HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
Sounds like a consensus around Deepmar. Give me a day or two to give it a read through and I could probably fire it up by the weekend. Will see if Revvy wants to play. Sounded like Logain wanted a break.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
Here's the full list of 7-9s: Cult of the Ebon Destroyers (7-9)
If Revvy wants a break (or simply has too many things on the go with GD IV), I'd be willing to run one for you all.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
"They are ioun stones? Then this could be our way out of here if we can figure out how to remove them from this array."
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
"I'm all right Grim. If you don't mind, go ahead and take my wand and I'll be even better."
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
Turning sideways and twisting violently, Snow Adder attempts to slip out of the tentacles once again. Free for now, Snow Adder moves up toward the apprentice.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
Yes, CMB is an attack roll.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
Those misses I will roll to see if I can recover the arrows.
Starting to have a bad feeling about the missing apprentice, Snow Adder attempts more shots at the golem.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
Wishing he could have done more before the caster disappeared around the corner, Snow Adder resolves to try to finish off his pet before the wizard reappears. He fires three thistle arrows at the golem.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
"Gods! What is that?" For a moment, Snow Adder considers launching a volley against the golem. Then he reconsiders. This apprentice, he might really be able to mess with us if he's talented. Those heads were a nightmare. He fires three thistle arrows at Daegros.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
Sorry, one of the challenges with PbP is keeping things straight that would have happened a half hour ago in RL! I think we have an unconscious Togarin either with us or left behind three or four rooms ago.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
Yep, that's the plan...
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
"Well, we'd best be complete about it. I don't think I need another warning from my future self though." Snow Adder enters and completes a search of the next room.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
Rattled by the experience Snow Adder speaks "I don't know if any of the rest of you experienced that, but I was just warned with what looked like my future self. Something about a time lock that we mustn't destroy. It was bad. I don't think we should trust Togarin. Unless that was all part of a trick."
Revvy: Will save: 1d20 + 3 ⇒ (17) + 3 = 20 Thought I might be burning a reroll there!
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
Snow Adder enters the room, looking for traps or hidden foes. Then he moves forward to the door and checks it as well.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
"Far more difficult than I would have thought. Shall we see if they left anything behind?" Snow Adder reenters the room and takes a seriously good look around while Marcel is put back together.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
Snow Adder lets out a bark of a laugh at the deflection that hits, "Maybe that will be the luck that breaks my string of bad luck." He steps up and fires again. Finally back within 30 feet. "Or not." he mutters.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
Snow Adder moves up another five feet and sends another shower of arrows at the skull.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
Determined to hit the damn things and save Marcel, Snow Adder takes another step closer and sends another three arrows at the skull holding his friend.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
Snow Adder steps a little closer and shoots again at the one squeezing Marcel.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
Snow Adder takes a step toward the skulls and sends three cold iron arrows lancing toward the blue skull.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
Snow Adder retreats to the corner of the room and gets ready to shoot a cold iron arrow at any of the skulls that become visible.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
May as well take this as the opportunity to mention that this is Gen Con week. I'll be out of the picture from sometime on Wednesday until late Sunday or possibly Monday. Feel free to bot me as needed to keep things moving.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
Revvy Bitterleaf wrote: If people who are nauseated haven't posted yet when the rest of the party has I'm just going to NPC them in as gaging - Samuel, Snow Adder at the moment, still 4 rounds Yes, just bot me. Unless circumstances change and I need to join a retreat, I'm planning to stay right in the same area until I recover.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
Snow Adder sucks in a lungful of the poisonous air and begins coughing uncontrollably. Unable to continue, he settles for retreating from the cloud and trying to expel the fumes.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
Snow Adder takes a quick look at the creatures, but never having seen anything like them before, settles for firing a volley of cold iron arrows at them.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
"Thin and graceful, eh? Doesn't feel right at all. I agree." Snow Adder readies an arrow and then holds still. Waiting to see if those with more knack for the arcane and divine can ascertain what is wrong with the corridor.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
"Me too." Then realizing that Samuel is opening the door without having had anyone check it, he yells, "Look out!" and takes a quick step back in case it is trapped.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
Continuing to attack the red one, Snow Adder fires another three cold iron arrows in its direction.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
Now set against the way, Snow Adder whistles a trio of cold iron arrows back toward the blueish one.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
Snow Adder sprints into the room and sets his back against the stone of the east wall. He draws a single cold iron arrow and sends it flying toward the blueish undead to the southwest.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
"I'm sorry, but I have nothing to help. I think we should keep searching. Maybe we'll find something that will help...if it doesn't kill us." Snow Adder goes to the door to the north east and searches it for traps.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
Snow Adder beseeches the few spirits of the underground that are present in Thornkeep for assistance and moves forward to touch Marcel's broken Aldori. The sword lights up in flames.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
Snow Adder muses to himself, "Maybe adamantine." He fires off an adamantine arrow.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
"My arrows go right through it. Should I try adamantine?"
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
"I'm guessing its the rest of his tiger." Snow Adder fires off a string of arrows at the animated pelt.
HP 60/60, AC 19/15/14, CMD +8, CMD 23, Init +9 (+13 underground), F+6, R+10, W+4, Per +14 (+18 underground, +2 more vs. Humans), Panache 4/4
"Let's start with the one to the northwest." Snow Adder takes his time, well aware that this unstable mage may have trapped something.
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