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![]() I also have a Rise of the Runelords related question, that I hope you are up to answering: RotR:
How quickly will Lamashtu turn off Nualia's spells and divine powers? Thanks to a priestess of Desna, she was spurred to throw her lot in with the heroes as they descended into Mokmurian's library. Nualia is there to get Lyrie Akenja out of the library but along the way the PCs' heroism has truly started some doubt in her mind about her wicked ways. As they couldn't get into the library, she helped the heroes slay Mokmurian to gain the key. Some struggles later Nualia just dealt the killing blow against one of Lamia clerics of Lamashtu, who are Mokmurians allies. We ended our session there, and afterwards I wondered if the slaying of a fellow Lamashtu worshiper would anger Lamashtu and make her stop granting spells and powers to Nualia?
Cheers ![]()
![]() Wow James I'm sorry to see that you are so frustrated and your patience has been worn so thin. First I'd like to say that I think you do an amazing job, and this thread is one of the things that makes Paizo stand above other companies. Having a direct line to one of the creators is wonderful.
What can we (the community) do to help? How long has it been since you had a vacation? What do you do to recharge your batteries? What was your favorite role-playing moment in your most recent game? Cheers ![]()
![]() Hello James I hope you are well :-) 1) How is the fall where you are? 2) Do you like it? (Here in Denmark, I've always liked the turning of the leaves from green to yellow and crimson) 3) What has made you happy recently? 4) What has made you laugh recently? 5) What is the best part of going to work? 6) What is the best part of going home after work? As always thank you for answering our questions :-D Cheers ![]()
![]() James Jacobs wrote:
Okay, so I think there is a difference between prophecy and divine guidance. 1) How much divine guidance can the gods give on Golarion? 1a) Do any gods, besides Pharasma, have knowledge of the future? 1b) If so, can they use this knowledge to warn their followers of impending/rising danger, and direct them towards a possible solution, without their followers asking for it through spells? 2) Before the Age of Lost Omens, who made the prophesies? 2a) If there were "prophets" did they have a particular class or power they then lost the use of? 3) Nice about the Thayvian-enclave :-) which character managed that? And at what level? 3a) How did Thay react? 4) is the Slavelords an old D&D module that has been converted to Pathfinder, or something else? Cheers :-D ![]()
![]() Hi James I hope you've had a good weekend :-) Some random questions: 1. If a cleric of Desna wanted to enchant her starknife with elemental damage, which element would be most appropriate thematically for Desna? Cold? 2. How lost is prophecy on Golarion? Could Desna visit a particularly devout/receptive cleric in her dreams and let her know something along the lines: "You have to go here and save this person who will be there in two days, then help them rescue their friend and assist them in their mission or this rising evil will come and ravage the land"? 3. Have you had players, you felt chose neutral alignments to avoid spells and effects that target good aligned creatures, yet acted good? If so how would you handle it? 4. What is the greatest accomplishment one of your characters has achieved in a game? 5. Have you played as Merisiel in a game? If so, which? 6. What are you looking forward to the most this week? Cheers and thanks for all the answers :-) ![]()
![]() James Jacobs wrote:
FotSG:
James Jacobs wrote:
I was just wondering wether the Runeslave Cauldron can bring back dead runeslaves, that die from the runeslave curse/disease, effectively giving a limitless supply of slaves that can come back when they finally die? I think a lich Mokmurian sounds pretty bad ass. Are there any other undead templates that Karzoug might inflict Mokmurian with? Thank you for the quick reply Cheers ![]()
![]() James Jacobs wrote:
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![]() Hello James I hope you are well :-) I have a few questions about RotR: Fortress of the Stone Giants: Fortress of the Stone Giants:
1) reading on the Runeslave Cauldron, it seems that it resurrects giants placed therein, and then additionally gives them the Runeslave template. What if a dead (through violence) Runeslave (which is still a giant) is placed in the cauldron can it be resurrected twice or more? 2) the text specifies giants, which I took to mean true giants, but could the trolls actually be resurrected this way, and gain the template? 3) after his minions have driven off the PCs, at considerable loss of life, twice (second time they faced Runeslaved giants, that they had already killed once, most of whom are now dead a second time), do you think Mokmurian would start scrying at his enemies to pull a "scry-and-fry" on them?
Have a nice day Cheers ![]()
![]() Hi James
James Jacobs wrote:
1) So did you enjoy horror from the moment you experienced it the first time? 2) Why do you still enjoy horror when it makes you lose sleep/get nightmares? - maybe that just doesn't bother you as much as me... 3) I was surprised to read that the creature in Stranger Things was primarily animatronic. I thought it was CGI.
4) Do you think that I/we have been so exposed to CGI that it can be difficult to distinguish? to chalk special effects up to good/bad CGI when the stand out? Cheers ![]()
![]() Hey James 1) When you play the game is it/has it been difficult for you to get out of the "game-designer headspace" and enjoy the game without thinking of design stuff? 2) Who is the most powerful humanoid melee-combatant on Golarion? (Maybe a weird phrasing but I want exclude monsters and not fixate on one class like Fighter) 3) What class/level is he/she? Having just watched Stranger Things for the 80'ies references, especially Dungeons and Dragons, I've found that while I enjoy the stories very much, I'm just not very good with horror. I get scared to easily and have trouble sleeping :-( 4) Does it get better the more horror one watches? 5) What is the scariest movie you've seen? 6) Scariest book you've read? 7) Scariest thing you've experienced in real life? Cheers ![]()
![]() Hi James Questions ahoy 1) what type of humor do you enjoy? 2) why do you think a lot of RPG players tend to enjoy Monty Python? 3) If you're a player and you feel the GM makes 'technical' mistakes like miscalculating XP or how things stack or whatever, what would you do? 4) what is the best part of answering questions in this thread? 5) which question do you feel has been asked the most? Cheers ![]()
![]() Hi James Given your love of the horror genre, why did you end up working for gaming companies who are more famous for fantasy games (WOTC and Paizo), and not a more horror oriented system? As I understand it, physics work the same way on Golarion as on Earth. If that is correct, why is the Roc an animal, and not a magical beast? No bird that big could fly on Earth, as I understand it. Cheers ![]()
![]() Hello James I hope you are well All the recent talk of high CR statblocks and Mythic play have sparked a couple of questions in my mind. I apologize if some of this should be common knowledge: 1) Why did Paizo decide to not make high level play with levels above 20th? 2) Without access to Mythic powers can a party of 4 level 20 characters win against CRs 28+? I haven't tried it but an encounter of "epic" difficulty seems to be 6 CR higher than average party level. 3) What do you enjoy about designing statblocks in the late 20'ies range? 4) If I were to run a Wrath of the Righteous campaign, would you then recommend to reduce the amount of Mythic Tiers, or play as is? Cheers ![]()
![]() James Jacobs wrote:
For risk of sounding stupid, what is an AMA? Other questions: You've previously said you'd like to write a novel, if you had the time. Say you suddenly had the time, finished it, was satisfied with it, and wanted it to be part of the Pathfinder Tales, would it then be a sure thing that Paizo would publish it, seeing you're the creative director? Which type of elf from non-Paizo fiction do you like the most? (Here I mean Tolkien's elves, Dragon Age's, or what have you) ![]()
![]() James Jacobs wrote:
Torment is probably my favorite game of all time, but that may be because of nostalgia glasses. Somthing about it really resonated with my 17-year-old self, and has stuck with me since them. I stayed up until 3 am on a school night because I had to finish it then. 1) What did you particularly enjoy about Torment?
2) What is your favorite all time game, so far? 3) Do you, like books, mostly enjoy horror games? 4) Have you ever, perhaps when you were younger, encountered a book/movie/game that was so scary you had trouble getting through it? If so which? ![]()
![]() Hi again James Thank you for answers and I hope I didn't offend you about the mass combat rules, I took robust to mean something else. So looking to King Maker for inspiration on a hero driven-form alliances-to stop big evil onslaught-campaign is a good idea? I can see why you'd be loath to point out competitors but is there a game system that allows for both the war aspect and the heroes individual actions?
More general questions: What is the best part of having fans? What do you think your young self would say, if you told it that one day you'd have fans? It has probably been asked before, but how much time a day do you spend on this thread? At any rate I want to thank you for taking the time for it Cheers ![]()
![]() Hi James You've mentioned several times now that Pathfinder doesn't have "robust" rules for mass combat. I take it that you do not like the mass combat rules from Ultimate Campaign then? What are they lacking, in your opinion? Do you think that Paizo will ever make more robust rules for this? I very much want to run an epic/mythic campaign where the heroes have to gather allies and combine forces to defeat a massive invasion. Sort of like the first Dragon Age game (or some parts of Lord of the Rings). Now I know that the game focuses on party level combat, but how would you run such a campaign? Would you hand wave the battles? I just thought it would be cool to somehow put the players in charge of their armies and play out the combat with the enemy, but if the Ultimate Campaign rules aren't robust enough for it, I don't know whether to shelf my plan or what? Cheers ![]()
![]() Hi James thanks for the answers. I really want to check out Ramsey Campbell's stories :-) Alas there is only so much time to do stuff in, and my life right doesn't afford me much time to read :-( Do you find time to read books for leisure? James Jacobs wrote:
James Jacobs wrote:
From your post back in April, I guess because he has more clout than Campbell? Or is it because his name is more generally associated with fantasy books? (I May be way of base as I know very little about Campbell, but your advice on his works, make it seem like it is horror(ish)). Who decides which authors get to write Pathfinder books? ![]()
![]() James Jacobs wrote:
I think I once asked a similar question and you replied with George R.R. Martin. (And that you'd like to write a novel yourself) :-) Has Ramsey Campbell produced something recently to change your mind? Or is it more a factor, what you feel at the moment? Do you have several authors "jockeying" in your mind for who you'd like the most? If I wanted to start reading Campbell, which book would you recommend I start with? Cheers ![]()
![]() James Jacobs wrote:
Wow I didn't realize that you had created all those deities :-O 1. Do I recall correctly that some of those deities carried different names in your home setting? 2. If I do, whose names were changed? 3. If so, why were they changed? As always thank you for answering our questions, it is so cool to have access to the people behind the game like this :-D ![]()
![]() Hi James 1) is there an AP that you really want to play, but haven't had the chance to? 1b) if so which is it? 2) Which part of your home setting are you happiest about becoming a part of Golarion? 2b) If it is Sandpoint, what is number two? 3) Not sure if this is asking too much about internal Paizo "politics", but was you getting out of Gen Con something that ruffled some feathers, or was it amiable? 4) After begging for 8 years to get out of it, what made the difference this year? ![]()
![]() Hi James Some general numbered questions: 1. What has made you the happiest this past week? :-) 2. Do you (still) get massive food cravings after your weight loss? 3. If you do, how do you stop yourself from giving in to them? 4. I believe some time ago, someone asked you if there were questions you've kinda been waiting to get asked by us but haven't. You replied that there were at the time. Have these questions been asked since? 5. If they have, what were these questions? At the time you didn't want to give hints as to what we hadn't asked you yet ;-) ![]()
![]() James Jacobs wrote:
Thank you for the excellent feedback :-) This is the first time I've tried going story reward rather than XP and I guess I need to adjust my mindset for it.Out of curiosity: if you ran FotSG and they managed to stealth all the way past the trolls and into the library level would you award them XP for the enire level? Or only for the encounters they bypass along the "branch" of the caverns they took? ![]()
![]() Another FotSG question spoilered for my players at least: FotSG question:
Can a soul only transmit its greed to Karzoug once if it is brought back to life? I'm asking because I wonder if, with the Rune Cauldron Mokmurian could kill a giant with the Sihedron mark, stuff it in the cauldron and out comes a Runeslave through true resurrection and then kill it again and repeat the process again and again? Reading through the Runeslave template there doesn't seem to be a built in way to control it?
Cheers ![]()
![]() Hello James First a couple of general questions: 1) when you run APs do you hand out XP or level the party up according to the advancement track? 2) If/when you use XP and your players end up doing things outside the scope of the AP, how do you handle them out leveling the AP content? I ask because in my RotR game I did away with XP because they started to get too far ahead of the XP track. However now in Fortress of the Stone Giants I'm faced with a bit of a problem: They have infiltrated the interior of Jorgenfist which should put them at level 12, but due to meeting Conna and being stealthy they are about to bypass the caverns and head straight to the library level, which should put them at level 13 without any more encounters. This kinda rubs me the wrong way because they gain a level for little effort, but I don't know whether to just let them do it or withholding level 13 until they delt with the library and thus may be too low level for that content? How would you handle it? Cheers ![]()
![]() James Jacobs wrote:
I think I didn't write that properly because I agree that the rogue can always find something that is a vulnerable point. I merely tried to think of an example that potentially could mean trouble for the rogue... So why is the stipulation, that the rogue has to be able to reach said vulnerable point, in the rules?
Other questions: How are word limits for adventure length decided? Are the somewhat flexible or are they set in stone?
as always thanks for taking the time to answer our questions :-) ![]()
![]() Hi James Hope you are well :-) A coule of questions: When you GM how strictly do you enforce encumberance for player characters?
What about the rule that to be able to sneak attack, a rogue has to be able to reach a vulnerable spot?
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![]() In a game/Golarion related question: I have trouble wrapping my head around the rate at which longerlived races mature. I guess that is not strange because humans don't have that perspective. Living longer as an adult is easier to imagine, for me, than taking a 100 years+ to become an adult. Is a ten-year-old elf still in diapers? Can a five-year-old dwarf even talk? What is the relative level of maturity between an 80-year old elf and one that is a 110?
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![]() James Jacobs wrote:
How do I support the targets of such hate? What would the next step be? I'm at a loss how to combat toxicity in a thread for example without unintentionally adding to it. ![]()
![]() James Jacobs wrote:
I can really relate to you feelings about 'toxic masculinity environment'. Something that made me feel out of place growing up and something I've only truly come to terms with after turning 30. I agree that there is a need for more female and minority characters in fiction, but don't you think it would a good thing to show male characters, who showcase a different kind of masculinity?
I've always thought the Paizo boards were very nice, especially compared to the rest of the internet, but maybe I've not been looking in the right (well wrong) places? Almost forgot my players read the thread occasionally
Rise of the Runelords and Nualia spoiler:
I'm intrigued at your idea to try give the players an opportunity to redeem Nualia. I thought that she was too far gone now: After she fled Thistletop she went to Ironbriar who sent her to Xanesha, who eventually sent her to Lucrecia, who gave her a contingent of ogres. Nualia took them on a killing/burning spree and became a half-fiend. Lamashtu didn't remove her "curse of beauty" though (because Nualia had failed the first time around).
I think at least she'll doubt her allies, who care little for her goals, and have only used her as a pawn. Is there a way to undo the half-fiend transformation? Even if they push her to Chaotic Neutral, she'd still be a half-fiend.
Any insight is very much appreciated :-) Sorry for the long post ![]()
![]() James Jacobs wrote:
Yeah I got that sense. Do you know why you prefer female characters? Or is it more of an unconscious choice?In our RotR game I really like the female characters you've made. Ameiko is friendly with the party still, and they loved her bashing her father with a soup ladle.
Nualia was part of the raid on Sandpoint in FotSG but got away. Now I'm debating whether she will go back to Mokmurian or maybe seek out Karzoug.
Cheers :-) ![]()
![]() James Jacobs wrote:
Cool, I'm really looking forward to when the rest of RotR becomes available in the game :-) Shows how far I'm behind in knowledge about stuff like Merisiel and Kyra... What about Valeros knowing Vale Temros? Is there more info on that? Man, this really makes me want an RPG with full dialogue trees and choices set in Golarion, like Baldur's Gate. Anything like that in the works? ![]()
![]() Have you tried the Pathfinder Adventures game from Obsidian? If so do you like it? I've never played the physical version but I like the game.
Which brings me to:
Cheers ![]()
![]() James Jacobs wrote:
Thanks for the insightful and honest answers, James I think I underestimated the pragmatism necessary to survive in a post-apocalyptic world. Over the last year-and-half I've lost about 66 pounds, and boy do I feel the difference. Its wonderful to feel lighter and have an easier time just getting around, not that I still couldn't stand to loose more weight. How did you get started on your weight-loss?
What has kept you motivated to keep loosing weight/keep it from coming back?
Cheers P.S.
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![]() Hi James So I finally saw Mad Max Fury Road the other day and I loved it. I know you're a fan too, so I wonder if the two (minor) issues that I had with it is something you agree on: 1) why are they so wasteful with their water, when they live in a wasteland? I know why Immortan Joe does it, but the women on the war rig? It just seemed a bit wrong. 2) I guess I know from a movie producer perspective that they want some beautiful women around, but I wondered why Furiosa (only) tried to rescue the pretty wives (or what they are called) and not the poor and less attactive (in many eyes) women who were forcefully millked? Cheers ![]()
![]() I can imagine it would be difficult as you're a very busy man, but we do love your work :-) Some questions about the Rise of the Runelords Anniversary Edition: Looking at the awesome piece of art on page 232, I wonder what spell is Kyra using, to make that cool energy shield that Mokmurian is trying to get around? I noticed in Hook Mountain Massacre that neither Vale Temros nor Lucrecia have improved (or even greater) two-weapon fighting but still have iterative attacks, an error I assume? Should I redistribute their feats to get the requirements for their attacks? ![]()
![]() James Jacobs wrote: I hope "Very Likely." Do you know approximately how much time you will need to write your novel? Does that give you an idea for when you can fit that amount of time into your schedule? I know you like elves and dislike dwarves, is there some one at Paizo who is the other way around? ![]()
![]() On another note we ran into this some weeks ago in our game: A mounted foe used Mounted Combat to negate a hit on his mount from one of the players' char. I described it as the foe pulling on the reins to get the mount out of the way. This bothered my player and he asked how is that possible?
While we know that "realism" kinda goes out the window in a fantasy game, we do like things to be internally logical.
Do things need to maintain some sort of "real-world" logic in your games, when we aren't talking actual magic? ![]()
![]() James Jacobs wrote:
Heh fair enough, but can you reveal if there is one such person out there who you'd love to get working at Paizo? Well I could have been talking about you, if I'd known it was a possibility ;-) Has it been your workload that has prevented you from writing a novel? Would it take place in Varisia? Do YOU want to write a super-mature story? ![]()
![]() James Jacobs wrote:
I did not mean to imply that anyone should do it, I just wondered if you think it is possible? as a thought experiment I'll be the first to admit that it is more fun to play as the actual class, and at least more elegant than multiclassing.A related question: do you agree that a character concept can be just as defined, if not more, by its flavor and backstory as its class? Do classes exist as a concept in the minds of people of Golarion?
If they think along more general lines, is that why so many of the NPCs in books are multiclassed? (thinking: "hey I want to be better at fighting so I'll practice that for a bit though it means neglecting my magic studies") ![]()
![]() Recently my friend and I, being a bit put off by the immense amount of player options be it classes, feats etc, came to the agreement that it is more or less possible to make any kind of character (from fiction etc.) using only the Core Rulebook, by RPing flavor and multiclassing.
In your opinion, are there more exceptions for character concepts that are almost impossible to build with only access to CRB? ![]()
![]() James Jacobs wrote:
Nice those details really help, and I hope that some day you do get to do something with that. The Hells was really one of the things in the Magnimar book that I want to do something with in the future. Do you have any idea how long it could be? 1-2-3-? years?Ok thanks :-) I think I'll buy some of the AP pdfs when my budget allows. ![]()
![]() James Jacobs wrote:
Fair enough I just got the sense from the Magnimar book that the government was pretty scared of what might happen if the prisoners decided to push for the surface. Desperate Measures and all that might push neutral towards evil. But how do Darvengian and his followers get food and water? Were there enough clerics imprisoned to provide for all? I have the Anniversary Edition of Rise of the Runelords. Where might I find more info on ancient Thassilon?
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