Male Thri-Kreen Mechanic (Spacefarer theme) 1
Couldn't it just be that your constantly taking 10 unless we are engaged in combat, making so that unless we are taking a major flight maneuver we dont need to roll every time we wanna do something in the ship? I mean seriously, I know there is a chance we blow up every time we leave a planet, but I'd rather have it be completely up to the DM if that happens Stik comes to the bridge. How far are we going? I can activate the Slip drive if we need it...
Male Thri-Kreen Mechanic (Spacefarer theme) 1
Stik Scoffs. No dought, but you forget, the history of Arthas. We are based on a gladiatorial culture. Our elves may not be as well trained, but they are fast, and tough. Eberron elves, like all others, are weak, they too are nimble, but not fast. Arthas elves can outlive your own in a battle if endurance. All they need to do is wear you out, then the prey is easy! he looks to Lamb. Am I not right, Lamb?"
Male Thri-Kreen Mechanic (Spacefarer theme) 1
Stik thinks for a moment. Well, honestly, races of my home world have similar names to yours, but are Soo much different. Our elves for example can run miles across desserts with no issues. Your elves trying such a task would die halfway through the first quarter of dehydration. And orcs don't only have green skin, some have black or red if I remember correctly...
Male Thri-Kreen Mechanic (Spacefarer theme) 1
Stik hears the words "Experimental" and "Technology" and immediately puts in his vote for that. Any chance to get new technology is a chance worth taking! But I do suggest we do something that doesn't require us getting involved in a fire fight first. I only have one canister if petrol and I want to be prepared for a battle if we are getting into one.
Male Thri-Kreen Mechanic (Spacefarer theme) 1
Engineering: 1d20 + 10 ⇒ (8) + 10 = 18 unless I can take 10 instead
Male Thri-Kreen Mechanic (Spacefarer theme) 1
Stik thinks for a moment about the ship. The ship itself is scrap. it will mostly sell for parts, i don't Suggest keeping it for use. it is just as likely to explode on going into FTL travel as those junk-lazers are to turn into grenades. he says, expertly putting his mechanical expertise to good work. I suggest we scrap it and get a more reliable ship, if you are getting a ship at all... and if I am to come along I request to have access to a good supply of scrap and junk.
Male Thri-Kreen Mechanic (Spacefarer theme) 1
Stik comes to Chkchka and waits patiently. I would like to request my cut... how much exactly do i get? i need to purchase a weapon and it would be very productive to know my budget. He "smiles" as he asks this, the Thri-kreen trying his best to appeal to the other Insectoid in the group.
Male Thri-Kreen Mechanic (Spacefarer theme) 1
Stik looks around, not sure what he could do at this point... If only he had a flamethrower... He stands and fires once at the big goblin, figuring if he went down the rest would surrender.
His drone quickly retreats and hovers above him.
Male Thri-Kreen Mechanic (Spacefarer theme) 1
Stik glances over and begins to stare off into he distance... Suddenly the Drone, which he has come to start calling Tek, springs to life and begins a flyover of the goblins. Stealth(Drone): 1d20 + 7 ⇒ (9) + 7 = 16 The drone's jets run silently as it makes a simple run over the goblins, getting their numbers. Using Camera to Record how many there are,
Male Thri-Kreen Mechanic (Spacefarer theme) 1
Stik sighs. Well, honestly, I want a gun for my drone... Tek. She can scout ahead and defend herself then. Although, if you'd want your gun back, attaching and removing the Weapon takes a while. Although it could be saved for after the goblins. after all, Tek can still scout, just not engage. he pulls out the pistol and slides it's clip out. I will try not to use too much, and honestly I'm more used to... Ah ... Well a longer gun. I was trained as both a mechanic and a scout. My job would have been to ride across desserts and fix long distance satalites, but I choose to come here... To instead work on this space station. Seems my skills can be put to better use.
Male Thri-Kreen Mechanic (Spacefarer theme) 1
The Thri-kreen looks up to the camera and huffs. Alright... Let us see! using his drone he takes a cord from his bag and plugs one end into his head, while also handing the other end to his drone, who plugs it into the port above. Stik then begins ghost typing, as if there was a keyboard in front of him. This Shouldn't take long... Computers Check: 1d20 + 8 ⇒ (20) + 8 = 28I gain Root access if I beet the DC by 20, but honestly that isn't possible right now :P
Male Thri-Kreen Mechanic (Spacefarer theme) 1
perception: 1d20 + 1 ⇒ (11) + 1 = 12The +1 is why I didn't roll :P stik-tik isn't trying that hard to find cameras... If that fails he's just gonna take 20, given that there isn't really a need to rush
Stik takes the fourm and begins filling it out. He mentions that he has an artificial intelligence with him and makes sure to sign it up as well
Male Thri-Kreen Mechanic (Spacefarer theme) 1
I can switch between engineer and science officer, being skilled in both computers and mechanics. Although I'm only +8 in computers for now, that will only get bigger as I have bypass which will improve my skills with computers as we go. Not to mention I'm also equiped with a custom Rig, granting me all the requirements for all computer and mechanics checks.
Male Thri-Kreen Mechanic (Spacefarer theme) 1
Stik chuckles. Human squeamish nature has always facinated me. You squirm and cringe at the thought of of dead things, yet are willing to partake in the consumption of meat. And you don't even eat the best parts! he chitters. But anyways, if I may suggest a name, I believe a more practical name. Something short, like the Black-steel group, or the Hand of Justice. One of us for every finger on the human hand... He then grabs his drone and adjusts something on it before letting it loose again. I'm gonna go see if I can find evidence if where the goblins went. he quickly looks around for a security camera.
Male Thri-Kreen Mechanic (Spacefarer theme) 1
Stik-Tik doesn't mention anything. If he really wanted to know he'd just look it up later. He quickly uses his Comlink to access the other's. If you don't mind, I'm making sure our com-units are all linked. If we want to be a team might as well make sure we can communicate with each other... he doesn't say anything to the security...
Male Thri-Kreen Mechanic (Spacefarer theme) 1
Stik turns to Chkchka and bows. Shirren language:
Greetings, I am Stik-Tik, I do not mind calling you by your full name. Humans have always found the sounds of our kinds difficult on the mouth. Then turning to the human. I have heard that goblins cause trouble everywhere. They are not native to Athas so I wouldn't know... But I do know criminals don't stay in one place too long. If we wish to catch the goblin we must be quick. I can contact security from a console as easily as I can the access their cameras. Infact, my custom Rig is a Com-unit... As well as implanted in my head.
Male Thri-Kreen Mechanic (Spacefarer theme) 1
Hmm... Honestly I like the idea of an explorer, then getting something bigger later on, possibly have a hangar for land vehicles. Although the ship from Firefly would be fun as well :P Also, I'd like some of those credits... Gonna see if I can buy myself a weapon.
Male Thri-Kreen Mechanic (Spacefarer theme) 1
Stik takes the automatic and makes sure it's loaded, quickly switching the safety on when he does. The drone hovers a foot above his head, it's camera spinning... No indication it's recording. Stik slides the automatic into a belt slot and turns to glory. We can go to the security, but it will take time for them to access records and do it all manually. Bring me to a terminal and I can get root access, skipping the paperwork and accessing the system directly. It's just a simple task of then following the goblins through the camera system... Once we locate their ship we can either take care if it ourselves or go to the security and let them know where they are... But once again there is much paperwork and the process will take time. There is a good chance the Goblin will try to leave, we need to stop them before they do
Male Thri-Kreen Mechanic (Spacefarer theme) 1
Stik-Tik and his drone gather back up, he quickly retrives his knife and goes to grab one of the dropped junk-blasters. I wonder if I could make my own pistol, using the basic parts of this and several other weapons... Hmm... his drone beeps and takes the blaster from him. I'll need something that doesn't explode to put in your rig after all! he says to the drone. He then turns to the others. Greetings! I am Stik-Tik, this is my drone... She has yet to pick a name. I am so sorry I could not be more help, I have no pistols...
Male Thri-Kreen Mechanic (Spacefarer theme) 1
Stik sighs, drawing his survival knife and readying himself. With a quick movement he throws the knife at the closest Goblin, hoping that it hits. Attack: 1d20 + 2 ⇒ (18) + 2 = 20(-1 for every 10ft range increment)
His drone then flies over to El, the little camera focusing. Hello it says, Having trouble? the drone obviously unconcerned about the goblins. |
