Arclord of Nex

Sstrad's page

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Hello all,

I was on the pfsrd, trying to calculatr the cost of a ring with one use à day of the Overland flight spell with the Table: Estimating Magic Item Gold Piece Values

But well ... I coudn't figure the price ...

Andy Help?

Thx all


The cloak give you the possibility to turn into a Lion like using Beast Shape 2.

Is it possible to upgrade a Lion cloak with 'Beast Shape 3?

It yes, how much Will it cost?

Is it Wise to let a player do this, or is it broken?

Thanx

Sstrad


Hello there!

I'm working on my tiefling paladin build for WOTR.
I'm planning to take the Tiefling alternate trait "Vestigal wings" + Optional Tiefling Ability "Levitate".

My questions are:

Can I fly with the combo of those traits and abilities?

if yes, Can I fly with my armor on me, or is it too heavy?

thx for your help!

Sstrad.


Hello,

for our next campaign WOTR, one of our player wants an halfling bard.
She really wants her pc to go into melee. So well, how would you do it?

I was thinking of a character like Syrio FOREL from GOT, but well ...

You can use any paizo's books, and 25 creation points, full bard leveling.

Thank you for your help.


Hello there!

In my campaign, à new king rose recently in the country of Galt.
Do you have any suggestion of what title this new king can bear?


Hello there!

My GM offered me the EWP: Bastard Sword because I chose Ragathiel as the god of my Tiefling Paladin for our next Wrath of the righteous campaign.
I chose the demon-spawn heritage. Now I really hesitate.

I find it fun to take a Large Bastard Sword and go the Amiri/Guts way.
I don't want Shatter as my tiefling power so I hesitate to trade it for "Use Large Weapon" abilities to negate the -2, or to take "Levitate at will", because it is fun to.

what do you think?

My build for the moment with 25 points bye

Tiefling Paladin of Ragathiel 1

Str 17
Dex 14
Con 14
Int 12
Wis 8
Cha 16

Feat:
- fey Foundling (reflavored with the demon thing)
- EWP: Bastard Sword (offered by GM)

Trait:

-Still hesitating but I like Finding Haleen for +1 to skills and HP (I really like Skills :) )

Thx for your help !


Hello there,

If I cast spell pit/(any pit is okay), then I cover it with a shrinked wall of stone (tossing in the air and use command word), and then I dismiss my Pit spell.

The spell says "When the duration of the spell ends, creatures within the hole rise up with the bottom of the pit until they are standing on the surface over the course of a single round."

Will my ennemies be crushed like pancakes?


Hi there!

In our last game, we fought a succubus. I dispelled her ability to teleport, then openned a pit under her. She was fighting with our summoned monsters, so I had the time to cast an Aqueous Orb in the pit(and bit her SR). The I casted an Admixture Fireball with cold damage.

Do you think that the Aqueous orb can be turn in a prison of ice with this kind of ICE FIREBALL?


Hello everyone,

I will go on a 6 lvl party. I want to play a lore warden fighter.

here the feats I have.

Combat Expertise (lore warden)
Combat Reflexes (3 AoO/round)
Dodge
Mobility
Spring Attack
Whirlwind Attack
Improved Trip
Greater Trip
Improved Disarm

Traits
Eyes and Ears of the City
Finding Haleen (Fighter)

First question:

Can I rush on my ennemies with Spring Attack, Whirlwind on everyone in my reach, Trip them all, and with the AoOs given by Greater Trip, disarm them, and then withdraw from the front line to finish my move with Spring Attack?


Hi everyone,

I'll DMDing a new campaign in a few weeks. I would like to give my druid Pc a special "animal" companion to match thé Story he wrote. Basicaly, his parents have fields of blueberries. I want to give him a kind of "flower companion" that Will reflect this BG.

Do you have any suggestion of how can I do this?

Thx :)


I was wondering if my BBEG could dispel the smite of my paly pc?

What do you think?


Hello everyone,

First, sorry for my english.

Second, MY PLAYERS GET OUT OF THIS POST!!!!

...

Well, my Carrion Crown game is about to end. I think we will have 4 more games before the great ending.

Well, I change a lot of things but here is how it should end.
In the ruins of Adorak,at the feet of the Gallowspire, my four heroic pcs and there allies, paladins from Lastwall, werewolves from Shudderwood, Luvik's Caliphas's vampires, the army of Ustalav lead by Aduard 3, will fight Worshipers of the whispering way, Marrowgarth the ravener, the orcs from Belkzen,thousands of zombies and skelletons, vampires lead by Mallyas, and Warforgeds from Eberron.

Okay, I know it will be something huge and maybe it is too big ...

My questions is: How would you play it?

How can I make it Epic without doing all the fights for my pcs? (too many fights kill the fight)
I want my pcs to feel the power of Marrowgarth, the fear that surround Mallyas, the scream of thousands of lost souls in the hands of the WW.
I want them to fear that they can loose the war...

But I don't know how to make it.

Just telling the stories of battles? I think it won't work.
Let them do the beginning of each fight?

How will you do it?

Thx for your help.

Sstrad.


Hello there,

I'm DMing Carrion Crown, and my pcs have just ended the 5th book. Half of the team was kidnapped by the evil guys, and now my players without pcs will play some friendly NPCs to go rescue their pcs.

I have this cleric of Pharasma, Friar Sylvestre, Lawful Neutral, that I can give to one my players. I need your help to make a good build, and some advices of how to play him.

Friar Sylvestre is really respectful of law, and consider that those who died earn to repose forever. He was never saw with a weapon, but lately, he fell into a divine coma, and awaked with with divine strenght.

(He was a 7th level NPCs, and I need a 12th one, so ...)

So here it is!

He is level 12. 25 points build. He can expect a good armor from his temple, and he will have in his hand Raven's Head.

Thx for your help.


Let's say, you have access to level 6 spells maximum. Is it possible?


I don't understand how it really works.

My friend told me that his paladin could know the level of his foes. Is it true?


Since the last errata, you can flurry with a monk weapon. How does it work for a multiclass Monk 2/ fighter 5, who flurries with his Kama? Does he have extra attack?


merry chrismas everybody!

we are à four party's adventurers for Kingmaker. We have a bow specialist ranger, a monk/fighter tripper intimidator, a sorcerer and a cleric of Erastil. I' m here for the cleric. which archetype/build should she take? At first we thought about cloistered cleric with the feather domain, but well, we are only four and maybe the sinergy is not so good

Which build/archetype do You suggest?


Here is the things.
I want to make a fighter. Well I love Fighter. And we all know that fighter doesn't receive the love he deserve!

At first, I wanted a fighter built around the intimidate skill and Cornugon smash feat. This was an easy task.

Second, then I discovered the orcish eldritch heritage bloodline. And I knew that this bloodline was made for me! So I blend my 1st and 2nd. Easy task too.

Then I wanted not to be a one tricky poney, and add more on the table (after reading severals interestings posts). In my party, we have a sorceress, a cleric and a ranged ranger. So I will be the only one on the front line.

Third, so I thought about combat manoeuver like trip and disarm. That's why my idea was to begin my warrior career by a 2 level dip in monk. (manoeuver master and weapon adept archetypes).
That was the beginning of the not so easy task.

How to mix all those three wishes, and how to make them efficient?

Is my idea of 2 monk dip good?

What feats and when should I take them?

Do you have a better idea to mix those three ideas?

I have a 25 points buy. (I don’t like negative attribute and I like skills, so I thought of something like STR: 16/ Dex:14/ CON: 14/ INT:12/ WIS :14/CHAR 13)

I can use any third party books (but I really want a fighter and not a barb nor a ranger)

My DM agreed to let me change the skill focus: survival needed by Eldritch heritage orc for skill focus: Intimidate.
I know I want to do too much with this fighter but well. It will be my only char for a long time if we make it throught Kingmaker.

thank you all for your help!


Hello there,

I have this player in my group of heroes who asked me to play a Warforge Artificer in this AP.

My party have just finished the second book, and will start the Broken moon this sunday.

In my party, I have a priest of Desna, a Paladin of Sarenrae (undead scourge), a ranger and a wizard. The wizard spent a lot of feats for being able to create most magical items the party could need.

I must take the responsabilities about the warforge Artificer. I just wanted to please my player, and knew nothing about the artificer and warforge class before hand.
After reading all his immunity and DR, and the possibility of casting wizard and priest spelles ... I decided to give him one level less than the others players. *

At this time, I made another arrangement. I told the warforge player that he could *dispell magical items to use the primal material to create things*. After reading the Artificer class last night, I felt bad.

Now I have the feeling that Artificer and Warforge are really too much, but maybe I am wrong. And I espcially feel that my wizard player is all screwed.

This is a warforge Artificer from Eberron 3.5.

So now, if you have some advices for me to make it more balance ...


Hello there,

I have this player in my group of heroes who asked me to play a Warforge Artificer in this AP.

My party have just finished the second book, and will start the Broken moon this sunday.

In my party, I have a priest of Desna, a Paladin of Sarenrae (undead scourge), a ranger and a wizard. The wizard spent a lot of feats for being able to create most magical items the party could need.

I must take the responsabilities about the warforge Artificer. I just wanted to please my player, and knew nothing about the artificer and warforge class before hand.
After reading all his immunity and DR, and the possibility of casting wizard and priest spelles ... I decided to give him one level less than the others players. *

At this time, I made another arrangement. I told the warforge player that he could *dispell magical items to use the primal material to create things*. After reading the Artificer class last night, I felt bad.

Now I have the feeling that Artificer and Warforge are really too much, but maybe I am wrong. And I espcially feel that my wizard player is all screwed.

So now, if you have some advices for me to make it more balance ...


Hello everyone,

I was looking for a weapon and I just find the Nodachi:

Two-handed/ 1d10 dmg/ 18-20/ x2/ special Brace.

It doesn't require Exotic weapon feat (correct me if I'm wrong).

Why everyone is talking about falchion or elven curve balade but not about the Nodachi?


hello all,

I need some hlep to build an archer cleric for our campaign Kingmaker.
In the party, you have a fighter, a sorcerer (magic bloodline), a rogue.

The cleric will worship Erastil.

So for 25 points buy what will you do?

Race: human
God: Erastil

Str:
Dex:
Con:
Int:
Wis:
Cha:

Domains:?

Traits: ?

Feats:

1-
1-
3-
5-
7-
9-
11-
13-
15-

Thank you for your help :)


Hello everyone,

for my new campaign Kingmaker, I want to play a fighter. I read the "Bladestorm: "STR Ranger"'s Guide to TWF for Fighters", and the Orc blooded chapter stroke me.

I want to build a fighter following the Orc Blooded path. The High CHA is something I want in this AP, because I aim for the King position. Here are my stats, and my build. I'm not the dump CHAR guy, so I prefer to have at least 10 in any CHAR. If you can help me to do a better build, it would be very kind.

Human

Str: 18
Dex:14
Cons:14
Int:10
Wis:10
Cha:14

Trait: Optimistic gambler, Bastard (from player's guide of Kingmaker)
I exchange the Human feat to get Focused study. (Skill focus:lvl 1 Survival, lvl 8 Perception, lvl 16 Diplomacy.

Feat:

1- (Fight)Power attack
1- Iron Will
1- Skill Focus: Perception.
2- (fight) Weapon Focus: Falchion
3- Cleave
4- Weapon specialisation (increase CHARISMA +1)
5- Eldritch Heritage: Orc blooded
6- Vital Strike
7- Quicken SLA Touch of Rage
8- Improved Critical; Skill focus:lvl 8 Perception, (increase STRENGHT +1))
9- Critical focus
10- Greater weapon Focus
11- Improved Eldritch Heritage: Strenght of the beast
12- Greater Weapon specialisation; (increase STRENGHT +1)
13- Improved Eldritch Heritage: Fearless and no Light sensitivity
14- Dazing ASSAULT
15- Blinding critical

Well, if you can help me improve this, it would be great.

Thx.

P.S: My apologies if my english is awkward, it is not my native language.


Hello everyone,

I'm DMing Carrion Crown and well, I have this problem. I can keep easily the dark and oppressive atmosphere on the party as long as they remain outside a dungeon.

But as soon as they jump in a dungeon, like the prison for the first book of the campaign, the dark atmosphere is over. Pushing miniatures on the map and pulling numbers to kill the mobs are not really helping to keep the players "in".

Do you have any idea of how keeping the ambiance when comes the Dungeon Time?

Full Name

Grenner Sprocket

Race

Gnome

Classes/Levels

Summoner 1

Gender

Male