Thorn's End Guard

Sparel Radtymah's page

1,766 posts. Alias of wesF.


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Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

Tiny coffee golem here.

This is my Uber powerful mythic mystic theurge. Not a god, but kinda close.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

It has been a lot of fun. If the game picks up again please message me.

Thanks all and thanks Lein.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

I've been waiting on the captains to chime in and make a decision on the portal placement. If you want me to just fabricate the directional portal contraption I can just do that to move the game along. We seem to have stalled again.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
Lucrecia Henderthane wrote:
"Zat sounds a bit above ze paygrade of a backwater carpenter. You better watch ze grunts closely in zat case, otherwise it might come crashing down at an inopportune moment ..." Lu remarked, well aware of the dangers of unskilled labour.

"I'm sure we can find something to do the job properly. Then again, perhaps it's too much. I thought it would be the most effective way to aim and fire by using an adjustable appeture. "


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

When it's flat you can go down into the demiplane via stairs. When we need to use the weapon move it up to the portal on the demiplane side with the end just through the portal to the prime. Adjust as needed to fire.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

Is my description making sense or will I need a diagram?


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

"it'll definitely require some reengineering of the front deck and a bit of space below, but I think it's currently unusable space anyhow. ". Spares adds


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

"Mechanical energy. It's a ring on ball earrings for the port/starboard motion. Then a pivot on a supporting brace to angle it from flat to approximately 200 degrees. At its farthest apex it'll hang over the front of the ship. The actual adjustment is a matter of gears and such, but if you wanted to animate the whole thing that's an option. The ultimate goal is to make the portal multipurpose. Though there are other approaches if you'd prefer. "


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

In case it's unclear I'm talking about making the portals adjustable in order to make them multi-purpose. I've got a design idea in my head that's fairly simple. I'll draw and post it if I get a chance.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

"Additionally, if we install an identical device on the demiplane we can use the one connection for multiple purposes. Crew travel when we're not fighting or hook up the big gun when we are. "


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

"I have a device in mind that will rotate and lift the portal as needed. Basically you can turn it in any direction and even downward angled off the front of the ship. I'll show you my sketches of yore interested. "


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

keeping it brief

"captain, we could put a horizontal portal on the front of the ship with a strong hinge that could be raised for aiming the weapon. It's important not to think too linearly about portals. There's no need to put much behind them save for support. Thoughts,"


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

Ooh. One of the eberon ones. Neat.

With the picture in mind I have an idea I'll post in character when I can. I'm getting on a plane now, but hopefully tonight.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
leinathan wrote:

I guess the link is dead. I'll look for another.

I found a pretty good one - replacing the link now.

Image isn't loading for me.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
leinathan wrote:

Yes, there are three scrolls that you have - one for the blank plane and one for each feature that you'd like.

You could indeed make a demiplane with two portals - one on the inside of the ship and one on the outside.

Also, Sparel, there's no Crow's Nest. The ship doesn't have any masts.

The crows nest was more for rhetorical absurdity, but good to know.

I guess the real question is how does the team want to handle the other two scrolls? One is a portal. The other could be any number of things depending.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
leinathan wrote:
You guys have no idea how big the gun is in reality, but the one in Alkenstar (which is larger) has a barrel that's seven feet in diameter.

Then presumably we need it to be at least that big. Perhaps we could make a portal on the hold doors now, to be used for both goods and people, then worry about the gun portal when we actually have the thing in our possession. I'm on my phone and can't check now, but we have three scrolls, correct? Plus we can theoretically buy more if we need.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

Of course the less sturdy the frame is the more likely it is to break. I'd assume that breaking the frame effectively breaks the portal.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

Also, the portal doesn't have to be so linear as a permanent and doorway. A previous incarnation of this character had a metal sphere that opened into a medium sized ring. The portal was tied to that ring. Essentially he kept his demiplane portal in his pocket.

I believe it was RAW, but regardless the DM was good with it.

We could create some thing similar that can be moved around for targeting and/or use a single portal for both entry/exit and firing. How big is the "Ray" that comes out of this gun?


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
Lucrecia Henderthane wrote:
"Excellent!" Lu exclaims. Finally they would enjoy the fruits of their labour. Maybe even literally! "We were zinking of a large portal for everything yes? I zink somewhere under-deck - maybe ze prow - would work?"

"One could put it in the crowd nest if one felt like it. It's impractical, but point being there are options. "


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

The portal location conversation is mostly for role play opportunity. I, the player, am not clear on the plan for the gun.

Is the portal on the front of the ship? Will that keep the ship from floating in water?

Just let me know what's going on and Sparel will cover the details.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

typing from my phone

For six hours sparel draws diagrams on the floor, sprinkles powders, and chants under his breath. At the culmination sparel raises his arms while standing in the center of the diagram and in a booming voice demands a world to come into being... And vanishes.

He finds himself in the cave he had demanded the creation of. A large thing with luminous rocks creating the illusion of night sky and illuminating the cavern. Through a man sized tunnel is a small glade bathed in sunlight. Sparel nods this approval the. Plane shifts back to the prime. Using his way finder he finds himself back in the ship moments later.

Leaving his chamber he heads upstairs, patting Ringwald gently as he passes.

Finding the captain and crew, "Step one is complete. The plane exists. Now we'll need to discuss the location of the portal. Essentially, where do you want it precisely?"


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

Ended up getting drunk with my boss instead. Will try again today.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

When I have a moment today, maybe tonight, ill post the "6 hours later." Conversation.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

Please let me know when six hours has passed.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
leinathan wrote:

Remember that you no longer get all of your mythic points back every day. You get ONE back every day.

Also, it's not EXACTLY what you said - the DC for activating a scroll is 1+the scroll's CL, and it's a CL check. You definitely succeeded at casting all of them, as you didn't even add your CL.

Right. I'd need to roll a 5 or greater in that case. We're doing the same math in slightly different ways. Regardless we'll have out demiplane and portal in about 12 game hours.

Is there a place on the ship we're going to attach this portal to or will it need to be built?


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

To cast these scrolls I've got to roll a d20 to make up the difference in caster level between myself and the scroll.

I'm CL 13. The scrolls for both the greater demiplane and permancy for the same is 17.

Under normal circumstances I'd have to roll a 4 or greater.

However, we're mythic and this is important. Therefore if like to use Mythic Surge for both the castings. Effectively adding 1d6 to the roll.

If I'm mistaken on something please let me know.

Here goes. Nothing.

Demiplane 1 casting 1d20 + 1d6 ⇒ (11) + (5) = 16
If successful permanency 1d20 + 1d6 ⇒ (8) + (6) = 14

If all goes well second demiplane for the portal : 1d20 + 1d6 ⇒ (10) + (4) = 14

Edit: cool. All are way above what's needed even without surge, but I still spent the points for the day. Clearly.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

"Sir, I'm going to prepare the demiplane. I'll be several hours before the initial casting is complete. For the second casting I'll be connecting the portal to the ship. Please finalize where you want that to be in the next six hours. I'll return for those details before the second casting. I'm be in my quarters. Please be sure I'm not disturbed lest we need to return to the City of Brass for a new scroll. "

With the captains leave Sparel returns to his quarters for a lengthy casting ritual.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

I've been slammed at work this week. I'll try to get my spells updated and a good post soon. Basically Sparel is going to spend several hours casting the demiplane from the scrolls


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

With a calculating look at Elinesha Sparel decides that it's probably fine if she's privy to the information about the demiplane. Flipping his paper back over he motions Praet to look at the diagram. It's surrounded by indecipherable notes and formula around the edges.

"A large cave with a smaller cave separated by a door. In the smaller cave is to have some sunlight for both the wellbeing of your living crew and to grow some specific plant life. The darker cave will grow enough mushrooms to feed people (points at a formula), but you'll want to grow some specific things that require sunlight for the long journeys. Limes to stave off rickets and perhaps grasses to bring in larger animals such as cows and pigs. The latter of course are for eating. Having such things available at sea will help keep a happy crew. Also the darker cave will have some radiant lighting in the ceiling that looks like stars, but nothing that can harm you. What do you think?"

Edit: he shows this to anyone in the room, not necessarily just the captain.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
Ser Praetorius Liviticus wrote:


Prae takes a sip from his own cup of Kafka, then places the cup next to Sparel

"That was gross Sparel. "

"I would think a functional digestive system is a prerequisite for enjoying Kafka. "

He says offhandedly.

*sip*


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
Elinesha wrote:
She shrugs. "Never been to one, but they're dead useful from what I know. The customization is handy. Looking to make one?"

"It's on the to-do list."


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
Elinesha wrote:
"My interests are almost primarily self-interests. I simply wish to find something to enjoy myself with. Piracy on such an abnormal vessel seems quite intriguing. As long as you'll have me, I won't act against you. It wouldn't serve me in anyway."

"I signed on for effectively the same reason."

*sip*

"What are your thoughts on deimplanes?"


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
Elinesha wrote:

"I... well I don't even remember being human. And yes, I'm not a mortal."

She smiles at him, putting on a friendly expression. She recognizes his title and decides to be cautious around one who holds a position of respect and power. "Just call me Elinesha. I don't really have a last name. I'm one of the higher ranking priestesses of the Lady in Shadow, Nocticula. Spell caster, seductress, assassin, and bored adventurer, at your service. For now at least."

Cool. I believe tongues lets me recognize that.

It's a title I made up. Like Dr.

"Humm. Well, you seem congenial enough. For the moment i'll presume your interests align with ours. If you have malice in your 'heart' be sure to direct it away from this ship and it's crew. You'll regret doing otherwise. However, if the captain wants you on board, then so be it. "

*sips coffee*

it's a threat, sort of, but more just a statement.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
Elinesha wrote:

"It's never been something I've needed to worry about much. I never really got into the habit."

She does find somewhere comfortable to relax though. "I'm a priestess, spellcaster and a natural with persuasion and guile, as is appropriate for a follower of my lady."

"You never got into the habit of eating? " Sparel says curiously.

You quickly get the impression that Sparel is not particularly socially adept, but he seems to remember himself.

"I am Sparel Radymah. High mage and high priest of Sun Wukong. My abilities cover a wide spectrum, but spell casting is a fair assessment."

-Mah is a suffix given to high mages in the elven community.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
Elinesha wrote:

No prob. Just being clear.

"Understandable I suppose. I heard you were visiting another plane. Always an interesting endeavor." She shakes her head. "I don't eat much."

"Truthfully, I dont require it. I just enjoy the ritual. Especially Kafka."

As he speaks he holds up a cup of black liquid with one hand while he subtly folds his paper up he was writing notes on with his other hand.

"So, what's your proposed role? Caster of some kind I presume by your entrance."

You'll note his garments are immaculately clean and mended. An unusual situation on a ship.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

FYI: I need to review and redo my spell list. I'll have time to think about it tomorrow when I'm on a plane.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
Elinesha wrote:

She's still in her human form. Unless he has a spell up to recognize demons, he wouldn't know what she is.

"Your captain, the vampire one, met me in Bloodcove yesterday. We're working out an arrangement, but he asked me to prove myself by investigating a local threat. Did he not tell anyone to expect me?"

Not specifically. In that case i'll edit the previous post to not cast the spell or say Demon. All else remains the same.

"We've been otherwise occupied."

Noticing for the first time how attractive she is he holds up the toast.

"Toast?"

He remains wary, but is at least congenial at the moment.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
Elinesha wrote:

Excuse me if I cut in.

The Next Morning, Drenchport

Elinesha takes the night to explore the city more, asking around for more information and trying to discover when Fairwind's ships will return.

[dice=Diplomacy] 1d20 + 30

With what information she has in hand, she finds a deserted alley and vanishes, reappearing on the ship as the crew is waking from their night's rest. "Good morning everyone."

Piece of toast half way to his mouth Sparel stares for a moment as the woman appears in front of him.

Quickly recovering and still seated he says. "Are you expected? Who are you? Explain yourself, Demon."

He speaks frankly, but there's an undertone of threat.

He's not met her yet and teleporting people make a mage paranoid.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
leinathan wrote:

Aiesha goes to bed late, so she's still sleeping by the time that Sparel is having his little meeting, though Belor (who came up by gyrocopter at Aiesha's word) and Praetorius don't need to sleep, and Vimes got plenty after Praetorius' date.

Belor leans forward. "Do we need a sun in the plane anyway? Why would we make something that could kill a couple of us? Especially if it's taking one of our scrolls - wouldn't a portal inside the ship be a better use of the feature? Or the infinite food thing?"

Thinking a moment

"Good point. I suppose not. It'll be a bit morose, but I suppose that's acceptable."
Scratches notes

"It'll be a large cave then. If we make it food producing it'll have to be mushrooms and such. If there was sunlight we could grow plants and such. Fruit trees, etc. I suppose we could make it half shadow and half sun? Literally a line down the middle. Then we'd have the best of both."


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

"I propose the following for the field of good intentions."

"I say we mirror a pleasant field on the Prime Material. But with several stone mushroom-like structures spaced intermittently to provide areas of deep shade for our undead friends should their sunlight protections fail. I can establish that on the first casting. For the second I'll create a portal tied to the front of the ship for the cannon placement. We'll want to put a real door on the portal. I propose we have a smaller door on that same portal for use by the crew to enter and exit. Else wise we'll need more scrolls to add additional features, but if you want to get more scrolls we'll have a lot more options."


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

The next morning Sparel heads to the galley for a light breakfast. He writes a series of notes on a stack of parchment as he sips his Kaffka and munches on a piece of toast.

When any crew member enters he waves them over to discuss his notes on the deimplane he's going to propose.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

Next morning?


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

Given the delay I vote to gloss over the date thing and reconvene in the morning.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
Ser Praetorius Liviticus wrote:
Im alive

"Alive"


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
leinathan wrote:
I don't mean what features you'll be attaching to it. I mean what it looks like.

Oh, lol. Ok. I'll be descriptive.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
leinathan wrote:

Pretty much. Unless there's something somebody needs from me.

Actually, can I get a check-in from Praetorius, and then I'll move on to the next in-game day? Sparel has some demiplanes to be making.

By the way, I expect a description of what it looks like, since it's basically you that gets to decide. Get drafting :D

We've discussed it, but I'll post the final decisions in game for one last review before k get started.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

We're waiting on the date and the succumb is scouting, correct?


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
leinathan wrote:
so?

my bad. Its 7th level. i can do it 3X if i prepare plus one time per mythic point spent.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
leinathan wrote:
Sparel Radtymah wrote:
I'm SOOOO jealous of Teleport without error at will. An item that could do the equivalent would be 240K.

At the same time, Sparel himself can do it...what, six or seven times per day? Plus mythic?

Also please keep track of the number of mythic points you have, everyone - because of the new rule about mythic-point-regeneration. Write it down somewhere.

Don't have 8th level spells yet.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

I'm SOOOO jealous of Teleport without error at will. An item that could do the equivalent would be 240K.