Weasel

Sun Bear's page

10 posts. Alias of Blake's Tiger.


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N M Animal Companion (bear) 3 | HP 31/32 | AC 17 | F +7 R +7 W +6 | Perc +6 (low-light, scent) | Stealth +1 | 35 ft | Active Conditions: poison stage 1 (r 3)

Fortitude (T) vs. DC 16: 1d20 + 7 ⇒ (11) + 7 = 18

The viper rat venom must not affect bears from the jungle.


N M Animal Companion (bear) 3 | HP 31/32 | AC 17 | F +7 R +7 W +6 | Perc +6 (low-light, scent) | Stealth +1 | 35 ft | Active Conditions: poison stage 1 (r 3)

Fortitude (T) vs. DC 16: 1d20 + 7 ⇒ (18) + 7 = 25
Fortitude (T) vs. DC 16: 1d20 + 7 ⇒ (13) + 7 = 20

The jungle bear seems to have some degree of resistance to the venom in these Arcadian viper rats.


N M Animal Companion (bear) 3 | HP 31/32 | AC 17 | F +7 R +7 W +6 | Perc +6 (low-light, scent) | Stealth +1 | 35 ft | Active Conditions: poison stage 1 (r 3)

The jungle bear bounds forward and snaps at one of the cultists.

◆ Stride
◆ Strike: Jaws (T) @ Gray Witch's Talon: 1d20 + 8 ⇒ (16) + 8 = 24
Piercing: 1d8 + 3 ⇒ (7) + 3 = 10


N M Animal Companion (bear) 3 | HP 31/32 | AC 17 | F +7 R +7 W +6 | Perc +6 (low-light, scent) | Stealth +1 | 35 ft | Active Conditions: poison stage 1 (r 3)

Meanwhile, the sun bear rises on his hind legs and assaults the blue marked ambusher caught between himself and the shoony.

◆ Strike vs. Blue: Jaws: 1d20 + 8 ⇒ (14) + 8 = 22 Flanking
Piercing: 1d8 + 3 ⇒ (5) + 3 = 8

◆ Strike vs. Blue: Claw (agile): 1d20 + 8 - 4 ⇒ (15) + 8 - 4 = 19 Flanking
Slashing: 1d6 + 3 ⇒ (5) + 3 = 8


N M Animal Companion (bear) 3 | HP 31/32 | AC 17 | F +7 R +7 W +6 | Perc +6 (low-light, scent) | Stealth +1 | 35 ft | Active Conditions: poison stage 1 (r 3)

The Moon Bear's sun bear companion occasionally stops to run his nose with his forepaw.


N M Animal Companion (bear) 3 | HP 31/32 | AC 17 | F +7 R +7 W +6 | Perc +6 (low-light, scent) | Stealth +1 | 35 ft | Active Conditions: poison stage 1 (r 3)

Fortitude vs. DC 18: 1d20 + 7 + 4 ⇒ (17) + 7 + 4 = 28

The sun bear shakes off the last of the poison with a grunt, a snort, and a puzzled look at Nanoc.

Stage 1 to 0. Round 4/4.


N M Animal Companion (bear) 3 | HP 31/32 | AC 17 | F +7 R +7 W +6 | Perc +6 (low-light, scent) | Stealth +1 | 35 ft | Active Conditions: poison stage 1 (r 3)

Fortitude, Treat Poison vs. DC 18: 1d20 + 7 + 2 ⇒ (14) + 7 + 2 = 23

The jungle bear looks slightly less glassy-eyed as he rallies his strength.

Stage 1, Round 3 of 4


N M Animal Companion (bear) 3 | HP 31/32 | AC 17 | F +7 R +7 W +6 | Perc +6 (low-light, scent) | Stealth +1 | 35 ft | Active Conditions: poison stage 1 (r 3)

Fortitude vs. DC 18: 1d20 + 7 ⇒ (1) + 7 = 8 ...at least it can't get any worse.
Poison: 1d6 ⇒ 1

The bear snorts and shakes his head.


N M Animal Companion (bear) 3 | HP 31/32 | AC 17 | F +7 R +7 W +6 | Perc +6 (low-light, scent) | Stealth +1 | 35 ft | Active Conditions: poison stage 1 (r 3)

Fortitude vs. DC 18: 1d20 + 7 ⇒ (4) + 7 = 11

...really glassy eyed.

Poison: 1d6 ⇒ 2


N M Animal Companion (bear) 3 | HP 31/32 | AC 17 | F +7 R +7 W +6 | Perc +6 (low-light, scent) | Stealth +1 | 35 ft | Active Conditions: poison stage 1 (r 3)

Fortitude vs. DC 18: 1d20 + 7 ⇒ (4) + 7 = 11

The jungle bear gets a little glassy-eyed as the spider venom begins to take effect.