Vhenarryn

Shalissa's page

889 posts. Alias of Balacertar.


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HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

It is a pity, but with one post every some months, I do not think this game is alive in any effective way :(


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

"We probably need to leave, its body is just too tough!" Shalissa shouts, but at the same time starts to say magical words from a safe position.

She waves her conjuration power and brings down a glitterdust over the elemental, trying to avoid the others.
Will DC 17 or become blind


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Badly battered, Shalissa staggers back "It is too hard, without effective weapons, we probably need to run away here!"

She does try to move out of reach in total defense.

HP 13/41 AC 24 TAC 14
Total defense +4 AC


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Checking Shalissa's life, I noticed I forgot to update to level 6!

Shalissa has one more wizard level, which should give her 41 hp rather than 35.


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Shalissa lunges without hesitation, both hands gripping her blade as she drives it into the churning body of the elemental. Water sprays as her strike cuts deep, her stance low and ready to press the attack.
mwk longsword: 1d20 + 10 ⇒ (16) + 10 = 26
Slashing damage: 1d8 + 4 ⇒ (2) + 4 = 6

HP 35/35 AC 20 TAC 14

K. arcana (to identify the elemental and that resistance to damage): 1d20 + 9 ⇒ (12) + 9 = 21


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

"Agreed. Let's explore this first" Shalissa follows along, paying attention to everything in the aqueducts, specially to any historical cue or indication of their final destination.

Perception: 1d20 + 8 ⇒ (12) + 8 = 20 +1 vs traps
K. history: 1d20 + 9 ⇒ (6) + 9 = 15

She also scans the area with detect magic.


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Shalissa tries to make it up the wall as well.
Climb: 1d20 + 4 ⇒ (13) + 4 = 17


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

"Looks like a net trap ahead" Shalissa halts just at time and points at the mechanism "Any of you know how to deal with that kind of stuff? Otherwise, we can try to spring it artificially with a large rock or something"


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Shalissa halts near the edge of a gaping break in the wall, eyes narrowed at the overgrown ruins "I agree with Ndombe. This is the real game. If anyone is not sure, better tell now"

Turning, she steps into the shadow of the ruin's side opening, her hand resting lightly on her bow "It's going to get darker soon. And I'm not interested in seeing what Tazion wakes up when the sun is gone. Let's find out a structure where we can pass the night"

I propose to enter through the western gap and investigate T first


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

"Let's just try to find a side opening. In ruins it is easy to find areas that have broken with the time. If no one is found, then we try the main entrance I say" Shalissa proposes as an initial approach.


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

"Tazion at last" Shalissa overlooks the ruins from atop a stone "It is said the secrets of finding Saventh-Yhi are to be found here"

She steps down to the ground and points forward "Well, then, let's see if it is true. Into the ruins I say"

Resolved, the elf takes the lead and starts walking inside the ruins.

Perception: 1d20 + 8 ⇒ (13) + 8 = 21 +1 vs traps


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

"I will carry this mark with purpose. And if the tortoise guides me as wisely as it endured, then perhaps I shall walk more carefully through the traps that await us." Solrisa looks to the rest of the party now, her tone sharpening "Let's not waste this. The jungle doesn't sleep, and neither will the things hunting in it. Who's next?"


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

"Well, then, I will get the chance to have a call on my spirit" Shalissa offers herself to the ritual, she has already been a tortoise in Nkechi's dream trance.


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

I like that they noticed and finally broke free in the end :)


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

"Unexpected, yes," Shalissa says, answering Ndombe with a glance "but not unearned"

She steps forward, looking at the three women with a hard, assessing expression "You were victims, yes. But so were many others, I suspect, those not as lucky as you to break free" she pauses for a bit, then finally exhales "You made your choice in the end. You fought back. That matters"

The elf sheathes her blade with a clean motion and nods "I'll accept your healing, if only to move forward without dragging this pain behind me"

And looking at the others she says "We have an ancient city to find. We need to be right back at the road as soon as possible"


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Yep, let's see what type of servitude this thing puts us into. Maybe to explore certain lost cities for an ancient artifact of demon desire xD


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

I will keep posting if this goes forward with a higher pace, but at the current one of half a year per encounter we are not going anywhere and it is hard to have a healthy engagement.

And by half a year I mean literal, we begun this encounter on November 13th, just half a year ago. If a typical book has around 50 combat encounters, we are talking about 25 years to complete one book at this pace, that is 100 years to complete the remaining 4 books.

Anyway, it seems we have a TPK here with all the characters charmed or sleeping :P


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

No answer from the others? :(

Well, we are all charmed to that demoness, so we can call out this as a TPK anyway. Maybe write a nice wrap up for a nice closing.


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Hello, what's up, many days without player posts here!

We have been in this combat for months now :(


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Question about the charm person, does our allies being attacked count towards breaking the enchantment per the last paragraph?


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Will+on combat DC 22: 1d20 + 6 + 4 ⇒ (8) + 6 + 4 = 18
"A demon!" Shalissa's words are taken by the magics "This all must be a misunderstanding. She cannot be willing to kill us... she is just so... friendly"

She talks up "Let's talk!"


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Will DC 16: 1d20 + 6 + 4 ⇒ (3) + 6 + 4 = 13
Shalissa steps back surprised as her good blow does not bite the meat of Zakiyya "Alala, my friend, this you tell your leader is not a human, she is something more, something dangerous!!!"

Knowledge to identify (all skills have same bonus for me): 1d20 + 9 ⇒ (14) + 9 = 23

Her hand moves towards her cold iron dagger and draws it hopping the metal can maybe bite the creature.


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

"W-what was I saying?" finally recovered from her confusion, Shalissa resumes her attacks over Zakiyya.
mwk longsword+flank+IC: 1d20 + 10 + 2 + 2 ⇒ (18) + 10 + 2 + 2 = 32
Slashing damage+IC: 1d8 + 4 + 2 ⇒ (2) + 4 + 2 = 8

HP 35/35 AC 20 TAC 14
inspire courage


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Shalissa spends her turn saying very profitable stuff like "Blue when you reach blord what table sky in valuable olda blurt"


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Will DC 16: 1d20 + 6 ⇒ (1) + 6 = 7
Confusion: 1d100 ⇒ 27

"What the babble dabble you can green on the fly sky" Shalissa explains the party.


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Happy New Year everyone! My best wishes for this year that it starts!

Anything missing from our side to wrap up the turn GM RichD?


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

"That's yet to be seen!" Shalissa moves with resolve, trying to flank Zakiyya with Umngane.
mwk longsword+flank+IC: 1d20 + 10 + 2 + 2 ⇒ (11) + 10 + 2 + 2 = 25
Slashing damage+IC: 1d8 + 4 + 2 ⇒ (6) + 4 + 2 = 12

HP 35/35 AC 20 TAC 14
inspire courage


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Shalissa's expression hardens as she straightens, she looks at Zakiyya unwavering and cold "Our journey doesn't allow for delays, and we've already lingered longer than we should. Time presses on, and we cannot afford to lose daylight. We should go now" she states firmly, agreeing with Ndombe and pressing the party.


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Shalissa's smile remains soft and unassuming, though she notes Zakiyya's quick shift from irritation to charm. That subtle flicker only adds to her wariness "Anyway, we need to continue our way. Our journey is a long one"

She eyes at the others, clearly unease "Let's finish the meal and keep moving"


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Perception: 1d20 + 8 ⇒ (16) + 8 = 24
Maintaining a calm expression, Shalissa nods to Nothus. In Elven, she murmurs "Good eye... perhaps our friends have more than a talent for spirit summoning..."

Then turns to the girls speaking back in Common "Your offer is very generous. Though perhaps, given the hour, some of us may need time to meditate and prepare ourselves to receive such a blessing. It's a profound gift, after all"

Then, after a pause, she inquiries with trustful interest "It's rare to see such a connection with spirits... Tell me, is there a leader among you, or do you each share different gifts in guiding the totems? I imagine you've each learned so much from each other" she glances gently at Alala, Masozi, and Osumare, as if encouraging them to share something of their own.


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Shalissa glances at the Zenj women, then back at her companions, looking for anything unusual "I suggest we accept their offer, but we should stay alert. Rest will do us good, but danger can come disguised as hospitality"
Sense Motive: 1d20 + 0 ⇒ (12) + 0 = 12

Her eyes meet Ndombe's with a knowing look "Perhaps you can share one of those bawdy tales tonight, once we're safely at their home"


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Shalissa nods as she examines the items found on the necromancer "This war mask must be the source of his terror-inducing magic. We'll need to be cautious with it"

She glances at Ndombe and Nothus "Don't be too hard on yourselves. Fear magic is insidious, but we survived, and that's what matters. Next time, we'll be better prepared"

Turning to the group, she adds, "Does anyone want the amulet or the spear? I'll hold onto the spellbook for now to study it. As for the mask, we should discuss how best to use or dispose of it, it's powerful but dangerous"

"If we are not injured, then, I think we can move forward"


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Shalissa takes a moment to catch her breath as the necromancer falls, aided by the elementals. She watches the scene for a brief moment, then she looks after the fallen body, ensuring that the threat is neutralized and taking his equipment.

Then, she looks to rejoin with her companions "Is everyone alright?" she asks, scanning her companions to check for injuries or signs of lingering fear "That necromancer was more dangerous than we expected"


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -
Nothus Adalis wrote:
Technically, the three lightning elementals would keep attacking until the spell expires. They fly 100' perfect, so, there's that.

That's a good point. Maybe it is a good idea to add the elementals attacks just in case the GM considers they apply :)


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Shalissa decides to pursue a bit the necromancer, but she remains on sight of the others.
Longbow + not seen (flat-footed): 1d20 + 7 + 2 ⇒ (7) + 7 + 2 = 16
Piercing damage: 1d8 ⇒ 5

Longbow + not seen (flat-footed): 1d20 + 7 + 2 ⇒ (9) + 7 + 2 = 18
Piercing damage: 1d8 ⇒ 3

If that is not enough to hunt him, she just gives up and returns to gather with the rest of the party.


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Seeing the necromancer retreating higher into the sky, Shalissa takes a deep breath, stills her pulse and let's another arrow fly "This ends now" she whispers under her breath.
Longbow + not seen (flat-footed): 1d20 + 7 + 2 ⇒ (4) + 7 + 2 = 13
Piercing damage: 1d8 ⇒ 5


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

As the guy takes flight, Shalissa changes weapons to her bow, dropping the longsword on place so she can immediately take a rushed shot. She keeps it silent to try not reveal her position.
longbow+not seen (flatfooted): 1d20 + 7 + 2 ⇒ (9) + 7 + 2 = 18
Piercing damage: 1d8 ⇒ 4


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

With the necromancer blind and the troll taken out, Shalissa takes the opportunity to advance quietly and strike silently on the dark mage.
mwk longsword+blind (flatfooted): 1d20 + 10 + 2 ⇒ (9) + 10 + 2 = 21
Slashing damage: 1d8 + 4 ⇒ (5) + 4 = 9

HP 35/35 AC 20 TAC 14


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

"What are you dealing with the dead? A necromancer?" Shalissa quickly recites more magical verses hitting the man with blindness.
Fort DC 17 or be permanently blind


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

"Who are you? What have you done in that tomb?!" Shalissa exclaims alarmed by the looks of the stranger, and quickly reacts to the presence of a troll, trying to making it fall by casting create pit on his feet.
Ref DC 17 if possible, she will also catch the other figure

Falling damage: 2d6 ⇒ (1, 1) = 2


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

"Whomever did this, it has a macabre way of finding answers" Shalissa looks around for clues of where have this person gone " The question is where has it gone?"
Perception: 1d20 + 8 ⇒ (1) + 8 = 9


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

"Ok, let's then have a peek at what is going on. Maybe it is someone who can help us" regretfully Shalissa's abilities do not include healing.

Not sure if this is happening the same day or we have rested and recovered spells.

"Let's be careful though on our approach" Shalissa moves with the group, trying to be as stealthy as possible when they approach the activity.
Stealth: 1d20 + 7 ⇒ (11) + 7 = 18


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Survival: 1d20 + 5 ⇒ (1) + 5 = 6
"What might have caused this mess?" Shalissa swiftly checks the evidence and frowns "No idea, but it looks big enough for us to be careful about it..."

The elf casts detect magic and checks if any magical aura has remained around. If so, she studies it.
K. arcana to identify school of magic: 1d20 + 9 ⇒ (9) + 9 = 18


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

"That shall work Nothus" Shalissa nods to the half-elf and smiles satisfied "Let's move on, and tomorrow when you are ready, we can send an animal messanger for them to have notice of the danger ahead"

Move on!


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

"Not today, fiend!" Shalissa shouts back, her voice echoing through the dense forest as she sprints alongside her companions.

Once they are far enough from the shadow demon, Shalissa regroups with the others "Is everyone alright?" she asks, her voice steady but concerned as she checks each of her companions for injuries "That was too close for comfort."

"We need to keep moving toward Tazion, but we cannot leave the expedition in the dark about what we encountered. The demon is a serious threat, and they need to be prepared with sacred weapon balms and daylight magic." she looks around at the others "Does anyone have access to a spell like Sending or Animal Messenger? We need to warn them and suggest they take a detour around this area, at least be better equipped to handle that thing that we were"


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

K. planes: 1d20 + 9 ⇒ (20) + 9 = 29

"A shadow demon!" Shalissa grits her teeth "Unless you have a way to get rid of the darkness and a bunch of sacred weapons to harm him, it is time to run all of us"

The elf retreats back to the forest following the others, and drawing her cold iron dagger as she does, casting magic weapon on it.


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -
DM RichD wrote:
This is a spell-like ability at a 10th level caster level. In reading the fear spell, it does not mention a new save each round so I am thinking that if one fails, they are afraid for 10 rounds if the save is made, then the PC is shaken for one round. Fellow DM's, let me know your thoughts...

Your ruling sounds accurate to me.

Usually, when you lose sight of the source, you are free to stop and try do something else, like using a remove fear scroll or similar thing.


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

"We need to bring that thing down before it tears off bite by bite!" Shalissa screams alarmed as half the party runs away.

Decided to make a stand, she casts shield to protect herself and gain some time while the others recover themselves.

HP 35/35 AC 24 TAC 14 FF 20
shield
mirror image (4)


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Will DC 18: 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25

Despite the scary ape, Shalissa holds her ground and says a few magical words trying to gain some time by tripping the ape with a grease at his feet.
Ref DC 16


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

Unable to sense what is going on with the ape, Shalissa goes for a protective spell, casting mirror image, 1d4 + 1 ⇒ (3) + 1 = 4 of herself appear around "Why that ape would cause such carnage? Is it scared or being used by someone else?"

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