Member of Espi's Botting Service
GM Rolls:
Warden Reflex: 1d20 + 10 ⇒ (1) + 10 = 11 Honzak's eyes sparkle with electricity as he focuses on the warden. An arc connects his fingertips and Dimitsi's scythe. Scythe: 1d20 + 9 ⇒ (19) + 9 = 28
Meanwhle, Dimitsi swings the scythe at the arboreal, cutting deep into the trunk. The combined effort of the gnome and his eidolon cause massive damage to the hulking tree, and it slowly knees down, only to fall face-first into the snow. Whatever their face might be, that is. Out of Initiative
Member of Espi's Botting Service
Sorry, super busy yesterday - a LOT more than initially anticipated. ◆ Shortbow vs Green FF: 1d20 + 8 + 1 ⇒ (8) + 8 + 1 = 171d6 + 1 + 1d6 ⇒ (4) + 1 + (3) = 8
From his hiding spot, Eldon lets loose twice in quick succession, and manages to land both on the boar covered in green moss. One arrow pierces the foot, but the other strikes a neck. The boar lets out a quiet grunt, and collapses into the snow. When he confirms the two strikes, he moves back behind the building to stay out of sight.
Member of Espi's Botting Service
Botting Zandu TK Blast, Point Blank: 1d20 + 7 + 1 ⇒ (4) + 7 + 1 = 122d6 + 5 + 1 ⇒ (2, 2) + 5 + 1 = 10 vs Pinned Zandu's body suddenly coalesces with dark energy of the dusk, and he raises one of the torches with his mind. The torch immediately flies towards Dalton, and - as Sakura holds his hands behind his back - it strikes him in the gut.
Member of Espi's Botting Service
Devin Aftersome convincing, Devin decides to enter the swimmer competition. 1d20 + 8 ⇒ (13) + 8 = 21 The contestants swim across the nearby river. Who manages to move back and forth most times is the victor. While he is not the fastest, he does get a slot on the podium as second. During the post-contest celebration, Devin is invited to a contestants table. After the initial celebration, the talk turns to gossip of the recent events in town, as is tradition here. Or so it seems. Devin overhears several statements during this time. Quote: There’s a witch in town who plans to bring the hanged murderers back as undead. They’ll slaughter the whole town on the morning of the execution. Quote: When the Pathfinders were arrested, the accused dwarf had blood all over her hands and clothes. Quote: Ekira is a demon posing as an inquisitor. She’s used this trick to murder dozens of commoners in the countryside, and nobody is brave enough to speak up.
Member of Espi's Botting Service
Botting Therin Therin pulls out his loaded crossbow, aims at the wounded orc, and releases the bolt. Crossbow, Into melee -4: 1d20 + 3 - 4 ⇒ (20) + 3 - 4 = 191d8 ⇒ 3
Therin tries to aim to not his his traveling companions. The projectile merely scratches the neck and ends up lodged into a nearby log. The scratch punctures the jugular, however. The orc, already wounded by Andrezzi's strike, immediately drops his weapon to stop the flow of blood. He falls to the floor, where he expires after a few short spasms. You all saw where the bolt landed, and can retrieve it afterwards. So that I do not waste your consumables.
Member of Espi's Botting Service
Guess I'll do Raman. Crunch:
Acrobatics, Jump off-ledge: 1d20 + 4 ⇒ (14) + 4 = 18
Maulaxe, Dwarven, Mwk, Flank: 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 221d6 + 1d6 ⇒ (4) + (6) = 10 Mercenary, AoO, Morningstar: 1d20 - 1 + 1 ⇒ (8) - 1 + 1 = 81d8 - 1 ⇒ (6) - 1 = 5 Raman jumps to the lower level, wielding his maulaxe. The mercenary notices and swings morningstar. Fortunately for Raman, he misses. To counter, Raman takes a swing at the chainmail-clad man and gets him bad. With a combination of Eadric's punch and Raman's maulaxe hit, the man collapses to the ground. |