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HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:
![]() Ssithinelor growls softly in annoyance, but he is interrupted by the arrival of the strange creature before he can reply. "I will come," he says, warily, standing to follow the floating being. ![]()
HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:
![]() Ssithinelor growls softly. "Then the drums should continue, for danger is still close. Where may we get weapons and armor to prepare ourselves?" He flexes one clawed hand. "I will fight for my life with nothing but scale and claw if I must, but I will be better armed." ![]()
HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:
![]() I suspect our stint in somewhere safe and civilized will be short. I'd say the only issue is that, if it's been quiet for two or three days, you should probably just move on, or at least poke the discussion. ![]()
HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:
![]() Ssitinelor stiffens slightly at the reminder of the army. The thought of being caught in an unfamiliar cave when a horde of enemies broke in was far from comforting. "Will we be asked to fight?" he questions, warily. ![]()
HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:
![]() "Water," Ssithinelor says, shortly. He does not like being indebted to these unscaled for food and shelter... but neither does he refuse it. He takes his food to a table alone and wolfs it down as if starving, and indeed he *is* quite hungry. It is only after he is finished that it occurs to him that such food seems odd, here... was there not something about sunlight being needed for meat like this? He could not remember, but it felt so. ![]()
HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:
![]() Ssithinelor wakes early, warily taking in the changes he notices--the lack of drums, the scents, the change in light. He cannot remember his past, but feels certain it was nothing like this. Still, the smell is one of food, so he warily picks up his sack and spear and makes his way downstairs again. ![]()
HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:
![]() I'm getting married this Friday, so it's quite possible I'll be somewhat... distracted for the next while. So if I disappear for a bit feel free to have my character do all of the smart things I haven't thought of. ![]()
HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:
![]() I love how cohesive our group is. XD To be a bit more serious, I think it's much more realistic for us to not really feel any need to stick together now that we think we've reached safety. A few hours of shared danger *can* forge bonds of friendship... but it doesn't have too. Especially since 'Xenophobic' is Ssithinelor's drawback. :D ![]()
HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:
![]() Ssithinelor tenses after he goes through the door, not liking the feeling of being moved somewhere with no clear way to tell where it was in relation to where he had been. "What is this Backdoor?" he asks, warily. "And must we stay in this room?" ![]()
HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:
![]() Ssithinelor is a bit less wary of this new group on seeing there are Lizardfolk among them. He tries to approach them as the group sets off, but says nothing to them for the time being. For now, it is time to focus on survival. ![]()
HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:
![]() Ssithinelor hesitantly goes last, wary of any duplicity. He steps back as soon as Dark is done, making no comment about the experience. His thoughts mostly centered around whether or not Dark or creatures like him could search his mind without his permission. "I would know, if we cannot remember, how can you find it?" he asks, suspiciously. ![]()
HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:
![]() Earlier: "Does it follow prey?" Ssithinelor asks, thinking of his encounter with it. Now: Ssithinelor trusts this not at all. He waits for some of the soft-skins to risk themselves before accepting. If the others take the offer and don't go mad or anything he'll go with it. ![]()
HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:
![]() "The one who had that is dead," Ssithinelor states, simply, when Derik points to the dagger. Ssithinelor doesn't have the dagger, he has a spear. I'd assume one of the casters who didn't come with a melee weapon got it. "Do they always seek to kill those who appear?" ![]()
HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:
![]() Ssithinelor hisses in surprise. "So many?" he asks, warily. The idea of being trapped in a village of so many soft-skins makes the lizardfolk nervous... but there doesn't seems to be a lot of choice just now. "So what is this way around?" he asks, looking around cautiously. ![]()
HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:
![]() Not the way I was intending to run, but oh well. Ssithinelor little trusted these other soft-skins, but they were better than being eaten by slime. "What is ahead?" he shouts to them as he keeps running. ![]()
HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:
![]() How far is the T junction where we turned? Not having a weapon he's willing to throw away, Ssithinelor keeps running, keeping an eye out for where the passageway they came from split off from this passageway. ![]()
HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:
![]() Ssithinelor doesn't think a wall of slime is a good thing to stab. But if it's slow to react... He turns and starts running back the way they came, glancing back to see if it follows... and how fast it does so. ![]()
HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:
![]() It's early enough it probably wouldn't be hard to add in someone else, if there's a way they could be fit into the story. Or we could continue on with three and just be even more cautious than we already are. ![]()
HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:
![]() Ssithinelor freezes as the drumming starts, then starts moving quickly as soon as it stops. He looks around warily and notes the slime when Adrion points it out. Perhaps it is left behind by that creature in the dark? he thinks to himself, but says nothing aloud. Instead, he just stays on the opposite side of the corridor from the slime and keeps moving.
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