Nethys

Skiron's page

359 posts. Alias of I'm Hiding In Your Closet.


Full Name

Theoclastus Muspelwinter Qadathra Ben Thoneph Von Junzt Flying Pyramid, Ph.D., Esq. AKA "The Skiron Slayer"

Race

Tiefling

Classes/Levels

Antiquarian 9

Spoiler:
|AC 23, T 14, FF 21|HP: 75/75|F +8, R +7, W +6 (+6 vs fear, +2 vs gaze/dream/phantasm, +1 vs confusion/insanity/WIS loss)|Init +2, Perc +7?|CMB +7 CMD 19|12/12 Starspawn

Gender

male

Size

Medium

Age

101

Special Abilities

fiendish defenses, inhuman senses, madness, occult knowledge, powerful dreams, refined taste

Alignment

Chaotic Evil

Deity

Yog-Sothoth

Languages

Abyssal, Common, Draconic, Infernal, Dwarven, Goblin, Gnome, Elven, Aklo, Undercommon, Lip Reading, Necril, Giant, Sphinx

Occupation

evil genius

Strength 12
Dexterity 14
Constitution 16
Intelligence 28
Wisdom 7
Charisma 6

About Skiron

Experience:
50,000

Statistics:
Hit Points: 75 (9d8+27)
Initiative: +2
AC: 23, touch 14, flat-footed 21 (+7 +1 Elven Chain, +2 Dexterity, +2 natural, +2 insight)

Speed: 30 feet

BAB: +6/+1
CMB: +7
CMD: 19

Attacks: +1 Halberd +8/+3 (1d10+2/x3) or +1 Adaptive Composite Longbow +9/+4 (1d8+2/x3)

Saving Throws:
Fortitude: +8
Reflex: +7
Will: +6
Other: +6 versus fear, +2 versus gaze attacks, dreams, and phantasms, +1 versus confusion, insanity, madness, and Wisdom damage/drain

Skills: Appraise +18, Craft (Alchemy) +21, Disable Device +12, Knowledge (Arcana, Dungeoneering, Engineering, Geography, History) +23, Knowledge (Planes) +24, Knowledge (Local, Nature, Nobility, Religion) +11, Linguistics +18, Perception +7, Profession (any) +0, Spellcraft +21, Use Magic Device +10

Other: +4 to Appraise unique or unusual craftsmanship, +4 to Perception to notice unique or unusual items, +4 to Use Magic Device to use rare or unique items, +4 to Knowledge (Engineering) regarding strange or unique architecture

Favored Class: Antiquarian (+9/6 maximum Star-Spawn CR)

Abilities:
Racial Abilities:
Darkvision 60 feet
Cold/Electrical/Fire/Sonic Resistance 5
Inhuman Sensory Organ

Traits:
Defy Madness
Lucid Dreamer

Feats:
Armor Proficiency (Light)
Weapon Proficiencies (Simple, Martial)
Breadth of Experience
Armor of the Pit
Spell Focus (Conjuration)
Augment Summoning
Evolved Summoned Monster

Class Features:
Alchemy
Cosmic Entity
Summon Star-Spawn V 12/day
Curiosity +6
Discoveries:
- Evolve Star-Spawn
- Singular Quality
- Demoniac Visage
- Preserve Organs

Infusions/Spells Per Day:
1st - 4+s+3? (DC 20*)
2nd - 3+s+2? (DC 21*)
3rd - 2+s+2? (DC 22*)

? = bonus slots from high ability scores may be divided as desired between infusions and spells per day
* = DC +1 in the case of Conjuration magic

Inventory:

GP: 11 (10 silver, 1 platinum)

courtier's finery and jewelery (80 gp)
grimoire
antiquarian's paraphernalia (25 gp)
Headband of Vast Intelligence +4 (keyed to Knowledge [Engineering] and Knowledge [Geography]) (16,000 gp)
+1 Elven Chain (6,150 gp)
Handy Haversack (2,000 gp)
+1 Darkwood Halberd (2,430 gp)
+1 Adaptive Darkwood Composite Longbow (3,430 gp)
40 arrows (2 gp)
20 cold iron arrows (2 gp)
20 alchemical silver arrows (3 gp)
masterwork thieves' tools (100 gp)
mess kit (2 sp)
grooming kit (1 gp)
scrivener's kit (2 gp)
3 1-oz. vials of ink (24 gp)
9 sheets of paper (36 sp)
bedroll (1 sp)
miniature shovel (5 gp)
dice (1 sp)
stone dominoes (1 gp)
fine deck of ivory cards (10 gp)
ornate board game (10 gp)
exquisite puzzle box (100 gp)
Goblet of Quenching (180 gp)
Formula Alembic (200 gp)
Eye of the Void (10,000 gp)

Grimoire:

Pages: 84/100

Formulae:
1st - cure light wounds, detect secret doors, disguise self, vocal alteration, negate aroma, identify, heightened awareness, polypurpose panacea, shield, touch of the sea, endure elements, ant haul

2nd - cat's grace, bull's strength, bear's endurance, fox's cunning, eagle's splendor, owl's wisdom, false life, cure moderate wounds, investigative mind, levitate, vomit swarm, lesser restoration

3rd - fly, heroism, countless eyes, cure serious wounds, displacement

Spells:
1st - infernal healing, stumble gap, ray of enfeeblement, unseen servant, color spray, vanish, air bubble

2nd - sands of time, blindness/deafness, ash storm, major image, rain of frogs, vampiric touch

3rd - black tentacles, master's escape, phantasmal killer, enervation, boneshatter