Jirelle

Sinaryn's page

311 posts. Organized Play character for Agent Eclipse.


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Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Yeah, if she was a melee fighter she would have definitely made use of it. r melt it down into bullets.

It was a pleasure! See yall around the boards for sure.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

I too don't mind GMing after Outpost but keeping bandwidth low till then.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Craft (Alchemy): 1d20 + 10 ⇒ (6) + 10 = 16

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Through the trip Sin has no hesitation ins threatening and prodding the captive when he attempts to flee.

---

"He was one of the overzealous ones that lost sight of the world around them chasing a specific goal. It made us enemies but I think we repaired a great deal of it...and gave the Aspis a little trouble. Win in my book but I need a break from this dreadful jungle." Sin adds to the brief.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

"It would be a lot of trouble...but an excuse to use a harsher punishment if he tries. I am fine leaving him to our scaled friends here." Sin relents to the reasonable questions.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

"I haven't gotten to make many today but that one was satisfying, thanks Bask." she nods before helping the others translate if needed.

She turns to the kobolds with a wink.

In Draconic. "See, we aren't so bad. Not compared to those goons at least. We can get them out of your hair for good."

---

With the missing VC found and them making there way back, Sin is more at ease.

"I wouldn't let this one keep breathing but I am smart enough to know how useful he will be in a cell. Let's take the two Aspis with us to the nearest lodge as well."

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

"About time I caught a little snake." Sinaryn laughs as she finally gets to have some action.

Pistol (Bless/IC) vs Touch: 1d20 + 6 + 1 + 2 ⇒ (6) + 6 + 1 + 2 = 15 Burning my re-roll.
Pistol (Bless/IC) vs Touch: 1d20 + 6 + 1 + 2 ⇒ (11) + 6 + 1 + 2 = 20
Damage (IC/1d6 Shock): 1d8 + 2 + 2 + 1d6 ⇒ (2) + 2 + 2 + (5) = 11

Arcane Pool 1 round/Shock 2 rounds.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Sinaryn keeps rushing to come out on the other side of the Aspis.

Double-Move.
Arcane Pool 2 Rounds/Shock 3 Rounds.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Since he dropped I double moved through the terrain getting me out the other side.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

"Now boys, I am a crack shot but if I am trying to weave a bullet between you...lets just say I like you too much to nick ya and its throwing off my aim." Sinaryn frets as she tries to makes a shot before moving around through the hallways.

Pistol vs. Touch: 1d20 + 5 + 1 + 2 - 4 ⇒ (6) + 5 + 1 + 2 - 4 = 10 Enemies definitely have at least soft cover to that shot.
Damage (P+1d6 Electricity): 1d8 + 2 + 2 + 1d6 ⇒ (6) + 2 + 2 + (5) = 15

She curses as her shot isn't nearly as nice as she wants.

"Bask and Salim, do come with me. I don't want to get too close to those smelly bastards." she says beckoning them around for what she hopes to be a flank.

Arcane Pool 3 Rounds/Shock 4 Rounds.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

"Giving chase to them? Watch the hallways...they might just fire at the first thing coming around a corner. Either way but save one for me!" Sinaryn says moving up with the others and questioning their next move.

Total Defense & Move.

As an Undine, she has Darkvision in case it comes in handy.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

"This is no time for bravery, love! At least let our large rocky friend take point. There could be a dozen of the snakes." Sinaryn says worried about the group moving up. She also prepares a shot in case one braves the doorway.

Buffs: Arcane Pool 7 Rounds/Shock 8 Rounds.

If a Aspis comes into sight:

Pistol: 1d20 + 5 + 1 + 2 ⇒ (15) + 5 + 1 + 2 = 23
Damage (P + 1d6 Electricity): 1d8 + 2 + 2 + 1d6 ⇒ (6) + 2 + 2 + (2) = 12

---

She holds the line with the others.

Buffs: Arcane Pool 6 Rounds/Shock 7 Rounds.

If a Aspis comes into sight:

Pistol: 1d20 + 5 + 1 + 2 ⇒ (15) + 5 + 1 + 2 = 23
Damage (P + 1d6 Electricity): 1d8 + 2 + 2 + 1d6 ⇒ (3) + 2 + 2 + (1) = 8

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Frustrated by the cowardly Aspis, Sinaryn rushes down the stairs and towards the pillars to get a shot through the doorway.

Double-Move.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Sinaryn keeps moving, channeling more arcane power into her weapon.

Swift: Mage Bullets: Sacrifice Heightened Awareness to add Shock to Pistol/1 min.
Standard: Total Defense +4 AC for 22/17/19.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

"My surprise is overwhelming...but we will prove out worth to you." she reassures the guardian and kobolds.

She moves to the walkway and begins pouring energy into her pistol.

Move
Standard: Total Defense +4 AC for 22/17/19.
Swift: Arcane Point into Pistol increasing Enhancement to +2 for 1 minute.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

"Having Toral join us for this leg of the mystery has proven crucial. You knowledge of the past is incredible...and you recite it like you were reading straight from a chronicle." Sinaryn says rather impressed at the history lesson.

She thinks about Bocke's question and the implications.

"That is something to think about...and something tells me we will discover what that is in the future, if not by our hand then by another. Imagine the power...people will clamor and fight over it."

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

"Well, headstrong Pathfinders are not a rarity. Even I feel remorse for his persistence and the cave in. Perhaps we can send assistance to help clear the way when we are done here? I'm not the strong, moving rubble type myself. My name is Sinaryn Azuim." Sinaryn gestures, actually sounding sincere in her effort.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Sinaryn shies away from talking for once as she knows the situation is too delicate for her brash words.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Knowledge: 1d20 + 8 ⇒ (14) + 8 = 22

"It is true, we are not your enemies. We know there were others before us that were vile and may have wronged you. They are the Aspis and our enemies...SCUM! Err...I mean we are sorry for intruding." Sinaryn says attempting to help and speaking in Draconic.

Diplomacy: 1d20 - 1 ⇒ (14) - 1 = 13

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

"Aye, that bullet went through it like it was real. If that isn't the creature of legend then I will buy the night's rounds for those that survive!"

Delaying till seeing if the relic has an affect.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Yeah, no worries there. Reading through all my threads to get caught up.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Sorry, I have been in the middle of the move and it has been a true terror. Still waiting on my actual PC to be delivered to my new place.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Sinaryn empties her flasks if necessary to contain the blood.

"Don't accidentally take a swig of these...stuff cannot taste good. I kind of feel bad for the creature, I think it was a pet but if it was that or become a statue...we made the right choice." Sinaryn says helping the others get ready to press on. She eyes the doors warily.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Sinaryn isn't opposed but we cold just leave the ball and some food trailking away in front of it and keep going. Might keep it busy.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Avert Eyes: 1d100 ⇒ 31
Fortitude: 1d20 + 5 ⇒ (10) + 5 = 15 I may have missed if the DC was known, not sure if that makes it. I can always burn my re-roll if needed.

If the enemy is not asleep.:

5-Foot Step.
Swift: Arcane Pool into Pistol.
Spell Combat: Pistol + Snowball via Arcane Gun.

Pistol vs Touch: 1d20 + 7 + 1 - 2 ⇒ (16) + 7 + 1 - 2 = 22
Damage (B & P): 1d8 + 3 ⇒ (8) + 3 = 11

Snowball Ranged Touch Attack: 1d20 + 7 + 1 - 2 ⇒ (9) + 7 + 1 - 2 = 15
Damage (Cold): 2d6 ⇒ (4, 3) = 7

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Sinaryn has no plans of staring at the creature. Are you wanting us to roll the Averting Eyes chance or how is this working?

Fortitude: 1d20 + 5 ⇒ (16) + 5 = 21

With still no way to fire on the creature due to everyone clumping up in the hallway, Sinaryn whips back through the hallways attempting to get shot from behind.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

"We can't fight in a hallway like this, lure it back!" Sinaryn says moving back to the larger opening.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

"Something is happening more often, let us hop it isn't something dangerous. Hard to even tell the true length between the intervals. More mysteries but no guardian yet." Sinaryn muses as the others take recordings.

Sorry, in finals for this semester.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

"Soooo definitely to not put that on your face, got it. We might just be able to get it to cooperate with us." SIn laughs as they start exploring further.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

"It looks disgusting, I think I would prefer being petrified than putting that on my Bask. It looks like it didn't work either with those bite marks." Sinaryn muses as they all have trouble with the item.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Knowledge (Nature): 1d20 + 8 ⇒ (14) + 8 = 22

"This basiliks lurking around here would be the likely shitter, right?" Sin says from over their shoulder, pinching her nose and sounding comical.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

"Well, we need to finish looking through this place. She could very well bring more Aspis back with her. Getting stuck between two forces isn't my type of fun." Sinaryn says peeking around the corner to check the last room.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

"Smart girl, knowing when to cut loose but questionable decision to every join them. Bocke is right, you wouldn't be the first ex-Aspis in the Society...I don't like them but I value them. So how about it Vanei? As you can see we look after our own." Sinaryn says begrudingly but realizing the asset they could be.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Diplomacy (Aid): 1d20 - 1 ⇒ (2) - 1 = 1

"Not that you have any options here..." Sinaryn grunts and nods at her pistol.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

"Callous is a manipulative word to put down those that are self-preserving. Besmara teaches us that we can't do anything if we are dead ourselves, one of the rules of the sea even if we are trying to help someone. Just remember this moment, if some of us get petrified during the rest of the mission..." Sinaryn shrugs, ultimately not going to protest the use of the vial but she surely grabs one for herself.

"If she is Aspis and she doesn't fall to her knees begging for forgiveness, I will handle it. Her hands are likely not free of their stain and we have obligations to the Society." she smiles but readies her weapon.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

"Once we have safely cleared this place AND if we have any jars left, we may need these as we delver deeper in." Sinaryn gives her opinion and will store one if needed.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

With Bask identifying it successfully with their combined knowledge, her eyes brighten.

"They can attune a weapon against the Aspis! I need to put in a requisition hen we return to Absalom...perhaps they can do the same with old' faithful here." she says holding up her pistol to compare to the sword. She chuckles as she heads to the next room with the others.

She pulls a scarf across her nose and then starts to inspect the kobolds for anything of use.

Perception: 1d20 ⇒ 3

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Spellcraft: 1d20 + 10 ⇒ (6) + 10 = 16

"There is something magical in this pile of weapons, I can't discern what exactly it is but...it did belong to Sharrowsmith. Engraved and marked with the Glyph." she calls over the others, holding it up.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

"Would certainly love some Apsis backup taking a spear to the chest but we don't know if it could hit an innocent miner or something. Let's just keep the parts with us." she adds her opinion while keeping up with the others. Once it looks clear she heads into the room.

"Living quarters and a few are gamblers. Let's see if there is anything of value." Detect Magic on weapons and the room in general.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

"A gargoyle!" Sinaryn exclaims from outside the room, expecting some large monster.

Knowledge (Nature): 1d20 + 8 ⇒ (1) + 8 = 9

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

"It doesn't seem to line up with the guardian...but this place could hold a lot more dangers than it seems. Too many hallways, leaving unopened doorways behind us could be dangerous." Sinaryn says watching the rear with her pistol ready.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

"All this rubble and no easy tracks...well, at least we only have one way to go from here. Might have something waiting for us. Do we have that relic ready in case it is the guardian Toral?" she asks as she gets close to the door too.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Perception: 1d20 ⇒ 2

Part of her mind knows it is a wonder she has stayed alive this long and successfully captained a ship but if it isn't broken don't fix it.

"Huh, looks like someone else wanted this thing open." she smiles and flexes, also not spotting anything of interest.

She keeps her pistol ready and points ahead, "Yeah, nothing but t-rubble behind that door...let's press on?"

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Sinaryn will, she is likely frustrated.

"Well, they know we are coming so we can't be rude and make them wait." Sinaryn grunts as she throws her shoulder into the door.

Liberty's Edge

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CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Sinaryn kicks the stone wall and swears some more.

"Well, I was about as useless as a ship on land. The next thing that shows up is getting a face full of lead so I can blow off this steam." she mumbles as she reconvenes with the others.

She helps translate anything into Draconic as neccesary.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Double-Move.
Acrobatics: 1d20 + 3 ⇒ (10) + 3 = 13

Sinaryn continues to swear as she gives chase to the group hoping to get a shot off. Coming around the corner she attempts to slide by without being struck.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

"It certainly gives you a rush. Watching my blood crawl back into the wounds on their own is a wild sight. Damn, all these doors and walls are making this fight a pain in the arse for me...where are they again?" Sinaryn quips and complains as she looks for a target. She squeezes through after the others.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Sinaryn moves further in to reach her allies but with the way crowded, she pauses.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Sinaryn races back through the newly opened door to get out of sight of the kobold.

Liberty's Edge

CG Undine Wizard 1/Magus 2 | HP: 20/20 | AC: 18 T: 13 FF: 15 | CMB: +1, CMD: 14 | F: +5 R: +4 W: +6 | Init: +5 | Perception: +0 (Darkvision) | Speed: 30ft (30ft Swim) | Active conditions:
Resources:
| Arcane Pool: 1/5 | Chill Touch (SLA): 1/1 | Magus Spells (1st): 1/2 | Wizard Spells (1st): 1/2

Sinaryn just shrugs, "Not often I meet someone that could drown out cannonfire and battle. We will soon find out how brave these Kobolds are." she says moving up to the next crack in the hallway, peering through.

Perception (Darkvision): 1d20 ⇒ 19

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