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Stealth Drone 1 | HP 6/10 | EAC 12 KAC 14
Ammo: STR +1 DEX +2 CON - INT -2 WIS +0 CHA -2 Stealth +6 | CONDITIONS: none
Battery 20/20 ![]() The drone makes its way across and then down the side of the chasm. Looks like a 30' move to the edge, and then 5' down with one move, and then another 20' of climbing with the second move. Fort: 1d20 + 0 ⇒ (20) + 0 = 20
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Stealth Drone 1 | HP 6/10 | EAC 12 KAC 14
Ammo: STR +1 DEX +2 CON - INT -2 WIS +0 CHA -2 Stealth +6 | CONDITIONS: none
Battery 20/20 ![]() Spider-Pig continues to fire at the same target as Skeek. Laser Rifle: 1d20 + 4 ⇒ (19) + 4 = 23
Good round! Looks like everyone's string of bad rolls is over. :) ![]()
Stealth Drone 1 | HP 6/10 | EAC 12 KAC 14
Ammo: STR +1 DEX +2 CON - INT -2 WIS +0 CHA -2 Stealth +6 | CONDITIONS: none
Battery 20/20 ![]() *beep!* Spider-Pig takes another shot at the creature. Laser Rifle: 1d20 + 4 ⇒ (10) + 4 = 14 ...Maybe...
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Stealth Drone 1 | HP 6/10 | EAC 12 KAC 14
Ammo: STR +1 DEX +2 CON - INT -2 WIS +0 CHA -2 Stealth +6 | CONDITIONS: none
Battery 20/20 ![]() Spider-Pig turns and fires on the Skreebara. Laser Rifle: 1d20 + 4 ⇒ (4) + 4 = 8 ![]()
Stealth Drone 1 | HP 6/10 | EAC 12 KAC 14
Ammo: STR +1 DEX +2 CON - INT -2 WIS +0 CHA -2 Stealth +6 | CONDITIONS: none
Battery 20/20 ![]() The drone backs away from the creature carefully, and then scoots along, following Skeek. Move action to make a Guarded Step out of the creature's reach, then standard action to make a normal move. Unlike Pathfinder, there is no restriction on making a guarded (5') step and a regular move in the same turn. ![]()
Stealth Drone 1 | HP 6/10 | EAC 12 KAC 14
Ammo: STR +1 DEX +2 CON - INT -2 WIS +0 CHA -2 Stealth +6 | CONDITIONS: none
Battery 20/20 ![]() Spider-Pig shoots at the same target as Skeek. Laser Rifle: 1d20 + 4 ⇒ (10) + 4 = 14
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Stealth Drone 1 | HP 6/10 | EAC 12 KAC 14
Ammo: STR +1 DEX +2 CON - INT -2 WIS +0 CHA -2 Stealth +6 | CONDITIONS: none
Battery 20/20 ![]() Spider-Pig would be immune to the poison but he could still take damage. Reflex +4: 1d20 + 5 + 4 ⇒ (18) + 5 + 4 = 27
Looks like he's okay too. ![]()
Stealth Drone 1 | HP 6/10 | EAC 12 KAC 14
Ammo: STR +1 DEX +2 CON - INT -2 WIS +0 CHA -2 Stealth +6 | CONDITIONS: none
Battery 20/20 ![]() *Beep!* Spider-pig shoots at the same target. Laser Rifle vs EAC: 1d20 + 4 ⇒ (20) + 4 = 24 ...WOOT!
Also 1d6 burn damage. ![]()
Stealth Drone 1 | HP 6/10 | EAC 12 KAC 14
Ammo: STR +1 DEX +2 CON - INT -2 WIS +0 CHA -2 Stealth +6 | CONDITIONS: none
Battery 20/20 ![]() Spider-Pig lines up its rifle at the ghoul and waits for Skeek to fire. Readied Action if Skeek shoots, so does Spider-Pig. Readied Action Shot Miss Chance (1=Hit): 1d2 - 1 ⇒ (1) - 1 = 0 ![]()
Stealth Drone 1 | HP 6/10 | EAC 12 KAC 14
Ammo: STR +1 DEX +2 CON - INT -2 WIS +0 CHA -2 Stealth +6 | CONDITIONS: none
Battery 20/20 ![]() Spider-Pig follows Goggles's lead and continues firing. If red is is still alive, shoot him. Otherwise Green. If green is also dead go for the ghoul. miss chance (1 = hit): 1d2 - 1 ⇒ (2) - 1 = 1
*Beep Beep!* Well that makes up for last round... :) ![]()
Stealth Drone 1 | HP 6/10 | EAC 12 KAC 14
Ammo: STR +1 DEX +2 CON - INT -2 WIS +0 CHA -2 Stealth +6 | CONDITIONS: none
Battery 20/20 ![]() *Beep* Spider-Pig fires another shot into the pit. Same targets as Skeek. miss chance (1 = hit): 1d2 - 1 ⇒ (1) - 1 = 0 ![]()
Stealth Drone 1 | HP 6/10 | EAC 12 KAC 14
Ammo: STR +1 DEX +2 CON - INT -2 WIS +0 CHA -2 Stealth +6 | CONDITIONS: none
Battery 20/20 ![]() Spider-Pig mimics the actions of its master, firing at the same target. 50% miss chance (1 equals a possible hit): 1d2 - 1 ⇒ (1) - 1 = 0
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Stealth Drone 1 | HP 6/10 | EAC 12 KAC 14
Ammo: STR +1 DEX +2 CON - INT -2 WIS +0 CHA -2 Stealth +6 | CONDITIONS: none
Battery 20/20 ![]() Spider-Pig quietly follows Skeek and parks itself next to him. stealth take 10: 10 + 6 = 16 GM: Can a drone "drop prone?" If so, Spider-Pig will do so. ![]()
Stealth Drone 1 | HP 6/10 | EAC 12 KAC 14
Ammo: STR +1 DEX +2 CON - INT -2 WIS +0 CHA -2 Stealth +6 | CONDITIONS: none
Battery 20/20 ![]() "*Beep!*" The spidery drone follows the ysoki to the chair. |