Necromancer

Smert's page

57 posts. Organized Play character for Saashaa.


Race

CN Human Wizard 9 | HP 56/56 | AC10 tch10 FF10 | CMD 14/FF 14 | F+4 R+4 W+8 | Init +2 | Perception +1

About Smert

Smert
Huma Wizard (Sin (Gluttony (Undead))) 9
CN
Init +2; Senses ; Perception +1
DEFENSE
AC 10
HP 56
Fort +4 ; Ref +4 ; Will +8

OFFENSE
Speed 30ft;

Spells Prepared
5th—3—Khain's Army, Khain's Army, Undead Anatomy II
4th—5—Animate Dead, Animate Dead, Animate Dead, Animate Dead, Animate Dead,
3rd—6—L Animate Dead, L Animate Dead, Unliving Rage, Unliving Rage, Summon Monster III
2nd—7—Command Undead, Command Undead, Summon Monster II, Sumon Monster II, Summon Monster II, Summon Monster II, Summon Monster II
1st—7—Summon Monster I, Summon Monster I, Summon Monster I, Repair Undead, Repair Undead, Repair Undead, Ant Haul
0th—Bleed, Daze, Detect Magic, Read Magic

STATISTICS
Str 10, Dex 10, Con 10, Int 18, Wis 12, Cha 22
Base Atk +4; CMB +4

Feats
Spell Focus (Necromancy), Command Undead (DC 22), Skeletal Summoner, Undead Master, Improved Channel, Toughness, Spell Specialization (Animate Dead), Greater Spell Focus (Necro)

Skills tot = ranks + class + ability + misc
Diplomacy +7 = 1 + 0 + 6 + 0
Heal +7 = 1 + 0 + 6 + 0
Intimidate +15 = 9 + 0 + 6 + 0
Know(arcana) +16 = 9 + 3 + 4 + 0
Know(history) +8 = 1 + 3 + 4 + 0
Know(religion) +16 = 9 + 3 + 4 + 0
Prof(Grave robber) +13 = 9 + 3 + 1 + 0
Spellcraft +16 = 9 + 3 + 4 + 0
Stealth +9 = 9 + 0 + 0 + 0
UMD +7 = 1 + 0 + 6 + 0

Languages
Common, Necril, Draconic, Thassalonian, Ancient Osiriani

SQ
Bolster, Life Sight

Gear
Hot & Cold Weather Gear, 50p robes,
Circlet Of Persuasion, Headband of Cha +4,
10x 250 gp Onyx gem (10HD), 10x 125 gp Onyx gems (5HD), 5x 375 gp Onyx gems (15HD), 5x 500 gp Onyx gem (20HD), 5x 3x 750 gp Onyx gems (25HD)

Traits
Reactionary, Gifted Adept (Animate Dead)

Spider Zombie stat block:
Goliath Spider base

NE Colossal undead vermin
Init +0; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +0

DEFENSE

AC 14, touch 0, flat-footed 13 (+1 Dex, +11 natural, –8 size)
hp 144 (24d8+24)
Fort +8, Ref +8, Will +13
DR 5/slashing
Immune undead traits

OFFENSE

Speed 40 ft., climb 20 ft.
Melee bite +26 (6d8+24 plus poison)
Space 30 ft.; Reach 30 ft.
Special Attacks poison, poisoned web (+10 ranged, DC 23, 14 hp), trample (4d8+22, DC 32)

STATISTICS

Str 43, Dex 11, Con -, Int —, Wis 10, Cha 10
Base Atk +18; CMB +42; CMD 52 ( 64 vs. trip)
Skills
Feats Toughness

SPECIAL ABILITIES

Poison (Ex)

Bite—injury; save Fort DC 22; frequency 1/round for 6 rounds; effect 1d6 Str and paralysis 1 round; cure 2 consecutive saves.

Poisoned Web (Ex)

This ability works like the web ability, but affects all creatures in a 10-foot-radius burst. In addition, any creature hit by the web must save against the spider’s poison.