- avoid AoO(bluish)


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

NOOOOOO!!! Not Demongirl.

Its been fun. Good luck with RL.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Round 4
Unsure whether her attacks will do enough damage to actually harm the creatures, Tbblbitz resorts to her more Atomie nature and begins to yell insults at the maw creatures hoping to distract them and make it easier for her companions to hit them.

5-step to White maw (I think that is the only one near me still alive. My avatar is buried beneath other icons.)

Attack-aid another(Ibrox): 1d20 + 14 ⇒ (10) + 14 = 24 vs DC10

Come on you stupid bag of teeth. Can't even hit a little girl. You are even more useless in battle than you are ugly.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Am I back up? Not sure about the init as we have been on Round 3 for a while.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Ibrox, pretty sure that you are not grappled. I think that GM Wolf corrected that.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Round 3

Not wanting to be eaten by these rather strange aberrations, Tbblbitz flips over through the air easily avoiding the maws of the creatures. She then flies over to help her friends with their fights.

Acrobatics: 1d20 + 14 ⇒ (15) + 14 = 29 <-- to avoid AoO vs CMD20 I believe

She then flies over and tries to help the man with the red hat.

Aid another for Ibrox to AC: 1d20 + 14 ⇒ (1) + 14 = 15 vs DC10 <-- as this is untyped, I think it should also add to CMD, not positive though.

Come on guys, this is no time to be playing with these things.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Round 2

Suddenly realizing that her friends are still small, the diminutive fey speaks the words to undo some of her work.

Standard: Dismiss Reduce Person on Decr'.
--> Standard action that does not provoke AoO.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Sorry, thought you would have the monkeys go first since they are before me in the order.

Seeing her red capped companion jump down, Tbblbitz dives in with her rapier drawn.
If you were any uglier, you would scare yourselves to death.

Fight defensive w/crane style: AC28

Attack-rapier: 1d20 + 14 + 2 ⇒ (17) + 14 + 2 = 33 <--2 charge
Damage: 1d2 + 1 + 1d6 ⇒ (1) + 1 + (1) = 3 <-- sneak if FF


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Big problem with walking across the lake is that we do not know what is in the lake, and none of us can swim or hold our breath well enough to help him.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

We can get everyone over in one trip I think.

mini-wolf and mini-decr carried by normal Nora
shield and Ibrox carried by super-sized Eina
Tbblbitz flying by herself

We do not get the wolf or gorilla this way, but all of us get across at only the cost of one Enlarge Person spell.

Also, if someone knows Levitate, then we could levitate the gorilla and have the gorilla carry the wolf with Nora or Eina pulling the floating duo.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Enlarged Eina should be able to carry 400lbs, can't she? I am not sure why we want to toss people, but I would think that there should be some damage, maybe not as much as falling, but some damage if people are thrown.

Eina can carry like 612 pounds (as a light load) when enlarged. It might take 2 loads, but she should be able to take Shield and Ibrox on one trip. At the same time, Nora can carry mini-Wolf and mini-Decr. That should get us all across. Then, if all is safe, Eina can fly back and grab the wolf and gorilla, which together should not weigh 600 pounds unless they are huge.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Tbblbitz then goes to Decr'.

Ready to be a micro-monkey? Let me know when you are prepared.

Assuming that Decr agrees, she will cast Reduce Person on the Sasquatch and then prepare to fly with the rest of the group so that she can make everyone big again if necessary.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Tbblbitz touches Wolf turning him into the size of a small Chihuahua.
Should make carrying you much easier there Wolf man. The atomie giggles. Or should I say Wolf puppy.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Tbblbitz laughs at Wolf's question.
How many times? I can do it all day. Once I found four bullies picking on a little kid. You should have heard those four squeal, like little pigs, as their former victim chased them back into town.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

As she buzzes around, Tbblbitz suddenly has an idea.
I can make people small if that will help. Of course, you have to be a person and not a demon or monkey.

After saying this, she flits about trying to determine whether her magic will work on anyone other than Eina.

Not sure if anyone else is humanoid.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

I didn't realize they allowed Succubus at that type of event.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Enlarge Person - you are humanoid, so it works on you. Increases size by 1 to large, and strength by +2.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
GM Wolf wrote:


Eina with a strength of 26 can carry 306 pounds which includes her weight, gear, and the weight of any fellow passengers. Thus taking Wolf and maybe Decr'.

Couldn't she carry 612? I think that your carrying capacity is x2 if size large


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

True, but if there is something under the water that the spastic atomie missed when flying to and from the island, we do not want him to have to face it alone. And since none of us can breath underwater other than shield, I think that avoiding the water is the preferable option.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Tbblbitz scratches her head at Ibrox's question:
Hmmm, I didn't see any locks. If you mean in the lake, there are a lot of rocks, but nothing that appeared dangerous. Of course we just saw with the crab that danger can be hiding anywhere around here.

Would Shrink Item work on Shield? I should be able to shrink 12 cubic feet of material (6 levels I think), which is probably about the volume of the golem.

Just wondering as Ibrox is small anyway and everyone else I think can fly, other than Wolf. If Wolf cast enlarge person on Eina, I would think that we could all fly across the water, with Eina carrying Wolf, Nora carrying Ibrox, and me carrying a shrunk Shield.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Tbblbitz looks at the wooden man:
Don't worry Wood Man, I think that these snake-lizard-toothy things would attack anything that comes near. Oh yea, and the weird monkeys, they have too many arms.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

I really think that everything Tbblbitz says should avoid all punctuation and spaces. Becauseshetalksreallyfastlikethis.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Frustrated, but not wanting to keep the others from all the fun, the tiny green woman flies back across the water.

The line goes to the island and then disappears under a tree. Tree is too big for me to lift. There is a tiny hole there, too small even for me. Weird monkeys are in the tree. Some weird two legged lizards with no heads, but instead giant mouthes full of nasty teeth. I didn't think they looked like they wanted to have a conversation.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

GM Wolf:

Does it look like there is a tunnel where the green line enters the ground?? Or does it actually go into the ground?

Tbblbitz will fly as close as she needs to, being overconfident and pretty sure that even if something does manage to hear her, it will just think they hear a bug or something.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Tbblbitz smiles:
Don't worry gorilla man. They will never see me.

With that, the tiny green woman pops out of sight and disappears somewhere.

Cast Invisibility

Fly as stealthily as I can to check out the island.

Stealth: 1d20 + 21 + 20 - 5 ⇒ (17) + 21 + 20 - 5 = 53 <-- +20 (invisible & moving), -5 (moving at more than 1/2 speed)
--> she will fly about 20' up at a speed of 45. Using double moves, this should be 90' per round.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Tbblbitz looks to the others.
Any other thoughts before I head out to this cool looking island.

Although she is speaking, she is also watching her reflecting in the water, marveling at how the ripples change things.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Tbblbitz snorts in derision:
You big people would stick out like a sore thumb. I could probably sneak into a kings throne room and make a nest in his crown while he was wearing it without being noticed.

Personally, I hate splitting parties. But, this is how she would undoubtedly react.

She also has a +21 on stealth and can cast Invisibility 3x per day. So, if she finds trouble, which she will undoubtedly do because of her unquenchable curiosity, she can always cast Invisibility and fly back with whatever ridiculous stealth modified she will have at that point.

Gotta love a paladin with a +21 stealth.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Perception: 1d20 + 12 ⇒ (6) + 12 = 18

Fitting about and staring down at the water, the tiny fey sees nothing out of the ordinary, other than a really cute green fey staring back up at here.

This is cool, I can see my perfect reflection. I wonder what is on that island. Should I fly out and check?


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

On the way back to the tower, the diminutive fey decides that the party redcap has been much too quiet, and, thus, she flits over and lands on his broad shoulders.

So, is it true that three our of four redcaps have been thrown, physically, out of a football match? I hear you guys have even been banned from most stadiums in the First World.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Tbblbitz smiles:
Cool, a trio to birds we are.

With that, she turns and follows the others, continuing to talk and ask questions incessantly as they go.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

When Nora requests, Tbblbitz nods her head at the no longer demonic demon. Nora feels a slight tingling, but nothing appears to happen. Tbblbitz scratchers her head and frowns. A few moments later, she attempts the same process, with the same lack of a result. The fey then frowns and the sighs.

Sorry, your still a demon aren't you? You just look like a trouble making halfling. I don't think that my magic will work on someone who is not at least sort of human like, and from this world.

Then her smile comes back.
But look, Eina is still small. Maybe we could find a giant eagle for her to ride.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Tbblbitz shrugs: I would think so. Usually only lasts a few minutes. Suddenly her eyes light up. But, hey, you never know. Perhaps you will be lucky and stay this size.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Tbblbitz huffs and puffs our her chest at Nora and looks very mock offended:
Smite me? Whats the point? I can't be hit. Plus, that usually requires evil. Demon girl, you know me better than that. You are just lucky that my magic does not work on your demon blood. Otherwise, you would have to be hiding from hungry hawks and falcons about now.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Tbblbitz laughs at Eina's question.
If you were this small you would discover how fun it is, and then want to stay this size. We can't have foolish dragon girls this cool size now can we?


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Should be Small. Just reduces you 1 size.

The little flying green woman continues dancing in the air.

Its fun being small. You can poke people and then hide and they will never see you. Or, you can hide in trees and drop nuts on guys in armor. It makes a really cool clanking noise when you hit their helmets.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Tbblbitz frowns at Eina:
I like my size, it is fun.

Suddenly a smile brightens on her face.
You want to see. Suddenly the diminutive green woman dodges over and touches Eina causing her to suddenly shrink in size.

Cast Reduce Person - as a spell like ability.

See, isn't it fun.

Tbblbitz grins as she dances up in the air and out of the reach of Eina.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Tbblbitz begins the cheer Shield on with what sounds like an elementary school cheer squad, and not a very good one.
Shield can do it, yes he can.
Shield can do it, gem of sand.
Pull the stone from corpse of bug.
Pull it free and get a hug.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Tbblbitz flies down and looks at the gem to determine if she can remove/carry it, and if it appears to be trapped.

Perception: 1d20 + 15 ⇒ (19) + 15 = 34


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

I will be out for the weekend as well. Some internet access, but much less than usual as the family will require most of my time.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

Tbblbitz continues to flit about:
No line on the other side. Big glowing gem was in the metal bug. No clue what it is for.