Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
I'm here, usually around. The hard part is sticking with the campaign if the posting is so low as it makes remembering the character's personality and nuances very difficult. If things are going to pick up, I am all for it. If posting is going to remain this slow, then we may need to decide how to move forward.
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
The tiny faerie flies up and points at the tree.
You are uncertain, but the small green woman seems to have reverted to atomie hyper speed speech for a moment.
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
No way Dragon Girl. You never get hurt. Now get back on your feet. As she says this, the tiny fey flits about tapping Eina where it appears she is injured. LoH: 4d6 ⇒ (3, 5, 4, 2) = 14 <-- 4 uses of Lay on Hands (1 left)
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Hmmm, had not thought about Teamwork feats. Have to look into Inquisitor dipping perhaps, or just switching to that. Will have to review how I planned on going with Tbblbitz.
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Assuming the Green one is down, otherwise use rolls on the Green. Nice hits hat man and dragon girl. Now lets finish these weird snake-fish things. With that, the diminutive green fey dodges through the maws defenses and once more begins to harass the creature allowing her companions to more easily hit. 5-foot step into Black Maw's area. Attack(aid another for Shield): 1d20 + 14 ⇒ (16) + 14 = 30 vs DC10
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Round 7
5-foot move into square with green maw. Aid Another: 1d20 + 14 ⇒ (3) + 14 = 17 vs DC10 -- +3 attack for Eina Amazingly, despite the seriousness of the battle, the tiny woman continues her incessant chatter. Hey Wolfie, how did you find these ugly things?
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Trying to figure who is up and who is down. I think that Ibrox and Eina attacked the same maw creature (light blue?). Can we move the X/dead ones to clean up the battlefield. My intention is to aid another on the next closest bad guy. Probably green next to Decr. Assuming the above is correct.
Move (move to Green maw, not done on the map yet). Acrobatics: 1d20 + 14 ⇒ (5) + 14 = 19 <-- avoid AoO(green) Attack(aid another, Eina): 1d20 + 14 ⇒ (3) + 14 = 17 vs DC10, +3 attack on next attack
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Seeing Decr surrounded, Tbblbitz does a quick spin and takes off to help gorilla man. Dragon lady and hat man, take care of this one, I gotta keep gorilla man from getting hurt. With that, she flits off to aid her companion. Attack(aid another for Decr): 1d20 + 14 ⇒ (3) + 14 = 17 vs DC10 <-- +2 AC Acrobatics: 1d20 + 14 ⇒ (15) + 14 = 29 <-- avoid AoO(white)
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Round 4
5-step to White maw (I think that is the only one near me still alive. My avatar is buried beneath other icons.) Attack-aid another(Ibrox): 1d20 + 14 ⇒ (10) + 14 = 24 vs DC10 Come on you stupid bag of teeth. Can't even hit a little girl. You are even more useless in battle than you are ugly.
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Round 3 Not wanting to be eaten by these rather strange aberrations, Tbblbitz flips over through the air easily avoiding the maws of the creatures. She then flies over to help her friends with their fights. Acrobatics: 1d20 + 14 ⇒ (15) + 14 = 29 <-- to avoid AoO vs CMD20 I believe She then flies over and tries to help the man with the red hat. Aid another for Ibrox to AC: 1d20 + 14 ⇒ (1) + 14 = 15 vs DC10 <-- as this is untyped, I think it should also add to CMD, not positive though. Come on guys, this is no time to be playing with these things.
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Round 2 Suddenly realizing that her friends are still small, the diminutive fey speaks the words to undo some of her work. Standard: Dismiss Reduce Person on Decr'.
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Sorry, thought you would have the monkeys go first since they are before me in the order. Seeing her red capped companion jump down, Tbblbitz dives in with her rapier drawn.
Fight defensive w/crane style: AC28 Attack-rapier: 1d20 + 14 + 2 ⇒ (17) + 14 + 2 = 33 <--2 charge
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
We can get everyone over in one trip I think. mini-wolf and mini-decr carried by normal Nora
We do not get the wolf or gorilla this way, but all of us get across at only the cost of one Enlarge Person spell. Also, if someone knows Levitate, then we could levitate the gorilla and have the gorilla carry the wolf with Nora or Eina pulling the floating duo.
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Enlarged Eina should be able to carry 400lbs, can't she? I am not sure why we want to toss people, but I would think that there should be some damage, maybe not as much as falling, but some damage if people are thrown. Eina can carry like 612 pounds (as a light load) when enlarged. It might take 2 loads, but she should be able to take Shield and Ibrox on one trip. At the same time, Nora can carry mini-Wolf and mini-Decr. That should get us all across. Then, if all is safe, Eina can fly back and grab the wolf and gorilla, which together should not weigh 600 pounds unless they are huge.
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Tbblbitz then goes to Decr'. Ready to be a micro-monkey? Let me know when you are prepared. Assuming that Decr agrees, she will cast Reduce Person on the Sasquatch and then prepare to fly with the rest of the group so that she can make everyone big again if necessary.
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Tbblbitz touches Wolf turning him into the size of a small Chihuahua.
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Tbblbitz laughs at Wolf's question.
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
As she buzzes around, Tbblbitz suddenly has an idea.
After saying this, she flits about trying to determine whether her magic will work on anyone other than Eina. Not sure if anyone else is humanoid.
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
GM Wolf wrote:
Couldn't she carry 612? I think that your carrying capacity is x2 if size large
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
True, but if there is something under the water that the spastic atomie missed when flying to and from the island, we do not want him to have to face it alone. And since none of us can breath underwater other than shield, I think that avoiding the water is the preferable option.
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Tbblbitz scratches her head at Ibrox's question:
Would Shrink Item work on Shield? I should be able to shrink 12 cubic feet of material (6 levels I think), which is probably about the volume of the golem. Just wondering as Ibrox is small anyway and everyone else I think can fly, other than Wolf. If Wolf cast enlarge person on Eina, I would think that we could all fly across the water, with Eina carrying Wolf, Nora carrying Ibrox, and me carrying a shrunk Shield.
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Tbblbitz looks at the wooden man:
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Frustrated, but not wanting to keep the others from all the fun, the tiny green woman flies back across the water. The line goes to the island and then disappears under a tree. Tree is too big for me to lift. There is a tiny hole there, too small even for me. Weird monkeys are in the tree. Some weird two legged lizards with no heads, but instead giant mouthes full of nasty teeth. I didn't think they looked like they wanted to have a conversation.
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
GM Wolf: Does it look like there is a tunnel where the green line enters the ground?? Or does it actually go into the ground? Tbblbitz will fly as close as she needs to, being overconfident and pretty sure that even if something does manage to hear her, it will just think they hear a bug or something.
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Tbblbitz smiles:
With that, the tiny green woman pops out of sight and disappears somewhere. Cast Invisibility Fly as stealthily as I can to check out the island. Stealth: 1d20 + 21 + 20 - 5 ⇒ (17) + 21 + 20 - 5 = 53 <-- +20 (invisible & moving), -5 (moving at more than 1/2 speed)
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Tbblbitz looks to the others.
Although she is speaking, she is also watching her reflecting in the water, marveling at how the ripples change things.
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Tbblbitz snorts in derision:
Personally, I hate splitting parties. But, this is how she would undoubtedly react. She also has a +21 on stealth and can cast Invisibility 3x per day. So, if she finds trouble, which she will undoubtedly do because of her unquenchable curiosity, she can always cast Invisibility and fly back with whatever ridiculous stealth modified she will have at that point. Gotta love a paladin with a +21 stealth.
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Perception: 1d20 + 12 ⇒ (6) + 12 = 18 Fitting about and staring down at the water, the tiny fey sees nothing out of the ordinary, other than a really cute green fey staring back up at here. This is cool, I can see my perfect reflection. I wonder what is on that island. Should I fly out and check?
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
On the way back to the tower, the diminutive fey decides that the party redcap has been much too quiet, and, thus, she flits over and lands on his broad shoulders. So, is it true that three our of four redcaps have been thrown, physically, out of a football match? I hear you guys have even been banned from most stadiums in the First World.
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
When Nora requests, Tbblbitz nods her head at the no longer demonic demon. Nora feels a slight tingling, but nothing appears to happen. Tbblbitz scratchers her head and frowns. A few moments later, she attempts the same process, with the same lack of a result. The fey then frowns and the sighs. Sorry, your still a demon aren't you? You just look like a trouble making halfling. I don't think that my magic will work on someone who is not at least sort of human like, and from this world. Then her smile comes back.
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Tbblbitz shrugs: I would think so. Usually only lasts a few minutes. Suddenly her eyes light up. But, hey, you never know. Perhaps you will be lucky and stay this size.
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Tbblbitz huffs and puffs our her chest at Nora and looks very mock offended:
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Tbblbitz laughs at Eina's question.
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Should be Small. Just reduces you 1 size. The little flying green woman continues dancing in the air. Its fun being small. You can poke people and then hide and they will never see you. Or, you can hide in trees and drop nuts on guys in armor. It makes a really cool clanking noise when you hit their helmets.
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Tbblbitz frowns at Eina:
Suddenly a smile brightens on her face.
Cast Reduce Person - as a spell like ability. See, isn't it fun. Tbblbitz grins as she dances up in the air and out of the reach of Eina.
Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1
Tbblbitz begins the cheer Shield on with what sounds like an elementary school cheer squad, and not a very good one.
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