Jhofre Vascari

Stag the Bold Strider's page

224 posts. Organized Play character for rpblue.


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Grand Lodge

If PJP and Tarondor are joining in, then I'd like to toss in a character!

This is my 4th level Bounty Hunter!

Player Name: Bold Strider
Character Name: Stag the Bold Strider
PFS # 73433-7
Faction: Grand Lodge
Day Job (optional): N/A

If we are looking for low tier. I can wrangle one up.

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Sounds good! I know I am dialing back. Only running four scenarios at the moment! :D

Keep me in the loop, Tuna! ;-)

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

@GM Lithrac: Always a pleasure, my friend!

@Tuna: Agreed. Stag would be honored to play with you lot in any mission. If you have something in mind, he is always up for a challenge.

(Chronicle secured)

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Stag decides to finish this. "And now you can't see me." he says as he disappears. He reloads and shoots the caster, going to drop him in one shot.

Gun @FF & Touch: 1d20 + 7 + 2 ⇒ (3) + 7 + 2 = 12
Damage + Sneak: 1d6 + 2d6 ⇒ (1) + (3, 1) = 5

-Posted with Wayfinder

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Stag sighs and shoulders his greatsword, drawing his shotgun. "Now's not the time for this." he mutters.

Bang!

Stag fires off a slug at one of the images.

Mirror Image: 1d3 ⇒ 3
Gunshot @ Touch: 1d20 + 7 ⇒ (2) + 7 = 9

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Stag comes out of the stairwell and takes a swing at the man in a blue tunic. "Aspis scum have no business here!" he bellows.

Greatsword: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 2d6 + 4 ⇒ (1, 5) + 4 = 10

Greatsword Confirmation: 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 2d6 + 4 ⇒ (1, 6) + 4 = 11

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

4 days left. Can we just assume we figured it out so we can do a wave of fighting?

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Stag tries the door handle after Rogar locks the door. "Hey! Have you locked it?!" he bellows into the door.

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Stag moves into Osprey's room and leaps onto the bed, feeling it squeak beneath him. "Ugh... I'd expect a better mattress from one as experienced as Osprey. I bet he makes some good coin..." he says, casting his eye around for anything exciting.

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

"On it boss!" bellows Stag as he smartly salutes Rogar the Brave and Terrible.

The bounty hunter rushes up the stairs and yells back down. "We got eight rooms up here!"

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

I have read the scenario, so Stag will provide witty banter!

Stag leaps onto the over-stuffed sofa near the fire place, basking in the warmth from the crackling logs. "Ah... A perfect place for a nap. Is it the Guild-mandated break time, yet?" he asks of Tuna. "The old fogey has disappeared. Must mean Arliss Hall wanted us to rest for the big, upcoming battle that is surely to be told about in epics for millenia." Stag says with a smile as he reclines.

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Weird. I posted via Wayfinder but it didn't take. Oh well, we got all of the Es to Green, so that is good.

Stag rushes over to take down the last soulsliver as an alert goes out that the Floating Tower has been cleared for exploration. "Let's wrap it up now!" he bellows as Rogar takes a swing.

Greatsword @ Soulsliver-Blue: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24
Damage: 2d6 + 4 ⇒ (3, 5) + 4 = 12

---

Edit: Reflex: 1d20 + 8 ⇒ (16) + 8 = 24

Stag avoids the shower of glass with ease, taking only minor cuts from the explosion.

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Green only had one mirror image left going into last round. If Tuna popped it then Stag wouldn't need to roll and miss. (First round had three and Stag popped one)

-Posted with Wayfinder

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Stag deftly jumps over the red rope, trying to avoid a swipe from the mirrored opponent. "Hope this isn't the strongest of their crew..." Stag bemoans as the small quartet handles every challenge with ease.

Greatsword: 1d20 + 6 + 2 ⇒ (20) + 6 + 2 = 28
Damage: 2d6 + 4 ⇒ (2, 4) + 4 = 10
Sneak Attack: 2d6 ⇒ (6, 6) = 12

Greatsword Confirmation: 1d20 + 6 + 2 ⇒ (15) + 6 + 2 = 23
Damage: 2d6 + 4 ⇒ (4, 2) + 4 = 10

Acrobatics (if needed): 1d20 + 9 ⇒ (1) + 9 = 10
Unsure if I can 5' over the rope. If not, then I will use a move action to do so and provoke (potentially).

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Sorry. Busy weekend that culminated with some hospital time and four stitches.

Stag hears this as he moves to the south to join Tuna with his greatsword ready to strike the greenish one.

Sword: 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 2d6 + 4 ⇒ (4, 2) + 4 = 10

-Posted with Wayfinder

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Agreed. You seem to be pulling it off.

Also, the Core 4 party is legit.

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Stag will sheath his sword and move towards the door. "We can take care of his body later, but we should secure the Sky Key." he says, wanting to address the room he was just in before having to run up here to cut down an owlman AND a yeti.

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Stag comforts Kalista with a light pat on the back. "He is in a better place." lies the Bold Strider, having heard others say that before.

Seeing that the syrinxes don't seem so bad, Stag will move to try and staunch the wounds of the fallen one that he cut with his greatsword. "Don't you die on me!" he bellows as he holds down the wound with his hands.

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Turning from the weight of the swinging sword, Stag pivots and brings it to bear against the yeti, kicking over the chair next to him to clear his path. "Don't think, Rogar! Just slash like this!" Stag yells as he tries to cut the yeti down.

Greatsword Flanking Sneak Attack!: 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19
Damage: 2d6 + 4 + 2d6 ⇒ (3, 1) + 4 + (6, 6) = 20

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

@Rogar: I support having a plan, but I think that it is out of character for us to plan for this fight in OOC chat, so I will just act and you can respond in kind as that seems to be our MO and I don't support OOC planning.

Stag uses his advantage in being quicker than the rest by rushing forward with his greatsword. He slams into the giant table, rolling across it with his back to avoid stumbling over the chair. "HALT! You're under arrest!" he yells as he slams his greatsword into the syrinx.

Greatsword: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 2d6 + 4 ⇒ (5, 1) + 4 = 10

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Stag reaches the floor that contains the Sky Key and turns to look behind him, noting the distinct lack of Tuna and Co. "S@#*..." he mutters, knowing that he probably shouldn't be off by himself. "This is too bold. I bet they went up to the Tapestry..." he trails off as he begins to run up the stairs to find them.

---

Breathing hard, Stag reaches the group, just a few seconds after they reach the floor with the Tapestry. "Handled... *pant* the Sky Key... *pant* myself... *pant* all good..." he mutters between breaths. "Nah, I'm just... *pant* kidding..."

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Perception: 1d20 + 5 ⇒ (3) + 5 = 8

"Alright, this place is cleared out. Let's move on. Up another floor?" he asks as he bold strides that direction, regardless of the answer.

Chamber of the Sky Key!

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Stag sees the fire bomb explode and moves to cut off the Aspis from grouping back up. "That was a mistake, friend..." he says icily as he levels his pistol at the injured leader, firing off a bullet at the man.

Bang!

Pistol @ AS-In combat @ FFTAC: 1d20 + 7 - 4 ⇒ (11) + 7 - 4 = 14 Hopefully that his his Flat-footed Touch AC.
Damage: 1d8 + 1 ⇒ (7) + 1 = 8
Sneak Attack: 2d6 ⇒ (6, 6) = 12 Almost max damage! Yay! I'm almost like Rogar!

As the pistol fires, Stag quickly drops it and rolls his greatsword off his shoulder into a stout, two-handed stance. "Bring it, punks!"

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

GM:
I vote that we start with E1 to get the ball rolling. :D

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

"Aww..." says Stag as he appears next to the fallen wyvaran and the surrendering one, greatsword in swinging position.

"Between you and Rogar the Mighty, I get no fun..." Stag sulks as he sheathes his weapon and grabs one of his many manacles. "Hands behind your back, punk!" he bellows as he slaps the cuffs on him.

The Bold Strider/bounty hunter lifts the wyvaran up roughly and frog marches him to the group. "You think this is a game?! You have the right to remain ugly! Anything you say will be met with derision and mean-spirited remarks about your family, particularly your mother!"

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

I watched the season with the awesome guy, Christopher Eccleston. I liked it a lot actually, but the shift to a new Doctor was jarring after I had just gotten into it, so I stopped watching.

Don't really remember anything though.

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

"There's a joke about Little Stag somewhere in there..." the Bold Strider whispers back to Tuna as he careens forward.

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

"Handle Mr. Fuzzy while I try and keep them from opening the cage..." Stag whispers to Tuna.

The Bold Strider disappears in a puff of smoke as he moves to get closer to the wyvaran opening the cage without drawing attention to himself.

Swift Action Vanish + Run to move 120'

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Never got into Doctor Who. I know... I know... I'm a terrible Strider.

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Flank with me Tuna! I get Sneak Attack!

Stag unsheathes his greatsword, but Rogar the Great and Terrible seems to have the combat well in hand. "Need any help, buddy? Or do you got this?" he asks as he walks up and takes a swing on the statue.

Greatsword: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 2d6 + 4 ⇒ (3, 3) + 4 = 10

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

"I got one, but I can't use the damn things." Stag responds. "Good thing that I never misfire." he says with a wink as he pivots his hip to show off his shiny sawn-off.

"Let's go secure the Wall of Names. It should be kept safe from any intruders." the Bold Strider suggests.

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

As Rogar yells that he has the southern pard under control, Stag moves to flank the northern pard with Tuna. "Distract it, Tuna!"

He tries to leap over the flowers and tumble behind Kally to avoid a swipe from the catlike creature before bringing his own greatsword to bear. "Paardon me!" he yells with a chuckles as he swings down the greatsword in a huge arc.

Acrobatics-Avoid AoO: 1d20 + 9 ⇒ (2) + 9 = 11

Greatsword @ Blue Pard | Flanking: 1d20 + 6 + 2 ⇒ (5) + 6 + 2 = 13
Damage: 2d6 + 4 ⇒ (3, 2) + 4 = 9
Sneak Attack: 2d6 ⇒ (5, 5) = 10

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Reflex Save: 1d20 + 8 ⇒ (20) + 8 = 28

Preternaturally, Stag pivots out of the way of the stampeding cats, avoiding the brunt of the attack.

If not stunned:
Shhhhhick!

Stag draws his greatsword as he darts around Rogar and sets up a flank with Kalista. "Draw a dagger or something!"

Ready to strike when a flank is established, Stag swings his greatsword at that opportune moment.

Readied Greatsword @ When Flank Happens: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11
Damage: 2d6 + 4 ⇒ (4, 5) + 4 = 13
Sneak Attack: 2d6 ⇒ (1, 1) = 2

Do I still get stunned if I make the save?

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

"It comes in waves." Stag says cryptically to Rogar.

---

Kn.(Local): 1d20 + 5 ⇒ (16) + 5 = 21

"You could do all of that..." Stag says as Tuna goes on a paladin-adjacent rant. "Or you can tell the guards to get lost. The Society is basically an embassy and they need a warrant signed by Lord Gyr before they step foot in here." Stag says.

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Stag leaps into the center of the area and grabs Tuna's legs, carting her around the open grass area. "Waiter! I think these fools need the check because they're gettin' served!" yells Stag into the air.

After driving Tuna around, Stag releases her feet and begins to pop and lock in front of the a#$~!@# Pathfinders. "Oh... yeah... suck it... In your face!" punctuates each movement.

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

"Ugh, are we surrounded by incompetants, Tuna?" Stag grumbles as the assimar tries to shirk his duties.

"Listen, you have been tasked with guarding this building. Do your job without complaint and stop looking for glory!" he berates the man.

Intimidate: 1d20 + 8 ⇒ (3) + 8 = 11

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

"Dwarves and Pathfinders aren't supposed to be cowardly idiots either, but it seems that memo didn't get circulated her or back at home, did it?" Stag says as he bristles at the dwarf's words.

"The Aspis are attacking. Now get your fat ass into the grounds and draw your warhammer or I will toss you out there myself!" the man bellows as he looms over the irate dwarf.

Intimidate: 1d20 + 8 ⇒ (7) + 8 = 15

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Stag watches in amusement as Tuna dances around praising the Society. "Perhaps a visit from the lead Bold Strider is in order?" the bounty hunter comments.

"I bet he can whip up morale with a few thousand laps in the shark pool." he chuckles loud enough for Tuna to hear.

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Stag squirms as Antonella looks him over. "I told you I'm fine, woman!" Stag bemoans. "His rapier missed me!"

As the caretaker rushes in, Stag disentangles himself from Antonella and strides up to the man before extending his hand. "Bounty secured."

Let's try the other northern quadrant! :D

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Stag easily sidesteps the rapier's point as he brings his greatsword around in the close quarters of the room. "You really should have surrendered..." Stag remarks as he cuts at the man, knocking over beakers and a tray of metal implements in the process.

Greatsword @ Purple: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 2d6 + 4 ⇒ (1, 3) + 4 = 8

Greatsword Confirmation @ Purple: 1d20 + 6 ⇒ (12) + 6 = 18
Damage: 2d6 + 4 ⇒ (1, 3) + 4 = 8

"Gonna need a clean-up on aisle... this room!" yells Stag in jest.

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Sorry for the delay. Got slammed with overtime.

Stag moves to take care of the creature hiding to the north as he brings down his greatsword on this offender of justice!

"That was a poor move!" Stag yells to the man(?)

Greatsword @ Purple FFAC: 1d20 + 6 ⇒ (8) + 6 = 14
Damage: 2d6 + 4 ⇒ (2, 4) + 4 = 10
Sneak Attack: 2d6 ⇒ (4, 3) = 7

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

"We should search the nearby areas for any trouble." Stag thinks aloud as he wipes with sword on the wyvaran's clothes.

"Tend to your wounds." he mentions to Rogar and Tuna as he tosses them his wand. "We got a hunt afoot."

Stag votes to stay in the current quadrant. No particular care for where.

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

You see a gun clatter to the ground in the middle of the room when, out of nowhere, Stag appears behind the blue-eyed wyvaran. He is in the middle of a leaping slash to cut down the creature.

"I'm over here!" he yells.

Greatsword +1 @ Blue-FFAC | Invis/Flank: 1d20 + 6 + 2 + 2 ⇒ (16) + 6 + 2 + 2 = 26
Damage: 2d6 + 4 ⇒ (2, 2) + 4 = 8
Sneak Attack: 2d6 ⇒ (2, 3) = 5

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Flat-footed Touch!

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Stag boldly strides past Tuna before shouldering his greatsword, drawing his sawn-off in his other hand. "Interrupting my glorious, drunken sleep?! Time for retribution, devil!"

BLAM!

Pistol @ Blue-FFTAC: 1d20 + 7 ⇒ (5) + 7 = 12 Hopefully that hits.
Damage: 1d8 + 1 ⇒ (4) + 1 = 5
Sneak Attack: 2d6 ⇒ (6, 1) = 7

Stag winks at the pair of offenders before his body slowly fades into nothingness.

Vanishing Trick - 1 Ki

Also, it was a Silver-1/CI-2: 1d2 ⇒ 1 Silver slug if that matters.

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Stag is already marching to the northwest, Kalista! :D

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Stag groans as people run past him in panic. He turns to Rogar and squints at the man. "Ugh... Figure we should help? Ah, screw it. Karu'd probably yell at me an' Tuna if I didnt'." he reasons as he pops his own Alchemist's Kindness before drawing greatsword and marching to find trouble on the northwest campus.

"On me Rogar!" the man yells as he spots Kalista and Antonella. "Ready for some trouble?" he asks.

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Snoooooooooooore...

Snoooooooooooore...

Sn-ng-ng-ng-noooooooooooore...

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

"'Ey! Get yer handsh off me! I'm an illushtrioush Pathfinder!" Stag yells obstinately as two large men carry/drag him out of the lecture hall.

"I shee that ye don't want a proper learning!" he bellows through the window as the pudgy professor looks on sheepishly from his podium.

Stag stumbles over a non-existent rock as he looks for his group. After a few minutes, he decides that enough is enough and eyes a patch of the soft grass on the lawn. With the sun beating down, the bounty hunter decides that a nap is in proper order.

But then, Rogar and Antonella come barreling out of nowhere and accost him in his drunken state. "Ah! It'sh nap time! Why'd ye have to shhow up now?" he says as he beelines for the lawn, avoiding Rogar gropy hands.

Once he is firmly on the ground through a combination of falling and tumbling, Stag finds the most comfortable position, face down in the grass with his body straight as an arrow.

"Now thish ish the good shtuff..." he mutters to himself before drifting off.

Grand Lodge

Bounty Hunter 4 HP: 29/33 | AC 17 | T 13 | FF 14 | Fort +4 | Ref +8 | Will +1 | CMD 17 | Initiative +8 | Perception +5 | Sense Motive +4 | Knowledge(Local) +5 | Disable Device +9
Resources:
Loaded: Silver | Alchemical Cartridges: Silver: 9/10; Cold Iron: 10/10 | CLW: 42/50 | Grit: 2/2 | Ki: 3/3

Ack! I'm a terrible person for not posting. I beg forgiveness.

"Ha HA! An ale for my gunsmanship? That is a sure deal!" yells Stag as he follows Black Bart Flaxseed to a nearby table in the ale tent. "A flagon of ale for me on my friend here!"

---

Stag, looking decidedly more drunk than what a single offered beer would accomplish, stumbles out of the drink tent, smelling more than a bit of something a bit stronger than ale.

"It'sh time for good ol' Shtag to learn shome people." the Bold Strider concludes as he sees a bald, portly man giving a lecture on magical physics through an open window. "As you can see, the very reality of the Material Plane is a farce when examined through a lens of magical foci..."

Boldly striding into the lecture hall, Stag zeroes in on the professor.

"Out of the way, shtuffed shhirt." he says as he elbows his way to the podium.

"Now, let me tell yoush about getting around town, meeting people and arreshting them." Stag starts before detailing the intricacies of bounty hunting in a city.

Knowledge(Local): 1d20 + 5 ⇒ (1) + 5 = 6 That roll is appropriate.

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