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Small Ears No Die's page
28 posts. Organized Play character for Name Violation.
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i did this all through pfs
my cavalier/bard/rogue/ranger used bodyguard and a mount with bodyguard to add something like 19 ac as an AoO, had a high AC myself, but only did like a d10+1 damage my whole career
had great skill checks, did AoE fear effects to break up enemies
my oracle of life only ever hurt undead.
had a bard archivist who used the bodyguard feat and only ever made the occasional trip attempt
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*ahem*
"Pasha Trade Prince Small Ears No Die Brave Sir Goblin No Face The Very Scary Saver Of All His Friends And Sometimes Other People Too, at your service!, along with my prestigious companion and the bestest wolf ever. Sir Good Boy Not Food."
(from my PFS days) Cavalier Honor Guard Envoy (6), Bard Savage Skald (1), Rogue Thug (1), Battle Herald (1), Ranger Freebooter (2)
i actually need to level up if i ever play again, debating between bloodrager, barbarian, or a few other things
ran a gimmick involving buffing the group with freebooters bane, bardic inspiration, and both of us using the bodyguard feat and giving 19 ac (21 ac?) to adjacent companions, and using an intimidate check to give every enemy within 30ft the frightened condition via dazzling display from cavalier order and thug rogues ability. made for a good bubble defense
Goblins like wolves, and work with worgs.
It's just domestic breeds of canine they despise
Small Ears and Goodboy are both dedicated bodyguard builds and regularly expended 3-5 AoOs a round each (Cavalier and mount)
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Cavalier Honor Guard Envoy (6), Bard Savage Skald (1), Rogue Thug (1), Battle Herald (1), Ranger Freebooter (2)
standard action AoE fear (frightened or shaken)
move action freebooters bane
move action inspire competence
bodyguard for 5+ benevolent armor ability
full level wolf mount that can also bodyguard for 4+ benevolent armor ability
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MEEEEEE!!!!!!!!
Pasha Trade Prince Small Ears No Die Brave Sir Goblin No Face The Very Scary Saver Of All His Friends And Sometimes Other People Too (With my loyal companion Good Boy Not Food)
PFS "GOBLIN" Cavalier Honor Guard Envoy (6), Bard Savage Skald (1), Rogue Thug (1), Battle Herald (1), Ranger Freebooter (2)
Together we could bodyguard for a combined 21 ac to others or half that to each other (both had ac 42 after).
With Dazzling display and the thug rogue ability every enemy within 30 ft of me that isnt immune to fear runs away whenever i say so, no save.
Used the +1 horsebane dogslicer from levels 1-12 in pfs

DRD1812 wrote: It was a 5e game where I first ran into this, turning the randomly generated background of "I take great pains to always look my best and follow the latest fashions" into the driving force behind my character. I figure that Pathfinder must do this better and more frequently. We've got so many more options to work with!
I've got a few details about my fashion obsessed rogue over here for illustrative purposes, but I'm curious whether the rest of you guys have done this. Is there a trait, minor item, class ability, or other mechanical detail that you've expanded out into the foundation of a character? What was it?
we be goblins
In pfs the scenario gives you a boon called you be goblin (or something like that). It gives you +2 diplomacy with goblins.
But I be goblin...
Thus was born Small Ears No Die! Terror of the society and hostile negotiations expert. And his faithful wolf Goodboy Not Food No Die! Scourge of the fearful.
One of Shadow Lodges greatest champions. A true ally. But woe to those who threaten his friends

after racial mods:
10 str
16 dex
12 con
14 int
11 wis
18 cha (including level 4 and 8 bumps)
Cavalier envoy honor guard order of the cocatrice 5, thug rogue 1(taken at 5th level), bard savage skald 1 (taken at 2nd level), Battle herald 1(taken at 7)
feats: combat reflexes, weapon finesse, skill focus intimidate, horse master, mounted combat(b), Dazzling display(b) Body guard(b) Mobility(b)
max ranks in intim, diplomacy, almost max in bluff and perception. quite a few in disguise. max sense motive
intimidate: 4 cha 8 ranks, +3 class skill, +3 skill focus, +5 Mask of fear, + 2 if i share a language, +2 mwk tool+ 3 circlet of persuasion=30
traits: reactionary, HElpful (+4 when aid another)
+3 benevolent brestplate aid another with bodyguard feat for 8ac (including +1 from class ability) as a move i can inspire teamwork (battle herald ability) and add +1 to amount aided fo me and allies
mount has combat reflexes, narrow frame, bodyguard, additional traits,as his feats. Mobility as a bonus feat from cav archetype
YES HE HAS A 3 INT
traits adopted and the one that lets him reroll a saving throw 1/day (halfling god trait)
mount has totem guide archetype, 1 rank in linguistics and 1 rank in know religion, because hes a devout sort of guy. The mount made his own decision to be religious
mount has +2 (maybe 3) benevolent armor. he aids for 6 ac, 7 if i spent my move to buff
level of thug lets you frighten people for 1 round if you beat the demoralize dc by 10 (needs them to be shaken for 4 or more rounds, auto add 1 round, so beating the dc by 10 equals frightened)
Cav bonus feat dazzling display lets you do it as a standard, and effect all enemys in 30 ft
once you can afford +5 barding and armor and both rider and mount have bodyguard feats the rider can add 10 or 11 to adjacent party members AC, mount can add another 9 to 10, AOE fear effect makes enemy's within 30 feet run in terror
Oh boy. I'll chime in later. Look at this profile for a taste of what's coming
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The Beard wrote: Hulk am smash puny goblin chef! Come at me bro. Do you even lift
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Baku Shadescar wrote: You're going to have to pry this +1 horse bane dogslicer from my cold, dead hands!
*skampers off into the shadows*
I used that as my main weapon until 11th level.
Already made it to 12, so doesnt really matter to me.
also, my wolf got to use it less than 3 times (maybe even just once. not sure)
Cao Phen wrote: [Oh goodie, my master is teaching me a religion]
"Ok, the ways of Chaldira is this: run recklessly into battle and pray that I save you"
[...]
hello again.
you know my wolf. You've seen it in action.
thats exactly how it works.
except the master isnt religious. The wolf is however. The wolf found the halfling religion.
my wolf has this trait. its not that bad. (it took additional traits to get this, and adopted by halflings to get helpful)
Pasha Trade Prince, Not sully-ier of the name, saver of goblin babies many, friend to kolbolds, SMALL EARS NO DIE, and by proxy his faithful son Good Boy Not Food-No Die
Cavalier 6(honor guard/emmissary)
Bard 1 (savage skald)
Rogue 1 (thug)
Battle Herald 1 (prestige class)
Ranger 3 (freebooter)
Shadow lodge, until the trade prince made a very generous offer

Devilkiller wrote: I can see Gauss's point to an extent, and perhaps that's part of why I started the thread. I don't feel like Benevolent armor +2 is "going too far" since there are several traits which can raise the +2 bonus to +3 or even +4. I'm running a PC with Bodyguard and the "Fools for Friends" trait in Second Darkness. That game is Core+APG only, so Benevolent isn't available, but the +3 I add to people's AC has made a fun difference in the game. The problem comes in deciding how much AC boost is "too much". Some DMs (including the one for Second Darkness) might feel that a +3 bonus is really pushing it. Others wouldn't mind a +7. Since multiple creatures can use Aid Another I could imagine the bonus going even higher though. A couple of PCs plus an animal companion or two all using Bodyguard to protect whoever the enemy attacks could add +21 AC, and I think most folks would agree that's "too much".
Since Bodyguard is different than the regular use of Aid Another maybe only one Bodyguard's efforts should count against a particular attack (overlapping rather than stacking bonuses). This would leave Bodyguard as a potentially powerful defensive ability while preventing creatures from teaming up to achieve extremely high AC. Do folks think that's reasonable? A good house rule? A possible errata? Just a dumb idea?
as a bodyguard who gives 21 ac (11 from me, 10 from pet), i dont like it

666bender wrote: Cao Phen wrote: 666bender wrote: It seem you fail to understand the true power of it ....
I am a cavalier - order of the dragon, helpfull honor guard .
With body guard and combat reflexes I boost my area with +6 to AC
At normal rounds I use swift aid to boost the to hit of the big fighter.
All around me also get some AC because I use the hafling feats that grant 2 to AC all around.
Now, I take a level as a monk - getting the crane wing . I can still aid on the defence...
Now all are defended at + 6 and I can block and have super AC.
It is true - I don't do any damage - but I boost every one and protect All around me.
Later on ill take one level of unbreakable fighter to move the AC boost into DR .
Last thing , as team feat I took broken wing gambit, with tactiction all also provoke.
We have hinderces - we need to stAck so fire ball will hurt - but vs melee ?
I am a mega tank!
I do not see how you are gaining +6 to all adjacent allies as a base bonus.
The AC (Luck) Bonus is Based off Fighting Defensively/Total Defense Action.
With Crane Style, 3 Ranks in Acrobatics, and Cautious Fighter, that is a total of a 6 AC (Dodge) bonus, which is halved to the +3 AC (Luck) Bonus to Adjacent Allies.
Bodyguard is using your Attack of Opportunities to grant the Aid Another bonus to melee attacks of your now base 3 (Order of the Dragon) + 1 (Honor Guard).
So with your Attacks of Opportunity, you can possibly give allies a +7 AC, but it is very dependent on if you have enough Dexterity to make continual Attacks of Opportunity. If you have a whole rain of arrows or many cretures with multiple attacks, then your bonus drop dramatically. You missed another 2 from helpfull...
So it's 3 AOO per round for total of 9 AC to people around while you keep high AC and deflect.
Not bad.
helpful and order of the dragon dont stack
dragon makes it 3 (its not a +1 it resets the number), helpful makes it 4 (also ressets the number)
i do the bodyguard thing for 10, and my mount does it for 9. (1 mor each if i spend a move action to activate a battle herald ability)
if you can cast litany of defense it gets better
swift aid resets the 2 (4 if helpful, 3 if dragon order) to 1. the bodyguard cavalier ability for +1 stacks, so will the bonus from benevolent armor
your 7 is actually a 5 (2 swift aid for ac, 1 for attacks)
aid anothers from other creatures stack, but not from the same creature (no swift aid, and bodyguard stack)
theshoveller wrote: Kurthnaga wrote: Small Ears No Die wrote: thistledown wrote: One of my regular players has designed a build entirely about giving AC to people next to him. I think he's up to +19 now. On top of whatever you have. yep, 19... 21 if i spend that move action I'm pretty sure I know which character this is. If I remember correctly you were in
** spoiler omitted **
with one of my friends and he was impressed with your ability to save people multiple times and tank an army later into the scenario. We tried to theorycraft it up later but could not figure out how you did it. :P
I'm interested to know too. I'm taking a fighter down that route... i recommend getting an animal companion, to double your output
benevolent armor ability is amazing (and cheap)
halfing trait helpful (aid another for +4 instead of 2) helps, use adopted to pick it up if you have to
and remember anyone can get an animal companion with 2 feats now
Kurthnaga wrote: Small Ears No Die wrote: thistledown wrote: One of my regular players has designed a build entirely about giving AC to people next to him. I think he's up to +19 now. On top of whatever you have. yep, 19... 21 if i spend that move action I'm pretty sure I know which character this is. If I remember correctly you were in
** spoiler omitted **
with one of my friends and he was impressed with your ability to save people multiple times and tank an army later into the scenario. We tried to theorycraft it up later but could not figure out how you did it. :P
thanks :)
Bodyguard feat, halfling trait adopted, +5 benevolent breastplate, and +1 from bodyguard archtype
my mount has same set up (barding instead of breastplate, additional traits feat to get the trait), except for the +1 from archetype
i aid for 10, mount aids for 9.
if i use a move action to activate my battle herald ability i can make us aid for 1 more each
thistledown wrote: One of my regular players has designed a build entirely about giving AC to people next to him. I think he's up to +19 now. On top of whatever you have. yep, 19... 21 if i spend that move action
i claim my wolf as a service animal.
Deny access to my service animal, and i rant about how your a bigot
My wolf has a 3 int, and is adopted. i do not appreciate discrimination from anyone. now If you'd please get out of the way.....
intimidate: 1d20 + 37 ⇒ (3) + 37 = 40
thank you
Mystic Lemur wrote: Jeff Morse wrote: When I ran it for 6 players, there was a large ape, and large rino. just made the boat bigger cause felt had to allow them to get there AC's in game There's a spell, found in Knights of the Inner Sea, called Carry Companion. For the cost of a second level scroll, they can "get their ACs in the game." Otherwise, it better either fit on the boat or know how to swim. lol. was my mount. I actually bought a wand of that spell
well then, i guess people arent fans of a mount/animal companion with a 3 int, combat reflexes, additional traits (adopted, helpful) body guard and agile frame?
with the +5 benevolent barding it has it grants 9 ac against 3 melee attacks made with against anyone adjacent (like a rider) it a round
what about the rider having indomidable mount to make a ride check instead of a saving throw as an immediate action?
Dont hate my wolf
intimidate: 1d20 + 37 ⇒ (12) + 37 = 49
is it intimidated yet?

stuart haffenden wrote: Name Violation wrote: pfs
bard 1 rogue thug 1 cavalier 5 battle Herald 1.
halfling, +30 to intimidate at level 8
dazzling display from order of the cocatrice. if I beat the dc by 10 they run in fear for a round.
honor guard archetype. I aid another as an AoO for 8 ac (9 if I use a move action) and mount also aids ac as an AoO for 7 ac (8 if I use a move action). so I give 17 points of ac to an ally and give the opponent a -2 to hit on top of that.
nothing like knocking 19 off a d20 roll Can you post your full build? i actually built him to pretty much fail at melee
IIRC
after racial mods:
10 str
16 dex
12 con
14 int
11 wis
18 cha (including level 4 and 8 bumps)
Cavalier envoy honor guard order of the cocatrice 5, thug rogue 1(taken at 5th level), bard savage skald 1 (taken at 2nd level), Battle herald 1(taken at 7)
feats: combat reflexes, weapon finesse, skill focus intimidate, horse master, mounted combat(b), Dazzling display(b) Body guard(b) Mobility(b)
max ranks in intim, diplomacy, almost max in bluff and perception. quite a few in disguise. max sense motive
intimidate: 4 cha 8 ranks, +3 class skill, +3 skill focus, +5 Mask of fear, + 2 if i share a language, +2 mwk tool+ 3 circlet of persuasion=30
traits: reactionary, HElpful (+4 when aid another)
+3 benevolent brestplate aid another with bodyguard feat for 8ac (including +1 from class ability) as a move i can inspire teamwork (battle herald ability) and add +1 to amount aided fo me and allies
mount has combat reflexes, narrow frame, bodyguard, additional traits,as his feats. Mobility as a bonus feat from cav archetype
YES HE HAS A 3 INT
traits adopted and the one that lets him reroll a saving throw 1/day (halfling god trait)
mount has totem guide archetype, 1 rank in linguistics and 1 rank in know religion, because hes a devout sort of guy. The mount made his own decision to be religious
mount has +2 (maybe 3) benevolent armor. he aids for 6 ac, 7 if i spent my move to buff
level of thug lets you frighten people for 1 round if you beat the demoralize dc by 10 (needs them to be shaken for 4 or more rounds, auto add 1 round, so beating the dc by 10 equals frightened)
Cav bonus feat dazzling display lets you do it as a standard, and effect all enemys in 30 ft
losing shadow lodge makes me a sad goblin :(
what b happens to things like " don't sully the name"?
atop a large wolf, a small sized creature sits, wearing a human sized iron mask and a breastplate covered in symbols of flowers
The lamplighters can count in brave sir goblin, protector of the weak, friend to all society members
The wolf lets forth a mighty howl
GOOD BOY says he's in too. ..
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