Human Warpriest 2 | HP 17/17 | AC 18; Tch 11; FF 17 | F +5; R +1; W +5 | CMB+5; CMD 16 | Speed 20 ft | Init +3 | MW Lance (cold iron): +7 (1d8+4/x3) | Perc +5
Wow...amazing rolls. Steward can't shake the tanglefoot Banshee stepped in, and neither he nor his steed can connect with the blue-clad enemy. Lance: 1d20 + 6 ⇒ (6) + 6 = 121d8 + 4 ⇒ (7) + 4 = 11 Bite: 1d20 + 4 ⇒ (6) + 4 = 101d4 + 3 ⇒ (4) + 3 = 7
Human Warpriest 2 | HP 17/17 | AC 18; Tch 11; FF 17 | F +5; R +1; W +5 | CMB+5; CMD 16 | Speed 20 ft | Init +3 | MW Lance (cold iron): +7 (1d8+4/x3) | Perc +5
Thanks! I was looking at my lousy dice roll and forgot. Banshee, the most majestic steed ever to walk the earth, pounds the enemy with a well-placed hoof. hoof : 1d20 - 1 ⇒ (20) - 1 = 191d6 + 1 ⇒ (4) + 1 = 5
Human Warpriest 2 | HP 17/17 | AC 18; Tch 11; FF 17 | F +5; R +1; W +5 | CMB+5; CMD 16 | Speed 20 ft | Init +3 | MW Lance (cold iron): +7 (1d8+4/x3) | Perc +5
Though Banshee avoided the tanglefoot bag, some got on her majestic hooves and messes with her footing. Steward's lance strike against the blue-clad enemy strikes a column. Lance Atk: 1d20 + 6 ⇒ (2) + 6 = 81d8 + 4 ⇒ (1) + 4 = 5
Human Warpriest 2 | HP 17/17 | AC 18; Tch 11; FF 17 | F +5; R +1; W +5 | CMB+5; CMD 16 | Speed 20 ft | Init +3 | MW Lance (cold iron): +7 (1d8+4/x3) | Perc +5
Steward mounts his glorious steed and draws his lance. "Banshee, it is time!" the warrior says. "Let's show them what you've got!" Move to mount, move to draw weapon.
Human Warpriest 2 | HP 17/17 | AC 18; Tch 11; FF 17 | F +5; R +1; W +5 | CMB+5; CMD 16 | Speed 20 ft | Init +3 | MW Lance (cold iron): +7 (1d8+4/x3) | Perc +5
FYI, I am going on a road trip with my family for Fall Break (Mt. Rushmore, Crazy Horse, Devil's Tower, Badlands, etc. in South Dakota). Though I may end up posting, I am likely to be extremely limited through next Tuesday. Please feel free to bot me!
Human Warpriest 2 | HP 17/17 | AC 18; Tch 11; FF 17 | F +5; R +1; W +5 | CMB+5; CMD 16 | Speed 20 ft | Init +3 | MW Lance (cold iron): +7 (1d8+4/x3) | Perc +5
Steward leads his horse down the tunnel, and when they reach the desk, says "Didn't we find another desk with papers on it today? Seems a lot of people like working in secret areas..."
Human Warpriest 2 | HP 17/17 | AC 18; Tch 11; FF 17 | F +5; R +1; W +5 | CMB+5; CMD 16 | Speed 20 ft | Init +3 | MW Lance (cold iron): +7 (1d8+4/x3) | Perc +5
Steward likes to take his steed everywhere he goes, and the first thing he does is check whether the horse can make it into the shrine. horses allowed? "What do we have here?" he says.
Human Warpriest 2 | HP 17/17 | AC 18; Tch 11; FF 17 | F +5; R +1; W +5 | CMB+5; CMD 16 | Speed 20 ft | Init +3 | MW Lance (cold iron): +7 (1d8+4/x3) | Perc +5
Steward shrugs. "Is there anything else? Do you see anything, Banshee?" The warpriest looks at the wall more carefully, trying to see a pattern. perception: 1d20 + 5 ⇒ (18) + 5 = 23
Human Warpriest 2 | HP 17/17 | AC 18; Tch 11; FF 17 | F +5; R +1; W +5 | CMB+5; CMD 16 | Speed 20 ft | Init +3 | MW Lance (cold iron): +7 (1d8+4/x3) | Perc +5
"Yeah, we're not grave-robbers," Steward says from astride his magnificent beast. He strokes Banshee's neck as the steed eyes the Sarenite with malice. sense motive: 1d20 + 4 ⇒ (17) + 4 = 21 "Say...isn't a follower of the Dawnflower supposed to be a lot nicer than this? Helpful, even? Maybe you're the grave-robber...if you really followed that religion, I don't think you'd talk to us like this..."
Human Warpriest 2 | HP 17/17 | AC 18; Tch 11; FF 17 | F +5; R +1; W +5 | CMB+5; CMD 16 | Speed 20 ft | Init +3 | MW Lance (cold iron): +7 (1d8+4/x3) | Perc +5
Steward dismounts his spirited mare and follows the others into the house. "Of course I didn't talk to her!" he says to his horse as he starts looking around. "Good gnome! I say, we're here to check on your welfare, and are sorry about your door."
Human Warpriest 2 | HP 17/17 | AC 18; Tch 11; FF 17 | F +5; R +1; W +5 | CMB+5; CMD 16 | Speed 20 ft | Init +3 | MW Lance (cold iron): +7 (1d8+4/x3) | Perc +5
Steward sits astride his magnificent steed as the others discuss the door. The mare seems to be eyeing Ignia, but Steward pats the horse's neck. "What do you think, Banshee? Bash the door down? The gnome could need some help, right?"
Human Warpriest 2 | HP 17/17 | AC 18; Tch 11; FF 17 | F +5; R +1; W +5 | CMB+5; CMD 16 | Speed 20 ft | Init +3 | MW Lance (cold iron): +7 (1d8+4/x3) | Perc +5
Will accept the RAGE! thx. Steward squares his shoulders and thrusts his lance at the creature with the blue pustules. "Back, you ugly beast!" Lance Atk: 1d20 + 6 + 2 ⇒ (9) + 6 + 2 = 171d8 + 4 + 2 ⇒ (3) + 4 + 2 = 9
Human Warpriest 2 | HP 17/17 | AC 18; Tch 11; FF 17 | F +5; R +1; W +5 | CMB+5; CMD 16 | Speed 20 ft | Init +3 | MW Lance (cold iron): +7 (1d8+4/x3) | Perc +5
"What's going on up there?" Steward asks. "Let me see!" The warpriest moves ahead, drawing up near his companions. single move from surprise round.
Human Warpriest 2 | HP 17/17 | AC 18; Tch 11; FF 17 | F +5; R +1; W +5 | CMB+5; CMD 16 | Speed 20 ft | Init +3 | MW Lance (cold iron): +7 (1d8+4/x3) | Perc +5
Steward as he slips and climbs up the other side. He continues ignoring any females in the group, but looks around the room carefully (except to avoid looking at the women). "I guess we found something, huh?"
Human Warpriest 2 | HP 17/17 | AC 18; Tch 11; FF 17 | F +5; R +1; W +5 | CMB+5; CMD 16 | Speed 20 ft | Init +3 | MW Lance (cold iron): +7 (1d8+4/x3) | Perc +5
Overconfident as he grabs the rope to climb down, Steward loses his grip in his heavy armor and takes a spill. acrobatics: 1d20 - 2 ⇒ (5) - 2 = 3
Human Warpriest 2 | HP 17/17 | AC 18; Tch 11; FF 17 | F +5; R +1; W +5 | CMB+5; CMD 16 | Speed 20 ft | Init +3 | MW Lance (cold iron): +7 (1d8+4/x3) | Perc +5
Steward leaves his steed at the entry to the tavern and follows the others. He seems to very consciously avoid looking at the newcomer, the striking woman with oddly-colored eyes.
Human Warpriest 2 | HP 17/17 | AC 18; Tch 11; FF 17 | F +5; R +1; W +5 | CMB+5; CMD 16 | Speed 20 ft | Init +3 | MW Lance (cold iron): +7 (1d8+4/x3) | Perc +5
Steward shoulders his lance and opens the door to call to his horse. "Banshee, do not be alarmed. I shall see to this package and be right back. I have already found a place we might obtain some high-quality oats when we are finished." Shouldering his lance, he prepares to enter the cellar once Heryn finishes up. "I already know you can take care of yourself...I just don't like to let you out of my sight!"
Human Warpriest 2 | HP 17/17 | AC 18; Tch 11; FF 17 | F +5; R +1; W +5 | CMB+5; CMD 16 | Speed 20 ft | Init +3 | MW Lance (cold iron): +7 (1d8+4/x3) | Perc +5
Steward reluctantly leaves his steed outside and walks to the tavern's proprietor, ignoring the various patrons inside. "Might this place have an attached stable? Where can I find oats or hay around here, of the finest quality?"
Human Warpriest 2 | HP 17/17 | AC 18; Tch 11; FF 17 | F +5; R +1; W +5 | CMB+5; CMD 16 | Speed 20 ft | Init +3 | MW Lance (cold iron): +7 (1d8+4/x3) | Perc +5
Banshee's rider dismounts outside the tavern and looks the horse in the face. "I may need to go inside for a minute. I will watch over you from the entry until I no longer can." He carefully ties the reigns to a hitch post outside, then walks through the doorway, but looks back over his shoulder frequently.
Human Warpriest 2 | HP 17/17 | AC 18; Tch 11; FF 17 | F +5; R +1; W +5 | CMB+5; CMD 16 | Speed 20 ft | Init +3 | MW Lance (cold iron): +7 (1d8+4/x3) | Perc +5
A young man, perhaps not having reached his twentieth summer, sits astride a magnificent steed. The horse is a perfect combination of legs, feet, quarters and muscle. Its head is as small as would be in keeping with the rest of its body. Its muzzle is fine, of moderate length. Its nostrils are large, so as to be capable, when open, of allowing the air free access to the lungs. Its ears are thin, and not overly-lengthy. Its coat is a deep gray in color. In short, it appears to be the perfect mare, full of spirit and intelligence. Despite the drizzle, it maintains its footing on the cobblestone. Its rider, somewhat average-looking though perhaps handsome in a square-jawed brutish way, sits astride with considerable skill and pats the horse's flank. "Easy, Banshee. We'll be done with this task in no time, and there will be no putting you away wet...I promise you that!" |
