Tulrin Endessell

Sundamar's page

40 posts. Organized Play character for GHembree.


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Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Thanks for GMing DoubleGold!

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Sundamar gets up from the ground and dusts himself off while surveying the battlegrounds "Well done everyone! Though the outcome was never in doubt."

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Status: HP 36 /38 hp.; Arcane Cascade +1 force

Sundamar cast shield again followed by a spell Strike attack combining Katana with Gouging claw magic aginst the left foe.

◆ cast shield
◆◆ spell Strike

+1 Striking Katana: 1d20 + 11 ⇒ (11) + 11 = 22 to hit with flank
slashing damage 2h w/+1 force: 2d10 + 4 + 1 ⇒ (1, 9) + 4 + 1 = 15 plus Gouging claw: 2d6 + 3 ⇒ (3, 5) + 3 = 11
On Critical add deadly: 1d8 ⇒ 8 and 2d4 persistent bleed

↺ use shield block if hit.

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

reflex vs dc19: 1d20 + 7 ⇒ (14) + 7 = 21
reflex vs dc19: 1d20 + 7 ⇒ (11) + 7 = 18

Status: HP 36 /38 hp + 10-10=0 temp hp.; Shield cantrip, Arcane Cascade +1 force

Avoiding part of the first acid spray, Sundamar is unable to avoid the second spray 10 damage wipes out the temporary hit points)

Casting a shield, sundamar moves around to the left to attack the dog from the flank.

◆ cast shield
◆ stride
◆ strike

+1 Striking Katana: 1d20 + 11 ⇒ (8) + 11 = 19 to hit with flank
slashing damage 2h w/+1 force: 2d10 + 4 + 1 ⇒ (1, 9) + 4 + 1 = 15
On Critical add deadly: 1d8 ⇒ 2

↺ use shield block if hit.

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Status: HP 36 /38 hp + 10 temp hp.; Shield cantrip, Arcane Cascade +1 force

Moving over the benches, Sundamar flanks the blue armor and strikes at the animated thing. With the foes dropping the elf swings again at the armor or sword whichever is left.

◆ stride
◆ strike
◆ 2nd strike

+1 Striking Katana: 1d20 + 11 ⇒ (7) + 11 = 18 to hit with flank
slashing damage 2h w/+1 force: 2d10 + 4 + 1 ⇒ (7, 3) + 4 + 1 = 15
On Critical add deadly: 1d8 ⇒ 5

+1 Striking Katana w/-5map: 1d20 + 11 - 5 ⇒ (9) + 11 - 5 = 15 to hit
slashing damage 2h w/+1 force: 2d10 + 4 + 1 ⇒ (3, 8) + 4 + 1 = 16
On Critical add deadly: 1d8 ⇒ 5

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Status: HP 36 /38 hp + 10 temp hp.; Shield cantrip, Arcane Cascade +1 force

Casting a shield spell, Sundamar moves to flank the sword before attacking with his katana

◆ shield spell
◆ stride
◆ strike

+1 Striking Katana: 1d20 + 11 ⇒ (13) + 11 = 24 to hit with flank
slashing damage 2h w/+1 force: 2d10 + 4 + 1 ⇒ (10, 5) + 4 + 1 = 20
On Critical add deadly: 1d8 ⇒ 4

↺ use shield block if hit.

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Status: HP 36 /38 hp + 10 temp hp.; Shield cantrip, Arcane Cascade +1 force

Sundamar casts a shield spell and uses some of the spell's energy for his Arcane Cascade (+1 force damage to attacks). Then studying the objects he tries to determine their weakness or resistances (arcane knowledge check +9)

◆ shield spell
◆ Arcane Cascade
◆ Recall Knowledge

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Sundamar's shield took enough damage to destroy so it can't be repaired, but the elf also has the shield spell so not all is lost. He needed to upgrade the shield anyway it was still his original steal shield.

Recovering his shield boss from the broken shield, Sundamar selects 2nd level scroll of false life which he goes ahead and casts on himself. During the 10-minute rest, the Elf regains 10 hit points from his Aeon stone.

Status: HP 26+10= 36/38hp + 10 tempary Hp.

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Status: HP 26 /38 hp;

Sundamar releases any remains of the shield and grips his katana with both hands as he makes another strike at the elf before he flees.

◆ change grip
◆ strike
◆ strike

+1 Striking Katana: 1d20 + 11 ⇒ (18) + 11 = 29 to hit with flank
slashing damage 2h: 2d10 + 4 ⇒ (3, 3) + 4 = 10
On Critical add deadly: 1d8 ⇒ 6

+1 Striking Katana w/-5 map: 1d20 + 11 - 5 ⇒ (2) + 11 - 5 = 8 to hit with flank
slashing damage 2h: 2d10 + 4 ⇒ (3, 10) + 4 = 17
On Critical add deadly: 1d8 ⇒ 3

Occultism: 1d20 + 9 ⇒ (9) + 9 = 18 to find body

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Status: HP: 38+5temp-7-15+11-1acid= 26 /38 hp

Sundamar uses his shield block to deflect some of the damage from the elf’s attack, but it destroys his shield in the process.

Sundamar is still reeling from the blow when Pelia shoves a tasty restorative mushroom in the elf's mouth making him feel much better. He mumbles ” thanks!” as he downs it.

Taking aim at the elf, Sundamar tries to give as hard as he has taken using his own magic to strike true with his won spell strike attack using steal and shocking magic. Unfortunately, his aim is weak

The persistent acid burns a little before ending.

◆ True Strike
◆◆ Spell Strike w/Shocking Grasp 2nd

Roll twice use best:
+1 Striking Katana: 1d20 + 11 ⇒ (1) + 11 = 12 to hit
+1 Striking Katana: 1d20 + 11 ⇒ (6) + 11 = 17 to hit (Shocking grasp +1 if the target is wearing metal armor?)
slashing damage: 2d6 + 4 ⇒ (5, 1) + 4 = 10 plus Shocking Grasp electric damage: 3d12 ⇒ (5, 6, 1) = 12
On Critical add deadly: 1d8 ⇒ 3

persistent acid damage: 1d6 ⇒ 1
persistent flat check: 1d20 ⇒ 18 success

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Status: HP 38 + 5 temp hp

Angry, Sundamar raises his shield and steps forward to strike at the elf foe with his katana.

◆ raise shield
◆ Stride
◆ Strike

+1 Striking Katana: 1d20 + 11 ⇒ (11) + 11 = 22 to hit
slashing damage: 2d6 + 4 ⇒ (5, 3) + 4 = 12
On Critical add deadly: 1d8 ⇒ 4
↺ Use a shield block if hit.

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

(Would have used shield block on the first attack blocking 1pt damage. Then the remaining 5 pts would come from Sundamar's temporary hitpoint pool (false life)

Current Status: HP 38 + 5 temp hp

Seeing the tall elf on the dais giving his speech, Sundamar at first nods in agreement about elves' exceptional abilities, but then is aghast that he wants to use the gifts to sow chaos, destruction, and forced rule.

The evil elf’s idea is so foreign to Sundamar that he is unable to take action ” No, we elves are meant to assist and lift up the other races not subjugate them!”

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Status: HP 38 + 10 temp hp

Seeing the new foes, Sundamar raise his shield and strides forward attacking the first foe.

◆ Shield raise
◆ Stride
◆ Strike

+1 Striking Katana: 1d20 + 11 ⇒ (16) + 11 = 27 to hit
slashing damage: 2d6 + 4 ⇒ (2, 5) + 4 = 11
On Critical add deadly: 1d8 ⇒ 2

↺ Use a shield block if hit.

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Our group seems to favor combat. Are any of the other missions combat-oriented?

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Status: HP 38 + 10 temp hp

Sundamar raises his shield and moves in on the last foe before striking it with his katana.

◆ Shield raise
◆ Stride
◆ Strike

+1 Striking Katana: 1d20 + 11 ⇒ (5) + 11 = 16 to hit
slashing damage: 2d6 + 4 ⇒ (4, 4) + 4 = 12
On Critical add deadly: 1d8 ⇒ 6

↺ Use a shield block if hit.

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Status: HP 38 + 10 temp hp

Sundamar raises his shield and strikes at the blue foe

◆ Shield raise
◆ Strike
◆ Strike

+1 Striking Katana: 1d20 + 11 ⇒ (6) + 11 = 17 to hit with flank
slashing damage: 2d6 + 4 ⇒ (1, 3) + 4 = 8
On Critical add deadly: 1d8 ⇒ 1

+1 Striking Katana w/-5map: 1d20 + 11 - 5 ⇒ (14) + 11 - 5 = 20 to hit with flank
slashing damage: 2d6 + 4 ⇒ (5, 3) + 4 = 12
On Critical add deadly: 1d8 ⇒ 1

↺ Use a shield block if hit.

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Status: HP 38 + 10 temp hp

Taking a step for a flank on the blueish foe, Sundamar raises his shield before striking with his Katana the same blue foe.
\

◆ step
◆ Shield raise
◆ Strike

+1 Striking Katana: 1d20 + 11 ⇒ (13) + 11 = 24 to hit with flank
slashing damage: 2d6 + 4 ⇒ (2, 2) + 4 = 8
On Critical add deadly: 1d8 ⇒ 1

↺ Use a shield block if hit.

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Status: HP 38 + 10 temp hp

Striding forward, Sundamar strikes at the blueish foe with his katana and misses horribly.

◆ Stride
◆ Stride
◆ Strike

+1 Striking Katana: 1d20 + 11 ⇒ (1) + 11 = 12 to hit
slashing damage: 2d6 + 4 ⇒ (5, 1) + 4 = 10
On Critical add deadly: 1d8 ⇒ 4

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Status: HP 38 + 2 temp hp

Striding forward again, Sundamar spell strikes at the whitish foe using katana empowered with the magic of Gouging Claw.

◆ Stride
◆◆ Spell Strike
+1 Striking Katana: 1d20 + 11 ⇒ (4) + 11 = 15 to hit
slashing damage: 2d6 + 4 ⇒ (2, 1) + 4 = 7 plus Gouging Claw (slashing): 2d6 + 3 ⇒ (4, 3) + 3 = 10
On Critical add 2d4 persistent bleed damage and deadly: 1d8 ⇒ 1

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Status: HP 38 + 2 temp hp; Arcane Cascade (+1 force dam)

Striding forward Sundamar uses his magic to fling some loose rocks at the eagle creature.

◆ Stride
◆◆ Cast Telekinetic Projectile

Telekinetic Projectile: 1d20 + 9 ⇒ (13) + 9 = 22 to hit
Bludgen damage: 2d6 + 3 ⇒ (5, 2) + 3 = 10

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Status: HP 38 + 2 temp hp

Striding forward using his long elven stride, Sundamar pause to cast shield cantrip and enter into an Arcane Cascade stance.

◆ Stride
◆ Cast shield
◆ Arcane Cascade (+1 force dam)

↺ Use a shield block if hit.

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Sundamar recovers his focus ability during the short time between missions.

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Status: HP 38 + 2 temp hp

Sundamar uses his shield block to deflect the wolf’s bite damage.

Standing up the elf moves to threaten the white wolf and uses a shielding strike focus ability to attack and raise his shield in one action.

◆ Stand
◆ Stride
◆ Shielding Strike (strike & raise shield)
+1 Striking Katana: 1d20 + 11 ⇒ (1) + 11 = 12 to hit vs white wolf
Katan slashing damage: 2d6 + 4 ⇒ (2, 4) + 4 = 10
If critical add deadly damage: 1d8 ⇒ 4

↺ Use a shield block if hit.

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Status: HP 38 + 10-8= 2 temp hp

Sundamar weaves magic and steel together to spell strike the yellow wolf beore raising his shield.

◆◆ spell strike,

Spell Strike: Gouging Claw + Katana Strike
+1 Striking Katana: 1d20 + 11 ⇒ (17) + 11 = 28 to hit vs flank on yellow wolf
Katan slashing damage: 2d6 + 4 ⇒ (3, 2) + 4 = 9 + GC slashing: 2d6 + 3 ⇒ (3, 6) + 3 = 12
If critical add 2d4 persistent bleed damage and deadly damage: 1d8 ⇒ 6

◆ raise shield

↺ Use a shield block if hit.

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Sundamar moves to the northwest and sends an electric arc at the two western wolves (Old Yeller and Old Blue)

◆ Stride, ◆◆ cast.
Electric arc: 2d4 + 3 ⇒ (2, 4) + 3 = 9 basic reflex vs DC19

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

I assume the infused items from the elves are lost after the long rest.

Sundamar can use the +1 striking cold iron shortsword but doesn't need it.
If it would improve anyone else's offensive ability then feel free to carry it.

The same goes for the two potions of lesser healing potions.

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

(Long rest - yea. Goodby Fatigue. Heal up, change out the spell dark vision for false life, and cast it.)

Sundamar will temporarily add a set of alchemist’s tools, a formula book, holy water, and a shovel to his gear from the elves.

Looking into the reports Eando Kline has received about sightings of crystals, strange animals, weather changes, and funny water, Sundamar uses his extensive knowledge of the arcane and elven arcane sense to look about the edge of town for any source of these reports. Liberal use of detect magic around the area.

Arcane assert magical influences: 1d20 + 9 ⇒ (13) + 9 = 22

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

(status: Fatiged –1 status penalty to AC and saving throws
In Arcane Cascade statance +1 force damage, plus shield modifiers.
HP: 38-4-2= 32/38hp, shield raised, AC 22 w/shield & Fatigue.
Deafened until the end of its next turn)

fort save vs DC? w/-1 fatige: 1d20 + 8 - 1 ⇒ (19) + 8 - 1 = 26
fort save vs DC? w/-1 fatige: 1d20 + 8 - 1 ⇒ (3) + 8 - 1 = 10 fail
fort save vs DC? w/-1 fatige: 1d20 + 8 - 1 ⇒ (15) + 8 - 1 = 22
fort save vs DC? w/-1 fatige: 1d20 + 8 - 1 ⇒ (16) + 8 - 1 = 23

Sundamar’s sensitive elven ears are left ringing momentarily by the loud explorations.

The elf-warrior mage raises his steal shield and moves forward around the bad elves to flank the demon. (30ft stride. Movement would provoke from three elves on the right side and center.)

Swinging Katana at the demon
+1 striking Katana : 1d20 + 11 ⇒ (9) + 11 = 20 to hit with flank
damage slashing: 2d6 + 4 ⇒ (1, 6) + 4 = 11 and +1 force damage.

Sundamar will use his shield block reaction if hit.

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

GM for Recall knowledge checks in combat do you want us to role them or post the skill modifier for you to roll a secret check?

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

(status: Fatiged –1 status penalty to AC and saving throws)

Sundamar waves Kyra’s attempt to magic his weapon ” Please pass the Sarenrae’s blessing on another, my weapon is already enchanted.”

The Ancient elf uses his magic to create a defensive shield and weave the remaining power to reinforce his offensive ability.

Taking a moment he tries to recall any useful information about the demon foe, could he be using some ability to compel the elves to help him? Sundamar shares any information he recalls.

◆ Cast shield spell
◆ Arcane Cascade (+1 Force damage to att and other def.)
◆ Recall Knowledge on demon (Occult, Arcane, Society +9)

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Is there an option between missions that could be used to clear the fatigue condition?

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Sundamar waves goodbye to the Dryad as the group moves out to help the wayward elves " Let's see what trouble my kinsmen have found. Being elves I'm sure they are doing fine. Perhaps they have just lost track of time or the day of the week. Elves can get distracted."

Agreed, Mission 1 Forest Campsite

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

The white-haired elf gives a short bow to the Dryad, ” Elves not being nice? I am sure it must be a cultural misunderstanding. As for our purpose for being here, you must be aware of the growing darkness in the land, and we are looking for allies to stand against the night!”

Deception: 1d20 + 7 ⇒ (20) + 7 = 27

” You will find us strong and able allies.” Sundamar shifts a log for a better place to sit while talking to the Dryad.
Acrobatics: 1d20 + 10 ⇒ (5) + 10 = 15

Watching the others practice skills, Sundamar joins one of his allies in a sparing practice in order to show off his sword work.
attack roll: 1d20 + 10 ⇒ (10) + 10 = 20

To top off the demonstration he cast a bit of magic to demonstrate the versatility that the pathfinders bring to the table.
Cast Darkvision (A spell from Highest level spell slot)

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Pathfinder Society lore is one of the School lore options, for all but field commission.

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Sundamar nods his head at Fola’s request to find other denizens and seek an alliance, ” Undoubtedly a wise course of action to Seek who are Friends or Foes!”

(#3 Friends or Foes)

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Sundamar doesn't really have a preference #3 is as good as any.

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

"Good to meet everyone. Zekki, believe it or not, this is the first time I have been to Kyonin. I am from Jinin an elven nation in Tian Xia."

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

A silver-haired Elf outfitted with eastern-style breastplate armor and a shield at his hip sheathed is a Katan joins the group as they assemble in a great hall somewhere in Kyonin. He gently scratches the chin of a tiny owl sitting on his shield rim, the elf speaking to it, **”No you can’t pick over their dead bones, they are fellow pathfinders! I’ll get you a mouse after the mission”**

Placing the bird into a Satchel designed for familiars, He turns his eyes upon the assembled group and sighs **”Greetings, I am Sundamar a warrior skilled with both blade and magic, The Society must have great faith in your abilities having assigned only one elven representative to insure the mission success. I’m sure everything will work out.”**

Society: 1d20 + 9 ⇒ (19) + 9 = 28

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

I have 1 glyph to add to the hero point handout.

Envoy's Alliance

NN Ancient Elf Magus 4th level | HP 38 | AC 21 (23 w/shield) | F +8 R +7 W +8 | Perc +8 | Stealth +7 | speed 30ft | Hero 2/3 | focus 1/1 | Active Conditions: ---

Also, looking forward to the game.

I'll be working on improving Sundamar's character sheet formatting. Currently, it is just the unformatted stat block.


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