Viper

Summmoned Hypnalis's page

5 posts. Alias of andreww.


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AC17, T12, FF15; HP 73; F +7, R +7, W+4

Fort save: 1d20 + 7 ⇒ (2) + 7 = 9

The red hypnalis dies horribly.

The two remaining creatures strike out at blue.

Bite: 1d20 + 15 ⇒ (5) + 15 = 20
Damage: 1d6 + 12 ⇒ (2) + 12 = 14

Bite: 1d20 + 15 ⇒ (17) + 15 = 32
Damage: 1d6 + 12 ⇒ (1) + 12 = 13


AC17, T12, FF15; HP 73; F +7, R +7, W+4

HIIIIIISSSSSSSS

Attacks:

Bite, flank: 1d20 + 15 + 2 ⇒ (17) + 15 + 2 = 34
Damage: 1d6 + 12 ⇒ (2) + 12 = 14
Sneak: 2d6 ⇒ (2, 2) = 4

Bite, flank: 1d20 + 15 + 2 ⇒ (9) + 15 + 2 = 26
Damage: 1d6 + 12 ⇒ (2) + 12 = 14
Sneak: 2d6 ⇒ (5, 3) = 8

Bite, flank: 1d20 + 15 + 2 ⇒ (20) + 15 + 2 = 37
Damage: 1d6 + 12 ⇒ (1) + 12 = 13
Sneak: 2d6 ⇒ (2, 1) = 3

Bite confirm, flank: 1d20 + 15 + 2 ⇒ (12) + 15 + 2 = 29
Damage: 1d6 + 12 ⇒ (4) + 12 = 16


AC17, T12, FF15; HP 73; F +7, R +7, W+4

The remaining Hypnaleses fly up to blue to continue to bite at it.

I dont think their movement provokes from the big thing this time given how far up it is

Attacks:

Again, move and ready for flanking parter.

Bite, flank: 1d20 + 15 + 2 ⇒ (18) + 15 + 2 = 35
Damage: 1d6 + 12 ⇒ (6) + 12 = 18
Sneak: 2d6 ⇒ (6, 6) = 12

Bite, flank: 1d20 + 15 + 2 ⇒ (19) + 15 + 2 = 36
Damage: 1d6 + 12 ⇒ (2) + 12 = 14
Sneak: 2d6 ⇒ (4, 3) = 7

Bite, flank: 1d20 + 15 + 2 ⇒ (7) + 15 + 2 = 24
Damage: 1d6 + 12 ⇒ (2) + 12 = 14
Sneak: 2d6 ⇒ (5, 2) = 7

Bite, flank: 1d20 + 15 + 2 ⇒ (20) + 15 + 2 = 37
Damage: 1d6 + 12 ⇒ (1) + 12 = 13
Sneak: 2d6 ⇒ (2, 6) = 8

Confirm Bite, flank: 1d20 + 15 + 2 ⇒ (20) + 15 + 2 = 37
Damage: 1d6 + 12 ⇒ (6) + 12 = 18


AC17, T12, FF15; HP 73; F +7, R +7, W+4

Edit: Oops, posted this in discussion rather than gameplay. Going to leave it here as I have no idea if I try and move it whether it will change the dice rolls.

The Hypnalises swarm forward towards the Nemhain, heedless of the river of negative energy. The first drops into a flank with Marcus. The rest drop into various different flanking positions. Those that arrive first ready to bite when their flanking partner arrives. Five should get sneak attack, the last will not. Orange, red and purple will provoke from the Nemhain, purple and orange provoke from the big thing.

Attacks:

Bite, flank: 1d20 + 15 + 2 ⇒ (1) + 15 + 2 = 18
Damage: 1d6 + 12 ⇒ (3) + 12 = 15
Sneak: 2d6 ⇒ (5, 3) = 8

Bite, flank: 1d20 + 15 + 2 ⇒ (3) + 15 + 2 = 20
Damage: 1d6 + 12 ⇒ (4) + 12 = 16
Sneak: 2d6 ⇒ (6, 2) = 8

Bite, flank: 1d20 + 15 + 2 ⇒ (1) + 15 + 2 = 18
Damage: 1d6 + 12 ⇒ (4) + 12 = 16
Sneak: 2d6 ⇒ (3, 5) = 8

Bite, flank: 1d20 + 15 + 2 ⇒ (9) + 15 + 2 = 26
Damage: 1d6 + 12 ⇒ (5) + 12 = 17
Sneak: 2d6 ⇒ (5, 3) = 8

Bite: 1d20 + 15 ⇒ (16) + 15 = 31
Damage: 1d6 + 12 ⇒ (6) + 12 = 18
Sneak: 2d6 ⇒ (6, 1) = 7

Bite, flank: 1d20 + 15 + 2 ⇒ (12) + 15 + 2 = 29
Damage: 1d6 + 12 ⇒ (1) + 12 = 13

Well, they are some awful rolls


AC17, T12, FF15; HP 73; F +7, R +7, W+4

As one, the Hypnalis strike out at the yellow Nemhain with their magical fangs!

Hypnalis fang attacks are treated as ghost touch. I am unclear if that allows for sneak attack or not, ghost touch says you deal damage to incorporeal creatures normally, regardless of bonus.

Ghost Touch:

A ghost touch weapon deals damage normally against incorporeal creatures, regardless of its bonus. An incorporeal creature’s 50% reduction in damage from corporeal sources does not apply to attacks made against it with ghost touch weapons. The weapon can be picked up and moved by an incorporeal creature at any time. A manifesting ghost can wield the weapon against corporeal foes. Essentially, a ghost touch weapon counts as both corporeal or incorporeal.

Attacks:

Each Hypnalis is flanking the Nemhain which is hpefully also flatfooted.

Bite, flank: 1d20 + 15 + 2 ⇒ (1) + 15 + 2 = 18
Damage: 1d6 + 12 ⇒ (4) + 12 = 16
Sneak if applicable: 2d6 ⇒ (3, 2) = 5

Bite, flank: 1d20 + 15 + 2 ⇒ (4) + 15 + 2 = 21
Damage: 1d6 + 12 ⇒ (6) + 12 = 18
Sneak if applicable: 2d6 ⇒ (1, 4) = 5

Bite, flank: 1d20 + 15 + 2 ⇒ (12) + 15 + 2 = 29
Damage: 1d6 + 12 ⇒ (2) + 12 = 14
Sneak if applicable: 2d6 ⇒ (2, 5) = 7

Bite, flank: 1d20 + 15 + 2 ⇒ (18) + 15 + 2 = 35
Damage: 1d6 + 12 ⇒ (4) + 12 = 16
Sneak if applicable: 2d6 ⇒ (5, 4) = 9

Bite, flank: 1d20 + 15 + 2 ⇒ (18) + 15 + 2 = 35
Damage: 1d6 + 12 ⇒ (4) + 12 = 16
Sneak if applicable: 2d6 ⇒ (4, 5) = 9

Bite, flank: 1d20 + 15 + 2 ⇒ (13) + 15 + 2 = 30
Damage: 1d6 + 12 ⇒ (2) + 12 = 14
Sneak if applicable: 2d6 ⇒ (2, 2) = 4

Each can grab as well but I dont think ghost touch gets past the incorporeal immunity to combat maneivers.