Graypelt

Snatcherbanderwocky's page

77 posts. Alias of James Hebert.



Grand Lodge

Hello,
I sent an email June 10th asking about using vouchers on items shipped in sidecart. I just saw my authorization go through and I'd like to cancel the items in the sidecart until we figure it out. Thanks.

Grand Lodge

1 person marked this as a favorite.

I wanted to convey my disappointment in how I feel Goblins were neglected in Gods and Magic. I think that by not including information on Goblin deities and how they fit into the mindset of the "PC Goblin", an opportunity was missed.

I have to admit, I wasn't on board with the decision to make Goblins a Core race during the playtest. I felt like it was pandering and using the success of the Free RPG Day modules to boost the new ruleset.

Don't get me wrong: I love goblins. I've loved goblins since Rise of the Runelords #1's Foreword when James Jacobs declared "...the Ten Commandments of Goblining, if you will."
1. Horse Hate
2. Dog Hate
3. Goblins Raid Junkyards
4. Goblins Love to Sing
5. They're Sneaky
6. They're A Little Crazy
7. They're Voracious
8. They Like Fire
9. They Get Stuck Easily
10. Goblins Believe Writing Steals Your Soul

I wasn't the only one. Everyone went Pathfinder Goblin crazy after this. To me, it was a metaphor for the new world in which I'd be gaming for the next 13 years (Jeez, time flies). Here I saw something that once meant "easy bad guy" and forever onward, it meant "maniac who burns and eats everything."

As time went on, Pathfinder continued to 're-brand' typical aspects of the game, and in so doing, re-invigorate the whole scene for me. Bugbears are stalking psychopaths, ogres are hillbilly murder/cannibals, even hobgoblins were given a strong cultural identity and a cause to get behind, and I was excited to see them get their own nation as Golarion moves ever onward, AP to AP.

With Goblins becoming Core in 2e, though, I feel they've lost everything that makes them Goblin. I was on the fence when the Core was released, and Paizo did a great job fleshing out Goblins as an ancestry and the relevant heritages in the World Guide and Character Guide, but I was really hoping that they'd get some love in Gods & Magic in particular.

In G&M there was an opportunity to flesh out that entire missing piece of the civilized Goblin's culture, and it was passed over. To me, and I'd imagine to goblins, religion is a major aspect of a culture. I can't imagine entire tribes like the Bumblebrashers forgetting about mighty Hadregash, ugly Zogmugot, nasty Venkelvore, or primal Zarongel. I can understand moving away from Lamashtu, but those four deities are where Goblins believe they come from. Even if a Goblin wanted to venture out and do good in the world, and even if the rare town can come to tolerate their presence, I think Goblins would still say small prayers to the four barghests, even if only out of fear for what the afterlife holds for them (and they have to know that they're going to see that afterlife really, really soon).

I hope the world story moves in a direction that helps this make sense soon. My suggestion?

Spoiler:
Chief Zugmut + Starstone = Goblin hero-god of Drama, Forging Your Own Destiny, and maybe a god of stealing stuff who isn't also tied to lust or murder

Thanks for reading my rant. I look forward to seeing how things continue to play out.

Grand Lodge

2 people marked this as a favorite.

Alright Lore-brains, the beam is upon you. I'm setting up my campaign calendar, you know, like a well-rounded person, not at all like an over-immersed geek, and I'm going to have a focus on Were-Villains. I feel like it's important to jot down a lunar calendar. I decide to follow the 2020 Earth moon calendar (since my campaign starts Abadius 4720). In Golarion, the full moons are each named and known. Here's what 4720 portends:

  • Abadius 10 - Long Moon
  • Calistril 9 - Fated Moon
  • Pharast 9 - Rebirth Moon
  • Gozran 7 - Flood Moon
  • Desnus 7 - Blossom Moon
  • Sarenith 5 - Sweet Moon
  • Erastus 5 - Lover's Moon
  • Arodus 3 - Swarm Moon
  • Rova 2 - Harvest Moon
  • Lamashan 1 - Hunter's Moon
  • Lamashan 31 - Black Moon
  • Neth 30 - Cold Moon
  • Kuthona 29 - ????

Lamashan 31 being the Black Moon is already at 95% spooky levels, but what are the in-Golarion thoughts on years with 13 full moons? I propose we cancel all blogs until this is decided upon.

Grand Lodge

I'm making a Kensai for an upcoming campaign and it got me thinking: how many archetypes would be designed differently today using lessons learned on balance, fun factor, and flavor over the years?

How would you go about retooling some of the archetypes to make them more desirable or viable? In the case of the Kensai, I feel like diminished spellcasting is a huge flaw, and the canny defense feature is weak. But you still see these uneven trades in more recent archetypes, such as Jistkan Artificer. Both archetypes have a lot of story potential but you sacrifice for that and I don't feel like that should be the design intent.

What do others think?

Grand Lodge

Hi Service Team,
I received an email stating that this order was finalized and ready to ship, but I wanted to ask if you could throw in my sidecart as well. It's been there for a bit and I'm confused as to why it isn't included already.

Also, I see an order #5013982 on my order history but it is blank. Could you dispel my confusion regarding that? Thanks.

James Hebert

Grand Lodge

I'm running Strange Aeons and we're starting Thrushmoor now. One of my players is an Oracle of Bones with the Haunted curse. Drawing inspiration from the poor guy whose journal is on the inside cover of book 1, her haunting isn't just grabby ghost hands, she's haunted by Carcosa. She constantly feels the call of the mysterious city, and it manifests before her eyes any time she enters a stressful situation or uses her mysteries.

This was spooky for her in the first book, to see the world around her change on occasion, but I'm looking for ways to crank it up a bit. I want it to really feel like a curse, so I turn to you for advice. Any input would be welcome.

Thanks.

Grand Lodge

Hello Support,
I purchased a Syrinscape package from paizo earlier this month but I can't download it. It's on My Downloads page, and when I click the link to retrieve the code, it just reloads the page. What am I doing wrong? Thanks.

Grand Lodge

Hi,
I received this email saying that there's a problem with my payment method, however when I spoke with my bank they told me there's no issue and the transaction went through. I see the payment to Paizo as pending through my bank app.

Can we check into this?

Grand Lodge 1/5 *

When helping new players make their own character, the most intimidating aspect seems to be purchasing equipment. To ease the confusion of this, I figured I would inventory the pregens' equipment lists and make that available as a one-stop-shop for players that aren't quite ready for the meticulous art of gear-shopping.

What's weird, though, is that none of the pregens spent 1000 credits. After breaking it all down, either my math is wrong, my understanding is wrong, or whoever shopped for the pregens was wrong. See for yourself and tell me where I went wrong.

Envoy - 980 credits:

  • 95 Survival Knife
  • 350 Azimuth laser pistol
  • 120 2 Batteries
  • 35 Frag Grenade I
  • 40 Smoke Grenade
  • 50 Mk 1 serum of healing
  • 50 Medpatch
  • 250 Second skin
  • 1 Everyday clothing
  • 1 Field rations (1 week)
  • 1 Flashlight
  • 3 Hygiene kit
  • 7 Personal Comm Unit
  • 20 Toolkit (hacking)
  • 17 credits

Mechanic - 741 credits:

  • 100 2 Mk 1 serums of healing
  • 70 2 Frag Grenades I
  • 250 Second Skin
  • 0 Club
  • 260 Tactical semi-auto pistol
  • 40 Small arm rounds
  • 1 Everyday clothing
  • 1 Field rations (1 week)
  • 3 Hygiene kit
  • 7 Personal Comm unit
  • 9 credits

Mystic - 1001 credits:

  • 100 2 Mk 1 serums of healing
  • 130 Shock Grenade
  • 250 Second Skin
  • 80 Battle staff
  • 250 Pulsecaster pistol
  • 120 2 Batteries
  • 100 Basic medkit
  • 1 Everyday clothing
  • 3 Hygiene kit
  • 7 Personal Comm Unit
  • 19 credits

Operative - 694 credits:

  • 50 Mk 1 serum of healing
  • 35 Frag grenade I
  • 50 Medpatch
  • 95 Flight suit stationwear
  • 260 Tactical semi-auto pistol
  • 40 Small arm rounds
  • 95 Survival knife
  • 1 Everyday clothing
  • 1 Field rations (1 week)
  • 3 Hygiene kit
  • 7 Personal Comm Unit
  • 20 Toolkit(hacking)
  • 37 credits

Solarian - 1001 credits:

  • 100 2 Mk 1 serums of healing
  • 70 2 Frag Grenades I
  • 50 Medpatch
  • 250 Second skin
  • 350 Azimuth laser pistol
  • 60 Battery
  • 25 Beacon
  • 1 Everyday clothing
  • 1 Field rations (1 week)
  • 3 Hygiene kit
  • 7 Personal Comm Unit
  • 50 Titanium alloy cable (100 ft)
  • 33 credits

Soldier - 1011 credits:

  • 100 2 Mk 1 serums of healing
  • 70 2 Frag Grenades I
  • 130 Shock Grenade
  • 110 Troop Ceremonial Plate
  • 250 Light Reaction cannon
  • 90 Heavy rounds
  • 240 Tactical doshko
  • 1 Everyday clothing
  • 1 Field rations (1 week)
  • 3 Hygiene kit
  • 7 Personal Comm Unit
  • 9 credits

Technomancer - 1427 credits:

  • 50 Mk 1 serum of healing
  • 170 Stickybomb grenade I
  • 150 Second skin
  • 350 Azimuth laser pistol
  • 60 Battery
  • 90 Tactical baton
  • 445 Engineering tool kit
  • 1 Everyday clothing
  • 3 Hygiene kit
  • 7 Personal Comm Unit
  • 1 credit

Grand Lodge

Hi all,
I'm posting weekly updates to a Tumblr where I recount my party's excursions into the Shackled City Adventure Path. I've converted the AP to 5e, and in the course of providing weekly recaps, I also have a couple of asides where I write about things I thought about as DM preparing for the sessions or running them. I enjoy sharing our experiences, so I invite you to follow along. It's at imthescapman.tumblr.com. Enjoy!

Grand Lodge

Hi, I purchased my SF Core rulebook from my local game shop. The binding on my book is coming undone and the store owner doesn't know the process for replacing the book. Do you have any guidance? I read that the books have a higher than acceptable defect rate, so I'm sure there is a relatively painless process for replacement. Thank you.

James Hebert

Grand Lodge

Hi all. I've been running a 5e SCAP campaign since January and I started a blog to recap the sessions and give a little advice along the way. It's found at https://imthescapman.tumblr.com/. Feedback is welcome.

Grand Lodge

Please cancel my subscriptions. Thank you.

Grand Lodge

What are the chances of seeing a re-issue of sold out singles? The iconics are going for like $50 on ebay. It's giving me chest pains. Is the goal to make these collectibles or to give us something to game with?

Grand Lodge

Please cancel both of my subscriptions for now. Thank you.

Grand Lodge 1/5 *

I know it's been a short ride, but it's time I stepped down as Venture Captain of the New Orleans area. I've been offered a job in Greensboro, North Carolina and I've accepted it. I'll be moving and won't be able to assist the people in New Orleans anymore. Good luck guys, I'm sure I'm leaving you in capable hands. All the best,

James Hebert

Grand Lodge 1/5 *

October 5-7 CONtraflow 2 will be hosting Pathfinder Society events. For information, please see the event page here. A Warhorn site is in the works, just waiting for them to get back to me. I'm sorry if this is short notice for some folks, but I hope to see some new faces joining us for some gaming!

Grand Lodge

Hi, this order is being held up because of one item on backorder, AP #60. Is there any way that I can get the other 5 items on the order shipped and have AP 60 shipped next month or whenever it's in? Thanks.

1/5 *

Running up to 2 tables of To Delve the Dungeon Deep, the second part of the intro trilogy. If you're available, come on out and play!

LINK

1/5 *

Go4 Games in Metairie will be hosting a gameday this Sunday, the 25th. We'll have up to two tables of In Service to Lore and the plan is to continue through the introductory trilogy. I'll post some links later for signup and information. Feel free to email me at onemanpowertrip @gmail. Com if you have questions or concerns.


I wanted to get some feedback on this, if possible. I'm converting the Legion beasts to throw into a Pathfinder game. I started with the Shredder, and the other 2 lessers will be the same CR and similar in build. Thanks.

Akriel (Shredder) CR 3
XP 800
CE Small Dragon
Init +6 Senses Scent, Blindsight 60', Perception +9
[U]DEFENSE [/U]
AC Touch Flat-Footed
hp 50 HD 4d12+8
Fort +5 Ref +6 Will +6
[U]OFFENSE [/U]
Speed 30ft
Melee Bite +7 (1d8+1)
SA Frenzy
[U]STATISTICS [/U]
Str 13 Dex 15 Con 12 Int 3 Wis 14 Cha 10
Base Atk +4 CMB +4 CMD 17
Feats Improved Natural Attack (Bite)(bonus feat), Toughness, Improved Initiative
Skills Perception +9, Survival +9
SQ Blindsight 60', Scent, Eyeless
[U]Frenzy [/U](Ex): Once per day, (usually immediately after sensing prey within reach) an Akriel can fly into a frenzy for a short period of time. The Akriel gains +6 to Strength and gains +20 speed for 2 rounds. The Akriel's bite threatens a critical hit on a 19-20 during the frenzy as well.
[U]Snacking [/U](Ex): If an Akriel kills another creature, it gains Fast Healing 2 for a number of rounds equal to the creature's hit die.
[U]Draconic Traits[/U]: Immunity to magic sleep effects and paralysis effects


The base forms of the eidolons presented are all Medium, but a Summoner can choose to make his eidolon size small if he'd like. What if a size Large (or larger) creature took levels in Summoner? Would they be stuck with a size Medium Eidolon until 8th level?


I put this together to stop rooting through 40 issues when I'm looking for something. I don't have Rise of the Runelords, and if this makes Paizo angry, feel free to delete. Monsters that were reprinted/updated in Bestiary 2 aren't listed.

7 Edge of Anarchy
Harrow (The Harrow Deck)
People of the Road (Varisians)
Bestiary:
Dream Spider (1/2 Vermin)
Raktavarna (3 Outsider)

8 Seven Days to the Grave
Plague and Pestilence (Diseases)
Abadar
Bestiary:
Daughter of Urgathoa
Lawgiver (15 Construct)
Nosferatu

9 Escape from Old Korvosa
Faces of the Earthbound Evils (Rakshasas)
The Red Mantis
Bestiary:
Achaekek, The Mantis God (30 Outsider)
Beatific One (9 Outsider)
Rajput Ambari (7 Undead)
Rakshasa Maharajah (18 Outsider)
Sikari Macaque Swarm (5 Animal)

10 A History of Ashes
The Cinderlands
People of the Storval Plateau (Shoanti)
Bestiary:
Bonestorm (8 Undead)
Cinder Wolf (2 Magical Beast)
Havero (24 Aberration)
Red Reaver (13 Mag Beast)

11 Skeletons of Scarwall
The Hold of Belkzen
Zon-Kuthon
Bestiary:
Chained Spirit (14 Undead)
Danse Macabre (14 Undead)
The Prince in Chains (15 Outsider)

12 Crown of Fangs
Relics of Kazavon
Harrow Deck of Many Things
Bestiary:
Akaruzug (14 Construct)
Contract Devil, Phistophilus (10 Outsider)
Mobogo (10 Mag Beast)
13 Shadow in the Sky
Riddleport: City of Cyphers
The Gold Goblin (Casino)
Bestiary:
Darklands Sentinel (2 Mag Beast)
Fungal Crawler (3 Aberration)

14 Children of the Void
Into the Black
Cayden Cailean
Bestiary:
Void Zombie
Thais (15 Outsider)

15 The Armageddon Echo
Celwynvian
Drow of Golarion
Bestiary:
Blast Shadow (5 Undead)
Cutlass Spider (6 Construct)
Maftet (6 Mon Humanoid)

16 Endless Night
Zirnakaynin
Abominations of the Drow
Bestiary:
Deep Crow (14 Mag Beast)
Ghonhatine (10 Aberration)
Irnakurse (9 Aberration)

17 A Memory of Darkness
Kyonin
Calistria
Bestiary:
Menotherian (15 Outsider)
Treerazer, Lord of the Blasted Tarn (25 Outsider)

18 Descent into Midnight
The Land of Black Blood
Demon Lords of Golarion
Eando Kline
Bestiary:
Black-Blooded Template
Xacarba (15 Outsider)

19 Howl of the Carrion King
Gnolls of the Brazen Peaks
Bestiary:
Div, Doru (2 Outsider)

20 House of the Beast
In the Shadow of Pale Mountain
Sarenrae
Bestiary:
Buraq (5 Magic Beast)
Edimmu (3 Undead)
Div, Pairaka (7 Outsider)
Sunlord Thalachos (15 Outsider)
Unchosen Gnoll (4 Humanoid)

21 The Jackal's Price
Tales and Truths of Genies
The Katapesh Marketplace
Bestiary:
Div, Shir (10 Outsider)
Emkrah (9 Aberration)
Hadhayosh (18 Mag Beast)
Rukh (10 Animal)
Tophet (10 Construct)

22 The End of Eternity
The Seals of Sulesh the Great (Conjuring/Binding Genies)
Keepers of Chaos (Proteans)
Bestiary:
Coeurl (8 Mag Beast)
Miengu (11 Fey)

23 The Impossible Eye
The City of Brass
Rovagug
Bestiary:
Black Jinni (12, outsider)
Div, Sepid (14, outsider)
Get of Iblis (13, aberration)
Nephilim (8, Outsider)

24 The Final Wish
Spawn of Rovagug
Wishcraft
Bestiary:
Ahriman (22, outsider)
Azi, Gandareva (16, dragon)
Azi,Srurava (15, dragon)
Azi, Zahhak (19, Dragon)
Golem, Brass (14, Construct)
Simurgh (18, Mag Beast)
Xotani the Firebleeder (20, Mag Beast)

25 The Bastards of Erebus
Westcrown
Tieflings of Golarion
Bestiary:
Gremlin, Haniver (1/2 fey)
Rot Grub (7 vermin swarm)
Giant Rot Grub (3, vermin)
Shadowgarm (2, aberration)
Strix (1/3 Mon Humanoid)
Torble (1/8 Vermin)
Torble swarm (2 vermin)
Devil, Ukobach (4 Outsider)

26 The Sixfold Trial
The Six Trials of Lazarod (play)
Iomedae
Bestiary:
Devil, Salikotal (7, Outsider)
Graveknight (11, undead)
Hand of the Inheritor (15 Outsider)
Stymphalides Swarm (6 Mag Beast)
Giant Stymphalides (8 Mag Beast)

27 What Lies in Dust
Treasures of the Pathfinders
Hellknights
Bestiary:
Aspidolechone (17 Mag Beast)
Devil, Chortov (9 Outsider)
Idol, Bone (2 Construct)
Idol, Jade (4 Construct)
Idol, Wood (1 Construct)
Idol, Stone (3 Construct)
Lar (5 Outsider)
Naga, Royal (11 Aberration)

28 The Infernal Syndrome
In the Fiend's Grasp (Possession)
Path of the Hellknight
Bestiary:
Asura, Adhukait (7 Outsider)
Cerberi (6 Outsider)
Malbolgian Cerberi (12 Outsider)
Devil, Cabal (Uniila)(10 Outsider)
Spartolos (6 Undead)

29 Mother of Flies
Ecology of the Thieves' Guild
Asmodeus
Bestiary:
Basileus (15 Outsider)
Calikang (12 Mon Humanoid)
Devil, Possession (Gidim)
Lesser Gidim (6 Outsider)
Greater Gidim (15 Outsider)
Nihiloi (11 Outsider)
Vrykolakas (10 Undead)

30 The Twice-Damned Prince
Catastrophe!
Mammon
Bestiary:
Devil, Advodaza (18 Outsider)
Ebon Acolytus (7 Construct)
Gigas, Hell (15 Humanoid)
Kyton, Ephialtes (16 Outsider)
Vouivre (12 Mon Humanoid)

31 Stolen Land
Into the Wild
Brevoy
Bestiary:
Carbuncle (1 Mag Beast)
Drekavac (3 Undead)
Elk (1 Animal)
River Elk (2 Animal)
Megaloceros (4 Animal)
Tatzlwyrm (2 Dragon)
Thawn (2 Humanoid)
Thylacine (1/2 Animal)
Brush Thylacine (2 Animal)

32 Rivers Run Red
Of Cities and Kings (City-Building)
Erastil
Bestiary:
Ceratiodi (3 Mon Humanoid)
The Grim White Stag (15 Outsider)
Hodag (5 Mag Beast)
Rorkoun (6 Aberration)
Trollhound (3 Mag Beast)

33 The Varnhold Vanishing
Iobaria Gazeteer
Into the Stolen Lands
Bestiary:
Blodeuwedd (6 Fey)
Clawbat (1 Mag Beast)
Cyclops, Great (12 Humanoid)
Peluda (10 Dragon)
Stygiria (7 Mon Humanoid)

34 Blood for Blood
Ecology of the Boggard
The Spoils of Kings
Bestiary:
Ahuizotl (6 Mag Beast)
Bog Strider (2 Mon Humanoid)
Calathgar (4 Plant)
Leshy, Fungus (2 Plant)
Nuckelavee (9 Fey)

35 War of the River Kings
Pitax
Gorum
Bestiary:
First Blade (15 Outsider)
Irlgaunt (13 Aberration)
Verdurous Ooze (6 Ooze)
Greater Verdurous Ooze (11 Ooze)
Warsworn (16 Undead)

36 Sound of a Thousand Screams
Beyond Kingmaker
The First World
Bestiary:
Ankou (14 Fey)
Dweomercat Cub (2 Mag Beast)
Dweomercat (7 Mag Beast)
Grodair (5 Mag Beast)
Skrik Nettle (6 Mag Beast)
Zomok (16 Plant)

37 Souls for Smuggler's Shiv
Shipwrecked!
Ecology of the Serpentfolk
Bestiary:
Ochre Eurypterid (1/3 Vermin)
Common Eurypterid (1 Vermin)
Bluetip Eurypterid (5 Vermin)
Spiny Eurypterid (9 Vermin)
Spitting Eurypterid (12 Vermin)
Ningyo (1 Mon Humanoid)
Undead Ningyo (1 Undead)
Rhamphorhynchus (1/3 Animal)
Dimorphodon (1 Animal)
Quetzalcoatlus (7 Animal)
Hunter Urchin (1 Vermin)
Spear Urchin (4 Vermin)
Glass Urchin (9 Vermin)
Tuyewera (4 Undead)

38 Racing to Ruin
Eleder
Gozreh
Bestiary:
Adaro (3 Mon Humanoid)
Biloko (1/2 Fey)
Bloodhaze Mosquito Swarm (6 Vermin)
Chemosit (4 Mag Beast)
Personification of Fury (15 Outsider)

39 City of Seven Spears
Expedition to Saventh-Yhi
The Path of Juju
Bestiary:
Camulatz (9 Mag Beast)
Snake Swarm (2 Animal)
Venomous Snake Swarm (4 Animal)
Piranha Swarm (3 Animal)
Megapiranha Swarm (6 Animal)
Vireseed Swarm (5 Plant)
Mokele-Mbembe (9 Animal)
Tribal Totem (6 Construct)
Umasi (4 Mon Humanoid)

40 Vaults of Madness
Ecology of the Charau-Ka
Dungeon Deathtraps
Bestiary:
Impundulu (11 Outsider)
Obambo (13 Undead)
Popobala (15 Mon Humanoid)
Sabosan (5 Mon Humanoid)
Tikoloshe (3 Undead)

41 The Thousand Fangs Below
Ilmurea
Nethys
Bestiary:
Arcanotheign (15 Outsider)
Inkanyamba (13 Mag Beast)
Lukwata (11 Mag Beast)
Umbdhlebi (12 Plant)

42 Sanctum of the Serpent God
Beyond Serpent's Skull
Ydersius
Bestiary:
Baregara (12 Outsider)
Emperor of Scales (15 Outsider)
Grootslang (16 Mag Beast)
Hollow Serpent (16 Undead)
Lesser Hollow Serpent (6 Undead)
Kongamato (15 Dragon)

43 The Haunting of Harrowstone
Ravengro
Haunts
Bestiary:
Sanguine Ooze Swarm (1/3 Ooze)
Phlegmatic Ooze Swarm (1/2 Ooze)
Melancholic Ooze Swarm (1 Ooze)
Choleric Ooze Swarm (2 Ooze)
Animated Manacles (1 Construct)
Animated Jack-O-Lantern (2 Construct)
Animated Straitjacket (4 Construct)
Severed Head (1/3 Undead)
Flaming Skull (1/2 Undead)
Skull Swarm (1 Undead)
Giant Beheaded (2 Undead)
Medusa Head (3 Undead)
Changeling (1/2 Humanoid)
Ectoplasmic Template
Spring-Heeled Jack (3 Fey)

44 Trial of the Beast
Pharasma
Esoteric Order of the Palatine Eye
Bestiary:
Boruta (9 Plant)
Skin Stealer (2 Fey)
Steward of the Skein (15 Outsider)
Four-Armed Mudra Skeleton (1/2 Undead)
Skeletal Mount (1 Undead)
Armored Ogre Skeleton (2 Undead)
Skeletal Mage (5 Undead)
Multiplying T-Rex Skeleton (9 Undead)

45 Broken Moon
The Whispering Way
Ecology of the Lycanthrope
Bestiary:
Vilkacis (7 Undead)
Weaverworm (8 Aberration)
Werebat (Human Form) (3 Humanoid)
Werebat (Hybrid Form) (3 Humanoid)
Zombie Wolf (1 Undead)
Apocalypse Zombie (2 Undead)
Giant Zombie (8 Undead)
Zombie Lord (3 Undead)

1/5 *

In New Orleans, there are no Venture Captains or lodges set up as of yet, and I'd like to know if there is any information present on getting that started.


I recently submitted a summary and am wondering how long it should take for a response. The last time I submitted something, it took 8 months to get a "no thank you". The open call page says to wait 72 hours before resubmitting, but it doesn't seem like that's a reasonable thing to do (resubmitting every 72 hours if it takes a month to get through an already full inbox). Thank you.


Edit: Nevermind, the 2PM pacific time is stated in the "Official Rules".


I got the email just now that Kingmaker 33 was shipping, but the GM guide is still in my sidecart waiting for the next subscription shipment. Can these be combined or am I waiting til June?


I have a PbP going over at plothook that needs another player. I've had two players drop, and the players remaining have requested a healer. PM me over on plothook (I'm DM Snatcherwocky) with a link to a sheet and a concept and I'll throw you in. Thanks.

Characters are 20pt buy, core races, any class from core or the APG beta (again, should have strong healing capability). 2 Traits, one of which should be from the Kingmaker PG.


This order has been in pending status for a while. I had this same problem last month, and when I contacted you all via this forum, my subscription was canceled somehow. I didn't even realize it until I went to check why some people had the pdf of the newest issue and I didn't yet. I renewed my subscription, but still haven't seen the pdf of Kingmaker 2, or gotten any kind of email explaining why the order is taking so long. Thanks in advance.


I just renewed my subscription to the PF Adventure Paths. Shouldn't the pdf show up or does it take a while?


I'd like to return the 3 e-tickets I have on my account for Paizocon. It doesn't look like I'll be able to go after all (plane ticket money just got turned into fix-the-car money). Thank you.

~JH


I'm gauging interest in another Kingmaker PbP. The game will be run at plothook.net, because as much as I love me some Paizo, I like the way plothook organizes their PbP forums.
I'll take 6 players, picked Monday afternoon. Email me concepts:

Spoiler:
onemanpowertrip at gmail dot com
Stats don't matter as much the concept and writing capability. You don't have to be a master author, but grammar and punctuation are a plus. Feel free to post any questions here.

Once we're ready to build characters, anything PFRPG is legal and there'll be a 20 point buy used for stats.

Concepts should include a background and proposed class/race.

1/5 *

I checked the wiki to no avail, so I wanted to ask my fellow pathfinders: Is there any information on Augustana out there? Specifically, information on the lodge, venture-captain, and his personality. Thanks.

1/5 *

I was wondering if there were any special rules in place for prestige class special requirements. The one at the top of my mind is the Hellknight "Beat a devil and have a hellknight witness it" requirement, but I'm pretty sure there are other hokey requirements out there for classes. Is this something that's 'luck of the draw', pray that you're playing in a scenario that so happens to have the situation present, or is there any sort of allowance for individual, special missions for this?


Thank you, much love.

Grand Lodge

I'm looking for a player or two. We're gaming in the Slidell area and we're into the second book of the Curse of the Crimson Throne path. We're using pathfinder rpg rules.